Do you ever scatter fun little things in your games?

yea, like do you drop a funny trophy with the name "nitwit who wouldn't pay his tab" on the bar wall, stuff that get a chuckle out of your group

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>demons
>not fae

I had my players come across a weird plant while trekking through the wilderness. They were obviously cautious but actually intrigued enough to mess with it.

Nothing seemed to happen, so they chopped up the plants into smaller parts and put them in their backpacks.

I'm pretty sure they forgot about them by now - but they had a very particular effect. If you eat it, anyone else who has eaten some is able to form a perfect telepathic link for a little while, even if they don't want to be able to transmit their thoughts.

At one point during the adventure, the players want to split up and explore different rooms and one of them says "If only we had some way of communicating with each other..."

It was a bittersweet feeling.

No, I try my best to make all my runs as unfun as possible.

If they're even half as unfunny as your "witty" retorts, then you're obviously a master of the craft.

I had a campaign in a desert setting, with relics of the old world here and there. Specifically, they were over France; they rested under the half-melted, rusted remains of the Eiffel Tower, and traversed the crumbling ruins of the Louvre in search of an ancient artifact.

I never mentioned it outright, but I tried to make it as obvious as possible without straight up telling them.

Like you like totally like talk like a valley girl. Like could you like not?

>funny trophy with the name "nitwit who wouldn't pay his tab" on the bar wall

I like stuff like this. It indicates that NPCs have a sense of humor, and can help bring a world to life.

>OP says like once
>not contributing
>being a faggot

This.

I like kooky purveyor of fine oddities type shopkeepers. Some useless some obscurely overpowered if you cheese with it, but always funny magical items.

>Tumblr
>respecting mythology and folklore

They criticize Tolkien for not being "ethnically inclusive". What did you expect?

Yep.

My players, in a long two year serious campaign that has spanned continents, and planes, and seen death of major NPCs and losses of important characters and pieces of backstory have also come across

> Plot holes in the road
> Literal barrels of Red Herring
> King Sinter Klaas, and the evil Ice Queen Sela that attempted to take his Kingdom (With guest appearances by a feral Yeti, and the mysterious Red Ryder and his Rifle that shot oversized Bees)
> They accidentally interacted with a hooded mop (a prank tavern patrons play on new people).
etc. etc.
> The Curse of Murder (Some believed it to be an actual curse that would kill a man in 7 days, but it was a paid group of Kenku Assassins who never fail).

nah you gotta tell them

humans: whites
Elves: asians
Dwarfs: Jews
Orcs: Niggers

bam its all inclusive and the only ones bitching are elf faggots

I find it fun to basically always squeeze in a musical scene.
Pretty much every bos/big bad, or tmain encounter involves singing and does so during their battles
It drives them insane, but if they are paying attention all the songs reveal secrets about the ending/upcoming doom

Will have to steal this for my next humanoid main bad.

>> The Curse of Murder (Some believed it to be an actual curse that would kill a man in 7 days, but it was a paid group of Kenku Assassins who never fail).

I don't. Please explain.

A group of crows is called a murder.

Kenku are bird-men who aren't really like crows but whatever

Traditionally, and most commonly, kenku resemble crows. Their knack for mimicry and intelligence also lends credence to the comparison.

Oh, right. Thanks for the clarification.

I once had a lighthearted game set in a city that was supposed to be in the center of all realities (something like Sygil). There was a particularly renowned tavern and the first time the party went in, they noticed among other things a scythe in the umbrella stand.

Holy crap, I've nearly this same thing. (The Eiffel Tower is just so Armageddonable.)

