They work well in a link as long as you remember they fall out of their good range band below 24 inches. They're nice and cheap on points and they can hit very hard in the reactive turn with a 5 man bonus.
Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where girls like to show their butts
In a link, absolutely. Otherwise there are better uses of SWC.
Hmm. 60+ pts for a Burst 2, BS 14 Missile launcher is quite filthy.
Overall what are our expectations for Rama?
Except for fuck awesome Tarik/Khawariji Link teams and Zhayedans.
Filthy good or filthy bad? Because I've paid 60+ points for a burst 1 BS14 ML and it's been a great investment. EXP templates ain't nothing to fuck with.
I'm hoping for AVA2 Maghariba.
Filthy good.
I've got shot to shit by one ML tooting Swiss Guard.
And having a little SWC nest with an amazing doctor seems like a very good investment!
Threadly reminder that you want to build your defensive game on several pieces and overlapping firelanes. One missile launcher ghulam is a threat, but even with link bonuses it's relatively easy to overshoot. Put a sniper ghulam next to it, TR remote, Djanbasan sniper and some mines in midfield and it's pretty tough nut to crack for any unit wanting to try.
>AVA 2 Maghariba
>~200€
>laughingIberianMerchants.gif
Overlapping firelanes are important not just because they give you a burst advantage, but because your opponent will have to fuck around and waste orders if they want to engage your dudes one at a time. Dedicated ARO units can kill people, but I find that their best function is to limit enemy maneuvering and sap orders.
How's this?
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