Warhammer 40k General

Juicey White Dwarf info edition

>Freshest Rules:
mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Stale PDFs:
mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!ddAxALZD

mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Outdated FAQs and Errata:
games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (STAY THE FUCK AWAY FROM THE CLOWNS):
mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb

Other urls found in this thread:

forgeworld.co.uk/en-BE/Legion-Rotor-Cannon-Set-2015
twitter.com/NSFWRedditVideo

FIRST FOR THOUSAND SONS

SECOND FOR TRAITOR LEGIONS

Just a reminder that TTS is actaully canon and Alfabusa is actaully head of GW

Ordo Draigo codex when?

Third for pony

Generic Chaos Marines best Chaos Marines. God blessings are for bitches

Since there's no Kill Team general up:

Bought a pack of Skitarii to try my AdMech colors on before painting my Dominus and my Cult Mechanicus stuff, though not planning to actually expand on Skitarii themselves.

Are they good for Kill Team as a pure 10-man team? Are Vanguards or Rangers better and what upgrades are decent in Kill Team (seeing as I have never played Kill Team before)?

ELABORATE KNOTWORK

DRAIGO POWERS, GO GO GO GO.....

Now if only they'd release unarmored Custodes as well.

>Even the those.

Does nobody proof read this shit?

So, I am thinking about getting into 40K, most probably just for the painting. Since Mechanicus was always my favourite option, I plan to get their start collecting box.

But I have no idea what other gear do I need. I heard that stuff from GW is overpriced for its quality, so I plan to get in in some other miniature hobbyshop, but what should I get.

Also paints? Do you guys use Citadel or is there something better?

$80 termis
Fucking really?

Can't wait for Thousand sons

Citadel, Reaper and Vallejo paints are the most commonly used ones.

The Skitarii Start Collecting box is a great fucking deal if you want to start out with them, saves you a ton of money.

As for supplies, getting a few fine brushes of decent quality is a good idea (don't save on those and make sure you're not getting garbage). Blue tac can help fixate minis on a grip to easily reach everything without touching the mini itself.

Most importantly, and this'll take a lot of practice to get right: THIN. YOUR. PAINTS. Unthinned paint often ends up looking like play dough on your mini and nobody wants that.

If you need more advanced help, there's always /wipg/ over here

There's nothing wrong with the Citadel stuff and by buying it in store you get access to people with experience. It's handy to have people there to help you in person and teach you more about painting, that and it's nice to sit with other people who waste their income on plastic men

mfw

I google searched this image and it suggested "International management group"

So how do you folks think they'll handle Codex: Imperial Agents?

I guess we can do some wishlisting till we get more info.

Is there a digital version of Planetary Onslaught out there?

Discord confirmed for Tzeentch

So how are the imperial assassins eversor/callidus whatever? What's the best way to try to use them and is it viable to use them all.

wishlist
units that count as x-choice for any army of the imperium with some possible exceptions. or units that don't take up any slots
a supplement for all imperial armies basically
it's not gonna happen i know but it's my wish

Still no epub of Planetary Onslaught? Kinda interested now since they changed the rules of some forts and added buyable terrain (fucking 10pts woods! Imma go hippie!)

trying to finalise the colours for my sisters, does this look alright?

I dunno, I'm pretty sure that's exactly what's going to happen. Maybe with some formations for some factions that let them operate as a full arm, but I see it as a way of them testing the waters for a variety of different factions and seeing which ones people enjoy the most. Then those can be grown into a new faction, like how Deathwatch and GSC were.

So we're getting.. 2 supplements? One for traitor legions.. and one for TS specifically? Will I be able to use the "chapter tactics" with the decurion from traitors hate, or was that book just 45 bucks in the lake? Except for the spells, I guess.

This is so weird.
Blox blox

There's already half a dozen codex for Marines that aren't steeped in codex. We don't need that contrarian retardation clogging up Codex: CHAOS Space Marines.

The Redeemer, it can be found in the MEGA.

Nobody knows. It might make use of the formations from Traitor's Hate and just add more rules, or this might be the fourth CSM supplement this year that wastes half the book reprinting the same bevy of formations.

I'd go for a slightly deeper purple, but otherwise it's looking good.

What are the rules for rotor cannons?

AFAIK

one real supplement and one Thousand sons vs Space wolves campaign

>rules for rotor cannons
30K 30" S3 AP6 Salvo 3/4.

What faction do I roll to fuck with people?

I don't care about winning. I just want to bathe in the frustration-tears of my enemies.

thats... dissapointing
1k sons are getting those?

