Warhammer 40k General

Tactical Dreadnought Edition

>Rules databases
mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

>FAQ’s and Errata (outdated but official)
games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s).
dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forgeworld Book index
dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

> The Black Library
mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb

Other urls found in this thread:

ragingheroes.com/products/heleria-drakenfeld-regulatrix-ie
detalik.ru/ghost-miniatures/type-a-autarch-alone-model
wh40k.lexicanum.com/wiki/Ultramarines#Companies
wh40k.lexicanum.com/wiki/List_of_Space_Marine_Captains
spellcrow.com/space-knights-heads-with-long-hair-p-281.html
wargameexclusive.com/shop/heresy-hunters/heresy-hunter-dominator-with-power-sword/
twitter.com/NSFWRedditVideo

Here's hoping we stay on topic and have a half decent General.

Have a 4000v4000 2v2 game tomorrow that should be great since I haven't gotten a game in almost a month.

How about Veeky Forums?
Recent/Upcoming games or projects?

Alright so need some advice. Doing a friendly 1,000pts game and the opponent is IG. Here's the curveball, he's bringing a fortress of redemption.

So, I honestly don't know if they're good or not anymore. Here's what I'm thinking of running

Black Templars 1000pts

Emperor's champion - 140pts

Crusader Squad: 10 Bolt pistol/ccw initiatives, one melta, one power axe
Dedicated transport: Land Raider Crusader w/multi melta -425pts

Crusader Squad: 10 Bolt pistol/ccw initiatives, one melta, one power axe
Dedicated transport: Land Raider Crusader w/multi melta -425pts


So... yeah. I have no idea who's trolling who here. I figured this would at least ensure I can get close enough to punch him.

Am I being a dick, or am I not going hard enough? My other idea was just swarm his ass with a swarm of close combat guys.

also Im cool with him bringing the fortress by the way. I've never seen one on a table before so I thought it'd be a fun game to see what they do.

I'm also an IG player so I've got a good idea of what he'll be able to bring with it, and it should be pretty manageable

pray to the dark gods that he doesn't deign to bring vortex missiles in his fortress

>projects
Just picked up a second hand box of Ork stuff. A lot of it new in box stuff and everything unpainted. Three Bombers, four biker sets, nob set, two battle wagons, Kill Krusha Tank, Grot Tanks, Mega Dread, Two Assault On Black Reach Ork sets discarded from a SM player. Stompas. All about %40 off retail.

Working out work flow for completing most of the sets before I start.

After College yeah.... thinking about streaming it when I start

he can get those? He said it'd be around 270 if I remember right

If I use a pistol while in melee combat, do I roll to hit using my WS (because we're in melee) or my BS (Because it's a gun)

didn't realize we had moved ;_;

>female Inquisitor

ragingheroes.com/products/heleria-drakenfeld-regulatrix-ie

I use this for my Ordo Xenos inquisitor (inquisitrix?) with conversion beamer. I use some of their IE line to represent her acolytes/stormtroops, too.

I like Raging Heroes. They're supposed to have a Space Nun line eventually. I think it's going out to kickstarter backers right now, but eventually I presume it'll be available for regular purchase.
As for your Corsairs, I've thought about doing a Corsair army (or else Biel Tan, because I like the space elf fascists), and so I've done some research in alternatives to GW eldar.

Raging heroes also has a line of "void elves" that could work as Corsairs. They're kind of dark eldary, but they don't have quite the same evil vibe so they could work as your usual renegade-craftworld Corsairs.

If I were doing a Corsair Princess on a jetbike, I might take the heads from the RH void elves and put it on this:

detalik.ru/ghost-miniatures/type-a-autarch-alone-model

It's what I'm using for an autarch/prince. I like it a lot more than the current GW bike autarch.

It is disappointing that GW doesn't at the very least have a (visibly) female farseer. What's that about?

you dont actually "use" the pistol in combat, it just adds an attack if you also have a melee weapon that isnt 2handed/specialist

You'd roll with your WS, because you're in melee combat.

