Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where Ariadna is the best faction because beards

Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where Ariadna is the best faction because beards.

>All the rules are for free. Buying the books is only relevant for fluff:
infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
infinitythegame.com/catalogue/

>Rules wikis:
wiki.infinitythegame.com/en/Main_Page
infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup
mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
army.infinitythegame.com/

>Token Generator:
inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
n3index.bastian-dornauf.de/

>Batreps:
youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
pastebin.com/Hy9SRkmJ

>Faction Rundown:
mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
infinity.modiphiusapps.hostinguk.org/

>Faction colour scheme creator here:
dl.dropboxusercontent.com/u/61395031/Infinity/index.html

Ok, so I'm interested in this game, specifically, in the OP image model.

What do I need to do to field it effectively, and what kind of army is Combined Arms?

Other urls found in this thread:

store.infinitythegame.com/
army.infinitythegame.com/
twitter.com/SFWRedditGifs

>Ok, so I'm interested in this game, specifically, in the OP image model.
Good, Anathematic is a rape train.

>What do I need to do to field it effectively, and what kind of army is Combined Arms?
I don't actually know, I've never used one or seen one used. But from what I gather......
CA Vanilla (The only CA army who can use it) are a bit all over like most VAnilla armies. Since you take take literally anything from the faction it's more "What you want" and less "what you need". That being said bring a hacker+Engi because the worst thing that can happen once your big beastie pops out of camo is getting his ass shut down.

Hacker is a popular option because he has high WIP and EI hacking is fairly dastardly.
Also Sepsitor is pretty nasty and even though it's a bit of an investment he still packs plasma which is nice.

The second place at Interplanetary was a combined player and he used an Anathematic. He has about 14 orders iirc, including Datz, Unidrons, Ikadron, Dr Worm, etc.

Relatively new to Infinity, been playing a few games for the past month or so an have been rocking some Jesus loving, China hating, Military Order knights. As well as they have performed, I have been struggling against my buddies Nomad army, his hack happy shenanigans really fucks with my shiny armour and my only real defense against it is Fairy Dust and faith, but that only takes me so far. Been running teams of Sergeants and cutting down on the HI knights against him but what are some some good ways to deal with hacking in a very Heavy Infantry based army? Or even just tips for fighting Nomads?

Well, firstly, what does he like to take? Is he Vanilla, Corregidor, or Bakunin?

Pic Related will fuck unholy amounts of degenerate arse if the Nomads abuses Intruders.

Also consider Defersen/Father Knight if you want to fight back with hacking. FK's BTS of 9 laughs off feeble hacking attempts.

Got any lists for either of ya?

de fersen, as stated by the other user, and if your using MO as a sectorial and not just a majority knight vanilla list then try getting some magisters. a link of volatile fuck mothers that can chew through troops and dodge their way into enemy territory is not a bad way to go.

CA for the most part is an elite army with a bunch of expensive dudes, though all the races have their own specialties. Quite a few unique gimmicks to play around with. Ana is an absolute beast, though it pays heavily for that TO camouflage and doesn't get as many fun toys as Charontids or Skiavoros. The hacker lieutenant is the best profile, the others aren't anywhere near as good imo. The sepsitor can be fun on occasion, but there's better platforms for it.

Crusaders and Father-Knights might be good. If you're afraid of the Crusader getting hacked you can walk him on. De Fersen is good too.

Can a miniature holding one weapon from a profile officially proxy for a statblock that has a miniature with every weapon from the profile? That is, can a rifle mini officially proxy a statblock that has rifle+shotgun+pistol if the rifle+shotgun+pistol exists?

Seems like a dick move to release very specific stat blocks with multiple weapons when the mini for at least one existed and there are stat blocks without representation for the same unit if this is the case.

Yeah, I'd say so.

Is there an example of such a thing though?

Likes Corregidor, but normally use vanilla against me for those dank Interventors. I don't have any of his lists but he's pretty fond of Intruders too, as well as anything that brings Krazy Koalas.

This is the list I've been fiddling with for our next game, I haven't changed anything yet, but the main thing I'm seeing would be to swap the Holy Sep knight with Defersen. I like the FK for the high BTS but I'm not sure what he should be rocking, I feel his potential is limited with weapons from the 2 Lieutenant options.