Bad. 30" s3 ap6 salvo 3/4

No, we dont know what they are getting, beyond it looks like a half way house between and assault cannon and a rotor cannon.

so its anybodies game

No

Tau. You don't even have to play, just post about them is enough to lure out at least few frothing berserks. But if you actually end up playing them you can ignore like half of your opponent special rules and benefits, JSJ to never get retaliated. Use fuck huge machines that are MC's etc.
Tears will flow and you will never be thirsty anymore.

No. Even a glance at the model can tell you they arent rotor cannons.

Just remeber Thousand sons Bolters are ap3 and soul blaze, so you can probably put that on top of the rotor cannons profile

30k alpha legion

Hopefully they're S4 AP3 Soulblaze. That's what I want

Gsenestealer Cults, as you can bathe in everyone's tears, even the preexisting cheesemongers.

or you can roll poorly and get fcked

It says in my new white dwarf "or the soul reaper cannon (2) the rotor cannon"

I think this is likely what it's gonna be, a sampler to test the waters for some more faction expansion while providing some slot in things for all Imperium factions. I expect this will also be the teaser for the new plastic sisters stuff, with a possibility of there being a full sisters release down the road.

I'd like to see Inquisition made more generic rather than needing the Ordos, just have a generic inquisitor choice with tons of options to specialize them for an Ordo

I'd also like to see some weird reverse ally things possibly since this is shaping up to be an odd codex. Namely a few options to take things from other Codices as choices, like have say DW vets and Battle sisters as troops choices in the book and just list off something like "Infantry Platoon from Codex Astra Militarum may be taken as a troops choice" something vaguely like that so it can ramshackle itself into a proper army with just its own codex.

I dunno, such an odd compilation would be nice if it had some fun weirdness going on for it.

I know you could just do standard ally stuff but it would be nice to do things like that to just have an inquisitor and their own little shit tier guard dudes under his direct command for fluff reasons.

GW hunting them whales

So a soul reaper, not a rotor cannon.

If you need a name, try "The Saints of Row"

Soulreaper Cannon

Rapid Fire: Range 30" S3 AP3 Salvo 2/3 Soulblaze
Concentrated Fire: Range 30" S4 AP- Heavy 1 Rending, Force

HELLFYRE Missile Rack
Hellfyre Myssyle: Range 24" S4 AP4 Heavy D3 Blast, Soulblaze
Wyrdfyre Myssyle: Range 24" S8 AP- Heavy 1, Twin-linked, Force

Flamer

S5 AP3 Heavy 1 Template, Warpflame (that rule that gives things it hits FNP)

Don't know much about GSC. What do they do that's tear-worthy?

Will take Tau into consideration, thanks user.

Hopefully god willing its AP3 soulblaze. That would annoy people

Sourse?

it literally says 'the rotor cannon'

>AP 3 flamer

>Ap - missile
sure, yeah , i believe you

Last thread established that they are "Soul Reaper Canons" and are likely to have soul blaze or be AP3 inferno rounds.

See the White Dwarf leak.

What did he mean by this

>I google searched this image and it suggested "International management group"
I suppose it does take talent to be a good Redemptionist.

The origins
The assault cannons' origins is the autocannon The storm bolters' origins is the combi-bolter

It's not their current form however.

>ap- force

Doubt it, also it should be called a HELLFYRE Myssyle rack then.

>what is a a deathwind missile launcher

Hah perfect. Their nickname at the moment is "the sisters of booby"

> HELLFYRE Myssyle
kek

a drop pod missile launcher at str 5, with a large blast, you ninny

Whales are people with fat bank accounts and no self control, so they can be baited into dumping huge amounts of cash on things that really shouldn't be such huge amounts of cash. It's a term used in the f2p marketplace for the people that drop $1000 on boosters to show off to friends or just feel superior.

Meanwhile, at GW
Tzaangors $45
Scarab Occult Terminators: $60
Wrath of Magnus: $75
Rubric Marines: $50
Exalted Sorcerers: $60
Magnus: $130
Ahriman: $40

I should have fucking read it properly. Thanks man that puts relief in me

whale (plural whales)

Any of several species of large sea mammals of the order Cetacea.

(figuratively) Something, or someone, that is very large.

(figuratively) Something, or someone, that is excellent.

(gambling) In a casino, a person who routinely bets at the maximum limit allowable.

(by extension) A video game player who spends large amounts of money on premium content.

Is this some sort of knock on the TS release? How does it differ from GW's usual releases?

