All Rogue, All Femme Party

I'm planning for a
>hypothetical occurrence
and was hoping to get some insight.

System agnostic, what sort of situations could one put them in? Their lack of spell casting could force creativity in a few instances, getting into and out of prison might be a recurring theme, A Dance with Rogues is a great inspiration , etc etc.

Anything I'm missing? Was thinking of something like the city from Thief for setting.

Take a page out of Don't Breathe and have them rob the house of a psycho murderer?

Also, give them 1 or 2 levels in something else for multi-specialization? (If PF or whatever)

If none of them are naked because clothing hinders agility you're doing it wrong.

Lots of /u/.

What is the point of that mask? I mean nothing in that image makes sense, but the mask is what's getting me.
What exactly is it doing to disguise her identity? Unless it's some kind of magic air filter, there does seem to be a lot of weird white dust in the air.

I'd take inspiration from the Gentleman Bastard novels if I was you.

She might carry smoke bombs or gas bombs.

Looks to be a stylistic element inspired by a veil.

Just play Blades in the Dark, it's made for this. The party chooses a playbook, which is a bonus that they all get. That lets them all be thieves, while also being different classes. The basic setting is literally Dishonored, so it should be easy to rewrite it as Thief

So my suggeston with it being an all rogue party is to really try and put a spot light on why they're rogues. Like pay attention to what brings them together, why are they working together at all? Why do they have to steal? I would also say focus on the aspects of pulling off jobs, make them plan their heists, set up their albis and covers.

Ignore the OP that was for the simplicity of another post XD

I hesitate to ask where she is storing those.

I was thinking of acid/fire traps to incorporate clothing damage, actually.

I confess I am ignorant of this literature. Care to give a short synop?

Looks promising, though I'd need to hunt down a .pdf

>I was thinking of acid/fire traps to incorporate clothing damage, actually.

The trouble with that is that it will more likely than not damage the skin underneath, too. And as much as I'd like qt rogue clothing damage, I would argue against actively disfiguring them.

The Complete Thief's Handbook is supposed to be one of the best splats in all of 2E. If you use it, I think you could produce some pretty neat stuff. 2E multiclassing rules a really a pain to work with, so your thieves will probably just be pure thieves, but there are character customization options in the DMG that could allow for branching out if necessary.

Another thing to note is that thieves in 2E are good at using magic items, and since thieves usually rack up lots of cash, they'll have lots of money to buy magic items. Of course, magic in general isn't as necessary in 2E as in 3E, but magic is always a good way to give a homogenous party more versatility.

5E is also a good option -- the archetype rules and powerful feats will allow for a good deal of party diversity even if they are all rogues. The 5E multiclass rules are really nice, too: they allow for a lot of character building versatility, but still keep the emphasis on the base class.

Magic healing is a thing in most fantasy RPG settings.

bondage and sass themed fate game.

See, oh, say, the Empowered comic for details.

Thicc as thieves

[Spoiler]Thicc Ass Thieves[/Spoiler]

Fix'd :D

They're basically fantasy oceans eleven set in not-venice.

Talk to them about specializing in different types of thievery.

One of them could use seduction to get close to targets for taking their coins (or planting drugs/evidence in their pockets), another could be a house-thief with a skillset which allows her to break into a place silently, a third is a con-artist with lots of skill at talking her way into places she shouldn't be (or out of places she doesn't want to be), etc, etc, while a fourth is focused on assassinations and the like.

So...

-Pickpocket
-Silent Thief
-Con Artist
-Assassin

I'm sure there's a couple other niches they could fill.

Are you planning to do this as a one-off or as an on-going thing? It might be fun to do this as a Mountain Witch or Reservoir Dogs kind of scenario, where they do a heist together and then possibly screw each other over in the getaway. Lots of making alliances, secret pacts, character-based motivations to like or dislike each other.