Is there any role that Yu Jing can't reasonably field? They seem pretty well rounded.

A good sniper, arguably.

Are you using the stealth granted to your knights by martial arts, most of them have a level of it. It will make it harder for them to hack you for aro's if you don't break stealth. The easiest way to get threw a hacking net is to sneak right through it. Hacking works best as an ARO, during the active turn it becomes very order inefficient.

Arguably.

The missile hac tao, and new profile yan hou are great ranged aro pieces, and the bao trooper's ace with smoke support in the active turn or a 3+ man link.

Always infiltrate Konnie, he's far more useful further up the board. And honestly you've got more than enough MSV already, there's other stuff you could focus on.

HMG might not be the right call for that Crusader, you're up against hackers and they like to hide in corners where long range weapons are unweildy. I'd go for a MULTI rifle or spitfire instead.

Don't make the FK your lieutenant. You've got a Sepulchre right there, they make great lieutenants. FKs should predominantly be missile launchers, hackers or FOs. The hacker is probably best against Nomads, carbonite is a downright vicious program even when facing Interventors.

Raiden snipers are alright despite being overshadowed by the superior HRL, but YJ mostly just replaces their snipers with rockets and missiles.

Oh shit! I didn't even notice MA gave stealth, now I feel like a twit. That defiantly changes things.

Alright cool, thanks for the advice. I'll play around with the list in a bit here and see what I can whip up.

Black Friar isn't gonna do much in ARO against an HMG Intruder.

Even with Biometric Visor L1, he still gets ripped to shreds.

FK can still be hurt by Breaker hacking abilities and Boarding/Heavy Shotguns. Of which Nomads has no issues getting an attack vector with.

Seraphs scare the bejeezus out of me as a Nomad Player who doesn't like to use any TAGs.

Have got a 150 points elimination game no advanced rules (so no hacking) as part of an escalation league in a weeks time. I'm playing vanilla Nomads and am probably facing a vanilla Yu Jing list with MSV2 and HI so not being able to use Interventors or Custodiers is a real bitch. How bad of an idea is it to take an Iguana at 150 points to take advantage of the lack of hacking? Its ARM doesn't seem tough enough to stop it being taken out in the first round and if it is that's half of my list gone. Was thinking something like this:

Nomads
──────────────────────────────────────────────────

5 / 2 / 2
IGUANA HMG, Heavy Flamethrower / . (2 | 71)
IGUANA OPERATOR HMG / Pistol, Knife. (0)
BAKUNIN ÜBERFALLKOMMANDO . (0 | 22)
CHIMERA Combi Rifle, Nanopulser, Eclipse Grenades / Viral CCW. (0 | 20)
x2 PUPNIK DA CCW. (0 | 2)
MORLOCK Chain Rifle, Smoke Grenades / Pistol, E/M CCW. (0 | 6)
ZERO Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 17)
DAKTARI Combi Rifle / Pistol, Knife. (0 | 14)
ALGUACIL Combi Rifle / Pistol, Knife. (0 | 10)
ALGUACIL Lieutenant Combi Rifle / Pistol, Knife. (1 | 10)

3 SWC | 150 Points

First models I can think of are the Chain Colt Sekban & DEP Muyib.
Chain Colt Sekban can proxy as any profile aside from the Spitfire.

Post made me look, and then realized the heavy rocket launcher Sekban has an assault pistol. Then looked around and noticed it's a regular thing.

I need to remember I have that damn pistol on my dudes (especially my Noctifer).

>Black Friar isn't gonna do much in ARO against an HMG Intruder.
Mate, Albedo. BF can simply block Intruder from acting for a turn.

I think that user was talking about the sniper. No albedo there.

Interesting.

Is there a place I can find a rundown of the CA faction, perhaps?

currently playing(sorta) Haqq, Qapu Khalqi mainly, looking to branch out
would the onyx contact force be a good choice for sowmthing that plays fairly differently than Haqq?

Couldn't a smart Nomad player would leave their Intruder prone?

The MSR is definitely a sitting duck. The MR profile is too once Albedo wears off. I got you.

Did you check the faction rundown?

