>the party's healer is a 4e Intelligence warlord with 8 Charisma and no social skills training
>the warlord "talks so good" that people's wounds magically seal up without scarring, even the unconscious fighter's injuries, letting them get back into the fight!
So was Dungeon World. That doesn't make either of them good games.
John Johnson
Every once in a while I see someone complaining that the warlord doesn't exist in 5e, but I couldn't be more okay with that
The bigger question is why would someone bother to pick a fight with 4e players randomly when they're dwindling down on their own anyway
Eli Peterson
Here's your (you). Your bait is too weak.
Evan Wright
Still want to play a warlord in 3.5. Some of the homebrews are overpowered apperntly. Maybe playing a bard like an army bandie is the closest i'm going to get.
Oliver Anderson
Just let it go OP, 5e is out and Wizards is doing everything they can to pretend that 4e never happened.
Nolan Long
For 3.5 I'd just make a crusader or warblade that focuses on white raven. You could multiclass a bit, but the first part should really cover most of it
William Hernandez
>the warlord "talks so good" that people's wounds magically seal up without scarring, even the unconscious fighter's injuries, letting them get back into the fight! >This is somehow less realistic than Bard with 13 Charisma casting Healing Word It's magic, you deliberately dense cunt. 8/10, got me to reply.
Michael Moore
We just had this thread, at least a few days.
Kayden Bell
I think I remember it as an offhand comment in a more open ended shitposting thread, but close enough
Dominic Taylor
Explain what? That you're deliberately ignoring what little fluff the game dictates and adding obvious nonsense with no basis in the thing you're criticizing?
Kevin White
>the warlord "talks so good" that people's wounds magically seal up without scarring, even the unconscious fighter's injuries, letting them get back into the fight! Hit points are an abstraction. This is not something new to 4e--this is something that's been true in every edition of the game.
Lincoln Price
Repeat after me: hit points are not meat.
Andrew Moore
/thread
Bentley Torres
So is everyone else it seems.
Angel Myers
I mean, only if you say the same about everything under it...
Anthony Gray
>Fourth largest individual game with thousands of games and players
That seems like a healthy community to me.
Ethan Edwards
Why hasn't the Warlord taken Bard and Paladin Levels as well? That way he can belt out an evil smiting lyre solo.
I actually play in a 4e campaign, and my favorite systems aren't even on that list. In a vacuum, it'sa good playerbase. For the second most-recent edition of the most popular, most well-supported roleplaying game there is, it's sad.
It was always going to be a tough sell, but Wizards did their best to kill off 4e with the OGL issues, lack of mini support, broken MM math, lack of promised web integration, all of Essentials...
Ian Morales
I completely agree with you that WotC completely fucked up support for 4e, but despite all that and being a so called 'failure', the playerbase is still good.
Bentley Green
How come 5e has so many games compared to players? Except for that one, PF and "Other games", it looks like every game has 1 game for every 4~6 players.
Colton Collins
4E D&D is the least terrible edition of a terrible game.
Brayden Gonzalez
Is anyone going to answer the OP?
Jayden Perez
I prefer AD&D, everything afterwards was just to complex for me.
>inb4 Oldfag. I'm actually 19
Jackson Butler
No because it's a stupid argument that immediately makes assumptions that don't exist in the game.
Most of the time if the Warlord is using his charisma modifier for things it's to buff his allies free basic attacks so YES having a shitty charisma is in fact a PENALTY in that instance. The act of giving them a basic attack has nothing to do with being charismatic it has everything to do with using sound strategy and tactics.
Hudson Campbell
Also this.
"hit points are meat" is a baseless assumption made by 3.5tards who saw that only magic could heal (becuase magic is the only thing that can do anything in 3.5) and made a baseless assumption on that when it's fucking ridiculous.
You're telling me level 15 fighter guy despite still having a constitution of 10 can now take 3 greax axes to his ribcage because... he's just got that much extra blood in him?
Colton Murphy
Inspiring Word doesn't care for Charisma, doofus.
Christian Wright
It cares in the sense that most of the stuff buffing it is CHA (or I think Bravuras have that one feat that adds STR), so a charismatic warlord would still have a more powerful inspiring word in general than an INT one.
Mason Hughes
Tactical Inspiration (eladrin-only, granted), Mark of Healing, Last Legion Officer, Tactician's Word, and Fight On are all Inspiring Word-upgrading feats that are fully effective for an Intelligence warlord.
Additionally, the level 16 feature of the Battle Captain paragon path is the single greatest upgrade to Inspiring Word a warlord can ever ask for, and it is Tactical Presence-exclusive.
Intelligence warlords have been superior to Charisma warlords since 4e was first released due to their more relevant action point benefit, their higher AC and speed, their superior power selection, and the Battle Captain paragon path. By the time of Martial Power 1 and 2, there was absolutely no question that the Intelligence warlord was first among warlords, given the introduction of utility powers like Adaptive Stratagem and Reorient the Axis.