Yeah I did notice a lot of fat chicks in the community team on the new community website

Man I fucking love fat chicks when have attractive faces wish more were in the hobby

>Is this some sort of knock on the TS release?
Yes.

>How does it differ from GW's usual releases?
His birthday is 10 months away.

CONFIRMED reliable source on dakka

Scarab Occult cost 2 Rhinos and a bolt pistol each, weapons are + a Plasma Gun on top

Statline is as Terminators but S+P, I1 and ML1. Have their own power that adds 1S to guns but if they roll a 1 to hit they take Perils

Magnus costs 60 Multimeltas and is:

WS6 BS6 S6 T6 I6 W6 A4 Ld10 Sv -/4++

Armed with Staff of Magnus (S+2, AP4, Cumbersome, Force and can shoot an AP3 template with a S equal to the number of Warp Charges spent that Psychic phase)

ML6, knows all Lore of Change powers and the Rubric of Ahriman which is super cool, it's a witchfire that makes people test Ld or take a wound for each point they fail by, and if it kills them you roll on a table

1: Chaos Spawn controlled by opponent
2-4: 1kSon
5: Scarab Occult
6: Lord of Change but Magnus takes Perils

None of the fat chicks on the community website have attractive faces

So lowly MC for a model that size, disappointing.

Lychguard / decurion necrons. Enemies will cry when save everything. Add wraiths for even more tears

>2 Rhinos and a bolt pistol each
...71?

That's pricey.

>Magnus costs 60 Multimeltas
No, can't give a serious reply to that.

>Magnus has a power that turns enemies into power armoured marines/terminators

Better buy even more of those new kits...

Thank GOODNESS at the CHEAP prices we get for such an AMAZING kit.

Really balanced too!

if these are legit the only good thing on magnus is the auto S10 AP3 flamer and the ML6

I hope he has eternal warrior because ID is going to fuck him right up, or a culexus

Maybe if you're a blind fuck.

Yeah, and Reaper Autocannon is not an Autocannon.

I'm sure they're gonna have some different rules, but expecting some S4 AP3 Heavy 6 Rending Soul Blaze is just wishlisting. If they weren't going to use the rotor cannon as a base, they wouldn't have made it a rotor cannon.

Lore of Change is why you take him

Primaris: WC1, model gets +2 to invulns and inflicts a S3 AP3 hit with Blind to anything it saves a wound against

Gotta say, i just dont believe that. a model mangus looks too shit, and his weapon is so so.

71 points for a terminator at ML1, seems....silly

Question, are Raiders good for ramming and tank shocking? Want to put a shock prow on mine

Enjoy your $50 troops. It's not that big of a jump, but price creep showing its head.

As if I even want to buy edgemarines

I don't even know how to square it away with the lore

>There are Rubric and Scarab Occult Elite walking around who in their past lives use to be guardsmen

>The assault cannons' origins is the autocannon

"The forebear of the later assault cannon, the Rotor Cannon was a multi barrelled stubber that could sustain an extraordinary rate of fire."
forgeworld.co.uk/en-BE/Legion-Rotor-Cannon-Set-2015

Hey there are some dusty worlds out there in the imperium, who knows?

>yfw DAEMON PRIMARCH is as tough and strong as some space commie walker
If tau had existed in 30k the whole heresy would have never happened because humanity would have been BTFO'd so hard.

Smells like teen bullshit fampai.

>2-4: 1kSon
>5: Scarab Occult
>6: Lord of Change but Magnus takes Perils
This is hilarious.

It was the autocannon in the SM codex.

>If tau had existed in 30k the whole heresy would have never happened because humanity would have been BTFO'd so hard.
if tau existed in 30k, they'd be steamrolled by the mass legions and titans.

>mfw
Nice bait.

his primaris turns him into 2++, tzeentch makes him reroll 1's on that

honestly just tie him up with a culexus for 5 turns and be done with it

It's bait, user.

Source your lies.

>implying he is coming down from the sky
'You'll never catch me now!BAHAHAHA''

Where?

He would kill Culexus in 2 rounds of combat.

He has. Hes not Monstrous Creature.

>Have their own power that adds 1S to guns but if they roll a 1 to hit they take Perils

Fucking no. Please link your source.

>He would kill Culexus in 2 rounds of combat.

WS1 vs WS7, hitting on 5+
6 attacks, 5+ to hit, 2+ to kill, 4++ invuln

actually yeah you are right, but still 2 rounds of him only casting on 6+ and losing 6 warp dice is worth 140 points