Anyway, here's a perennial magic item that I place somewhere in most of my campaigns:

>The "cabinet of salubrious gastronomy" is a small wooden box with a label pasted onto the lid that looks like a mid-19th century American snake-oil advertisement. The box contains six unprepared food-items with labels and instructions. The items are labeled Power Flour, Nimble Pie, Mac-and-Ch'i, Mentil Soup, Ramen Sense, and Awesome Sauce. Each label is printed with extremely precise instructions which must be followed to the letter, and which include steps that seem impossible to follow or make no immediate sense (they must be solved like riddles). If the instructions for preparing and consuming the food-item are followed properly, the item grants a permanent +1 increase to its corresponding ability score (Str, Dex, Con, Int, Wis, Cha).

Tolkein criticised Tolkein for not being ethnically inclusive.

The tavern in the starting town of my campaign is the Adjective Animal. It's a pretty new one and all the nearby places were called things like the Dancing Spider and the Confused Fish.

When/where?

He's probably talking about how Tolkein was unhappy making Orks Always Chaotic Evil but couldn't figure a good way to write them differently.

Every game, every system, no matter who GMs (or DMs), our group has a consistent NPC, the wandering mushroom salesman. And every single time we get challenged to come up with a new and never used mushroom to spark another adventure or plot hook. Notable examples include:
>Floating mushrooms that reduced the user's ability to be affected by gravity ended up getting the party involved with local black markets after someone "accidentally" firebombed a random warehouse.
>Glowing mushrooms when eaten copied exactly half of the person's body to the Astral Plane, thus getting the party involved with a cove of unsual Druids.
>Striped mushrooms gave temporary invulnerability at the cost of being temporarily mind-swapped with the last person who ate a striped mushroom. Party tricked a dragon into eating one and shenanigans ensued after we lost track of who was swapped with who.

stealing for my campaigns.
After playing Time Wizards, I'm pretty sure we can come up with some gud shit.

I always sneak in my first character as a background NPC when I describe a the first tavern in a new game.

I've told Veeky Forums about him before, and two anons said they would include him and his buddy in their next game as NPCs.

So this time I'll pay it forward and start putting the wandering mushroom salesman as an NPC in my next game. Can I get some more details?

In our campaign years ago one we captured some goblins and needed to get information out of them, but they were reluctant to tell us. Our paladin decided he was going to hit one of the goblins on the head with the hilt of his sword, never mentioning anything about pulling his punches or anything of that nature. He rolled a crit so our DM informed us that he's hit the goblin so hard that he'd exploded it's head like a watermelon. All the NPC townsfolk forever after called him Relan the Goblincrusher. As the game progressed his renoun had gone so far that the DM had any goblin make a will save upon entering combat that Relan was involved in to see if it stood it's ground or fled in fear.

Yeah basically. I think he noticed people saying "orcs=africans" a lot, the same way fans were saying "valar=pagan spirits".

or something like that, I wasn't alive then.

In my games, and the friends I play with, we all have 2 recurring characters. One is a traveling merchant who sells "otherworldly" items (Like proton packs that somehow work), and an undead who is cursed never to die again when he's had more than enough of all the bullshit in the world.

Everyone loves it when they show up.

the entire official background of the game I'm GMing is full of stuff like this, so naturally I put a lot of stuff like that in.
I'm always a little bit dissapointed when my PCs don't pick up on it (I remember a temple of which the name shortened to YMCA, and no one noticed it)

Imagine eating a bunch of these and then the whole party goes to their separate tents for the night, and just that night the rogue and the bard decide to do the beast with two backs. Unknowingly they are all broadcasting to the whole party.

We've got the RE4 merchant showing up now and again in our group, always in the most unlikely places.

I try to do this every game. We are in a wilderness campaign.

So whenever they travel from A to B as part of the travel description I put in some sort of flavor encounter. Just something odd and unusual to help give the setting a more Fae feel to it.

Last encounter was a stone statue/golem. Sitting on the ground, a huge tree growing up against him. I described him as partially sunk in to the ground.

The idea was that he had been there for thousands of years, just deactivated or waiting for a command.

There was nothing the players could do to effect the golem. Nothing they could do to make him act. He was just there as a curiosity of the world.

