Pathfinder General /pfg/

Pathfinder General /pfg/

Cute summoner edition!

Unified /pfg/ link repository: pastebin.com/JTj1yEmU

Broken Shackles Playtest: app.roll20.net/lfg/listing/59701/broken-shackles-test-play
Creation Handbook Playtest: docs.google.com/document/d/1kitAB8sHgmuD3fvOMuI_KyV_dxpO2wrxQmbnCoRgglA/edit#
Avowed Playtest: drive.google.com/open?id=0B5HkyGRtGZy3SWVhdWFBWERWWjg
Malefex Playtest: docs.google.com/document/d/1W3LrE8WyIxxYRr8d9dHsWioeUk_-HZaSMqVWRnzc9Fc/edit?usp=sharing

Old Thread:

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docs.google.com/document/d/1Lfad5Vs52LRyQ9wxxeuk8aRekhHOc056t3Wv-KpmM8Q/edit#
pastebin.com/zaehdxs0
pastebin.com/8wgvQayq
twitter.com/NSFWRedditVideo

What might Veeky Forumss opinion be on allowing players to take monster feats?

Yes? No? Depends on the feat?

I allow Druids to take say, Hover as a feat, or Flyby attack.

Realistically, Monster Feats are no more powerful than standard feats, just have more strenuous requirements. If the character can meet said requirements, there's no reason to prevent them from taking said feat.

Sup /pfg/. I wrote a big, clunky archetype for swashbucklers. I think it's fun. Comments are open if you would like to read and opine.

docs.google.com/document/d/1Lfad5Vs52LRyQ9wxxeuk8aRekhHOc056t3Wv-KpmM8Q/edit#

Wouldn't finding the her magical book be the event? Or is that too minor?

Burgeoning Barbecue

School Transmutation (Mundane fuckery?); Level 4
Casting Time 4 hours
Components S, M (500Gp of Exotic Ingredients + at least one pound of Dragon Type Meat)
Skill Checks: Profession (Cooking) DC 28; 4 Successes
Range: Touch(*Special)
Saving Throw: None Spell Resistance: no
Backlash: Primary and Secondary Casters receive 2d6 Nonlethal Damage
Failure: While Consumer gains half their weight, speed is reduced by half, and is locked at a heavy load for 10 days.

Effect:
An exceptional fantastic meal developed originally by Giants as a gift to their closest human friends. The hearty meal, when consumed, Causes the individual consuming it to grow one size category larger. Specifically Doubling(x2) height and Oct-tupling(x8) their weight This effect is permanent. All Magical equipment worn by the consumer grows with her, mundane equipment worn by the consumer will not grow, but will remain on their person for 1+hardness rounds before bursting off. Magical weapons owned by that person will grow to fit her new size, including throwing weapons. Mundane weapons will not.

The cooks can convert this meal into a set of four kebabs to split the growth between individuals, however the effect is then reduced to 1 hour.

>See that Onryou?
>You can tame it

Too minor - she found the book, now what? Finding the book is basically her level 1, what did she do for the other two levels?

They're mostly just there because the majority of PCs when the books first came out would never qualify or had nothing to do with them.

... Then PCs started having options to have wings.

And claws.

And breath weapons.

And tentacled beasts.

And suddenly they really belonged in the general list again, but 'monster feats' is just a category like 'combat' or 'metamagic' in worst case.

So I have come here to ask. After the changed to Ricktor Watt:


Backstory:
>pastebin.com/zaehdxs0

Sheet:
>pastebin.com/8wgvQayq

Backstory Greentext:
>born cursed unable to lie & break a promise
>mother died in child birth
>had abusive father
>started learning thievery under old beggar former thief
>beggar eventually actually starts teaching him instead of mooching
>stole from the Kaijitsu manor
>met Ameiko, became obsessed
>didn't tell anyone because he can't lie
>eventually made mistake of promising to make her happy
>this warps him quite a bit as he gets physically ill constantly now
>started reading to find out about his curse
>goes on super sweet crime spree in Maginmar to improve himself
>final big heist with a raid on Usher's Hall
>steal his amulet lodged in the eye of a statue he thinks might have a key to who cursed him
>after the big heist beggar mentor disappears
>returns to sandpoint to find that in his absence his father has died
>doesn't have anything left, begins living with the priest
>seeks to discover the secrets of the amulet and the mark on his back, and become someone worthy of Ameiko

Is there anything I should really change? Anything to improve on for the character? Anything that is grossly offensive?

