This is a discussion thread for all things human related. If you live underground, in the water, in trees, have excessively pointed ears, live longer than 40 years on average please do not reply. You may also not reply if you are half anything. Quarterlings are accepted.
To start I think we should crusade the Elves.
Dylan Johnson
Questfag please stops.
Matthew Jones
Can we fuck the elves?
Isaiah Bennett
No. Never. Hang yourself as soon as possible.
Ryder Powell
Reporting for duty, lets get that crusade started
Andrew Thompson
>human thread >it's actually about elves Why are you so tsundere?
Jeremiah Green
Please leave
Ryder Gray
I'm not the one that brought up elves.
James Sanders
Ever at your service, my liege.
Lucas Price
ARF
ARF ARF ARF ARF ARF
ARF ARF
Nnnnn...? Nnnnn.... ARF ARF
Evan Lopez
But Milord, we still owe money to the Dwarves from our War against the Giant Sponges. The treasury is completely empty, Milord.
Caleb Miller
Tax the peasants
Caleb Williams
we need simply pillage the settlements we take during the crusade! Elves have great wealth in gemstones!
Charles Ross
We're already taxing them Milord
Lucas Turner
As a human, posting in a human thread, does it bother anyone else that we have such small litters of such helpless larvae? Or that only half of us can even produce said larvae, and it takes them the better part of a year? This is horribly inefficient.
I have heard tell of something under the hill that could help us. We can give it one helpless shrieking larva, and have fifty small warrior larvae ready to go.
It seems a few of you- us, I mean -could use the help.
Austin Morales
Elves are to forest Dwarves are to mountains Humans are to sea Thoughts?
Carson Watson
>live longer than 40 years on average
Kevin Stewart
I'm fond of this.
Julian Gutierrez
What part of tax the peasants don't you understand?
Isaiah Walker
Humans are to plains
Wyatt Walker
Impossible. They have no holes.
James Sullivan
No, those are the orc hordes, user. Humans are definitely water-based. Every major city is settled near a river, sea, lake or ocean.
Caleb Russell
What niche do humans fill in your setting Veeky Forums?
Are they the burly warriors? Do they focus on arcane shenanigans more than other races? Do they make up the majority of rogues and thieves? Or are they the jack-of-all-trades?
Daniel Wood
Elves are egalitarian communists, dwarves are capitalists, orcs are socialists, humans are feudal fuckwits.
Nathaniel Foster
Men are builders of society, Elves usually fill the role of being very religious and ussually live in old temples, Dwarves are artisans who live in their mines, and Orcs are filthy pig monsters that rape and pillage everything. Only humans make towns and cities to live in.
Ethan Taylor
Along with that Half-Elves and Half-Orcs are pretty common in human populations. With a lot of Half-Elves taking care of clergy shot and Half-Orcs bolstering the military infantries.
Andrew Stewart
My races are goblins, trolls, dwarves, elves, and humans.
Goblins live in dense populations. They value life (any life) very little, answer to a goblin king that magically compels obedience in anyone physically close enough (or fuck off so they don't have to deal with that), and rent out their armies to the highest bidder a lot of the time.
Trolls are relatively solitary and dispersed. Almost like sapient bears. They can eat a much wider range of stuff than other humanoids do, but prefer flesh, and often camp near roads so they can kill and eat unwary travelers. There was a small troll homeland once, but it's been fucked by an evil overlord type who retains any natives in his service. Most of his force is undead though.
Elves practice advanced horticulture/forest gardening, hunting, and fishing to sustain themselves. You're not going to see one harvesting a field. They have architecture of woven living wood, but live long enough that they might have had a hand in weaving a given local structure. There's also some vague planar shenanigans and kidnapping with them.
Dwarves are patriarchal warriors cohabitating in large extended family groups that rival the power of their states within their walls and own clanhold property semi-communally. They're patriarchial, but more gerontocratic rather than favoring a specific line (so it's eldest male, full stop).
Humans are sort of the baseline technically. They're what you'll see most of, though you can cross paths with anybody here or there. So you'll see more variation in the large sample size you get. In practice they're influenced by my reading though. Particularly Montaillou: Promised Land of Error, Medieval Underworld, and The Art of Not Being Governed.
Colton Robinson
Men are basically a counterpart/variant to Orcs in my setting, with Elves filling the spot of the 'main' race >Shortest-lived of the common races but able to pick up and master skills incredibly fast in comparison >Superior metallurgy to the common races (with stonework being the elven schtick and woodwork for the halflings) with human weapons being the epitome of 'looks pretty simple but cuts like a motherfucker' >Most martial-oriented civilizations, with the best warriors being a noble class of their own (knights and knighthood) and almost all settlements being build around or in proximity to a military fortification. Often gets into wars for the sake of getting into a war >Very little in the way of major empires, with most human civilizations being minor monarchies and the such >Suspicious of non-divine magic, with most arcane users either being outcasts by choice or by force >Viewed by the other races as being simple, brutish thugs only good for exports of metal products and mercenary forces, but begrudgingly respected for their martial prowess and tendency to get help out their neighbors (whether they want the help or not)
Evan Baker
Humans are to exploration and the water happens to be a decent way to do that. We have conflict with everyone because we keep following that nature into their turf.