Magic: The Gathering Modern General
(competitive discussion)
Decklists:
>mtggoldfish.com
Magic: The Gathering Modern General
(competitive discussion)
Decklists:
>mtggoldfish.com
Building grixis delver
Turns out I own all of fish for modern, how are anons finding it does in modern?
I find it incredibly boring and linear. I usually find fun in most decks but fish is right up there with tron in terms of mouth breather status
>nothing in subject field
Also here is the tier list
So what would you consider Patrician decks?
I'm actually very interested in rug or btl scapeshift. Is the deck actually competitive?
Which version is superior. I'm not really interested in the prime time variants
Unban when?
Prime Time variants are pretty much so you have a backup plan. Your opponent has ages to find something to interrupt the actual Scapeshift combo or pull off enough lifegain to get out of easy range.
Do you guys think that planeswalker creatures would see play in modern? Maybe in soul sisters?
Hopefully soon. Aggro is out of control.
My LGS owner won a pretty large local event (6-7 rounds + top 8) with BTL Scapeshift. Turn 3 Slaughter Games, turn 4 Snapcaster Slaughter Games shuts down Ad Nauseam pretty hard it turns out.
Why are so many people still running galv blast in affinity?
Splinter Twin has been banned for a while now, isn't Thoughtcast just better in the current metagame?
user I'm pretty sure we've established that unless you kill your opponent quickly, they'll hit Tron.
It's not just a removal spell. 4 damage to the face is pretty great right when your opponent thinks they've stabilized.
>Why are people running a card that's better than Bolt in the deck?
Gee I don't fucking know.
Well, the main reason people started running Galv Blast over Thoughtcast was the rise of Splintertwin, since that is the only way for affinity to beat them.
Now, since Splintertwin has been banned for a while, some lists, but not all, switched back to the Thoughtcasts.
Tron has pretty much dropped in popularity since the banning of Eye + the new rise of Jund.
Tron historically has a great matchup against Jund though.
Has it?
I always figured severe handdisruption + a decent clock, as well as access to Fulminator Mage and Ancient Grudge should favour Jund severely, since Tron isn't great at topdecking.
Kills Kalitas and sometimes even Tarmogoyf, either Liliana on a +1, Reveler, Ojutai, Colonnade, Wildwood, Spellskite,Thought-Knot Seer, Anafenza, Loxodon Smiter, Wilt-Leaf Liege, and Restoration Angel.
They need to draw those specific cards in order to have a chance though, and they need more than one.
Ancient Grudge sucks dick against Tron since it doesn't hit Karn, and boo hoo you hit the Wurmcoil now it's only a pair of 3/3s with abilities. Fulminator Mage doesn't stop them on the play, and disruption doesn't always do enough since they can either have redundant maps/Scryings, or just have Tron in hand which you can't touch. And Inquisition doesn't hit the big payoff spells. Is hearing that Tron beats Jund news to you?
>Tron isn't great at topdecking
what kind of tron are you talking about? RG tron runs like 12 cantrips, 4 of which dig 5 cards deep.
blue tron runs thirst for knowledge, remand, condescend
No, the main reason why people stopped running thoughtcast is because the card just isn't that good when you have so many bad cards you don''t want to draw, and it's not a card you want multiples of in your hand. Thoughtcast gives you a much stronger middle game and allows you to grind. Galvanic blast gives you access to removal and the ability to end the game a turn earlier than it would have, and when modern metagame is currently Jund + 9 different flavors of aggro, speed is more favorable.
To be fair, not a lot of decks can actually beat a T3 tron + fattie.
Also, the grudges are good against maps / oblivion stones, you're not beating a resolved Karn one way or the other. The thing is, Tron is soft to disruption and sucks at topdecking.
>To be fair, not a lot of decks can actually beat a T3 tron + fattie.
Exactly. T3 Karn is a relatively consistent affair, and wins you the game a lot of the time. Yet because their opponent's life total isn't reduced to 0 that turn, Wizards doesn't realise that Tron essentially violates the T4 rule.
>the grudges are good against maps / oblivion stones
Which is honestly not that great. Destroying a Map is only good if they kept a hand that was entirely reliant on it, and even then they could still draw their piece anyway. It also can't stop an O-Stone on 8 mana, so it really only "stops" it if they're already stumbling.
A tron player will not run map turn 1 after board.
>Tron is soft to disruption and sucks at topdecking.
No and no.
Anyways, just go to Jund primers or watch people on youtube talking about the matchup, it is awful for Jund. Some pros dont even board vs it and choose to dodge instead.
The thing is, if you try to mess with their lands, you are losing turns to cast and sac fulminators and such. they will get to 5 or 6 lands regardless of tron and start casting Thragtusks and Wurmcoils and by that point the game is just over.
but sure, you know best ;^)
>To be fair, not a lot of decks can actually beat a T3 tron + fattie.
