Alternate potion ideas

Alternate potion ideas.

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Cube of sand.

Pills. Lozenges. Enemas.

You pour the sand down your throat to heal yourself. Once the sand is drained of magical essence you're stuck with a throat full of regular sand.

Sand potions are a last resort.

>Alternate potion ideas.
a light cake.

I love this idea, using enchanted sand to impart magical effects.

>Why not just enchant water?

Because we're in the desert, dumbass. Got a lot more sand to enchant than water.

Syringes.

OH! a salve!

...

Someone better have brought the flavored sand. I don't like that natural stuff.

Water gun delivery systems.

This is gonna sting like a bitch for a minute, hurt real bad for about a half hour, but it'll close the wounds.

So literal pixie sticks?

Literal pixies.

The magic goes away if they die.

So you gotta keep them alive.

> Alternate potion ideas.
Picrelated.
Protip: in case of emergency, the baton bread counts as a 1d4 bashing weapon.

Band aids and kisses

>Be a thief specialising in stealing enchanted sand
>Use it to create enchanted glassware to be harder to trace once sold

What would happen if you made glassware with several different kinds of enchanted sand?

Extra reason to get that burly cleric of Helm to join your party.

Enchanted sand is inert in any other form outside of sand. Enchanted glassware with several types of sand ends up being a bitch to put back into a usable form.

>made glassware with several different kinds of enchanted sand?

Maybe you could make glass that does stuff when broken.

Potion of instawin?
I mean, what evil overlord could resist this delicious cake?

Rolled 30 (1d100)

Let's find out!

Insects full of nutritious magic yum yums

Rune carved war horns that have a magical effect when blown. I guess that's more like a scroll

Powder made of the ground bones of saints

Magical chewing gum. Try not to swallow.

Pebbles

How do you think you make magic sand? Store it in magic glass for a few years.

Sacreble!!!

>it's not even sharp
>how is that short plunger supposed to do anything

Considering it's used for extraction, probably from the skull or spinal column the drill bit makes sense if still kinda stupid. You use the plunger by placing your index and middle finger in the two side loops and push/pull the third one with your thumb

Gummies.

The tubes are clearly full of liquid, and the plunger is so short it would only be able to move about an inch. it can't even push out all the liquid, completely useless.

Could you eat enchanted glass to heal?

It would be extremely painful

>sacrebleu
More like cyka blyat.
The baton bread on the image above is explicitly the kind that is usually made in former Soviet Union countries.

FOR YOU

A poultice made from leaves that can relocate bones near instantly, heal fractures in hours and breaks in days rather than months. It numbs the whole limb, so if you critfail a dex check during those hours or days, that limb is going to be unuseable unless you get professional help.
Thread made from the fibre of blessed lambs. If you stitch wounds shut with this, they will heal and the fibre will dissolve. Any evil acts done in the next few days will cause the stitches to rupture and get infected.
A glass of viscous, multicoloured clear liquid. Made in a laboratory. Treats for organ failure/damage. Feels very, very good. Overdosing gives you trembles, makes you vomit every 1d4 hours for 1d4 days, and makes you piss blood.
A phial containing thousands of tiny worms. If you can handle the awful sucking feeling, they'll disinfect and clean wounds, neutralize poisons and moderate fevers and flus.

Breaking an enchanted mirror actually causes bad luck.

Yeah, but it doesn't last for as long as it takes to come out of your system. Good luck with that.

Huffing Jenkem brewed with the excretions of magical beings. Strength dependent on how magical they are of course.

Enchanted Warpaint

You get Estus Flasks.

Go one further, enchanted tattoos.

Although I suppose that's probably more of a magic item akin to a weapon or armor set than a potion. Maybe the tattoos disappear after one use or one battle or something.

>enchanted tattoos
Would explosive rune paint/tattoos be more akin to a suicide vest or ERA?

Meh, the dwarven version is 1d6 damage and can be used as an improvised buckler.
also, breaks non-dwarven teeth. Dwarves are not immune, they just know how to eat that shit.

Planescape: Torment?

Wait no, tattoos were armor, not potions. But Torment has quite a few one-use charms and the like that can replace those and are more interesting than random magical colored liquids.

Suicide Vest if Tattooed, ERA if painted.

Small crackers/wafers/whatever
Thin tiles that release the magic when broken

Dark sun campaign setting replaced "potions" with "berries" - basically casters could infuse berries' internal juices with healing potion properties and in the process it made the berries stay ripe and juicy for up to 99 years - but it didn't work on dried fruits.