At the moment the debate is removing Nature's Divination, as it doesn't fit the character that great, and instead being a Dark Tapestry oracle.

As of now he has the following:
>two +10s to skills per day
>three +8s to any d20 per day
>one +4 to any d20 per day
>seven rounds of +4 to Cha and Dex skills per day

If I change it he loses both +10s and gains a sweet competency bonus to stealth and armor that's always on so he doesn't need to wear a breastplate.

This is doubly hilarious because she's an Iron Mountain Monk.

>And tentacled beasts.
>Read that as tentacled breasts

...

They're feats. PCs can take them if they qualify. This is how it's always been, and it's really never been an issue.

I googled it hoping for funny images. I'm like super dumb because it's all just tentacles and breasts, not tentacled breasts.

Is becoming a priest then setting out on a pilgrimage good power level for a level 3 PC? I had some conflicting reviews in my focus group that said a level 3 is basically just an uppity commoner or that they should have accomplished something bigger like saving the town.

My other choice is an unworldly farmboy that's decided to use his psionics for more than helping cows and sheep not die on the farm.

She's got some sizeable outcroppings, yeah? Just get some thick metal loops on the tips and loop a chain though 'em.

At that point climbing the mountain's as easy as giving the chain a good tug.

All Onryou wants is a charming, princely, and exceptionally cheesy, man (Or sufficiently bifauxen woman) to whisper corny sweet nothings into her ear and take her to their castle where they'll be waited on by a hundred servants and they'll have a baker's dozen of children!!

Nitpick: 'monster feats' isn't a category, just a section title. 'Monstrous' was a feat category in 3.0, and people keep trying to label the general feats in the bestiaries and monster manuals as 'monster' for whatever reason.

PFS doesn't allow you to take monster feats still.

Basically what I'm asking is should I tone him down on the mechanics side quite a bit more?

That's true. So going on a little adventure to give her the taste of freedom and uncertainty, perhaps that'd be the thing that pushes her from "neat NPC" into "adventurer material"?

PFS doesn't allow a lot of things. I'm not sure how that's relevant.

while that's probably sexy as fuck, the mental image of getting pulled by nipple piercings physically hurts me.

To counter act this, I must claim that Onryou has inverted nipples.

>Inverted nipples
>Not just making them large enough that nipple piercings are no problem

Her tits are already the size of her head, she doesn't need glass cutters on top of that. her horns can already cut glass

What classes can start with wings? The only one I can think of is gargoyles and they have 36 RP.

I'll assume you mean Races, not classes.

Look up the Strix

Wyvarans have wings. Their flight isn't great, but they can fly.

Wyvaran Too

Yeah that's what I meant.

I honestly didn't think my initial response would spiral this far out of control

I imagine she was just a scrappy kid before she came back to sandpoint on her six year pilgrimage with her Master. Puberty hit her like the Earthfall.

Is there a more thematic class than a ranger with lots of points in UMD for a Goblin slayer character?

>Is there a more thematic class than a ranger with lots of points in UMD for a Goblin slayer character?

Uhh... Slayer?

Yeah!

She seems more like a pasties girl anyway.

Also damnit Clover, where'd you move the heckin spoiler tag button?

My DM doesn't like that class. Says it does too many jobs better than other classes.

Your DM is a moron.

Goblin Slayer is a fighter.
Totally serious, he's a commoner who specc'd his feats to fight goblins.

He might have taken 1-2 levels of ranger for favored enemy.

I mean, he's not wrong that it does stuff better than other classes, but "being better than a fighter/rogue" isn't exactly something for a class to get banned over.

Your DM is an idiot.

Does he ban wizards?

She doesn't really wear a bra, More along the lines of a few leather straps to hold the bulk of the mass in place. even then thats only when wearing something formal.

Yeah Ameiko often teases her saying that she mugged the Bosom Brownie while she was traveling. Or that She' not part demon, but part Minotaur. Or that she drinks three gallons of milk a day and that's where it all goes. Or... Well she's got a lot of them.

>Or that she drinks three gallons of milk a day and that's where it all goes. Or... Well she's got a lot of them.

Yeah, she could really feed a whole tavern with those things!

Nope, that's why I always play one if I can. Dude witch hexes are fucking sick.

DM here. I'm all for improving the balance of Pathfinder, but forcing power creep by overloading these "hybrid" classes - which are all pretty much Gestalts, a system that was broken even at the height of 3.5 - was not the way to do it.

