>Play game
>This comes on the table
>Don't know what it is
>Gets explained
>Is really interested in giving it a whirl
>It's never used
>Decide to do a really scary scene and then pick up the card myself
What reactions did you have towards this?
>Play game
>This comes on the table
>Don't know what it is
>Gets explained
>Is really interested in giving it a whirl
>It's never used
>Decide to do a really scary scene and then pick up the card myself
What reactions did you have towards this?
"X-card, fuck yeah! Take it to the edge."
I've never x'd my own scene before, although I have been known to push an early scene hard to that an x-card actually happens in front of a new player.
I was seriously thinking of adopting them as a red cards for plays about to attempting min max bullshit.
>What reactions did you have towards this?
"Oh man, I bet there are going to be a ton of shitty bait threads on Veeky Forums about this"
Just go with yellow and red flags and toot a whistle a couple of times in quick succession to announce it. Yellow for warnings, red for penalties.
Why not dress like a soccer referee too?
>Yellow Card, Red Card, Whistle
>Offside Flag for IC in OOC and vice versa
I can get behind this.
W-what are X-cards, anons?
Are there any good sport RGPs?
Maybe something that a combination of 80 teen sport movies and roller ball.
It plays like blood bowl only you get use rerolls for stuff like 'old mentor advice flash back' or 'got to save the youth club'
I thought they were something cool like the DM writes out some developments to a scene or action that would spice a game up, and if a player rolls a 20 or something they get to choose from the few cards, all turned face down.
A quick google though indicates they're there for people in the game to pick up if the game goes somewhere they don't like. Basically if it delves into a magical realm and they're unhappy, they pick up the card and it's supposed to signal to stop things.
At least I think that's how it works. I prefer my idea better.