/wbg/ - Worldbuilding General

/wbg/ discord:
discord.gg/ArcSegv

On designing cultures:
frathwiki.com/Dr._Zahir's_Ethnographical_Questionnaire

Random generators:
donjon.bin.sh/

Mapmaking tutorials:
cartographersguild.com/forumdisplay.php?f=48

Free mapmaking toolset:
www.inkarnate.com

Random Magic Resources/Possible Inspiration:
darkshire.net/jhkim/rpg/magic/antiscience.html
buddhas-online.com/mudras.html
sacred-texts.com/index.htm

Conlanging:
zompist.com/resources/

Random (but useful) Links:
futurewarstories.blogspot.ca/
projectrho.com/public_html/rocket/
military-sf.com/
fantasynamegenerators.com/
donjon.bin.sh/
eyewitnesstohistory.com/index.html
kennethjorgensen.com/worldbuilding/resources
reddit.com/r/AskHistorians/wiki/books/europe#wiki_middle_ages

previous questions soon

Other urls found in this thread:

en.wikipedia.org/wiki/Departments_of_France
en.wikipedia.org/wiki/French_Guiana
mathemagician.net/Town.html
twitter.com/NSFWRedditVideo

Taken from Dr. Zahir's questionnaire

>How is the clergy organized, if there is one?

>What do people believe happens to them after death? How, if at all, can they influence this?

>What happens to those who disagree with the majority on questions of religion?

>What do people want from the god or gods? How do they try and get it?

>Are there monastic groups? What do they do and how are they organized? How do you join one?

>How are those who follow different faiths treated?

>What relationship do religious and political leaders have?

>What superstitions are common? What kinds of supernatural events/beings do people fear?

Picking one minor religion
>How is the clergy organized, if there is one?
None, interpretations on their holy book (a set of laws) are made by the Riark (constitutional monarch) and his electing council.

>What do people believe happens to them after death? How, if at all, can they influence this?
Joy and suffering are bound only to the material plane, and heaven and hell are experienced within life. At the death of the physical body, the non-material soul leaves Earth and then reincarnates or puts itself to rest. The unholy reincarnate into worms and fish, while the holy reincarnate into humans and great animals.

>What happens to those who disagree with the majority on questions of religion?
The freedom of speech is mandated by the book of law, but obscenity is banned and punished. If someone believes the book contradicts itself or the government is interpreting it incorrectly, they must present their case before the council. This becomes a particularly important issue at the focus era of the setting, as the first law written is that your actions should be to the benefit of as many people as possible, and some argue that the later laws can stand in the way of this. If someone downright defies the laws with no intention of making a reasonable revision, they are exiled or punished harshly depending on what laws they have broken.

>What do people want from the god or gods? How do they try and get it?
Their God views humanity as a collective, and punishes the whole or individuals for the actions of other individuals, demanding that humanity takes action against its wickedness. When an innocent person is murdered, it is a punishment on humanity for allowing that murderer to exist. So, the desire is to correct humanity to make it presentable to their god.

Starting a city map. It should be a recently located city, thriving mostly on river trade

Would a cold war be a good catalyst for reviving traditional stuff?
>look at how much prettier our gothic church is than their temple

They're good for ideologies, and if ideologies incorporate national identity (which is most likely the case), then yes

Sick.
>The height of cold war 2.0, the opposing nations ideologies were heavy on national identity as one of their core values
>this lead to the revival of traditional senses of dress and architecture, made feasible by the tech boom of the 2020s, in the west art deco rose back to poularity as well as variations of early 20th century aesthetics
So advanced/modern-ish technology, but a mix of styles.
Pic related.
i still need a set of opponents, who would be good for Britain to face off against? preferably somewhere not in europe

the 'clergy' is mostly druids and jap-style monks. Nobody really cares about nonbelievers, mostly because every village believes something slightly different.
Most agree that the sun is a window to the heavens, and thus the afterlife. Because of this, most festivals and revelry happen at night

>How is the clergy organized, if there is one?

There are Fanes, Temples, and Priories. Fanes and Temples will have a high priest (or priestess), Priories will have a brother or sister that is view as the head, normally the most senior one that is still healthy.

Each temple and so on will have there own organization. Also each temple provides "wanderers" who travel to do priestly duties away from the temples. Sometimes they end serving a area for many years, and sometimes they go on adventures...


>What do people believe happens to them after death? How, if at all, can they influence this?

Elves believe that they go to the high heavens. Most humans believe that if they follow their general religious duties the gods will make them into a type of angel. Great people are made into saints.

Dwarves think they return to the unity of their god, unless they are great, then there soul fragment will be returned to be resurrected.


>What happens to those who disagree with the majority on questions of religion?

About 5% in human/elves do no share the majority view on faith. It depends on what faith they choose. there are "Sects" which are odd faiths that do not agree with the current framework. They are thought of as misguided souls, but mostly harmless unless that sect starts to recruit powerful people.

"Cults" have a specific term to followers of "
Haraindiko" (Demons), These cults are secretive, as people assume that people get sacrificed and all sorts of evil stuff.


>What do people want from the god or gods? How do they try and get it?