>Silent
>If you use this weapon or piece of Equipment to make an Attack while outside the target's LoF, that target cannot react by Changing Facing or apply the Warning! rule unless he survives the Attack (that is, isn't in a Null state after the Attack is resolved).

>Additionally, enemies without LoF in whose Zone of Control the Attack took place or was declared cannot declare AROs or apply the Warning! rule unless the target survives the Attack. This means that these enemies must delay their ARO declaration until after the Attack is resolved.

>Figures engaged in CC can draw a 360˚ LoF, but only to whatever they are in base contact with.

Doesn't this mean that the silent quality on knives is completely useless? Since the opponent will get LoF as soon as they make base to base contact in order to use it?

It doesn't alert other fags in the ZoC.

He could, but he cannot use the intruder safely in a fire lane guarded by a Black Friar until next turn. So that is one fire lane where you can deploy your troops safely and force the intruder to risk multiple AROs on turn two. Alternatively he must waste first turn orders to get rid of the Black Friar.

I saw the general rundown, but there's a shitload of models for sale in the faction, so I was curious as to what they all did, how good they were, shit like that.

Look for the mini here store.infinitythegame.com/

Then, look for their stat block here army.infinitythegame.com/

That's what I've been doing while agonizing about how the sectorial I want to play is composed of the worst units in it's faction.

Are you the USAriadna guy with shitty meta? Because USARF is widely regarded as kind of strong.

No, but I AM looking at USAriadna. It seems like you aren't really going to field more than vanilla's AVA for everything worth fielding.

On paper, the only reason to play USAriadna seems to be to field more than 2 grunts or more than 1 blackjack. For it's other units, the other sectorials have options that are often cheaper or more efficient for the same job due to not playing for random situational shit like terrains or other stuff they can't even make full use of.

Yet, the other sectorial's numerically better options don't really attract me model-wise (Nor do the blackjack's invisible model or the thought of having 5+ identical grunts). I think I'll just end up playing something else.

USARF has a tonn of cool suff, the only problem is that it takes years to release the models

The reason to play USARF are extremely cheap links of absurdly tough units. Yeah, vet kazaks, chasseurs etc are great, but USARF units are just tough motherfuckers. A defensive Grunt link is a sure way to get your Mavericks where you need them uncontested.

Planning on grabbing the Muyib box since getting that means I can easily start up into HB with what I already own.

Was curious if the female Muyib's hair was just a spot on the back of her head and not having to anchor elsewhere and leave more cover up work for me. I really dislike it.

I mean between the swc box and the starter, there's already 7 individual sculpts

What is your faction and why do you like them? Me Tohaa
Glorious symbiote suits

Haqqislam: doctors, shotguns, flamethrowers, oh my!

Anyone got a good list for double TAG? I want some combination for seraph, tik or uhlan, preferably seraph and tik

IIRC her head and the hair are a single piece, so you can just snip it off and smooth down the cut.

That's even better, thanks.

My mains is Nomads and Haqqislam, no i don't wan't to choose one of them.

Nomads because i love crazy shit, and they are funnest bunch too boot. Also with how all the 3 ship works, individual culture, and relation on each other is highly unique and kinda radical.

Haqqislam because of their unique Hanafi-ism few on Islam, and actually kinda depart from current potrayal of Islam itself (which is always fewed in prespective of traditionalist and wahhabism, which is just a loud minority of Islam) and i'm a Muslim myself

What is the ultimate waifu squad?

Mavericks are good and very mobile, Minutemen are unremarkable but can make links and are cheap for their shooting ability, Marauders are tough as hell and versatile, the yank infiltrators are very cheap, and you get a few other dudes that are just as good in vanilla but are useful in sectorial nonetheless.

Combined Army. I like the interesting variety of races, except for the Umbra.

>i'm a Muslim myself
You know what your people are doing in Europe is causing nationalism and right ideas to grow in power again right? You know if your kind keep doing eventually white men will snap and remove kebab by force.

Oh look, /pol/ decided that people were being too nice and civil.

back to your containment board

Correct me if I'm wrong but I feel like muslims probably aren't a hive mind, so there's absolutely no point in telling that user such a thing.

Haqqislam, purely on aesthetic.

Well, ask about some of the models you like and get some feedback from us. We're totally not a hive mind.

