campaign is about discovery of a fantasy New World

> campaign is about discovery of a fantasy New World
> paladin buys blankets to warm natives and spread the faith

Other urls found in this thread:

en.wikipedia.org/wiki/Siege_of_Fort_Pitt#Biological_warfare_involving_smallpox
twitter.com/AnonBabble

Technically, it's not considered "using poison".

Smallpox-laden blankets. What a clever fallen paladin

>le smallpox blanket may may
Long debunked.

en.wikipedia.org/wiki/Siege_of_Fort_Pitt#Biological_warfare_involving_smallpox

If by debunked, you mean very well documented, sure.

The settlers are innocent of every thing!

>Wikipedia
Thanks for conceding the point.

The article is FULL of citations. Any other slaughters you'd like to deny?

Wounded Knee, the Trail of Tears, and, for international flavor, the Armenian genocide.

>Not the holocaust
Stay out of /pol/

no no he is no denying the holocaust so he should go to /pol/!

I don't know what you're trying to say here. If it's a joke, it's not that funny and not really worth sharing. If it's you being triggered by someone else's joke please consider suicide.

He is referencing a real world event.

...

t. ataturk

>paladin
>not able to bless the smallpox away and avoid any spreading of the plague
>natives not having shamans able to cure illness with a simple spell
You said there was a paladin, but you don't account for typical paladin magic?

It doesn't need healing magic to fail.

A fantasy new world is likely populated by new species. If the diseases in the blankets can't infect the newly discovered species, then the plan fails.

git gud

This is deliciously evil, and at the same time, perfectly logical. I love it.

The user is only partly correct.

The natives were given blankets with smallpox on them, yes. In the overwhelming majority of cases, however, they were not aware of the fact that smallpox could be transferred in such a manner, and had the lifespan that it did.

It's important to remember that, while Indians and Europeans had solid guesses on how diseases worked, both sides also sincerely believed that diseases had a divine and spiritual element to them - if your society got wiped out by smallpox, it was the will of God(s).

Don't forget the Rape of Nanking while we're at it.

Here, I even have an image for you.

I once ran a campaign involving the pc's being explorers that discover not!America and start colonising in between fighting not!aztecs and magical creatures.
It lasted three sessions because the group broke up due to two party members suggesting they should take a few natives as slaves to get a logging operation going, which prompted a vitriolic in-character and out-of-character response from two other players, who decided that even suggesting such a thing was so abhorrent that they no longer wished to play in the campaign.

That sucks.
How did you handle it while it was happening?