A couple of things you might not realize yet:

If you're using a pistol in combat, you don't (usually) get any benefit from its stats. It counts as a close-combat weapon and nothing more. This does mean, however, that if you have a better CCW, you can use that in combat and just claim an extra attack (using the better profile) for having a pistol. Remember that all of your attacks in melee will be with the same profile (usually).

It's WS. All the pistol (or 2nd CC weapon) does is let you swing another time with your main sword. I guess cause you can distract your opponent with it for long enough to get a swing in.

It doesn't really make sense but that's how it is.

Also, this is covered in the rule book.

If he's playing strong, you're going to eat a metric TON of lascannons. All those fire points, man. Fortunately the guns are embarked so he can't use Orders on them.

He CAN use Orders on the guys manning the turret weapons. That'll hurt. Besides that expect Russes (always expect Russes).

A power list using this would have likely have lots of heavy weapon squads embarked in the building, to use massed heavy weapons to compensate for shitty guard BS and lack of special rules. On the outside, this means there'll be an infantry platoon somewhere, probably lined up in front with a priest in it so you can't charge the building or something.

In a CASUAL list? I dunno.

Thanks.

A very long time ago you did use the pistol stats in CC.

Is there any fluff/fanfiction of an Ultramarine or Macragge sissy getting cucked by a Salamander's BigBlackGeneseed?

Probably not. You should write Chuck Tingle and ask for it.

Read the rules.

No, and you should review your life for asking.

Had my first game with my new Skitarii. Got stomped by Tau but it they were good fun to play. Might get some Kataphrons with grav cannon soon or maybe some Kastelans.

How do people deal with alpha strikes? I'm having trouble against a Grey Knights player as Tau. He does a ton of damage first turn, tanks my attack then crushes in assault. He's about to buy Deathwatch for the purpose of having first turn frag cannons, which sucks for me. Any tips for facing these kinds of lists?

oh wow, a female inquisitor model with clothes.
I might get it.

Buy more riptides and get rid of any units you have that cannot independently kill one of his units per turn.

Is he deepstriking? I'm assuming that's the issue. If that's the case, you have lots of access to Interceptor as Tau, so use it.

Kill his terminators with AP 2. You can bring a lot of it.

Use markerlights and combined overwatch to shut down his assaults.

Kats on Kats is the way to go.

i would suggest you git gud

I picked up a box set of >pic related for my girlfriend and I was wondering what's the best, most powerful way to expand on this?

She really wants to kick my ass after several depressing losses with her Genestealers and Genestealer cult lists against my Blood Angels.

When you're deploying, keep in mind that your opponent is going to be warping in and trying to murder you T1. You want to be able to use cover or have enough stuff around that he can't deep strike without hitting one of your units (or difficult terrain) and rolling on the mishap table. After that first turn, you can either consolidate so that you can shoot him off the table (this should no be that difficult as tau) and he can't charge you without eating several units of gunfire, or else you can play to the objectives and win the game because he's stuck in your backfield.

Those look really good, user!

Canoptek Harvest or Destroyer Cult would be the formations that are very good.

If she doesn't want the canoptek stuff than the Judicator formation with the Triarchs are good.

However if she goes for a decurion with the reclamation legion, some warriors in ghost arks, and an Orikan Star (look it up) with any of the above formations to form a decurion the army will be incredibly durable and killy.

They're good for minis of women who are reasonably clothed, though they've got some that are more salacious, too, if that's your taste.

All their stuff's pretty good quality, too. The inquisitor I got is metal and is a very nice cast. The troops are all resin and better than what I expect from GW finecast these days.

Deepstrike plasma crisis suits, early warning override riptide, pathfinder rail rifles, spread out and counter deploy, give your fire warriors transports if you're some kind of fireblade infantry list, etc.

To counter alpha strikes you either deploy defensively to mitigate the damage by protecting key units or lowering the amount of targets they have access to at once. You can also keep units off the board to either protect them or to try and catch the enemy's alpha strikers after they've already dropped/shunted/teleported into position.

