>If the rulebook has more than twelve pages, don't play the game with a woman you don't know.
Is this a good rule of thumb?
>If the rulebook has more than twelve pages, don't play the game with a woman you don't know.
Is this a good rule of thumb?
I already play only with people I know so the ruleset wouldn't really change much. Have you tried getting to know new people in the last years?
No, but a good rule of thumb is if the thread has "woman" written anywhere in the description of the first post then always sage, report, and hide the thread.
Cheers, asswipe.
I'd say yes.
There are intelligent women, the problem is that there's so many that aren't there to play the game.
triggered
>>If the rulebook has more than twelve pages, don't play the game with anyone you don't know.
ftfy
>If the rulebook has more than twelve pages, don't play the game with a person you don't know.
FTFY. I don't know why, but I feel that people in general are more dense nowadays. Goddamn phone-fiddling functionally illiterate underachivers with the attention span of a goldfish for whom memes pass for wit.
Rules-light systems are actually harder to comprehend than rules-heavy, because in a rules-light system there is more arbitration. In a rules-heavy system, you read the rules. In a rules-light system, you have to read the GM, and that can be much harder.
All games have rules for everything that the players do, the difference is that in a rules-heavy system you know more of them beforehand while in a rules-light system they're made up on the spot.
No, in rules light systems you tell the GM what you want your character to do, and then they tell you what to roll. The arbitration is on his end not player's.
>don't play the game with a woman
Here, fixed it for ya.