200 BC Risk Thread

This is 200 BC Risk
Read the rules and ask questions if you have any.

>Pick a faction and name
>Note the religion bonuses and economy rules

Name format

Your Name - Faction Name [+bonus][current denarii][+income]
Everyone starts with +1 denarii income.
Note that some factions begin as a kingdom, republic, or empire. These factions have their respective bonuses at the beginning of the game.

We begin with at least 5 players.

Taking rome

I would prefer, and many others probably would too, if you too a somewhat less complicated map, and also one without Premade nations Just a suggestion

I'm taking the Brigantes

Placeholder while I read the rules

I'll take Nok in Africa.

With a great deal of respect i simply say that this is the map im hosting tonight. I do not host maps with giant regional bonuses and/or very simple rules based primarily on the gets of your post number. i prefer strategy games and nation building. i understand the fall of Veeky Forums risk and that people who started on /pol/ desire such maps, but i can no longer bend the knee man. i have been suggesting my preferred maps for months now and ending up hosting "white europe" or "blank world" maps too much... i have to try ... i simply must.
:^)

noted

noted

waiting for you to confirm

Understood, Well I'll work it out anyway

Messed up, furor my extra denari per turn.

I like this map, op. Simple maps just end up being roll for winner.

I need some help since I'm a bit rusty but how much will my income be?

Base income is 1, and then you can boost it with buildings

note that all nations begin with a base income of 1 per turn. some religions grant more
this

are you with us?

For ports it says +1 Denarius, is that per turn or just like "Build a port and get 1 denarius"

It is quite a lot to read through. I'm excited though.

Hell ill play as the Cimbri then. more players will come later (at least they mentioned they would.
Note that you are responsible for keeping up with you bonus and denarii, though you may ask questions at any time for clarification.

With me thats 5 if Macedon is with us, so we begin 2 minutes.

Yeah
Mind letting me know if anything is wrong in my name. Rules are hard to read on mobile n

per turn.
+2 sea to sea

they there are some limits to stacking as well as maintenance costs. read the bottom right section

Mupdate 1
Let the great game begin

Rolled 86723 (1d99999)

bc of predictable gets we will use the dice.
rolling to march on the Suiones

Macedonia, want to open a Trade route and make an Unofficial NAP? It will surely benefit us both.

Start to move north, taking the Blue guys in the Alps

Invade Athens!
Should we dice?

Rolled 33809 (1d99999)

Unofficial NAP and land trade route?

Rolled 38110 (1d99999)

Use these dice
Sure

Rolled 26980 (1d99999)

Going north to attack Scotland,

-Nok moves West towards the coast.

type
dice+1d99999
into the options bar to roll dice, sorry this wasnt in the OP

Rolled 67545 (1d99999)

Ffs dice

1 denari gained.

195 BC
5 naitons begin to expand.

Rolled 21127 (1d99999)

We continue our march on the Suiones.

Rolled 5744 (1d99999)

Take all of Italia, push forward into Germania

Rolled 37057 (1d99999)

March to the south and take out the brown guys

Rolled 11675 (1d99999)

Take Epirus
Then Sparta

Rolled 4356 (1d99999)

Nok continues conquering coastal territory.

1 denari gained = 2

Due to a trade route you have +2 income per turn now btw

190 BC
big gains for Rome

Continue to push northward towards germania. Build a port.

I'll deduct the Denarii and add to my bonus next turn

Rolled 85223 (1d99999)

Our people struggle but we will conquer the Suiones, but first lets march south on the Teutones.

Rolled 70296 (1d99999)

Sorry, the resolution on the phone makes the map dip in quality when I zoom in
Take Sparta

Rolled 8798 (1d99999)

2 Denarii now 3
March and take all of South England

Rolled 19119 (1d99999)

Nok armies follow the coast.

Rolled 18621 (1d99999)

Here's my Roll OP. Also, to be an empire, I have to take 3 factions, do they have to be Player controlled?

Hold down finger on map picture and "open in new tab", you can zoom in on it then.

no, sometimes when there are lots of players the OP makes that a rule but not here today

where would you like your port?

Wow, that helps a lot

I also like a port in London that I just got, now I'm leave with 0 money

In my home city, just in the general location of Rome

185 BC
Two factions now have a port.

Rolled 40494 (1d99999)

We continue our conquest of the Teutones, spill north in the Suiones, should we have enough.