>In Conan's Hyborian world, where each and every woman who is not a damsel in distress is a potential femme fatale
>always, always, hot as all hell
>usually dressed with 10 square centimeters of silk, 364 gems of various weigh and color and six meters of thin golden chain
>in a world full of muscular barbarians and leecherous sorcerers

Magical realm much?

>be guard
>watching some bitch noble's house
>hear some footsteps above
>look up
>see some scantily clad bitch
>it's snowing outside
>sigh at sight of another lunatic
>hold the fuck up those picks?
>niggerit'son.webm
>shout at her to come down from there, readying my spear
>she looks at me dead in the face
>thinks that mask is going to hide her identy
>dem eyes say otherwise
>she pulls down her panties
>wtf.jpg
>groans and moans as she squeezes out a giant metal ball
>suddenly smoke everywhere
>can't see or breathe
>get out of the haze of smoke
>turn around
>see naked nutjob
>asshole is staring right at me
>she strains her whole body, moaning and even screaming a bit
>out pops another bomb
>explodes
>we both die
>fml

THICC

Now THIS is magical realm.

And also a waste of such beauty, it has to be someone's fetish.

I should know, I love pretty girls dying, but only if I can see or picture their anguished faces.

This entire thread is magical realm.

Only insofar as "scantly clad women" can be construed as a fetish. I mean, the big definition of "fetish" usually indicates that it's something either not typically associated with sex (e.g. violence) or entirely disassociated with it (e.g. inflation). Saying that attractive women with large breasts in themed lingerie is a fetish is a bit much, IMO.

"Magical Realm" implies in-your-face sexuality and cheesecake. Playing a game of "Hu hu hu, muh clothing damage and chicks that have to blowjob their way out of jail" might as well be done one-handed.

No. Magical Realm is shoving fetish where it ISN'T WANTED. Nothing more, nothing less.

>cheesecake
Seriously? The defining example of Magical Realm was an enchanted piss forest created by the piss wizard, and a little bit of rogue-themed cheesecake already has you crying fowl? Who let the fucking Puritans in?

Virt, stop ban evading.

Take this. It's an outdated version that's been improved upon greatly in 7.1. Grab it on DRT if you end up liking it.

(I should mention that it was the only version small enough to fit on Veeky Forums.)

>care to give a short synop?
A group of thieves travel around a early-rennesance inspired fantasy world, doing elaborate crimes and dealing with a powerful wizard cabal called the Bondsmagi.

>Memetic prescriptivism
I bet you go on /a/ and argue over the definition of GAR.

The population at large in this conversation (as helpfully indicated by the number of posts you responded to) indicates that user's usage of "magical realm" failed to correlate with how they use the term in question. Descriptivism holds that the definition of a term is a description of how it is most commonly used, or how the majority uses the term, so in this case the fact that a group of people attested that they used the word differently than he did only validates their claim that user was using the term "magical realm" in a way that contradicted the description of how it is most commonly used, or contrary to the descriptivist definition. In other words, framing this disagreement in the context of descriptivism only vindicates those who called user out on imprecise use of the term.

Even what I wrote about "fetish" acknowledged that it was only the "big" or more traditional meaning of "fetish" which held that a fetish had to be at least nominally distinguished from ordinary sexual attraction, which also describes how fetish is used in the popular vernacular.

Faggot.

If you're saying, "Don't use the word that way; that's wrong," you're being prescriptivistic. Just because what's being called "wrong" in this context is the predominant sense of the word doesn't make it any less prescriptivistic. even invokes the genetic argument by claiming that because the context in which "magical realm" was used when it was originally coined was in a highly fetishistic context, it's incorrect to refer to normative sexuality in games as "magical realm". This is highly prescriptivist.

Not that prescriptivism is an inherently bad thing (I'm being prescriptivist right now by challenging your definition of the words "prescriptivism" and "descriptivism"), it's just a little bit silly to apply it to made-up internet slang.

...

