For House & Dominion: Civil War Quest
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You are Sonia Reynard, Viscount of Rioja and you're not staring down the barrel of a gun. Or more accurately a torpedo tube.
The local allied fleets of the Run Alliance, Ruling House, Ber'helum, Helios and even Kharbos are now locked in battle with your opponents in the Dominion's Civil War.
House Nasidun, Bonrah, Xygen and forces from their own vassal Houses are hoping to win a decisive battle with you here and now to strike down major resistance in the area. Every available warship each side can bring to bear are here now, though some are yet to be committed.
You're less worried about that at the moment than you are about the enemy Veckron Torpedo cruiser beginning to charge its weapon. You know from experience that the frail and spindly looking ship is capable of launching a weapon that can cripple or destroy a super heavy cruiser in a single shot.
As if this wasn't bad enough the weapon's detonation could have serious long term consequences. This Nav Relay already has widespread damage to subspace as a result of such weapons being used en masse in the Faction Wars four centuries ago.
More going off is something you don't need.
"We need to stop that launch!" you declare.
Fortunately these weapons take a minute or more to charge, giving you enough time to make the attempt.
>Cont.