The decks that beat it do so by bum rushing it down via aggro gameplans. "Can't beat it? Ignore it!" isn't exactly healthy for a format. Who knows, maybe banning Tron would actually help control decks out since it'd universally nerf aggro decks in the meta by removing one of their best matchups.
>Tron has pretty much dropped in popularity since the banning of Eye + the new rise of Jund.
Wrong. Tron was one of the most played decks after the Eye banning. The reason why it dropped is because of the thousand aggro decks that are currently dominating modern.
Well, I haven't really played too much tron, but it also runs a lot of dead cards. You always run the chance of drawing the wrong half of your deck, since you're essentially a ramp deck.
>It also can't stop an O-Stone on 8 mana
As I said, not a lot of decks can beat assembled tron + good cards, that's exactly why I always assumed Jund has such a good matchup. You take apart their hand, disrupt them and cause the deck to fall apart.
>but sure, you know best ;^)
What's with the cocky attitude, user?
I never claimed to know best, I was merely explaining why I always thought Jund was favouride against Tron, and argued my point.
To be fair, I don't really play / watch much modern, so I might very well be wrong.
All you need to know is that Karn is a better Lilly hindered only by mana costs which Tron turns into a trivial matter.
>To be fair, I don't really play / watch much modern, so I might very well be wrong.
You are 100% wrong.
Every Jund player will tell you RG tron is their worst matchup. Every RG Tron player will tell you Jund is their best matchup.
>What's with the cocky attitude, user?
you just keep talking shit out of your ass, shit you dont know about.
if you dont play and watch much, how do you have opinions like "thing is, tron is soft to disruption and bad at top decking"?
just to give you an idea how bad jund is vs tron, ctrl+f tron here (there's two points where he talks about tron) starcitygames.com
>I'd sTRONgly consider playing this decklist this weekend if you are trying to lock up that last slot.
Well, sure, I did talk out my ass. Mostly because it seemed pretty obvious, atleast on paper. I do remember watching some modern videos a year ago or so, and I heard that Jund is actually favoured against Tron.
But now I stand corrected, and we did get to discuss modern, so that's a positive.
Don't be so grumpy, if people are wrong, correct them.
>You take apart their hand, disrupt them and cause the deck to fall apart.
That simply does not happen. Inquisition can't hit any of their threats, so it's really only a stall tactic that might not even stall them if they just draw into it. The most important cards are their lands, which none of your discard can force them to drop.
As far as Thoughtsieze is concerned, they pretty much only need to resolve one Karn, Ulamog or Ugin for the game to be over and trading away a Thoughtsieze for it doesn't help much in the long run since they'll eventually run into another.
>it seemed pretty obvious, atleast on paper
Nigger on paper is the same as in real life. Not our fault if you can't process shit properly.
I have two open slots for a 2 mana creature atm. Without knowing anything about my deck aside from the fact that it has 22 creatures (including the slot to fill), which one would you put it, 2 Spellskite or 2 Selfless Spirit?
One of each.
I wouldn't be surprised if WotC is happy to leave Tron in the format because it's so grueling for Jund. Knocking a bunch of Jund out of every event before they hit the top 32 makes standings look more diverse.
>Without knowing anything about my deck
Fuck off, what's with this blind bullshit?
tarmogoyf. Can't go wrong with tarmogoyf.
>Death and Taxes back up to tier 2
Aw yeah
Does that include the Eldrazi Taxes lists?
What deck is your baby? The one that plays like a dream in your hands, the one you're most comfortable playing?
Is there any reason why Abzan Company is tier two? It seems like the deck has a lot of tools to fight aggro and jund.
It has really low representation on mtgo compared to paper because of how buggy and slow the combo is to execute. But also people just realized that grafdigger's cage/anger of the gods pretty much turns off the deck.
It's almost as if Junk can just play a normal beatdown plan.
Amulet Bloom. RIPIP.
spellweaver helix combo :^)
Affinity.
I've got Burn, Nahiri Control, Infect, Dredge, Death's Shadow, Tron, Scapeshift, Living End, Kiki Chord, and Storm as options, but Affinity was the first Modern deck I put together and there's a sort of comfort and nostalgia to playing it. It just feels right.
Would you play them if they printed Tarmogoyfs with white borders, ugly frames and really shitty artwork, but you could get them for $20 each?
It'll be like playing with a Revised card so it's fine.
Would I play what?
The Tarmogoyfs.
serum visions, asshole. his sentence syntax is fine.
Skred. Delicious Koth
If combos are such a big deal, why don't people just run 4 of Surgical Extraction in the side board for every deck?
Infect, baby.