Was that show actually any good? Most of the praise I hear for it could just be nostalgia gushing.

Fetishes.

It was and is well made and quite innocent but yes many people seem to like it for the 18 year olds in catsuits.

That's the weakest fucking argument I've ever seen. You literally mixed "it's okay when I do it" with "words don't mean things on the internet/slang doesn't mean anything." Call every English teacher you ever had and apologize, then leave all your money to the nearest debate team and hang yourself.

Guys ngl, I have no intention of running anything like this cause I fell out of contact with my lewdgroup Ober the summer--but here's the thing:

You fucking pedants need to realize that yes, this IS a thinly veiled fetish thread.

No, that doesn't mean cool systems and books weren't scared.

No, it doesn't mean it inherently needs to be wrapped up in the 'magical realm' debate.

What we NEED is an end to the lewdsicution. I am a lewdite, and I am proud. As forever GM, I work hard to produce fun for my friends--while my friends are not thankless, the task is inherently draining creativly.

I don't deserve prudemod pruning my threads and banning me because I want to talk about the lewdity I bring, in tempered amounts, to the table many weekends. I don't deserve a board that gets little done anymore because of the stifling fucking atmosphere of a mod who feels the need to delete posts for mentioning hotglue facetiously.

We need to end this tension tearing us apart. Fuck quests, fuck magical realm, the REAL problem is

MODS ARE FALSE GOD'S
LEWDNESS FOR THE LEWDGOD

They must find one of us in the wreckage, brothers.

>fight for freedom

i apologize for loss of lewdgroup, user
good luck finding a new one, this stuff sounds fun

i had an amazing lewdgroup formed back when times were good and ERP was an okay flag on gamefinder that wasn't shit on for existing

i fucking miss those days. i miss being a beady-eyed pervert among beady-eyed perverts, man. i don't wanna go on f-list. i want a real game where i can act on beady-eyed fantasies that come up here and there or are insinuated through the game itself.

fucking winds of change, man.

dont explain the joke you mongoloid

>>In Conan's Hyborian world, where each and every woman who is not a damsel in distress is a potential femme fatale
Damsels are also often fatales that fucked up just that one time

Just GM some shit man.
I've seen a spontaneous generation of a lewdgame dicord group. I've seen it later posted in the gamefinder with no averse reaction.
(It by now became a ghost town but such is the cycle of life and death)

Focus entirely on the thievery.
Ocean's Eleven capers.
James Bond spy thrillers.
Seduction, lies, and betrayal.

>quite innocent
Only on the surface. When you look deeper, you can actually see it's a fetish of the day show. As expected of the French.

>Allle femme fatale party
This idea invokes so many feelings in me. I'm mad, I'm disgusted, I'm aroused, I'm pleased, I'm disappointed, I'm happy and I feel admiration.

I need a moment to contemplate my feelings.

Why the first two tho?

>Women using their sexuality to trick and sometimes even kill their targets
>Men fall for this
>Men UNIRONICALLY fall for this
>And they keep falling for this
That's why it makes me mad.

If you are doing a class based system, don't force them all to be the same class.

Shit gets boring

It is a pretty retarded trope.

>Guard at super secret (potentially evil) paramilitary base
>Probably can't even contact outsiders security is so tight
>Four hours into Maguffin room door-guard duty
>Some broad with a great rack saunters up and implies I have a chance to stick my dick in her vagina
>Suddenly forget everything learned at boot and during years of experience as a soldier and mercenary
>Oh my god why am I tranquilized how did I not see this coming?

It's one thing when the seduction takes place over a long period of time, CEO's hot new girlfriend is really a corporate spy type deal, but the whole instantly smitten type is just silly. The hopeful seductress will probably just be arrested by a guard with a boner.

>CEO's hot new girlfriend is really a corporate spy type deal
Somehow that kind of pisses me off even more because it plays right into my "women can't be trusted. ever. not even then" ideas

>A Dance with Rogues
No it is really not.
ADwR was mostly fetishist bait at it's core which became even more apparent in part two. Get better taste.