Oh god, that reminds me I keep wanting to get into Dwarf Fortress modding and figure out how to add "battle breads" into the game as a copper level of weaponry for when you either lack metals or run out but have a fuck ton of cave wheat to hand and need to arm an army.

much harder would be making "real" dwarf bread, because you'd have to go in and fuck with the dwarf "psychology" underpinning much of the game so that whenever dwarves get starving hungry and would otherwise be "hunting vermin for food" rather than doing a job, they instead briefly go and examine any dwarf bread that;s in the stockpile before being able to go back to work.

Blood. Specifically, Vampire Blood. Vampires need to feed on human blood to survive, but blood taken by a vampire and ingested by a human will heal that human's wounds, in the same manner as a vampire's regenerative abilities.

Rolled 84 (1d100)

keeps your earth elemental humming

You're a big caster

>Breaking an enchanted mirror actually causes bad luck.
I'm okay with this.

>thief tries to break in
>breaks enchanted window-pane
>walks in, rolls for stealth
>bad luck time
>trips and falls right on top of a guard dog

>make some flask where the glass will create some sparks/ignite when broken
>fill it with alcohol/oil
Instant trap flask

I like this magic sand/glass setting more and more.

Enchanted tattoos, you say?

For that sort of thing what you do is look at and when you find a combination of potion types that causes explosions, you put a few sealed vials of one potion inside a larger potion of the other, basically then if you toss the potion at a wall or a large brutish meanie the vials and the outer potion should all break, or the outer substance and substance from the vials will mix and explode chaotically all over the target.

A key rule of FUNmb with liquid explosives is that when ever possible hypergolic bi-propellant mixtures are as safe as you're ever going to get, as you don't need to worry about stray ignition sources when handling either of the propellants, only keeping the two substances physically seperate until you're ready to bring relatively small quantities of both near each other during the final stage of constructing a bomb, which actually makes purification of both substances a lot easier and less dangerous than mono-propellants that are otherwise inert under laboratory conditions.

>"Instawin" turns out to just be a particular dwarven alchemist's name
>actual potion effect just makes you glow faintly in a unique day-glo coloration only Instawin was ever able to imbue "glow potions" with
>instawin came from the town of ravenslot, which was famed for its underground dance parties that made extensive use of Instawin's potion
>to this day large underground dance parties in the region are often referred to as a "raven party" and when one attends such a party they say "I'm going raven"
>all goblinoid species trace their routes to the civilisation around Ravenslot and were big into "raven subculture"
>his quest to find "instawin" potions, which have since been lost to time like greek fire, was the reason the Dark Lord has a load of goblin minions

Obviously pitch.

It gives your body enormous temporary constitution. That is - if you can drink it.

Virgins

I got another idea.
>Use enchanted glass shields in battle
>Opponent laughs at your silly shield and breaks it
>Right after this his sword falls to bits and his belt gives up causing his pants to fall
>Entire enemy army suffers astronomically bad luck and battle is won

>glass shields
>bad luck

Because unbeknownst to opponents - but knownst to us - the outwardly "glass" shield is, in reality, a one-way mirror. Victory!

Let us commence the bonfire libations and chant the Lament of the Second-To-Last-Place Warriors!

>I keep wanting to get into Dwarf Fortress modding and figure out how to add "battle breads" into the game as a copper level of weaponry
Is it forged in the fires of war?

bumple

I'm fairly certain that battle breads and other combat ready baked goods forged by the dwarves are like regular dwarf bread but with a slightly higher quantity of broken glass and shards of obsidian in it than usual.

Still doesn't make sense.

While water is scarce, potions themselves should be scarce also.

The fact that you require a scarce resource for a scarce resource doesn't matter as one is way more valuable than the other, so the conversion of a gallon of water into a gallon of healing potion would always be worth it .

A temporary HP potion that gives you your full health back for 15 minutes as well as removing any STR or CON penalties recently incurred.

>it comes in the form of white powder which is best snorted up the nostrils through a slip of parchment or off a knife tip if you're really in a fix

It goes in your dickhole, duh

...

Rolled 1 (1d100)

I explode in a devistating and gory mess
>Praise Allah!

I can't eat that in combat! There is way too much there to choke down within a couple of seconds!

1 It's a prop.
2 Suspend your disbelief; it's got coloured tubes because the maker was an idiot and the plunger is fully depressed because it's not in use right now. Also that could just be an unnecessarily elaborate sheath/cover for the needle.

One of the primary factions in Unknown Armies is a massive group of people who know about magick and work at McDonalds(primarily)
They spend their days infusing random orders with a bit of magickal juice, so they can study the effects that result from a mundane person having magick in them.

In other words, magickal happy meals. They actually call them all "Special Orders" in-setting, but whatever

Maybe you need to heat the ingredients to create the potion, so most of the water will boil? So to create a gallon of potion you need hundred gallons of water, or one gallon of sand. If you have a river, no probs, but liquid potions have to be imported in deserts.

