Alright Veeky Forums I have an idea

Alright Veeky Forums I have an idea
We brainstorm an addition to character creation, which would be nationalities.
These can grant all sorts of bonuses, though they should be related to real world nations.

I'll start us off:
American : -4 INT, -4 WIS

Always thought about this since there was a Fallout mod that made asians better at energy weapons, blacks dumber but stronger, and whites all round.

>English
>Bonus to naval combat
>Bonus to public order when conquering new land
>On creation roll 1d20, 15+ means home counties accent and +3 charisma
>Warm weather penalty

I think -4 wis, -4 cha would be more appropriate personally.

European: -5 STR, -8 CHA, +2 SMUG

Nah.

German
-4 wis
-4 Cha

Canadian
+2Cha
+2Int

level Adjustment +1
Restricted to Good Alignments

fuck man idk, I tried

South African

+2 con
-2 int
-2 wis
+4 ZEF

Racial ability: WE WUZ
may make a bluff check at +10