>what's the best, most powerful way to expand on this?

I have ~3000pts of Necrons that I would trade for 4-6 Razorbacks and betrayal at calth if you are US.

can attest to it since they were his Necrons and some of those orks were once mine.

grey knights don't have a lot of anti tank, so maybe stick some breachers (i don't know if that's the name of the guys with the shorter range gun) in a devilfish. also you can take a lot of interceptor on your suits. if he's alpha striking you that hard it might be worth it to keep something in reserve.

oh and remember to play to objectives, grey knights don't move fast outside of 2 units. not to mention they usually don't use transports

I would but I don't have any of those models, sorry. We were just going to start small seeing as Necrons are so easy to paint. I'm still working on my Deathstorm set.

Do you guys make up backstories for your dudes? Like promoting your continuously reliable Sergeant to Veteran Sergeant and eventually Captain? Or name a Dreadnought after a character that had met a memorable end in a previous game?

>Do you guys make up backstories for your dudes?
Yes. My HQs and Command Squad are mostly named and the squads naturally go by the squadrons name.
Some have their name written on the base rim.

not really, but i've almost settled on a name for all my greater daemons and princes

Are there any captains listed for the 4th through 10th companies of the Ultramarines in the current timeline?

I wanted to make my own captain but I didn't want to pick a company that already had a canon one.

I have a Fire Warrior who survived 1000 points of tanks firing at just him for 3 turns due to cover saves when going to ground. I like to think he was just an immense coward and ate dirt until the barrage stopped, so I've named him (Brave Sir) Ro'byn. He is now a Shas'ui who I assign to my Ethereal to keep an eye to him.

wh40k.lexicanum.com/wiki/Ultramarines#Companies

wh40k.lexicanum.com/wiki/List_of_Space_Marine_Captains

My Sanguinary Priest and a compliment of Vanguard fought through a ton of plague bearers, made it to Scabeiathrax and dealt the final 3 wounds to it with his powerfist/Inferno pistol. This lead me to do an entire "Apothecaries Without Borders" chapter of murder doctors.

I'm working on some different stuff, but I got the cloak for my terminator captain today.

His arms are magnetic to switch between hammer/shield and claws. Eventually I'll get a storm bolter arm for him.

The wolf guard cloak was pretty easy to make work. Just didn't use the front arm for it, because that would interfere with the armor's targeting thingy and also probably make it more difficult to switch out arms. I just used some greenstuff to make the cloak hang onto the armor's top and cover up where the arm would go. He also has the scout box's sheathed combat knife on his back, under the cloak.

Overall I really like the way it looks. His power armor version has a much smaller fur cloak, and I think it works for the vampire aesthetic. I don't plan on using him very often, though. I have the Space Hulk terminators, an assault terminator squad (hence the body and weapons), and a metal terminator chaplain, and if I were to use them I'd probably deploy them together as part of the Archangel detachment and let the captain take the field with the jump pack.

I just started CSM, what Legion/warband should I do?

Where's that head from?

What do you like about the CSM, user? That should help you figure out which of them you like best.

Well damn.

Ventris is okay enough, I guess I could just play 4th company. Or maybe make up lore for Ixion.

Blood Angels, I assume?

I really dig the cloak. I want to add more furs to my space marines.

Mostly the art

I love the idea of a decked out Chaos Lord with a demon sword taking on a dozen space marines

I prefer chaos undivided/unaligned

>tfw best mates gf wants to play with us but didn't like any of the 40k start collecting boxes so she bought the sylvaneth one and now I have to figure out how to make this work despite being new to 40k and wargaming in general myself

any advice lads?


I'm trying to work the charge of the light brigade and old timey light cavalry themes into my scions backstory. They're led by Squadron Commander Flashheart and his boys have the greatest moustaches in the Imperium.

get one of the daemon boxes and play age of sigmar with her? otherwise have her play with the locals that actually play AoS

>any advice lads?
chaos demons

Start collecting trees is basically a herald, greater demon and a unit of minor demons.

spellcrow.com/space-knights-heads-with-long-hair-p-281.html

I use the rest for the Vanguard Veterans in my army. The big bearded guy looks pretty different from most Blood Angels, so I made him the sergeant.