They spent probably a half hour messing with it. Trying to figure it out, talking to plants, all kinds of stuff to try and figure out its story.

While it started out as having no story plot point, their theories and guesses have given me ideas and it may play a point later on because of that (they may go questing for an activation phrase, etc).

>This motherfucker thinks being obstinate is funny

I once ran a campaign where I wrote up a massive table of non-combat random encounters, just to showcase all the weird shit that was happening in this forest transformed by fey magic that the campaign took place in.

Encounters included:
>Brownies sneaking into camp in the wee hours of the morning to cook a hot breakfast for the party by the time they woke up
>Brief rains of various odd substances, such as wine, muffins, and dresses.
>Various "fearsome critters" from American tall tales, like the hugag and fur-bearing trout
>An animate rock that followed the party around like a puppy dog (one of the players adopted it as a pet)

To name but a few.

There was also a "bargain bin" in the artificer's shop they did most of their shopping at, where he sold minor trinkets and failed experiments. Rather than presenting the players a list of the contents, I had them roll to rummage through it and told them what they found. They absolutely loved it. The one who adopted the rock ended up getting a flying handkerchief (like a tiny flying carpet) for her pet rock to fly around on, and a little top hat that displays emoticons indicating the wearers emotion on the band so she could communicate somewhat with it. Another player dug out a dozen different minor novelty items and asked to combine their effects into a single ridiculous toy, a rod that sprayed bubbles that glowed in various colors, shouted profanities, and gave joy-buzzer shocks to those they touched.

>not having a song and dance routine performed by the trio of goofy underbosses
>not having the big bad sitting on his throne during their performance, hiding his face in embarrasment

I read 'big bad' as 'big bard'.

>BBEG is a Titan Bard
I'm not sure if I'm ready for that

The bbeg is a bard, the only issue he has with his lieutenants is that he hates vaudeville while they're obsessed with it

That sounds awesome, what are the riddles you use?

>Half blind shopkeeper who's stockboy is the only competent thing keeping the store afloat
>Minor NPCs having embarassing shennanigans going on in the background if the PCs ever notice
>NPC romantic comedies going on in the background
>Had a shopkeeper that was literally a cock merchant
>One store in the poor part of a city was called "acceptable meats"
>PC made a perception check on a group of training city guards and overheard that the lesson of the day was how to detect criminal scum
>NPC trying to hire people for a fishing vessel shouting "We made lots of money catching crabs and so can you!"
>Quest board had a picture showing someone and underneath their picture stated "Talked too loud during the play"

>Cock merchant

>Small-ish town called Devatree in the middle of a magical elven forest
>Young group of upstarts has agreed to serve as town's protectors
>Janson, the Human Battlemaster Fighter
>Caz, the Human Totem Barbarian
>Kembry, the Elven Beastmaster Ranger
>Trilli, the Half-Elven Open Hand Monk
>Willem, the Human Abjuration Wizard
>Tomaz, the Dragonborn Warlock (Great Old One)

They have a power and a force that you've never seen before.

I have an NPC named Peter Mcguffin. He is a traveling merchant that sells mcguffins from my previous campaigns at exorbitant prices. This includes the elf princess from two campaigns ago. He keeps her tied up in the closet.

The fae are demons.

Even in their origin culture, some were mildly useful is appeased, and terrible if not.
Most were just evil.

My recurring fun thing is a room full of nothing but unlabeled potions.

The door to the boss room (hell, it can be IN the boss room) nothing happens in the room until so many, up to you, potions are consumed

I like to make sure each player drinks two or three, but once a player volunteered to drink like 20

Anyway the potions are mapped out and numbered corresponding yo my cheat shit of magical effects i think eould be fun for the fight ahead

I like to put one of each permanent stat increase in there, a change gender, a change alignment, a parlyze poison, barkskin...

Anything really. Sometimes the fun is the PCs madly drinking and throwing potions across the room at the boss or eachother

>but once a player volunteered to drink like 20
What happened?