IMHO if you can balance the baseline of fighter, rogue, cleric, thief you've solved D&D and in pathfinder that needs to be the focus before bullshit like "oh, the strongest martial class + the sneak attack that lets rogues compete with martial classes + let's break the RNG while we're at it."

It's the same as the magic primacy problem, but inverted - taking away places to "be" in the other direction. When the Standard Four are fixed then I'll think about what new niches should be opened - Paizo making a cash grab by burning the old ones is shameless garbage bullshit.

I feel like if Anja and Onryou ended up in the same party, Anja would consistently be jealous of Onryou's cooking skills and assets, as she's got better than Anja in both departments. The fact that it's on display would just set her.

I'm just imagining the tiefling girl coming back and Anja looking like pic related

>but forcing power creep by overloading these "hybrid" classes - which are all pretty much Gestalts, a system that was broken even at the height of 3.5 - was not the way to do it.

>He thinks Slayer is overpowered

It's quite literally one of the most balanced, effective classes in the game.

>Those eyes
I'm in love

had a friend who actually had her nipple ripped in half - she had piercings and her hookup had braces lol. she described the pain as "astonishing"

honestly i think that'd be a good rite of passage for bloodragers lol. the split-stream trial. guys do it with prince alberts, and then your magic blood anger hate powers activate forever.

>implying Barbarian wasn't already a million times better than Fighter
>implying bard, or basically every class, isn't better than Rogue
>ACTUALLY IMPLYING that hybrid classes are gestalt-levels of broken
>implying that Slayer isn't one of the most well-designed, comfiest to build Martials in the system

Next you're going to tell me that you ban Unchained Rogue.

>which are all pretty much Gestalts
What? No. they're not. They're really not.

If you want a good example, look at the Swashbuckler - it's meant to hybridize the gunslinger and fighter, right? well, it's worse than either of them. And given one of those is gunslinger, that is a low fucking bar.

Brawler isn't as powerful as a typical fighter in the vast majority of cases. Even vigilante is stronger than it.

if we look at the half-casters, Hunter is considerably weaker than druid and, here's the thing, it focuses on the animal companion a lot more than the Ranger or Druid, giving it its own Niche. It's THE petmaster class, and that's about all it does truly well.

Are Shaman and Arcanist broken? Yeah, but Arcanist isn't any more broken than wizard, which is core. Shaman has no real excuse though, i'll admit, but it's the only class in the game that's serious cheese.

Learn some real balance and read the fucking classes before you dump them, dude. You're talking out your ass.

This is about when the bear hugs come in. then marshmallow hell.

She only drinks ONE gallon of milk each day thank you very much! She needs the calcium for her training.

It's literally a ranger and rogue gestalt that does completely unreasonable sustainable damage just for free regardless of its feat or style choices. It's SO STRONG. An encounter should take a whole party, not one guy to back up a Slayer.

No I agree with the unchained rogue, I just changed talent progression and removed the "special" sneak since that is what tactics and debuff magic are for. But improving the rogue is definitely a worthy design goal.

I'm just curious, how is Swashbuckler weaker than Gunslinger? I can see for fighter, but at my table, whenever I've rolled a Swashbuckler, I'm mostly overshadowed the other martials or my party. Answering is pretty neat as an ability, and if I snag Cut from the Air and Smash from the air, then I pretty don,t need to focus on my defenses as much as other classes might need to.

I understand it's nothing amazing still, but considering we only play 1pp at my table, it has always been relevant and viable.

mostly overshadowing* even

>but it's the only class in the game that's serious cheese.
What about summoner?

>I just changed talent progression and removed the "special" sneak

If this means "My version of the rogue has fewer talents" I'm afraid you straight up can't be saved. If by "special sneak" you mean Debilitating Injury, you're retarded.

>slayer does unreasonable amounts of damage

t. man who has literally never played with a barbarian, properly built inquisitor, Paladin, or even a fucking DRUID.

Are we just going to ignore how weird and creepy this guy is?

Yeah, I don't try to play classes that ruin the game for the DM or my fellow players, or give myself sanity limits if I have a cool concept that can only be a Barbarian (no Inquisitors). What's wrong with that exactly? I work together to make a great story, that's all that matters.

As I understand it, the primary issue with swashbuckler is the action economy. Too many features competing for Swifts and Immediates.

>literally a ranger and rogue gestalt.
1) Not literally. I don't care if that word doesn't mean what it used to mean, it doesn't get sneak attack as fast as a rogue or the hunter's bond of a ranger.
2) Ranger and rogue aren't particularly good. Even U Rogue isn't some combat monster. The reason people say Slayer is balanced is because it actually allows you to do what it says it does. It's a flexible non-magical character that can deal damage without being locked in to a single style, as well as have some out of combat utility.