They give you two of each head when you order them, which makes doing two of a specific character easier.

They also sent me a bunch of bald elf heads, which I don't ever plan on using but it was a nice gesture.

Thanks, yeah, Blood Angels. I was worried the Wolf Guard cloak wouldn't fit, but it goes on there perfectly and it's impressively huge.

You know, if I were a captain and had this giant animal pelt on my armor, I might be kind of pissed when it got blood/pus/gore/evil alien weapons fire on it.

Maybe he has backups. Anyways I like to think it's some huge radiated fucked to death monster that he hunted on Baal.

How big are 40k minis?

look into Horus Heresy/30k. Word Bearers have a sexy color scheme, you can get started with almost 1500 points of them with a single Betrayal at Calth Box, and it comes with decals and painting instructions in the box. Word Bearers are currently the only 30k legion that can take Daemons as allies so you'll get the best of both worlds.

Theoretically 28mm scale, but in actuality they're closer to 30mm or even 32mm.

Is it just the cloak taken from the Wolf Guard or did you have to do any sculpting?

Ive actually already got around 6000 points of 30k Emperor's Children

Im more digging on the post-scouring aesthetic of 40k chaos marines and want to do a small force of them so the local redshirt will stop complaining about playing HH in the shop

Marines keep getting bigger, too, i'd say they range closer to 32mm especially the Forge World ones.

Thank you! I think it's time to add a few units to my BA. Nice work brother.

I'd make the wolf hade hang down a bit more to be resting on the shoulder, kind of just hovering awkwardly as it is there.

Pretty much directly taken from the Wolf Guard termies. Only "sculpting" that needed to be done was, as I said, a little bit of fur to cover over where the front leg of the pelt went, but that's really easy to do (and I'm terrible at sculpting anything with greenstuff).

Yeah I'm a little worried about that, but at the same time I don't want to make it too difficult to switch out arms. It's something I might be able to fix by screwing with the arms a bit.

> complaining about playing HH in the shop

wait, what? it's just DLC with lots of fancy marines, not like they're overly powerful

Thanks, I'll try and stat them according to that suggestion and see where that gets us.

I have a bunch of Deldar coming by Saturday. My first 40k shit, and I know what I want to paint them, but not sure what to get.

I want to do the basic Deldar black, but with some poison green highlights. I don't remember where I saw it, but I really liked it. The How to Paint: Deldar doesn't have that scheme. I'm a bit lost.

Buddy of mine has an ork with a las gun and we play him as having a las gun for the purposes of shooting. back story is that this ork is particularly "special" and belives he's da emprahs greenest

More like advertising forgeworld products in the shop which may take away from his sales

I imagine the real issue is that they're products not purchased at the store. That's pretty silly for a number of reasons, but management is often very dumb.

It might be more cause they have sales quotas and FW hurts sales.

Honestly I don't get why GW doesn't just stop with the quota thing in their proprietary stores. And give the other LGSes some sort of "credit" thing if people order FW products from their PCs or whatnot.

So would 10-15 year old models be smaller than what is currently being produced?

Maybe batreps and closeups have just fooled me into thinking they were bigger but these things look extra shrimpy.

...

Metal models will probably be out of scale with current 40k. Hell, even current 40k is out of scale with itself at times.

>tfw all metal

>Marines keep getting bigger, too
they actually haven't changed anything aside from the stance of the legs

>but the paint set
Yeah, look at the abdomen. They ditched the fixed position the multiparts (and many characters) have, which gives the marines a tiny bit of extra height, without actually changing the size of any of the individual parts.

>10-15 year old models

Really depends. But in general, yeah anything produced before like 2008 tends to be smaller than what's made now.

I know in WFB this was even more obvious, with the High Elves produced for the last WFB starter set being very much larger than the elves from older plastic kits, but being more or less in scale with newer plastic kits.

the Dark Vengeance models seem a little thinner than regular, but that might just be the smaller bases tricking me.

