Oh I have more than just these here...
Earrings of Silence - Makes the wearer deaf and mute
Necklace of Mersong - You can speak to merfolk, but only while the wearer is entirely submerged in water.
Shield of Revelation - While in use, this shield will reveal to the user horribly cold facts that may cause an existential crisis.
Scratchy Towel - A fine towel that is exceptionally soft to touch but upon absorbing liquids, releases a fine series of tiny barbs that leave the user of this towel itchy for 1d6 days.
Wool Holiday Sweater - Made with nanas love, while she was on her death bed. While wearing it, you look simply ridiculous and may not remove this sweater for 1d12 hours.
Pillow of Napping - This large pillow emits a faint snoring sound while not in use. When in use the user must roll a d6; 1 - The pillow gently cradles your head, 2 - The pillow shares it's deepest fears with you and keeps up up for another hour, 3 - The pillow whispers sweet nothings into your ear, 4 - The pillow is always soft and cool as to provide maximum comfort and prevent over heating., 5 - The pillow tells you a bedtime story., 6 - The pillow traps you into a line of questioning that leads to an argument that lasts 1d4 hours before you both enter a restless, angry sleep.
Salve of Stiffness - When used, the state of your hair can not be altered from it's settled state until thoroughly washed for 10 minutes.
Magic-B-Gon - A shady gnome merchant took just three easy payments of 20 gold for a barrel of anti-magic solution. This solution only works as a means of disenchanting items created by said gnome, who appears to have left town shortly after your last payment was collected.
Candle of Candles - This candle can not be extinguished until it burns out. As it's wick burns the candle wax melts into a brand new candle with a fresh wick. This provide dim light, only enough for real use in a dark bedroom.