Oh, so you're just partially retarded. The rest is that your players can't optimize for shit.

That's just how DHB do.

Oh yeah, but isn,t that the same for Inquisitor?

t. Stormwind Fallacy

Relevant and viable do not mean "good".

Here's the thing with tier lists; they aren't meant to show what is the most broken, they're meant to show what has the most narrative importance. A fighter has very little narrative importance and can't really affect the story in a grand way. that's where Swashbucklers, gunslingers, and the like sit; they can only contribute in heavily specified regions of the campaign handed out by the GM. Meanwhile, summoners, wizards, and the like are manipulating the entire course of the campaign as an ability they can do multiple times per day.

Combat contribution is not why spellcasters are broken.

Right, I knew I was forgetting one.

Uh... Heroes of the storm. Diablo 3. Darkest Dungeon. Diablo 2. Eve online. I'm going to drop Heroes of the storm in favor of final fantasy 5 though.

Well, I'd want to use my dust 514 characters rather than the eve online ones, because the capsuleers would be useless and they were a shared universe (even if dust got shut down :( sad times).

>Diablo 3
Legacy of Nightmares set crusader - playing bombard / steed charge. Not a fucking clue how to do this. Maybe some form of initiator using entirely customized schools?

>Diablo 2
Currently a low level magic find sorceress spamming fireball (going to switch to lightning once I get to about 40 though). Probably a spherecaster.

>Darkest dungeon
Jester & Abomination. Abomb is a beastmorph alchemist, bombs are used to represent some of his humanoid acid vomit stuff. Jester is an archetype package bard that drops spellcasting to pick up sneak attack.

>Eve Online
Dust 514 character, uses powered armor and a laser rifle. Aegis could maybe work to represent his light, medium and heavy suits. Probably gestalts techslinger. Does not account for the vehicle specialist at all.

>FF5
Oh god. so many options.

I... What? Are you honestly implying any of the classes I just listed, save Druid, are ACTUALLY capable of ruining a game? You're pulling our leg, right? Are you fresh off the PFS boat? Are you the kind of person who would unironically defend the Jingasa nerf? I don't care how hard I'm being baited, I need to know.

The things that compete for an Inquisitor's actions all tend to actually have impact, rather than "I need this to not be literally worse than a fighter"

Trust me, if you find the current draft creepy the first one was this x10.

>ready to bite the bullet for that sweet Deflection bonus from fighting unarmored
>mfw I remember I can craft Bracers of Armor

So, is this how NToRacle is creeping in his fetishes? He puts in something so grotesque and offensive that, when he tones it down, it looks sane?

Just like how people circumvent TV censors?

i was already pretty sold on a lot of the characters, now you're just teasing me.

First off, thank you for posting and proving that you are, in fact, a moron.

Secondly, I'm going to do my best to respond point by point, but your post is filled with such incredible displays of ignorance that my brain is struggling to grasp your point.

> which are all pretty much Gestalts, a system that was broken even at the height of 3.5

No.
The hybrid classes are not gestalt, and dismissing 10 classes because of an asinine over generalization is moronic.

> if you can balance the baseline of fighter, rogue, cleric, thief

Fullstop.

I've been doing this a long time, so lemme give you a piece of advice. You can't. Balancing the archetypical party would involve majorly rewriting two of the four classes, no matter how you try to do it. Martials are too weak, and casters are too strong. That is a fact of the system.

> the strongest martial class
Bitch, what?

The Fighter is a fucking joke. The Fighter isn't even the best martial in the CORE RULE BOOK.

> the sneak attack that lets rogues compete with martial classes

At massively reduced progression, to the point that it's not even worth mentioning. Plus, Sneak Attack is complete shit in PF.

> let's break the RNG while we're at it

+1 to hit/damage per 5 levels "breaks" the RNG? The hell kind of drugs are you smoking?

>taking away places to "be" in the other direction

What? English mother fucker, do you speak it?

> When the Standard Four are fixed

Will never happen.

> burning the old ones is shameless garbage bullshit

Oh please, the CRB, with the exception of Paladin, Barbarian, and Bard, is hot garbage. The best decision Paizo ever made is trying to get away from it.

> It's SO STRONG. An encounter should take a whole party, not one guy to back up a Slayer.

No, it's not. If a Slayer is breaking you encounters, then you're fucking awful at encounter design.