Mulls are a thing I plan on doing twice every game now. I've gone against 4 other people in my meta that also play it and have dumpstered them every time because they get OUT-FUCKING-SKILLED
Because combos aren't a big deal. And SE is t really that good of an answer for combo
UW Emeria
Muddy water Stax. Oh wait this is the modern thread. So I guess Affinity
Green/White elves
RIP
>infect
>skill
Fucking kek
>anything in Modern
>skill
been doing pretty well with this list, though i'm not too sure about my sideboard decisions.
any help for a r/w player?
Why would you rip your baby?
RG Tron.
>Inb4 bitching and whining
> implying I care what any of you think
Moved onto other decks. They were fun but couldn't hold up against any sort of removal. Gonna take what remains and make an edh deck. The staples have been sold. But god do I miss dropping the Hoof
My older brother plays RG Tron. It was the first Modern deck he built and he's played it continuously since, regardless of tier listing. Pretty much every Tron player I know is the sort of person that's "always played it".
It's too bad, Elves just won the last SCG Invitational and the pieces probably all jumped in price.
How good is gw hatebears in modern at the moment?
UR Twin
It always felt cool to switch between a combo oriented deck to pseudo-control
RIP
Just play scapeshift then
Merfolk just feels right to me. Eldrazi and taxes also feels great to me.
Goryo's/through the breach. Not grishoalbrand combo though.
Actually they went down. Only thing that went up is CoCo
How did they win? Literally elves is easy as fuck to beat. Everything threatening dies to bolt unless you mainboard a spellskite
What's the point then? The combo is much better
My nigga
Combo is too fragile. The deck actually has game outside of the combo and it can be just as fast. Mostly I was tired of looking at a hand full of irrelevant combo pieces and drawing cards while someone else turned their creatures sideways.
>Tron isn't great at topdecking.
Fampai all Tron does is topdeck.
Outvaluing with CoCo and just drawing nuts, where everything is a must answer, and the opponent just doesnt have the answers for them.
Some builds like having MD Lead the Stampede to just outvalue opponents with raw card advantage
His opponents drew like shit. He got away with a Llanowar Elves beatdown.
>Play on XMage
>Everyone is running random super greedy control decks
These people are just begging to get infected out of the game.
Unless someone does something innovative with it, it's terrible with all the hyper aggro decks rolling around.
Though Deathandcatmix won an IQ with mono white with a light splash of black (sin collector and orzhov pontiff).
I have an old standard golgari dredge deck built around lotleth troll, nightcrawler, jarad, nyx weaver, and a few others. It's a crazy creature heavy deck designed to fill up the GY and abuse putting nightcrawler on good targets and launching with jarad.
I'd like to use it in modern, does anyone have any suggestions as to what I might add?
This is a link to the deck, rather than posting it all here: tappedout.net
Ideally I don't want to spend a crazy amount of money, but if there are a couple 1-5$ cards I could grab then I'd consider it.
Scrap deck
Save money $700
Look up Dredge.
quick /mtgmg/, post your modern waifu
...
Everything is not a must answer. It's really only ezuri and archdruid. Heritage druid sometimes
Why does Bring to Light Scapeshift run a 1-of Damnation instead of Wrath of God? The only other Black cards are the occasional Slaughter Games in the sideboard. It wouldn't rather play White sideboard cards?
700 is a bit outside my range yo
Modern is probably a bit outside your range.
you just answered your own question: if you want slaughter games in the sb, you splash black. also decay or pulse if you want.
you get white if you want timely or paths
>save
Put 100 dollars aside for about 5 months and buff the rest with tax refund money.
Dredge is decently cheap if you have the parts. Most of it is core and mana base.
Looking at the first result on tapped out, I seem to have about half the cards.
They have woodland cemetary and dakmor salvage over 4 shock/scry lands. Are they really better?
not enough to justify it. just play the nonbasics you have, they'll be sufficient 90% of the time unless there's some absurd utility lands (fetches count as absurd utility)
>They have woodland cemetary and dakmor salvage over 4 shock/scry lands. Are they really better?
If they have Woodland Cemetery, that's probably a budged build.
Dakmor Salvage is because of the Bloodghasts. You have a land you can dredge up to guarantee you'll be able to revive your Ghasts when you need to.
Depends, some builds bring in stuff like Thrun or Chameleon Colossus from the boards. MD you have Archdruid, Ezuri sure, but going wide can overload Jund's 1-to-1 removal especially if dealing with Shaman of the Pack or Dwynens Elite.
That said, The elves guy that won got really lucky vs that Jund player. Jund drew like shit.
Shocks fetch landbase allow you to control bloodghast triggers, effectivrly giving thrm haste as well as Prized Amalgams by fetching during your opponents turn. Other variants run rainbow landbase like mana confluence and city of brass, which is a lot cheaper. The only real expensive card is bloodghast, around $200++ for a set