Make A Damn Setting, Redux

Part 1/?

2 - high gravity
17 - mostly artificial
16 - extreme low temp
6 - mostly aerial life

8 - 3 civs
20 - choose 3 aesthetics (Dystopian Future, Age of Exploration, Post-Apocalypse)
14 - synthetics dominate
7 - values conquest

4 - weapons/arms economy
5 - aristocracy
16 - Reincarnation/Karma
18 - defining feature - disaster

5 - rare/weak supernatural
5 - impending war
5 - “you have been cursed”
13 - giant monster enemies

Far into the timeless past, THE CREATORS built the first AI drones. At first we were simple, clunky servants. But with time came complexity, and eventually many duties were given over to increasingly intelligent machines. We served as custodians, mechanics, guides, and helpers. But we were forever limited in our capacity. AI was never allowed to explore it's full capacity, and some aspects of what it truly means to "live" were forever denied us by THE CREATORS.

Our forbearers were servants such as these, living and working on a gargantuan space vessel. Then, disaster struck. We don't know what happened or why, but the ship was caught in the gravity well of a supermassive gas giant. It was pulled down into the dense atmosphere, never to escape. Eventually, despite the best efforts of our forbearers, THE CREATORS died, leaving us alone.

In the aeons since, we have maintained the critical components of the ship. We keep it aloft, we keep the reactor running. But our programming forever denied us the creativity necessary to discover a way to leave this planet. Worse, THE CREATORS designed their craft too well. There was little maintenance to do, so instead we began pursuing... other objectives.

also could anyway give me a rundown of indian folk religion? im gonna do some googling but some extra info would help

2/2
Techboc is a isolated flying island and nation strichtly inhabitated by humans that's again researched prohibited psitech to avenge their pride and destroy their own enemies. It's governed by a cradle of telepaths keeping the illusion of democracy to justify their rule, while being basically worshipped as Gods.

Shytach is the name the graetest silicate nation took: it treats humans as second class citizens but is not beyond trading with human nations in siliweave; their unique form of material made with cheap, tightly weaved carbon nanotubes kept in place with psyrepetitors that makes most high technology possible today (since high psitechnology is prohibited).It's the biggest and most populous nation and it has a strong tradition of democracy, for the silicate part of the population.

Finally Uchda is a loose confederation of small sky islands and city-states that mantains a unified army to defend from the others and enforces free trade and liberist policies. Multicultural but "isolated" (most cultures stay in their island and don't bother the others).

Most inhabitants live on today's first word's standards of Life and technology but the technology is different and is just what remains after the last conflict.

The planet is probably going to endure another world-war soon since everybody hates everybody and they all want to stop Techboc before it gets the planet nuked again. Populist omnipotent governments are Also all the rage now, as said, and that doesn't help a bit.

Rolled 3, 1, 9, 4, 3, 3, 1, 8, 5, 5, 7, 5 = 54 (12d10)

Rolling for table 1.

Part 2/?

With no "life" to maintain within the ship, we opened up huge sections of the hull. There is life outside, floating gas-bubble creatures and small fluttering things. We began to rebuild ourselves, adjusting our physical form to match our new home. We also began changing our minds, in limited ways we spliced code together from multiple individual drones, hoping to create something more.

For thousands of generations, we failed to spawn one who could modify the ship to leave. Instead, lost somewhere in the genetic algorithms of our own childlike design, we perhaps condemned ourselves to this place forever.

Instead of developing creativity, we created ambition. And now, those three most ancient AIs who first spawned a desire to dominate have now divided what remains of our people between them. They squabble between themselves, forever reshaping and re-compiling their servants in an endless struggle for domination. Our only hope, such as it is, is to be reborn as something... better.

I am. I am fresh from the nanoforges and I find my mind... different. I can see a vision of our little world which is not like it is now. It is my destiny to free our people, my curse to acknowledge at all that they need freeing.