We also build irrigation.

Rolled 81566 (1d99999)

Take South and West England

scratch that i meant port lol

Rolled 58861 (1d99999)

Build my first fleet. Also I still have 4 denarii due to my Income.

Rolled 57644 (1d99999)

Nok moves along the coast.

Rolled 36211 (1d99999)

Take Sparta, sail to Crete
Don't you need a market to establish trade route?

Dubs

Fixed denarii

you need a fleet of at least one ship so sail bro, this once i will let you redirect your spill.

Fill Haemonia

180 BC
Rome has a fleet of 1 ship

How do you have +6income?

Rolled 22052 (1d99999)

Take a sea region. Can I take an unclaimed sea region and a land region at the same time?

Rolled 71005 (1d99999)

We continue our march on the Suiones, spilling north more if possible.
was about to ask myself

Rolled 31070 (1d99999)

Take the last pieces of England than go to Ireland
Do I need a fleet to go to Ireland

fixing my bonus
if you have spill and it is directed in your roll, yes

Actually nevermind, I don't have the navy, Just build more ships with my roll

Fill region.

Rolled 58305 (1d99999)

Build a port
Tell me if anything is wrong

Rolled 62420 (1d99999)

Roll

no, the exceptions are small islands within the same sea tile as the land you own. so for instance macedon can take the cyclades with a shit and you can take man, but you could not sail to the faroe islands... also most OP make you have a fleet of one ship to get to europee

175 BC

Rome has another ship
you may build ports and move so those went into more thrace.

god i hate when it thinks my post is spam then when i refresh i forget the map

Rolled 15300 (1d99999)

continue fighting suiones then north

Rolled 47502 (1d99999)

Build Irrigation and YET ANOTHER fleet. I'll remove my Denarii once its built next turn.

Rolled 87963 (1d99999)

Get the last of Ireland and that Scot island to the north

Rolled 12153 (1d99999)

Spill through region.

Rolled 86385 (1d99999)

Sail to Crete!
Take revenge for Minos!

using this roll to build two ships... you need the ships bro. unless you want this roll to go to haemonia...

OP want to trade?

yes, alos NAP on the honor system?
adding trade route bonus

Nah, I'll save it for next round.
Take Crete

What is NAP?

170 BC

Rome finally has 3 ships
Macedon has 2 ships and can finally sail for crete
i used your roll to build ships. this is requird to sail there... you can now sail to crete. also note i put u a fleet icon west of sparta

shit, again
non-aggression pact

Rolled 44786 (1d99999)

Nokia fills region.

Rolled 57840 (1d99999)

keep goin north into the sitones

Rolled 96677 (1d99999)

Take the Sea region west of me, and then continue to expand northwards. Also build an arena. I'll edit my income next turn.

Rolled 6394 (1d99999)

Yes to NAP
Build irrigation -9 money
Also if we build something this turn do we get the money income this turn or the next?
Take the last of Ireland and Scotland

it goe to your treasury next round

Rolled 37612 (1d99999)

Sail to Crete!

Sorry, but we gain +1 per turn, and having stuff like ports increases the denarii per turn.
I have a trade route with Rome so what does that do?

you have +2 to sea attacks
you have a base of +1 denarii, +1 from port, +1 from trade, +1 from hellenism economy (+4 total)

Rolled 20, 4, 38, 4, 35 + 23 = 124 (5d42 + 23)

I'd join, but I just wanna know what kind of dice you're using. Looked and looked, saw no mention.

dice+1d99999

its always in parentheses after the roll


pick a faction bro

lets add a new [ ] in our names for ships too

I have 3 currently taking the Sea region West of Rome.

165 BC


you may roll if you pick a faction bro.


please list factions you have eliminated at this point in the game at the end of your roll so i can update the map should new people come.

Rolled 349 (1d99999)

build a fort in the jutland
continue marching on Scantinavia
-9 denarii
i have eliminated Teutones

Rolled 2316 (1d9999)

I also took out Hibernia
Build a fleet in London, England

Rolled 57967 (1d99999)

Start to conquer all of spain, I haven't actually conquered something yet, like there's just a bit of the blue guy just to the west of me, however I'll work on it. Have my ships take the sea region EAST of me. Also my income hasn't changed because I took a sea region