[Niron]
Summoning research completes [Summoning I], and the ballista raft is constructed [3.8x{-2 currency/power//turn], as well as the second [3.8x{-2 currency/power//turn}]. No better methods are discovered.
[Artemisia]
The Arachne all spontaneously combust.
[Blatrek]
Blood knights are recruited [4.4x {Bloodsucker}{Armored} {-3 Thralls/Power//turn}] and the slums are expanded [2/8]. Further mana efficiency is researched [3/6], and the kingdom expands [+4 hex]!
[Kemet]
The desert sun finally takes its toll on the citizens of Kemet, and they all die from dehydration.
[Ugh]
No Jihadists. Except one group [[2.6x] [-2f/turn]].
[Ariak]
Construction of the Dragon's Aerie continues [13/20], though there's no progress on the Imperial Guard. Armor is improved [1/8], but the Empire's feudal practices aren't improved.
[Tirgrad]
Bone Armor techniques continue to be refined [3/4], and Tirgrad once again expands [+4 hex]. Tirgrad's logging operation is expanded [3/6].
[Gnomburg]
The shipyard is nearly complete [3/4], while the forge is ready [Forge I]. Improvement of Gnomish Metallurgy techniques are off to a great start [4/6], as well as engineering technology [3/8].
[Blackwarg]
Flight is perfected [Flight V]! Repairs start on the node [1/4], and architecture research completes [Architecture I]. The fairies begin developing their charisma [2/4].
[Dominion]
The obelisk is ready [+1 power/turn], and ley-theory is improved [Theory III], while the Dominion complete what the gnomes started [Metallurgy II], and set up a small trade route with them [+1 currency/turn]. They also complete the gnome's engineering research [Engineering II].
[OGT]
The market is finished [Market I; +2 currency/turn], and a new unit of raiders is made [3.8x {-2 food/currency//turn}] [Raider]. Science research finishes [Science IV]. Another assault boat is ready [3.6x {Raider}{-2 currency/turn}].