It depends on the character, if you openly state ''I perform a ritual and contact my patron'' any good DM would not resist the opportunity to fit it into the story somehow. Although you can go the entire game without contacting your patron and chalk it up to ''my patron let's me do what I want because he/she knows I have potential''
/5eg/ Fifth Edition General - Dance Party Edition
pushing them into nearby pits full of liquid lead
Why isn't there a wild magic warlock yet?
And you could have done this with any other class. As you said, picking the Charlatan background was almost more of a defining point for your character than picking Trickery as a subclass.
If buffing NPC's and faking being useful is the pinnacle of the subclass, maybe something is wrong with it.
Thanks for your very valuable input though. Would you say that the subclass could/should be improved? How would you go about it?
Wild Magic Sorcerer is fun to play with in the party from experience. The only thing is please don't be Le Chaotic Neutral ebin xD version of this character, please. That's true of all classes but Wild Magic almost works in an excuse for it.
I think the PHB does say that sometimes a patron can tell the warlock to go do something. But it's kind of ambiguous about the actual consequences, similar to sentient weapon disagreements.
I think DMs do it just because it's a simple way to add motivation to the character, and lightly railroad the party down a plot.
He deserved to be fired for 4E alone.
You can block an exit so they have to shove you to escape, or you can prevent more enemies from getting inside the room.
If I could alter the class I'd probably make their divine strike players choice between poison or necrotic, just so three quarters of enemy mobs aren't immune to your compensatory damage buff.
Give them either a skill or cantrip (minor illusion/sending) at level 1 on top of their Blessing
I'd also give the option to spend 2 channel divinity uses at once to extend Invoke Duplicity to last 10 minutes, so it can be used for out of combat scenarios, like having your copy address people whilst you stay disguised within a crowd.
Currently deciding on one of two Eldritch Knight builds.
One is a greatsword, great weapon fighter. Less AC but lets me use full plate, once I get hold of it. Also harder hitting since 2d6+mod > 1d8+mod.
One is a DEX build, better initiative and AC early on and super late but largely irrelevant since mirror image is a thing. The other advantage is that it will let me hit more reliably with spell cantrips. Will probably go Warcaster with a shield, maybe pick up Shield Master. I'm also leaning towards taking the fighting style that lets me impose disability with my shield on people in combat if they don't attack me.
Thoughts?
tl;dr DEX eldritch knight or STR eldritch knight?