I'm sorry. Proofreaders, not translators.
Warmachine Officially Dead. DC left because there was no viable long term plan for Warmachine and Hordes...
Just bought the Legion Battle group. Thinking of buying the Mk2 battlebox, and transitioning to this list. Is it any good?
Legion Army - 75 / 75 points
(Kryssa 1) Kryssa, Conviction of Everblight [+31]
- Neraph [12]
- Nephilim Bolt Thrower [11]
- Shredder [4]
- Shredder [4]
- Carnivean [19]
Beast Mistress [4]
- Shredder [4]
- Shredder [4]
Beast Mistress [4]
- Shredder [4]
- Shredder [4]
Hellmouth [6]
The Forsaken [4]
Blighted Nyss Swordsmen (max) [15]
- Blighted Nyss Swordsman Abbot & Champion [6]
Blighted Nyss Shepherd [1]
>all those Shredders
>Neraph
Why? I mean, yeah you've already got them. But that's really it.
And one more thing to make the horror perfect-
Countertechs are selective-spectrum and are costed like they were the proactive techs they are supposed to respond to. The opponent sees the countertech you have paid for and put on table... and does something else. Modifies his play slightly to avoid counter. Overwhelms it with cheap probability fixes.
Gaurenteed effect broad-spectrum countertechs don't exist in-faction (ex: Agonizer, if it had self-sacrifice and shut down arc nodes); cheap countertechs don't exist in faction (ex: agonizer, if it were 4 pts- like jr). It's worthwhile to just play naked of support; you can gaurentee you're getting a definite return on your points.
I'd have liked to see [Grim Salvation: Titan] on Agonizers, if only to see what comes of it. I don't even titan-brick; it'd certainly get the bugs back off the table, though. Or not. Gunlines are real.
Mk3 Pistol Wraith in a casual setting, go.
I dunno, just play it with Denny.
>They didn't want casual games without steamroller rules and netlisting because it didn't help them prepare for tournaments.
On the other hand, I found myself saying to a newbie and realize that I firmly believe that this game simply isn't balanced outside of steamroller. There are factions I simply wouldn't risk trying to introduce a player into the game with without a scenario to keep other factions honest. Caster-kill games aren't as casual friendly as you'd assume without thinking about it.
My issue is how RPS it gets with scenarios.
To the point I ask myself why bother playing Assassin Casters?
There is no possible way to make me enjoy this game every time I play it. I have to pray that my opponent is like minded as me and builds lists as generalist first, specialists second.
The game feels too lethal for scenarios and too imbal for assasination only.
The only way I feel I can enjoy the game is if i find a like minded individual that wants to switch up his gameplay instead of playing the same dick punch lists over and over.
>Its like the warmachine community hit this critical mass where everyone is constantly finding a new thing to complain about.
It's because PP announced one of their aims for Mk3 was cracking down on 'negative play experiences'. While that's an admirable goal, now everyone is coming out and claiming that the thing they like least about the game is a 'negative play experience' and should be changed or removed. It's gotten to the point where even I, a casual shitter who plays casualmachine with two other guys and always hated Page 5, thinks the community needs to pull their boots up, git gud, and play the fucking game.