>equip guards with tranq sidearm
>tell them that if any cunt tries to seduce, they shoot her first and can have her after their shift

You'll need some way of differentiating one Rogue from another.

This sounds like a hentai doujin gone wrong
>Faceless guard watching over a gate when a qt ninja girl exposes some of her chest in an attempt to seduce him
>He pulls out a tranq gun and shoots her, stoically telling her "not now, I'm on duty"
>Next page, the qt ninja wakes up in a cell
>She's surrounded by an entire group of faceless men, all unzipping their pants in perfect unity
>"Well then, where were we?"
>Large panel showing the qt ninja's face of terror

>hentai doujin gone wrong
Where's the wrong?
It's just a bog-standard hentai doujin there.

So a Leverage type deal?

>ninja proceeds to fuck all the men into unconsciousness and escapes the cell
>doggedly tries to get to the vault again
>new set of guards shoot her again
>rinse, repeat

>I know where that image comes from
Uh, but really OP, just have them do normal thieving stuff. Casing, big hauls, robberies, smash and grabs, pickpocketing, et cetera.

Everybody knows houtengeki, user.

>fuck all the men into unconsciousness
I have to wonder if this is actually a thing that can happen. Could a grill ride you so hard you faint?

Nah, your dick's gonna go into refraction period.

But we're in pornland! ANYTHING CAN HAPPEN!

>quite innocent
IT'S MADE BY FRENCHMEN

Waaait really?
Brb checking torrents for french dub with eng sub.

Is this pasta?

who said I don't GM? I GM 2 lewdgames already. the issue is that sometimes i want to be a player with my own deranged agendas rather than having to be the provider for everyone's weird shit that i'm sometimes not into.

it is now

Not everybody is that knowledgeable about doujin artists, user.

It's probably one of the most-posted lewd artists on Veeky Forums

Saaaame.
>tfw musclegirl fetishists arrive

Like, I dig buff women but they want muscles on their muscles' muscles. No h8 it just rustled my jimmies.

The English language version is the original version, but a French studio is behind the first few seasons. After that shit was taken over by A FUCKING LEAF.

There's nothing I don't like about that picture.

Here's my character. Where do I sign up?

Can you evade the guards?

That's not my usual plan of action.

Usually I sucker punch the guards and THEN I run.

>Exposes abdomen, crotch and thighs
Give me one reason not to cuntpunt her

She'd probably want you to?

Darkness pls stay, I love you!

>System agnostic, what sort of situations could one put them in?
Anything that comes out of this box.

Air filter. Needs googles to be a complete disguise.

God fucking dammit Houtengeki, I would literally kill someone to get your skills.

Then start drawin', bitchnigga. Frankly, he has a sameface problem

>buying magic items

No.

Having lots of cash should be a direct result of the GP = XP equation.

Anyone who doesn't use GP for XP in 2e is essentially consigning the players to a "slaughter the world" style game, where the only way to become more powerful is to kill creatures and NPCs, generating the sorts of murder-hobo habits that most people dislike about D&D players.

The only other alternative is to give PCs XP for following the DM's rails.

Having it possible to buy magic items makes magic users too common, and too powerful. It creates setting assumptions that are bad for the game because finding treasure becomes a game of pawning, rather than one of creatively using the tools provided.

>magic healing

Depending on when the book was written, it either scars over, or it doesn't. So, it depends on the DM's interpretation at that point.

>Their lack of spell casting
What makes you say this? A thief is just someone who is willing to engage in illicit activities, no reason why a mage couldn't be one if she wanted to.

No, but the moment of orgasm causing whole-body tension can tank your blood pressure when it releases. Leads to light-headedness and dizziness but can actually cause mild loss of consciousness. It's usually nothing to worry about but if it comes on suddenly there's tests that can be done to make sure it isn't the start of some serious cardiac issues.