His stats went up and a few went down because stat reducers were on the table (dont do that), he grew tits, became evil.. lets see. He was antigravity and made of stone for the fight..

Oh and because of the evil when the party got sent back in time (dont recommend it) he rolled well enough to get away with aborting his brother (another pc.).

I've seen this group, I'm almost certain Kembry wasn't the only ranger.

^this in response
^to this

>Most were just evil.
Solid plurarity of Fae were helpful and friendly and at worst mischievous if not shown proper respect. Veeky Forums just likes to latch onto the really horrifying ones because we're a morbid bunch.

Though, those are the ones you really don't wanna fuck with.

Also whenever my players get too greedy with their looting with intention to sell, the next shop the walk into is run by Rick Harrison. I roleplay the into to the show and everything.

Then I proceed to call in my specialist to appraise all the goods, thwn offer them about 100 gold because I have to make a profit. This is a business.

Another! Invariably when my pcs are camping out during a travel, they're approached by a strange hobo (druid) who offers his swanky ass shoes in exchange for a weeks worth of rations and a spot next to the fire that night

The boots are cursed. The wearer MUST dance if he hears music or the codeword you can decide on. He also cant take them off until uncursed.

The hobo definitely tries to steal from the party while they sleep. Have him volunteer to keep watch or simple cast sleep.

He never steals anything important or valuable. Always something inconventient like all the rope is a chasm section is coming up.

He NEVER takes the boots back. He's had quite enough dancing.

He was disappointed because the idea of an entirely evil race ran contrary to his beliefs about the soul and regretted not giving the orks more nuance.

I really, really like this post

folk tales are the fucking best

If you go looking you can find someone or something interesting for any occasion in folktales.

I dunno. Tumblr isn't one person, and basically everyone I follow on MY Tumblr absolutely loves Tolkien and the like. Just food for thought; not all of them are retarded, and I'd say most aren't... But many are.

also stealing this.

this is the best thread on the board right now, I am stealing everything

So senses 8?

I know you're long gone. RIP. But how does Tumblr work? I haven't spent much time there, but it doesn't look like there is much place for discussion, just looking at someone else's post and either sharing or liking it.

>misspelling fey

I haven't spent much time there either, though I suspect by your question a lot more than you have, so I'll try to answer.

There's not much visible communication on your own tumblr unless you want it yourself. Anyone can comment on something you write on your tumblr, but people will only read your comment if they specifically look for it. They won't find it on your front page or by scrolling down through the front page on the tumblr on which you left it. You can answer questions on your tumblr left by other users through PMs however, and when doing so it shows very clearly who sent it and what the original question was.

>Misspelling fae

Fae is not a real word. Rather, it's a misspelling resulting from a misguided attempt to combine fey with faerie.

So it's more of a content sharing site than open communication? How can people say Tumblr feels one way or another then? I used to just roll my eyes at the old tumblr meme, now I'm confused by it.

that's exactly right. you run a tumblr with content you like, and have a main hub where you can add people to get a feed of what they're posting. Ideally, you only follow people with content you like, so you can get a feed of content you like, same with how people who like what you like will follow you, so they can get updates on your posts.

mutual followers can comment on your posts, so if you're following shitfuckins.tumblr and shitfuckins follows you, you have a little strand of communication there.

As someone who used to have one, it's just while echo-boxy.
Like you only see posts that people you follow have either made or reblogged, which is really the only constant across the whole site.
I guess SJWs like it there cause you don't really get your views challenged unless you go looking for a fight?

As opposed to here, where you can't say something innocuous, such as that you like cats, without some shitter telling you to kys

Too bad, I would like another site with this kind of communication, doesn't even need to be anonymous. I just like the speed between chat room and message board with the message board divide this place has.

>liking cats
shit taste detected
doggo master race

>the-nox-build-a-stargate.png

That's exactly it.

