Red Markets is a game of economic horror where the zombie apocalypse happened but was unequally distributed. The world has ended the rent is still due.
So has anyone here had a chance to play the game yet, whether as playtesters or using the backer pdfs? I just made my first character (an idealistic medic attached to the CDC before the Crash) but I can't decide if she'd be more fun as Bait or a Steward.
Brayden Nguyen
Looks interesting. Got a backer pdf to share?
Jack Rogers
I'm going to be playing a career criminal con man who's barely surviving the Crash by calling in favors and pleading with debtors to keep his slippery ass uninfected. After all, no dead man can pay you back. He's got an ex girlfriend, a son, and a current (sort of) boyfriend that he's tring to support by running over the fence into No Man's Land and doing dangerous jobs that pay.
Julian Sanders
Looks like yet another zombie game, but I'm open to being wrong if you've got a PDF to share.
Isaac Scott
I'm a backer, and I made some characters with my friends. Haven't gotten around to playing so far, but all signs point to it being in that sweet spot between crunch and narrative that works the best.
Also Caleb Stokes is just amazing, and everything he touches is gold. Perhaps I'm looking at it through rose colored glasses, but that's my two cents on the matter.
Brandon Flores
Sure thing. Just remember to buy this when it comes out if you like it; this is one dude's passion project, not some big company like WotC.
The zombies are window dressing, an excuse to have a setting of intense disparity. The main focus is on the economic horror - do I risk my life in the hopes of getting out some day, or do I wallow in poverty forever - and the mechanics reflect that.
If it helps any, there aren't too many zombie settings where a decent chunk of the world survived intact, though as a stratified totalitarian dystopia.
Nathan Brooks
What kinda character did you make? I'm and in a group with , and we're trying to hash out where our Enclave should be in the Pacific Northwest.
Austin Johnson
Looks like S.T.A.L.K.E.R with (more) zombies.
At first, I thought it sounded cool, but the more I think about it and what their premise is, the less I like it. Your dudes will be loaded with gear that probably makes your average zombie not very scary other than the critical one-bite-is-all-it-takes, and if you are going to keep the tension up introducing mutant zombies then why not just dump the zombies altogether?
William Price
It's a game of scarcity, man. Character creation gives you enough Bounty to spend so that you'll have a decent weapon and a single piece of gear, or a shit weapon, a piece of gear, and armor. Any Bounty you earn has to go towards healing, helping your Dependants out, and putting those funds towards your retirement plan.
Plus there are fast zombies (Vectors) in addition to the slow zombies (Casualties), with those initially bit becoming Vectors and only slowing down into Casualties later on. So if your teammate gets bit and turns, he's gonna be sprinting fast and PCP-junkie strong.
Jaxson Adams
The horror doesn't come from zombies, or even the Abberants. It comes from the fact that people are shitty, and you're running low on absolutely everything, and you have that struggle of deciding whether or not to feed your family, or get reloads for your gun.