So, different guy, but aren't fighters becoming an okay option now, with stuff like Weapon Spirit and more?

If you throw in 3pp, Myrmidon is certainly a solid addition?

Exactly. Okay, as in "no longer a steaming pile of dogshit."

>aren't fighters becoming an okay option now, with stuff like Weapon Spirit and more?

Using 1pp content, they're playable. You deal damage, or use combat maneuvers, and that's about it. You still lack any kind of utility, and your saves suck. You're probably the worst choice for the job, but you can do it.

Unfortunately, I'm not familiar with the 3pp support for Fighter; but anything that can initiate isn't completely terrible.

Does synthesist summoner make a lot of DMs roll their eyes? Does it ruin games?

I finally have an idea for a character, but must ask some advice to finish fleshing it out. Question is: what are fun gestalt options to pair up with Synthesist summoner?

Nah.

Just because this version is less creepy and rapey, doesn't mean it's acceptable.

I'll be honest, Synthesist Summoner isn't as bad as people make it be. Sure, it allows the Synthesist to dump his physical stats and the eidolon to do vice versa, but it divides the Summoner's action economy.

>Does synthesist summoner make a lot of DMs roll their eyes? Does it ruin games?

Yes and no more than a regular summoner.

It's basically a blank check to be the world's biggest munchkin, and that's all people seem to use it for.

I think I need to go on the record as saying that this is not my fetish, merely that I think a toxic and dependent romance is interesting roleplay-wise as opposed to an entirely happy romance.

This version is much less dependent. Really it depends on the tone of the game overall. I just want to play a character I find interesting to play. I don't even want to participate in ERP.

Should I shoot for a backstory of this length or something shorter? I'm at about half that length if I add the personality/description/flaws/introduction sections.

You don't need to participate in ERP to jerk off after the session m8

It's gonna be fukkin wierd for Corwin, the last time he saw Onryou, she was like 13, and just learning the joys of breaking stuff.

Now she's got that whole amazon warrior vibe.

>I think I need to go on the record as saying that this is not my fetish

Sure m8, whatever you say.

If I made a character to appeal to my fetishes people would know it. I do not plan on the character or his relationship with Ameiko being sexual in nature.

Besides in the current draft he just wants to make her happy and find out who cursed him.

>Besides in the current draft he just wants to make her happy and find out who cursed him.
And find his mentor. Plus he just wants to make her happy by being a better person for her.

How is wanting to be a better person to make someone happy creepy?

I'm posting this to vent, so feel free to skip over this if you want. Have a Sona for your troubles.

Is everyone here familiar with non-compete encounter design? Let's put out an example.

Your party of 4 come across a locked, stone door. You designed this simple encounter, whether on purpose or not, and have a few ideas on how the party will go about solving it.

1) The locked door has a key on a guy a few rooms down.
2) The rogue can lock pick the door.
3) Etc etc.

This is fine. What's not fine is making players have to follow that tune exactly. Maybe the wizard has knock prepared. Maybe the druid has stone shape. Maybe the monk has a DR ignoring strike. There are a hundred different ways to solve nearly any encounter that getting pissy because a player used an LoS teleport through the bars of their prision, and thus you have to retroactively say that this hamlet of 1,000 people somehow have a fucking Anti-magic field sitting in their basement jail, then telling us that we are doing it wrong when you tell us all the solutions we try to present don't work because we don't know what fucking words to tell you that you want to hear.

Encounter design for non combat should be simple.

1) The problem.
2) Some solutions with some consequences
3) "and then the PCs overcame it"

Waste of fuckin 4 hours.

Every fucking time, I'm with you there.

>meanwhile, in the corner of the inn amid the pile of books, desperately attempting to ignore the banter and failing miserably

>Nobody is playing an innocent character with the smokin' body.

This. Open encounters like that are fine. Dont get all pissy when we fuck up your clever design. It is the same with larger scale goals. Dont be mad we decided to talk our way through the dungeon or break in via grappling hooks and escape on gliders.

Why is ganon chopping wood?

She's probably innocent, though not really a smokin' body.

Nah it's fine now. Some people just have a really low tolerance level.

Man, this is making me realize I really should branch out and look at how my character's gotten along with other residents. One doesn't just show up in sandpoint and proceed to live there for 8~ years without at least attempting to make friends.

Or losing his temper when a local girl broke one too many of his creations right after he finished working with them.

What's a good occupation for an Alchemist that DOESN'T involve being a potions peddler?

Which one's your character, user?

Miner. You got the bombs and the knowledge (engineering) for that sort of job.