I like pictures, I don't need some faggots input all the time. I need a break to escape sometimes and tumblr provides you that by making you select what you want and don't want. Didn't think it would create a new generation of people being absurdly upset when something they didn't want or expect shows up in their fees.

But yeah, it's the go-to place for artist's blogs ever since DA was became absolutely fucktarded.

And no, you don't have to see the bullshit cherry picked by obsessive anons, you only the worst show up here obviously. But they do of course exist and spend more than a month on there and you'll come across a walking skipjack of lard get offended at a family comedy.

But the banter is great, Veeky Forums has lost so much drive to make OC that it's depressing seeing the same reaction image recycled for months. I'm at always ahead of the memes by months ahead with my resources.

Reminds me of this

Any suggested tumblrs to follow. Or subscribe to. Or whatever you do with tumblr?

Sometimes the best blogs are from average people that share your humour. Ranging from a few hundred followers but never breaking a thousand. There is a guy that has a daily codex quote that posts a picture and a quote everyday at some point.

But I really like Steven universe, so that's what I mostly have. you fill the feed with whatever you personally like. I suggest avoiding things that directly say "Veeky Forums humour" as those are just garbage. It takes a while until you find everything you want.

Just do a search of a general hobby, like warhammer obviously, or pathfinder.

Also a phone app is necessary since it just makes everything easier. You even get notifications about who just posted something which is nice.

Also you had it right the first time, you just follow. You use the heart to essentially "like" something and repost it so it shows up on your blog. You won't get followers unless you tag everything you post. You also can have multiple blogs so that you can split things up, like one for spongebob and one for Lego building or whatever.

Keep in mind many of the people you like to follow will most likely in all cases be an underage girl, so avoid talking to anyone.

>I suggest avoiding things that directly say "Veeky Forums humour" as those are just garbage
Yeah, that's the case with r/Veeky Forums, too. Generally, things outside of *chans that emphasize how "Veeky Forums" they are are generally tryhard garbage.

Not who you originally asked. But I made an account some time ago that I check once in every never. Just took a look at it. The only thing worth following in my feed is madcat-world.tumblr.com/ . Shares some nice art

Wants painfully noble is that there is this guy named "ethicalanimefordecenthumanbeings" that gas some solid stuff that never disappoints. But every time I find the source of where he reposted some funny humour it always without fail been an absolutely garbage piece of shit. Seriously bad. I don't understand where a guy who posts consistently good stuff have the patience to swath through garbage.

It's like a /pol/ colony of really edgy try hards who never stop saying women shouldn't drive to absolute children who love a cradle life and only think women can be intelligent and hate men. It's a chaotic place. But I came here because I heard it was chaos. And now you hear people telling you not to go to a place because it's shit?
Also 4xhan is mainly Contrarians dictating their thoughts on others. With loud followers echoing what they hear back. And then you have true browsers who are even more Contrarians, Contrarians to the Contrarians.

My campaign group has "Carl, the Professional Skellington" who was a clever but otherwise unremarkable mercenary in life, but now exists as a disembodied spirit in the Nine Hells and works as an "underworld contractor", of sorts. He has made deals with several prominent demon lords, so that whenever wizards on the Prime Material Plane cast Animate Dead, there's a chance that Carl's spirit is summoned and linked to one of the skeletons, whom Carl then commands. This usually only happens when one of the demon lords has a stake in whenever the wizard is up to.

Carl's only ambition in his afterlife is to see the world / universe that he never got to as a poor mercenary in the service of a backwater kingdom. Carl has a thick Chav accent and as a bit of a dimwit, but the players love him, so much so that they don't really want to kill him when they run into him.