Yeah but he could relay it to his local Isis branch head next time he goes in for their meetings.

I'm drawn to the Batdroids, the Rodoks Armored Implosion models, and the Drone Remotes.

>Armored Implosion

This is actually a much cooler name for angry space apes

In a vacuum I agree that depending on the circumstances they could eat one another up.

Both have strong edges vs. the other if something swings their way.

Just keeping it fair.

Painted a(n occassional Guilang Proxy) Zhayedan. Doing a departure from the vanilla scheme and the colorless vaguely riot police scheme that I went for most of the rest of the box.Trying out a new color for the coat. Saw it in a how to paint space marines book and figured it actually could look good.

This is the guy who doesn't fail to disappoint me from this box. Straight BAMF with the Marksman Breaker Rifle causing two wounds per hit.

>This is the guy who doesn't fail to disappoint me
You mean doesn't disappoint you? What you said means you're disappointed.

Uberfallkommando

Would it help to say English isn't my first language?

Just a mix up. I meant he does not disappoint him. I find him decent but I do occasionally think he's a bit points bloated compared to some HI or Camo units near the price point.

>he does not disappoint him.
OMG, I need some sleep.

Anyone else stoked for the new Al fasid? I want to get one but i don't know if it's worth the points to run 2 of them

So, if I wanted to run an army of heavy armored, hard hitting infantry, which faction would I choose?

Yu Jing is the prime heavy infantry faction. PanO has good HI as well.

Can be done with any faction, effectively.

Why can't corvus belli get Asian faces right?
I love the models and I'm actually an ISS player, but none of my guys without helmets actually look like Chinese people to me.

Thats pretty sexy. Was thinking of starting a Haqq army and paint them up like Fremen but the movie/mini series dont really leave much in the way of color variety. maybe pick up Atriedes colors too.

>Every muslims is ISIS wah wah
>My white privelege are thinning, it must be those muslims again.

Im that muslim guy, even here ISIS are banned by entire country and we all gratefull for it because they almost plunge the entire country to another 3 way embargos again.

If you white bois can't even reproduce then blame it to your misfortune of being born with limp dick, not us.

It because not every asians are ching chong and there's possibility that space chinese are mostly mixed because they're fucking everywhere.

Moderates don't matter.

You're viewed through the lens of extremists because that's what people see most.

To be fair muslims are pretty scummy.
I know people who work on airlines and no woman ever wants to be on a flight coming out of that middle eastern shit hole because all the men are retarded walking sexual harassment cases. So they get the dudes to go ham on you retards and threaten to kick you off the plane.
During flight.

Enjoy your goat.

Sup dudes, quick question for ya:

What units do you love to use despite how the meta says otherwise? Pic related in vanilla Ariadna

Been slowly but steadily assembling Steel Phalanx, after playing all this Haqq and Nomads lately, I feel very much like pic related.
My 200 list is pretty easy to build. 250 though is kind of tricky. Thoughts on Atalanta?

>Anyone else stoked for the new Al fasid?
>One-hand an assault rifle
>hips full of space coke
>Being more marines than muhreeens
>there's a chance it was a fit chick inside.

FUCK
YES

>i don't know if it's worth the points to run 2 of them

Worth every of it

i have had lots of success with this list

Moderates are still backwards fuck heads that think killing people for leaving Islam is acceptable. But that is a different discussion not for little metal space men threads.

You are getting baited, granted adding and spoilering your religious affiliation was probably bait as well considering these threads.

>there's a chance it was a fit chick inside.
Muh dick, Muh wallet

So what else besides the usual Ghulam Cheerleader squad would you run in a 2 Al Fasid list?

Whatever man, enjoy that rubber chick more when im here running with your bitches.

And hail hitlard!

Hafzas and Naffatun. :^)

Then make your opponent guess where your LT/Specialist actually is.

I'm really glad I run djanz with MSV2 because goddamn my meta is ODD everywhere.
What's your meta like user?
Silently awaiting Caliphate sectorial to drop.
Any ETA?

Somehting like this look ok? I'm used to running my sniper tuareg and a lasiq so i feel lacking in that long range support fire

spend an extra point and give that fiday a DACCW bruh.

