Dick Traditional Games club presidents

>Be me
>Be today
>Be first day of table top gaming club
>I decide to introduce the club to Ncromunda and Betrayal on the House on the Hill
>Get to club area first
>Set up game
>Already have a group of players set up hopping for more
>Club president's little brother is in charge of DND group today
>Tells me to set up in next room because his group is much bigger
>Ok I have 4 players for Betrayal
>I move to the next room
>One of the players has to leave early
>ok
>I work around it
>my players and I finish game
>smiles all around in my game
>start packing up
>Little bro of club president comes in
>Begins yelling at us
>Says "This is the DND club you can't play other games without permission"
>Mfw
>tell me no this is the table top gaming club and we can play what we want
>Plus I already got permission from his older bro to bring the games
>tells me "we're wrong and should have to start our own club"
>da faq
How the hell do I deal with dicks like these guys?

Talk with his brother and be mature about it. Pretty simple. Just be a cool poppa and you're golden. Worst comes to worst, go into the "D&D club" every time they are assembled and say "Yo, you wanna try something fresh and fun?"

Pretty easy, really. Just don't sweat it.

Any scrub who won't let you play Betrayal "because reasons" is unworthy of life.

You know what you have to do.

You know you have to pretend to be at least 18 to post here, right?

I am 18

I'm two fookin' years old m8

You sound like you're ten though.

>How the hell do I deal with dicks like these guys?
Next time vote for somebody else.

>Little bro of club being a blowhard trying to kick you out
>Not the pres himself
Why not just ignore him? It's not like he has any actual authority there no matter how hard he tries to convince everyone otherwise.

>Younger brother of club president being an ass
OMGWTF this club president is such a jerk!

Just be polite, stop confusing him and his brother, and things should sort themselves out. Worst case scenario, just figure out who's chill, get their contact info, and go do your own thing elsewhere every now and then.

Physical intimidation is generally the way to go: chest out, arms back, eyes as wide as you can make them. Pitch your voice higher than normal too, that way it carries better, even over what the other person is saying.

Not even remotely similar, but I'm having a different 'How the hell do I deal with this'

>Play monster WW2 hex and chit game
>We're talking like 100-150 hours per single game.
>Current game, playing the Soviets.
>U.S. player, supposedly on my side, is an utter, utterly awful player
>He's not even that new at it, he's been in the group for over 5 years now, and he's still terrible.
>Constantly need to remind him to actually carry out his part of plans we've agreed to.(As an example in this game, hey there, can I shuffle guys in this hex out to reinforce further north, if I do that, will you cover it? Sure user! Move out, he doesn't move guys in, we have a hole that the Japanese just walk through)
>Has absolutely no idea what he's doing
>Agree this game to do a Roundup style invade France in 1943.
>Doesn't build the things we need to support an attack like that.
>Barely going (and more by luck than by skill) while he just kind of stupidly smiling about how he can't help us, he doesn't have the right units.
>GODDAMN WE'VE BEEN GOING OVER THIS FOR FOUR MONTHS REAL TIME, YOU KNEW WE WERE PLANNING THIS, RIGHT WHEN AND WHERE, WHY WEREN'T YOU BUILDING LAND BOMBERS AND SHIT?
>Today, have to talk him out of building ships that won't be finished before the game ends.
>Has trouble understanding why this is a bad move.
>Absolutely, 100% convinced we are going to lose because we kind of need an American player who can play worth a damn.

I'm not even (that) mad at this point, but it's sucked all the joy out of the ame. I just kind of go through the motions. I don't want to pull out, as I like the group. But we're looking at another 50-60 hours of playtime for what I am convinced is a foregone conclusion because the single biggest producer on my side can't figure out that battleships are a bad build to try to help breakout in France.

>how do I interact with dinguses?

You call them dinguses and stop interacting with them.

This dingus is not even really in a position of power over you.

The club presidents dingus brother thinks his group is the club due to terminal dingusitus.

Laugh in his face and ignore him.

ya dingus.

>Be me

I found your problem, OP.

Why don't you kick from the group if he is that much of a burden

Because he's not actively disruptive, he's not nasty or anything. He always comes in on time, he's polite, banters with the group. He's just an absolutely terrible player and can't hold an idea in his head for more than a minute or two.

He is a box of rocks.

Have him play the french next time.

Can't. In a "classic" 5 man game, the same guy who plays France plays the Soviets, and you relaly need someone who knows what they're doing there.

Don't forget to stand on your toes and raise your arms up so you appear larger. Then, while looking him in the eye shout at him, not in one long breath but in short loud Heys or Haas. And he should leave you alone.

You can better prepare yourself by filling a tin can up a quarter of the way with change and shaking it at him. This loud foreign noise should scare him away.

Have him play switzerland.

Had something like this happen at a small local game store
>play in store Mondays since it's dead on that day
>other group already set up but uses up 2 of the 14 tables
>we played a fun, light hearted and open ended games
>players always seem to have fun
>Other group is always fighting over something DM is a dick which doesn't let his players do shit.
>He tries to get us kicked out for "laughing too much/loudly"
>this keeps going for about 4 months.
>he talks to the store owner about some stupid RPG day with a combined story/world where different games would work together.
>Sold him on it by saying it would bring more people in
>next session shit DM lords over us with this plan
>says we can't play here unless we join them
>like all things in the store i’ll give up a table if they need it for the daily event
>he runs to the store owner
>he asks us to try this for the store
>sure why not
>shit Dm lectures me about his stupid story and shit
>group focuses and gets to the stopping point since second group is too far behind
>we end up fucking around in the town wait
>shit DM gets mad that we aren’t playing the way he wants.
>cries to store owner who doesn’t care at this point
>dude flips our table yell something but his voice breaks half way thru
>tries to ban us for bullying or someshit

this totally happened

yeah right, that never fucking works.

clock him in the mouth, OP, its the only way. He'll respect you for it, you'll respect yourself, everyone will be better off.

I don't know if your group is stuck to that one game or not, but consider playing something where he's on his own team. Either some other game where everyone is on their own team, or just do

>Dude doesn't like you because you do things differently
>Sets up something where the two of you have to work together
>Upset when you don't do things exactly his way

I get that there are people in the world who would actually think that's a good idea, but they're rare enough that your story sounds pretty fake.

Talk to the club president and tell him how his little brother is behaving.

If he is a good and reasonable person, he would deck his little brother and tell him to stop being a cunt. But if he is not, then you know he, too, is an ass and that you should look for a better place.

>yeah right, that never fucking works.

It works all the time. Humans are people that have words to communicate.

I mean, he could take the middle-of-the-road route and just seduce and fuck the president's little brother to establish his dominance.