Still need to paint mine, they've been staring at me for four months now.

>my face when my face is a manface

>yeah anything produced before like 2008 tends to be smaller than what's made now.

Somebody post some post 2008 marine in the palm of your hand or next to a ruler please.

A very large chunk of mine are painted. In fact, 14/71 models are not painted, but they're at least primed. And then I think I have 6/7 tanks painted.

I've primed them, started painting them but never finished, I think it'm going to strip them and start over. I'll finish them right after my MT.

The Blood Angels tactical marine I have from the new kit stands about ~2.5-3.5 mm taller, from what I can tell. He's not standing completely upright, either. I know Forge World horus heresy ones have some marines nearly at attention in terms of posture.

How tall are Guardsmen, Scion and Eldar models?

...

My problem is my paints dried out after I stopped playing for awhile. I need to strip some of them, too. Was thinking of going with something that isn't red and silver, but everyone really likes it.

Are there any listed times for how long it takes a Marine to go from a Scout to Devastator, Devastator to Assault, Assault to Tactical, etc?

Is it safe to assume at least 5-10 years of experience with all of them before they settle into Tactical or a role that fits them best? Would they be a Sargent if they did their full tour then decided they really liked being a Devastator or Scout?

Seems like it usually takes, at least, several decades to make it from being promoted out of the scouts to being a full battle-brother. But there are individuals who prove themselves much more quickly.

When you think about it, that's a pretty hilariously long time, given that space marines seem to spend the vast majority of their time either in combat or on the way to combat. You'd think the crucible of actual combat would quickly move individuals through the ranks.

My Captain in our Narrative Campaign always ends up getting grievously wounded, yet keeps fighting on. He gets into melee a lot and does quite of bit of work, usually being the last man in his squad before biting the dust. So far he has had to get bionic lungs, a bionic leg, and he has an injured right arm.

I can't find a set limit, so I assume it'd go by chapter and personal initiative. I know they try to make the young marines go through every type of training possible so once they're full on Tactical Marines they have a wide variety of experience and can repurpose themselves into other roles when needed, although usually Devastator and Assault are drawn from the reserve companies?

I'd like to assume its closer to a 2-5 year period between each. Its a big galaxy, warp travel can be unpredictable, and iirc they majority of engagements or campaigns for marines are usually 'drop pod into rebel (not even chaos traitors) key points, obliterate their command structure, extract and let the Astra Militarum do the rest'? Just going from world to world crushing uprisings, bringing worlds back into compliance, not always engaging the most deadly of foes.

I started on the usual black and red but I'm not good enough to highlight black to a standard i'm happy with, I might redo them in a grey scheme.

What model is that in the back?

Can summoned daemons ever be scoring units?

Saw this being built in Shanghai. Did you know they have 5 gamesworkshop's now? I hope warhammer takes off here

wargameexclusive.com/shop/heresy-hunters/heresy-hunter-dominator-with-power-sword/

>didn't like any of the 40k start collecting boxes so she bought the sylvaneth one
I don't want to cry "woman logic", but jesus fucking christ. Try looking at getting into some smaller-scale stuff, board games if that interests any of you, or look towards skirmish games, especially Necromunda or Mordheim if you want to stay with Warhammer. That way you could indulge in nerdy stuff, involve her, and keep the budget reasonable. There's no point getting her into Warhams if she's not going to enjoy the aesthetic and just buys AoS shit instead, then you'll either have to counts-as her Sylvaneth (and she'll be playing against your 40K armies which she apparently doesn't like the look of?), or she'll drag you guys into spending more money in AoS.

However she has actually bought the box (and that's too many minis to make full use of in something like Mordheim), does she actually want to play 40K with Sylvaneth models? It's actually doable, just look at using the Daemons or maybe even Tyranids codex and counts-as, as I mentioned.

no i don't believe they can

Can Deathwatch have terminators mixed in with a veteran squad?

yes

it's in the codex

Actually, let me correct myself. They can if you take them in a formation.