Unknown armies

I am planning on running an unknown armies campaign set in Germany and has hoping you might have some advice.
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Assuming the players are German, what kind of rumors do you picture? Any references to recent press? Any old chestnuts?

>Ignoring your own thread
/dropped

Some rumours I thought of include:
Refugees aren't the only things entering Germany from the Middle East.

In Saxony there is an old soviet uranium mine, it was rapidly shut down after something was unearthed there.

In the Tueterburg forest, people have reported hearing screams and sounds of battle in the distance.

There was an instance where somebody stole a sign from Auschwitz. You could run a ton of shit based on underground nazis that end up going full on magic using because of how secretive they are given Germany's no tolerance policy on Nazis.

Germany never reunified after the wall came down. The border just shifted somewhere else. The new wall lies between worlds, and you don't want to know what happened to the people trapped on the other side.

Nazi sun worship seems like a historical footnote to most people. A fuck you to the catholic church, a way to tap into old school nationalism, pure ego... There are a lot of ways to explain it, to ignore it... To forget that a cult made war on the world in the name of the black sun.

But ask yourself this- Why is Germany, of all places, now the world leader on fusion power? Their french neighbors have a strong nuclear infrastructure and they're not exactly short on resources. It's the same cult, the same obsession... And soon, they're going to succeed.

If there's one thing that German players have truly heard enough of, and do also reflect on a much more refined level than ULTIMATE EVIL WEIRD SCIENCE, it's National Socialism.

To use the Syrian refugees I'd have them bring supernatural aid. Otherwise it's a pretty flat premise with little to gain and countless pitfalls. UA isn't PC, that's it's greatest strength. But it isn't reactionary either, quite the opposite.

This actually feels true. Uncanny!

I imagine bits of auschwitz go for a steep price on the black market, executioners and thanatomancers must love them.

There's a section in one of the splatbooks about nazi fear-magic (phobomancy). Maybe include some of those? An old cabal which had waited for it's enemies to die of old age and forget them? And can bow return to the world, underestimated and with various looted artifacts taken during nazi germany?

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>refugees
I'd focus less on the refugees themselves and more on the fact that there are large batches of desperate people moving into a place with a different culture than where they left. A place with that many differing ideologies and disenfranchised people is bound to attract people with a cause that want to exploit that. I imagine Germany is gonna have a lot of Warrior, Demagogue, Martyr and True King Avatars hanging around within at least a year.

No actually these wouldn't be Nazi adepts. These would be NEO Nazi adepts. Imagine Green Room only with supernatural horror.

>nazi lab in berlin with awakening nazi zombies, nazi cyborgs
>hidden nazi society that have a moon base, thing about bioshock lighthouse setting
>secret society of horus, a group of agyptian worshipper located in nuremberg, hamburg or leipzig.
>cult of nebra, a ancient cult, having their base of operations in old ancient mines, worshipping donar and astrology.
>Shadow people living in the german north swamps, like fog beings terrorizing the people
>Ghosts of Thule, ghosts and pirates of the drowned city state in north germany
>Deadly mountain people, the waldschrats, mysterious men, practicizing stoneage mystic and magic, killing or kidnapping tourists and wanderer
>cult of hünengräber, wordhippers of old germanic leaders and pre christianity religions.

Some ideas

Forgot
>knights of barbarossa, a group of knights defending knighthood and state with extreme measures. Somethng like men in black or jfk thing.
>knights of the germanic order, a group that defends catholic church, think like sacrilege like situation.

Have you ever played UA?

It's more like

>There is no Bielefeld. People who claim they've been there are lying or hypnotized.

>A conspiracy of holiday parks is slowly taking over industrial enterprise. Kernwasser Wunderland, the Cargo Lifter hangar, ... Now they've merged with a football league and discovered organized street violence as a new attraction. So they're working to ensure a constant state of unrest to be able to create designated clash zones on short notice to harvest all that idle frustration.

>The official government of Germany has been in secret exile since 1918. Everything that came after is theater. And the show must go on! I can't tell you why, but it is really important.

Yeah, I know the Nazi's are overplayed, but I tried to at least focus on a less used aspect. I do find the whole nazi-neopaganism thing weirdly fascinating, and the thematic links between their idolized Black Sun and fusion generators felt appropriate. Still, I can understand if you'd want to steer away from that sort of thing.

Never played it, but i knew its about conspirancies.

Thought i gave some possibke factions that conspire for their goal.

Didnt thought its only about nation conspiancies.

Just read the damn book already!

Unknown Armies is an atypical conspiracy game. It's about strange, eerie and unusual things. The conspiracy suggestions you linked were a little vanilla and straight forward compared to UA's tendency to out there weirdness.

all scorpions are the same scorpion

even visibly different scorpions?

Especially the different ones.

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