>Maybe you could make glass that does stuff when broken.
Just like a Candle caster, sort of.

I've got a Dwarf who's 'potions' are actually stone tablets with runes, about 2x6 inches or so, with a groove to make for easier breaking. Once broken, the instilled magic takes effect on the breaker.

This has a few downsides in that I can't make magic oils in this way, and can't force feed anyone, but that's an acceptable loss in a casual game with it giving extra flavor.

My favorite alternative to potions in D&D is enchanting small arrows or bolts with cure wounds spells. That way you just jab one in your arm like a magic hypodermic when you get cut up and you don't need to worry about drinking something in the middle of a fight.
You can even shoot a man better if you're good with bows.

Literally what I was about to post.
Only perhaps not white.

Bumple wumple

>can't force feed anyone
Break it over their head.

>can't force feed anyone

Make the tablets thinner, stick it in their mouths, and close their jaws shut on it.

>can't force feed anyone
Well, that's not all bad, you wouldn't want to be called a feeder.

In all seriousness, though, place it under their hands, against their chest, say a prayer, and press down on their hands until the tablet snaps. That should do it.

>can't make magic oils
Take a cue from Bloodborne, with its rubbing papers that grant weird effects, and make buffing sandpaper. Wrap it around your weapon, slide it down and back up, and voila, your weapon is buffed.

I posted this in a previous thread.

A jar full of red hister beetles that painlessly burrow into the user's flesh and remove any parasites, tumors, and other such maladies. The beetles then go into the user's large intestine to breed, lay eggs, then die. The eggs can be given to alchemists later for rearing purposes.

>and can't force feed anyone

Suppository. Or jam it sideways in their mouth and slap their cheeks/jaw shut so that they "break" it.

Something you need to tie off for.

You know, a lot of movie glass is made out of melted sugar that's cast to LOOK like glass. Maybe we could make magically infused candy? Or magical glass that you can eat after drinking a potion? Two spells for the price of one!

I'm running a campaign where religion is Abraham inspired, so potions have been replaced with magical fruit and alchemists have been replaced by botanists breeding trees. Eat the fruit confers it's benefits slowly, so for battle usage their juices are put into syringes.

Abrahamic*
Eating*

>Barbarian's Healing Potion
>mundane, colored water in magical healing glass
>impact shatters the glass, healing the target

Marbles?

I'M IMMORTAL

almost all potions are based on a family of red fern-like herbs that when eaten heal wounds rapidly.
some take it pure, usually those living where it can grow naturally.
some have learned to refine it into it's pure active compounds, and keep a stranglehold on the production method.
others crossbreed the plant and mix it with holy water for even better results.
and some strange cults brew it into wine, with incredible but potentially dangerous effects.

wizards ignore the plant altogether, drawing down and bottling the vitalizing energies of heaven instead.
the godless of the north have their own plants that they bake into healing bread.

Salt and Sanctuary has very good lore for a Souls clone

Butter of Faith
Made from the condensed milk of holy cows, the cream of sanctified heifers, and added with Elysium salt, this butter stirs and invigorates the soul to act with greatest conviction and faith. Those who spread this butter upon their daily bread benefit from a combined bless, divine favour, prayer effect. The benefits are only to the tune to the minimum spell level cast, and only last for 1 minute.

Butter of Reason
The butter of reason is made in an esoteric ritual with the salt of angel's joyous tears, the cream of awakened lambs, and the milk of arcane cows. This butter when eaten provides a +1 bonus to Int and confers the benefits of identify and read magic. You additionally benefit from a temporary +5 bonus to three skills of your choice; these return with the consumption of the butter upon slices of bread or other grain products. The bonus to Intelligence is only per each tub of butter.

Butter of Hope
The most beautiful butter, this light, creamy, extremely delicious butter is made lovingly from hope, light, laughter, and the milk and cream of smiling cows. Eating it grants the nicest effects; this butter confers daylight, good hope, shield, create food and water upon the eater. Consuming the whole tub of butter acts as a heroes' feast spell. The benefits are only to the tune to the minimum spell level cast, and only last for 1 minute.

All three butters are made with the crystal clear, sweet-tasting waters of the River Oceanus, the river that traverses nearly the entirety of the Upper Planes.

The spell choices are individual (and not where stated) and the appropriate effects are picked for the situation. If all effects are needed, they are conferred though additional effects are suspended for three rounds.

Holy fuck

babys.

youtube.com/watch?v=nd2rBWbvDbA

Cleric in picture to left.

They're not American clerics.

Sure, why not?

What if you just eat the pixie?

God damn, this is some good and creative writing.

Something that works like a glowstick, you snap it and you get a slow, gently fading magical buff.