Dungeon Crawling

>Dungeon Crawling

What's the subtext?

According to Freud, it's your mother.

Does it need subtext?

So we give expression to our subconscious desire to crawl back into the womb by playing D&D?

Dungeons & Dragons was invented in the seventies, in the aftermath of the Vietnam War.

The BBEG is an allegory for the nuclear bomb.

Goblins are an allegory for the Soviet Union

In early DND editions, Wizards would slowly go a bit mental from all the magic knowledge and basically build a towering monument for themselves, with multiple floors and layers above and beneath ground

This would attract monsters to the locale

It represents both the concept of wanting riches, power, and notoriety while conversely wishing to remain hidden, unnoticed, or "underground."

I smell a thread with AAA comedy potential here

In Greek myths Hades was both the lord of the dead and riches, since both are located underground.

Well, it's all subtext, since it's underground.

Dungeons are basically glorified apartment complexes for monsters and outcasts. The adventurers are hired by the tenant to forcefully evict those who haven't paid their rent and are no longer welcome on the premise. But then the adventurers get deeper inside and see the apartment is really just a front for the Big Bad Crime Boss to keep all his drug money, and Smog isn't going to let his hoard get seized that easily.

Kek

I want to kick the unknown in the balls. Ad infinitum if possible.

Pseudoscience psychology would probably say I refuse to face my emotional challenges and seek ever-increasing intellectual and physical challenges instead as a coping mechanism.

Possibly, but from what I've seen that's more about the dragons than the dungeons.

>TRPGs
>intellectual challenge

sick burn bro

>There's no puzzles in dungeons, ever.

No, it's the thanatos principle - we delve back into "the dungeon" AKA the womb to defeat "the dragon" AKA our own fetal selves, thus allaying our internalised shame from childish activities - it's basically an equivocation between our super-ego and pre-adult Id.

I roll to kill the puzzles.

the puzzles are your attempts to earn your mother's unconditional love though.

They cannot be killed.