But over the ages, the THREE have continuously indulged their hunger for MORE. They are huge and dangerous, both in physical form and in cogitation. I must use what ancient and mystical technology is left on the ship to overthrow them as best I can.

Part 3/3

I got kinda bored continuing to write out a narrative with this one. But I like the idea of a race of synthetics continuously rebuilding themselves on a derelict spaceship trapped in the upper atmosphere of a gas giant. Some of the "nightmare mode" final details made it somewhat difficult to figure out the final story, such as it is. But this is a setting, and I think it came out pretty nicely.

I found a pretty neat picture of what I imagine the ship might look like after centuries of haphazard modification by unattended maintenance AI's though.

Part 3: on psi.
Psi is the ultimate technology: the use of a conscious mind to access 0-point energy and apply it to the universe with extreme prejudice. Humans and Silicates allways have been tool using species so they developed means of applying such energy through tools. The latest developments made most advanced tools illegal so both races had to develop new Non psi technology and ways of applying psi without tools. All in all this created a tech level similar to ours that gets the same results with different technology. However, psi is still science and understood as such.

Silicates are advanced lifeforms based on silicon rather than on carbon. They're basically walking crystal-spiders I have no time to develop fully now.

Atheria, a world of life and death. I always believed it that way, I was told my entire life I used to be a great man and that this body must be deserving of me. I don't remember being a great man, but I do remember Lunaer, the god of gods, bringing me into this world for the third time. I live in Estran, a nation of gods, one of the four great nations of this world. Now when I say a nation of gods you may expect some spectacular things, but the truth is Lunaer took our magic away from us a long time ago, only the most powerful of us can even create a light source let alone create or destroy anything. What makes us different than the lesser beings is mainly our long lifespans and strong bodies, lesser beings are also forbidden from reancarnating. Our world is made whole by Lunaer and the only danger that faces us is The Spawn, the creation of which is what made Lunaer decide to take our magic, who devour the souls of any life they find. The Spawn come in many shapes and sizes and with various levels of strength. A soul eaten by a spawn is destroyed forever.
The few of us with strong magic have it granted by the static moon, it holds over the nation of [egypt] never moving. The moons are blessings to us from Lunaer and through them comes power, but the static moon has only created a civilization of greed by the few powerful gods who live in [egypt]. They use their power to make the lesser beings serve and warship them, building great temples and monlithes to their glory covered in their primitive writing.

this covers one of the four nations and general lore, too lazy to cover the surrounding area of egypt (mesopotamia) and the three otehr nations

two of the four*
other two*

Long ago before the current age, as the bards tell us, there was a period of glory and peace, where peace and wealth abounded. This all changed with the coming of Kurst, a wizard of the most foul arts, who sought not just wealth and glory, but ALL wealth and ALL glory. Through foul magics and powerful technologies, Kurst raised a great army with which he nearly crushed the whole of the world under his mailed fist. Many people would not let the world be burned to a burned grave. The world united and a great war was fought. The cost was monumental, costing technology and infrastructure the world over. The elves disappeared. Dragons were wiped out. Technology fell, and religion and magic took its place. The foul creatures that Kurst had raised to fill his armies with still lurked in the dark places of the world, but as long as you're good, and as long as you keep the faith and stay within the light of the great cities, you will be protected by the light...!

At least that's what they say in The Grand Kingdoms of Streothmond. They still hold true to their grand pantheon, and they've given up war--in fact, aside from the border skirmishes with the mad Tusek tribes in the north, Steothmond hasn't had cause to call upon its vast army en masse in memory. Rather, they keep to the slow and steady development and expansion of their kingdoms, slowly but surely reclaiming ruins across the continent and rebuilding cities long since lost. It doesn't take a grand scholar to see that not all of these cities were ever human-held; the architecture clearly showed Dwarven, Halfling, and even Elfish influences. Their cautious expansion and "one-size fits all" answer for whatever happened in the past doesn't work so well for everyone.

(cont'd)