Pathfinder General /pfg/

Pathfinder General /pfg/

>THIS IS IMPORTANT!
If you want build advice make sure to say what 3pp you can use, if any.
>THIS IS IMPORTANT!

Does /pfg/ still bully the party's token healslut vitalist/Life spherecaster?

Unified /pfg/ link repository: pastebin.com/JTj1yEmU

Broken Shackles Playtest: app.roll20.net/lfg/listing/59701/broken-shackles-test-play
Creation Handbook Playtest: docs.google.com/document/d/1kitAB8sHgmuD3fvOMuI_KyV_dxpO2wrxQmbnCoRgglA/edit#
Avowed Playtest: drive.google.com/open?id=0B5HkyGRtGZy3SWVhdWFBWERWWjg
Malefex Playtest: docs.google.com/document/d/1W3LrE8WyIxxYRr8d9dHsWioeUk_-HZaSMqVWRnzc9Fc/edit?usp=sharing

Old thread:

Other urls found in this thread:

michaeliantorno.com/feat-taxes-in-pathfinder/
twitter.com/SFWRedditImages

>Does /pfg/ still bully the party's token healslut vitalist/Life spherecaster?
I am currently playing the healer. He is a Creation Zealot and a middle aged scarred war veteran interplanar dance sensation stroke addled undead outsider hobgoblin whose best friend is a possibly insane kobold diplomat.

Our healer is AWOL and he was the luckiest of us, with the best rolls. We are all a little less without him.

What are your character's flaws? What do you typically have them do to try and overcome them?

She's autistic as fuck and has trouble understanding hidden meanings. Because of that she takes a long time to riddle out what people are really saying, or just asks some more savvy friends.

She also worships a dead god, but that's an awkward quirk, not a flaw.

>dead god

fucking kill yourself op

ARODEN IS DEAAAAAAAD

SO LONG AS THERE IS HUMANITY, ARODEN SHALL NEVER DIE

I don't think that's confirmed yet? That it's still ambiguous? I'm not up to date with my lore.