Congrats, Timeanon. I will be going though all these over the next several minutes hours and giving you all the feedback I can manage, since I missed most of the process and I owe you some input. Three sets, one of which is a block, is pretty damn impressive.
I like this. Nicely done.
I like the flavor here. The last ability is really strong; it reads: "pay 3, get a 2/2 without needing a card in hand" which is very very strong. I think it can stay as it is, but it needs to be rare or something to compensate.
I remember these experiments I think. The Zombie set?
I see you've gotten back to cardmaking, Pinwheelanon. They could use more regulars around here.
>Agent of Spite
I love grandeur on commons, but this is a must-draft card in Limited and would be core in any BW Pauper deck. It's really goddamn strong.
>Frame of Essence
BG Thragtusk? Eh, unsure if want. It's neutered by comparison, so I can't complain too much. Not sure about shadow on the token, but I know your set has a ton of counter-shadow due to it replacing flying so it's probably "okay".
>Nightbear
Azorius Firstwing says it's okay technically, but it feels a bit off in those colors to me.
>Blasterbeast
This feels pushed. There are similarly-powered tramplers but trample is more fair on something like this. I get that it can't block regular creatures, but why would you block with a cheap 4/4 unless you were desperate?
>Bachalet's Finest
Power-wise it's fine, it's just not common material. Uncommon if you want it as a workhorse, rare if you want to keep it as a wincon, which it is more built to be. At rare it may or may not require a small costing tweak.
>Soulrot
Kinda neat. Not sure on the costing; something tells me it can be WB?
>Aleph's Breath
This feels like it wants to be uncommon.
>Youthful Glow
Probably fine.
>card
Still dicking with it.
(cont)