Dude, play limited insertion and please remove that rifle ghulams, thats too much.

Better put it on those snipers, enginers, slavebot or on some TR remotes.

Hungries (gakis for purity) and rifle oznat. Accept no other waifu squad.

Look at this guy. He reckons there's such a thing as "too much". Look at him. Look at him and laugh.

Oh shi--
Good watching out.

But...muh action economy!

I'm bleeding out. My last thoughts are "damn HMGs", as my vision blurs, a comrade comes up to me and props up my rapidly bleeding husk.
"He's bleeding out. Is there a doctor anywhere?!"
The nearby wall shimmers as a Murabid Tuareg doctor materializes out of the wall.
"Yes."

I ran a murabid doctor for the hell of it because I had the points and didn't want to proxy and I was not disappointed. 10/10 would allow to save my troops again.

Welp, as I usually don't play that many 300-point/kurwa spam games, I haven't built a list for that in a loooong time.

The main reason I suggested Hafzas was so you could run an effective holoprojector shell game; you know, find the LT. But, if order efficiency is your thing...

I haven't proxied Muttawi'ah what do they do other than be impetuous and jam?

I swear they're jamaican coz those niggas always be smokin' and jammin'

Combined Army

What is this Loss of Lieutenant? I can't hear you over all the plasma I'm raining down on everything.

...

Lol, so on your impetuous order you can only move to the closest enemy right? I haven't used any impetuous guys yet.

Correct. So you position them in such a way as they can move and chuck smoke to screen the next impetuous mover, who then runs into the smoke and chucks some more.
If they're dumb enough to let you blast their link with it, laugh as the link breaks and you shut down their HI with a laser tag gun.

All female Aleph hitsquad, asuras, sophatect atalanta, and a full set of proxies, backed up by dakni to keep the waifus safe

Nomads and YuJing. Both are all rounder factions with a full spectrum of dirty tricks.

Nomads for their ability to casually establish board control and ability to get a bunch of capability for under 25 points.

Yu Jing for their ability to fight dirty AND fight their way out of a tough spot. Special mention of course to their HI collection which have so many darn tricks/fun loadouts.

Not a Haq player, but you might be served by getting a Hunzakut and Shock Marksman Djan in there to get some additional capability in there.

You can stand to lose a ghulam/Naffatun or two to fit those in.

JSA, The way hidden deployment works sold me on the game, nothing like cutting tags in half. Power armored samurai are good too.

#MakeNipponGreatAgain

>All these disgusting big jobber units with high close combat skills and weapons but no martial arts or nothing so they die to random normal men

Ariadna/MRRF

Love the fluff behind them, mainly.

Haqq

I like them mainly because they look pretty tacticool while still having some more exotic looking guys. In other games i usually play the wacky out there factions (cryx, lizardmen, and tau) so it was a nice breath of fresh air picking up something more grounded.

Lets be fair, they're good against everything but JSA and it works to enforce the shoot first, punch second mentality the game has, where getting to cc is generally a bad idea.

That's part of why I love JSA though, I have options that nobody else really has with ninjas and now, the hilariously fun and very strong shikami, It's so rewarding to just get around shooting and get in close where you're ironically safest.

I do regret learning the game with them, since just sit back and shoot seems so alien to me. I've been asking to swap lists for friendly games now so I get tastes of other factions. I was shocked to find out how much worse knights are in cc than my HI.

I'm trying to do more stuff with vanilla since I use the domaraki link as a crutch and I love the hac tao and yan hao, but its so weird to not have links.

ISS. Badass space inquisitors, bounty hunters, exploding zombies, wide selection of remorseless murderbots, a goddamn leopard transformer.
What's not to love.

YJ followed closely by PanO.
Almost every faction can pull off some successful HI-heavy list (maybe not so much for Ariadna, I don't know them well tho) but the two I mentioned, expecially YJ, have the widest variety of HI troops to choose from, so you can tailor your big baddies list to your specific needs.

If you want camo infiltrating HI, line troopers HI, HI mounted with TAG-grade weapons, space samurai HI and much more then pledge your loyalty to the Dragon Emperor and he shall grant you these.

Ariadna can pull one off. Their HI is good, most of it just isn't very HI-like.