Help me stat this guy. My 5e players are gonna face one tomorrow

Rule number 2 of players: if they can't kill it, they'll probably attempt to use it to kill something else.

Come on, that's a lie. There are no such episodes, except for the blink.
Especially Flesh and Stone.
It's kinda sad they didn't expand on the story. But I guess it's happens, just like mass effect was dropped after 2 and nobody filmed star wars prequels. I always hoped they would show some of Ben Kenobi's life.

They also introduced some shitty concepts that goes against the established lore from the first episode, like how an image of an angel becomes an angel, or how if you stare at one too long its reflection in your eye becomes an angel as well.

They literally only did that last bit so they could have the Doctor from the last episode interact with her as he went back through his timeline.

Sorry to disappoint. Gotta come to terms with reality sometime user.

>using doctor who monsters
Just stop

>Resistance to thrust
>low dex for saves despite them being solid objects
>20 str to snap necks of PCs above level 2
>doesn't know what petrification does and doesn't mention it
Maybe you shouldn't be posting if you don't understand the fucking system

>Use actual eye contact with your players
>hurr you weren't looking at me you died
I sure hope your players don't get distracted because otherwise it's gonna be asspull "u ded" time

If the party has a transmutation wizard the stupid fucking doctor who monsters are done, if anyone has acid they're done, and a party of anyone with fucking brain cells could easily defeat it by just taking turns watching it
Instakill is bullshit in a campaign because "time to make a new character because you didn't look lel"

One day I'll travel back in time and kill Moffat in 2008

I think you are over-reacting somewhat. Also I think you are confusing OOC knowledge with IC knowledge.

>and a party of anyone with fucking brain cells could easily defeat it by just taking turns watching it.
People still need to blink you dimwit, did you forget that the Angels can move when there is no way of seeing them.

Also I'm fairly sure that they aren't made of "real" stone.

If you're worried about "u ded" situations, you shouldn't put weeping angels into a game. These things should be a serious threat of TPK.

Medium Construct, Lawful Evil

AC 15 (stone), Speed 60, HP whatever you make of it.

CON 17 STR 5 DEX 18 INT 16 WIS 14 CHA 1

Damage Immunities: Poison
Condition Immunities: Poisoned, Petrified, Charmed, Frightened, Paralyzed

Resistances: Slashing, Piercing

TRAITS
Quantum Lock: If any creature is able to see the Angel then it can't make attacks or move. While this happens it becomes indistinguishable from a stone statue. If it has been seen for a full round, every creature must make a Constitution check as if Concentrating on it. A creature that fails this check has blinked and thus does not see the angel in it's turn.

ATTACKS
Time Vampirism: Touch, Melee 5ft.; The creature makes a Dexterity save. If the creature fails, it is teleported back in time and lives the remainder of its life (total race age minus its age) until its last day is on the day of the encounter. It is still free to choose what to do in that lifespan.