What went wrong?

Shit son, that was a tasty roast

It was broken unplayable shit until The Taken King. It's less shit now.

I do, want me to post it? Is that okay?

I also could use that pdf.

please post it user, i almost bought it yesterday

dont bring that stupid fucking /v/ definition of shilling here user, fucking chinks

Oh, I'm sorry, I didn't realize that we were working within your own personal definition of an RPG. I'm so very sorry I can't read your mind over the internet, and I must express my sincerest apologies that I don't operate within your magical fantasy wonderland.

In case you haven't guessed, I don't give a shit what you think RPGs are or aren't, and nobody else does either. That's not what the argument is about.

>supposed to be a game set in the inconceivably distant future, with a completely different culture and ecology
>the classes are fighter, mage, and fighter/mage
>everything else also fits perfectly into normal fantasy roleplaying cliches

A waste of a perfectly good concept. Every time Monte stumbles into some logical consequence of a distant-future setting, he feels the need to explain it away with handwaving, technobabble, and author fiat. has it right with Dog Lake. The game had a perfectly good chance to explore what it's like when the cultural memory of a species outlives the species itself (like our misconceptions about extinct animals, or ancient China's half-remembered notions of what a lion is.) Instead it's used as a dumb gag that neither the GM nor the players can do anything with, probably the result of Monte forgetting the rules of his own setting and then re-remembering them later in editing.

next question is how? I can't upload the file, its too big.


ANYONE IN THIS THREAD THAT WANTS THE PDF, ADD ME ON SKYPE, I'LL GET IT TO YOU TOMORROW harvey.vdarski

Somehow during the original argument I managed to read Your mind over internet and managed to understand why we even argued in the first place. This argument sprung to existence because our cultures approach RPG differently. The idea I presented to You is not my personal belief, as most of people that play RPG in my country share the same way of having fun at tabletop.

And yet You still dont get the fact that somewhere else people play RPG in a different way? That not every culture shares Your gamistic approach. Me and my friends love Numenera as the book is a great runway for our imaginations, that provides perfect soylent for our stories.

This only proves You are a hardhead stubborn person that has his mind closed. You wear blinders that tunnel Your vision to the point that anything new or alien is not acceptable.

You are not at the centre of the world. Realise that, the sooner you do, the better.