I have a couple of things that travel over between games, with previous campaigns showing up as books or entertainment in newer adventures, or characters who are pretty much the multiversal duplicate of someone else in a previous game (think cut my own throat dibbler in the discworld series)

this culminated with the War-rig, which has been worked on by multiple mad scientists from various different fictional settings, both player and NPC, granting it a degree of sentience, a plethora of weapons, both magickal and high tech and the ability to cross space, time and dimensions. Now whenever something incredibly unlikely is posed to happen, one of the choices is always "the war rig arrives". My players love it.

You're probably looking for Reddit then. Any user can make their own board on any legal topic, and sufficienly popular ones become "default" boards. There's also a rating system to let users bury shitposts.

I sometimes go to reddit, but I don't go to those default boards. I think the downvote/upvote is dumb, but I ignore it by sorting by old and just expanding the stupid "Hidden by downvotes." Often it's for not going with the hivemind, which is technically against reddit's own rules.

>King Sinter Klaas

I slip in chain stores in my campaign, with sales associates who try to sell the pcs memberships in order to get 10% off.

This is an example of an excellent pun executed excellently.

Does anything special happen if the instructions aren't followed properly? Does it become unusable, or do they just have to start over?

Yeah, I do this shit all the time. I love it. And sometimes my party even gets the joke and doesn't spend an entire session on it.

Notable example of when they did NOT just take the moment as it was and leave it at that- traveled with a company to to a neighboring country, arranged to have lodging in a town. They are staying in the home of an older lady. First night they are there, the old lady comes into their room and just stands there for a couple minutes, then leaves. She's just sleepwalking, but I don't tell them this.

One of them decides to investigate by climbing on the roof and going to check her room through her window. I describe him slowly lowering his head over the edge of the roof to see the old lady blankly staring out the window. Player and character freak out appropriately, I thought that was the end of it.

Sometime later they're back in town, couple of the characters decide to ask her about it. She says she sleepwalks, and her daughter used to help her take care of it but it's gotten worse since her daughter left. Ahh, ok, makes sense. Then one asshole tries detect magic. Okay buddy, you wanna make this a thing? Let's make it a thing. I look up charm person, it's enchantment or something like that. I tell him he detects faint traces of enchantment. Appropriate pensive mutters. Congrats, you just made yourself a side quest.

Well actually, he just made the old lady tie into an existing side quest they hadn't discovered yet. A warlock is charming parents into giving up their naughty daughters to a christian-reform-camp style institution which is actually recruitment for a cult. So when they get to that, they can save the daughter and let the old lady sleep again. Good job, dildo.

Surely you meant Skypes and Googles.

Favourite one:
>Scottish, and our questionably shit rail service is called Scotrail.
>Almost every game i've ever ran for my group, they've recieved a mysterious whistle that serves no purpose.
>However, if blown, then once - and only once - it will summon:
>Optimus Scotrail. A 20 foot construct/mecha/whatever the fuck fits the setting. He's always on their side and usually turns the tide of whatever fight they're in.

He's been made of carts, he's been made of neo-futuristic maglev cars, he's been made of a bunch of warforged.

We ended a steampunk campaign in a train station and it was only near the end of the fight that the players realised where they were and blew the whistle. All hell broke loose.

...

English is not my first language, not even the third one, so, can someone explain me what is a "plot hole in the road", i can't find the meaning of "plot hole" beyond a "plot contradiction"

That's correct, it's just being treated as if it were a literal hole.

It's a pun. A hole in the asphalt of a road, like pic related, is called a pothole. A plot hole is, as you said, a contradiction, gap, or inconsistency in a story's plot.

oh, pothole, now shit makes sense.

>Our paladin decided he was going to hit one of the goblins on the head with the hilt of his sword, never mentioning anything about pulling his punches or anything of that nature. He rolled a crit so our DM informed us that he's hit the goblin so hard that he'd exploded it's head like a watermelon.
I think your paladin jogged the Goblin's memory too hard.

Yes. Usually inside jokes or funny shit happening on critical fails. Otherwise not really. My group doesn't appreciate fine details and wants to murderhobo their way through every encounter as fast as possible.