You don't buy XP with GP under the GP -> XP rules. You accrue XP as you accrue GP. You still get to buy shit (possibly magic shit) with the GP.

And yes, there SHOULD be some kind of shop somewhere in the world that deals in magic items. It doesn't make sense for magic items to exist in the world, and yet have no place that deals in them. It also doesn't make sense that they wouldn't be able to commission magic items from magic users capable of making them... unless, that is, you're running off of the assumption that a +1 sword is an ancient-artifact-tier rarity.

Now, that's not to say your players should be able to just walk into a big city and say, "I go to whatever shop sells it and buy a set of gauntlets of dexterity." That's almost as bad as letting wizards pick whatever level-appropriate spell they want out of the sourcebook, without the character ever even having heard of the spell before. Magic item shops could be rare, shady, and difficult to find, with a limited selection of wares. Maybe they aren't really proper shops at all, just trade caravans or black markets. That'd keep the campaign's magic level under control, and also stay in keeping with the thief theme of the campaign!

Truly a (re)productive bread, spank you an0ns.

>You don't buy XP with GP

No shit. I never said that. Don't put words in my mouth.

>magical shop somewhere

No. People should barter magic items. No magic item is worth gold. Gold is fucking worthless compared to the power a magic item can grant someone, even a lowly +1 sword.

People who have magic items are going to be unwilling to part with them because of the power it concentrates in their hands. You'd have to trade them a lot less useful magic items, or an even more useful (to them) magic item for one you wanted.

Some of them are going to ancient artifacts, others will be made by magic-users and dwarves. Both of whom lose a part of their lifespan in 2e for having done so. No one is going to make you magic item. They'd only go to those lengths for their own benefit.

And while there are ways to extend lifespan in 2e, they also come with drawbacks - like each time you use it, there's a chance it won't work, and worse, all the aging you've put off will come crashing down on you, rendering you old and feeble, or dead.

+1 sword in hands of banker worse than dagger in hands of fighter.

Currency doesn't cease its relevancy, there's just high-ass prices.

>You don't buy XP with GP

No shit. I never said that. Don't put words in my mouth.

>magical shop somewhere

No. People should barter magic items. No magic item is worth gold. Gold is fucking worthless compared to the power a magic item can grant someone, even a lowly +1 sword.

People who have magic items are going to be unwilling to part with them because of the power it concentrates in their hands. You'd have to trade them a lot less useful magic items, or an even more useful (to them) magic item for one you wanted.

Some of them are going to ancient artifacts, others will be made by magic-users and priests.

The problem is that you don't have 100% chance of success, and any gold and time spent can be wasted on a bad roll.

Moreover, you have to 11th level or higher to make anything more than potions and scrolls. Good luck with that.

That sword is more powerful in what that banker can get out of it than the money. He can use it for leverage against threats, use its reputation for prestige, and he might be willing to part with it if someone does him a big enough favor.

Counting out rusty copper and tarnished silver some crazy person found in a catacomb as a fair trade for his magic sword is not in his benefit.

Edited for content. Otherwise some autist would have to focus on something wrong I said, rather than what I was actually saying.

Sauce on the image?

>not recognizing the inSameface

>. No magic item is worth gold. Gold is fucking worthless compared to the power a magic item can grant someone, even a lowly +1 sword.

that's... a 5% increase in stabbing, I dunno about you but I can think of a lot more things I'd want than that, particularly if I've since found a +2 sword that at least gives me a 10% increase in stabbing.

This so much. Hitter, Hacker (Caster), Grifter, Thief, Mastermind.

Don't forget enemies immune to attacks from less than +X magical weapons.

Hey, how about 100,000 gold pieces for that sword?
>NO, I REFUSE
... How about a house conveniently worth 100,000 gold pieces?
>WELL AS LONG AS WE BARTERED FOR IT, SURE