What anyone wants, a healthy kids, good crops, a good spouse, to a deeper understanding on the universe

Assuming you're going for alt history where British Colonialism just never ended, the Chinese would be the strongest non-European contender

USA
>elections in Italy gets win by some crazy-right guy
>he does everything to dismantle EU
>at some point it gets obvious he's mentally ill
>in the meantime he begins a nuclear programme
>one day a nuke falls on Berlin
>American troops move into Europe, quickly capturing Italy and starting a "peace keeping mission"
>Britain wants none of this
>their King uses his formal prerogatives and brings terrified commonwealth together
>and so it begun

>How do they get it.
both though formal rites, and informal prayer and sacrifice.

>Are there monastic groups? What do they do and how are they organized? How do you join one?
Yes there are. Each Priory will have brother and sisters who are dedicated the god and a goal. There is usually a small group (5-7,9-11 for large ones) who manage it. The most Senior (longest serving) is the leader, and appoints new leaders as others retire/die.

To join you submit yourself, and for a year and a day you try it out. At any time in your novice period you can leave. After that you are oath-bound to the Priory for at least 10 years.

>How are those who follow different faiths treated?
Sects - as oddballs
Cults - run out or killed in most places

>What relationship do religious and political leaders have?
Some temples have large landholdings, and in most places the high priests are at least consulted. They do control one city state.

>What superstitions are common? What kinds of supernatural events/beings do people fear?


>Are there monastic groups? What do they do and how are they organized? How do you join one?

>How are those who follow different faiths treated?

>What relationship do religious and political leaders have?

>What superstitions are common? What kinds of supernatural events/beings do people fear?

- Hit a girl with a broom on her first period so she has easy childbirth
-God/angels/saints come to the world to visit, pretending to be the poor
-Saint body parts become Relics

They fear cultists, and the Haraindiko they may summon, Deathwalkers, and Sorgin, who are the children when mortals lay with Haraindiko. They also fear vampires and Were-creatures.

>Aussies, kiwis, leafs, islanders and bongs gang up on yankee
China is a current power, maybe theres tension after hong king leaves china and wants to join the uk commonwealth

I see. Did not know that. That being said, I doubt the UEA (and in particular France) has the military or political strength to oppose the JAAN (or the GUSA for that matter) in South America.
On the issue of who would support the IAT in a war against the GUSA, I think the JAAN would be against the whole issue since they like the GUSA. The UEA would be more open to the issue since they are on good terms with some IAT nations but it would be hard for them to provide direct support. Same thing with the USSR (even though they would like to support the IAT). The most likely supporter would be the UEA, which would lead to a bloody and prolonged land war. The USSR might use this opportunity to invade the JAAN or the CAN, depending on the situation.
>implying India would be strong enough to conquer other nations
India is also under heavy regulation and control by the world superpowers (Russia, Japan, Germany, ect...)

>implying trump is crazy
>implying the EU isn't fucking europe over right now
>implying trump is mentally ill
>implying that's how our military works
>>/reddit/

Reposting from last thread

Get the fuck out /pol/tards.

You could make it a three way struggle
>China and India: the shithole alliance
>Brits with the commonwealth, minor ex-colonies and South American countries
>USA, Japan, Pakistan
Europe would be the site of the new Great Game

>implying Trump is a prime minister of Italy
>implying he will win the second term to be relevant in 2020s
>>>/meme central/

>implying that user was talking about /pol/itics
Read the last thread retard

>I see. Did not know that. That being said, I doubt the UEA (and in particular France) has the military or political strength to oppose the JAAN (or the GUSA for that matter) in South America.

You do realize that France has nuclear weapons and the means to deliver them, and that they would use that since they view the space launch business as key to their economic and military well being? And that France is spends the 7th most in the world on defense?

>Talking about fictional politics for a basement acting session is /pol/

You do realize this is an althist setting right? In-setting, France underwent an economic collapse.

the guy talking about Trump in a discussion about alt-history Italy's prime minister is. The rest are fine.

Sorry that came off as harsh, but you are putting parts of European countries outside of Europe. I could understand if you said the Dutch couldn't defend their Caribbean possessions, But UK and France are #5 and #7 on defense spending and have shown they will go to war to protect their overseas possessions.

In the case of key facilities like the space launch center, (not only used for defense, but Arianespace and Airbus investments) france would go to full scale war over them.

I just assumed that you would think that South america as a whole make sense, and in some ways, if you exclude the three non-Spanish/portugese nations, they do make sense. UK and France would not let their clay be taken without a fight, and they would help the dutch with theirs as it would be a threat to their own possessions.

Part of this is that I have worked in the area, and I thus know how important it is to france.

lets say its 1980, we can change some events going from this point which leads to the UK and someone else becoming the top 2 superpowers, while the US sinks, still strong but unable to project itself as strongly in world affairs due to internal strife.

Even Russia when it had a economic collapse kept their nukes. The only country that gave up nukes was south africa, and they gave it up since they didn't want to give it to the black commies.

Argentina gets fucked over during the falklands war, leading to the brits having a grip on south american oil. Because they have access to the oil of south america, they dont join in the iraq war in the 2000s.

I was more so responding to the idea that France has one of the world's largest economies. They would keep their nukes of course, but I doubt they would ever dream of nuking American-controlled territory.

>How is the clergy organized, if there is one?
It depends on the local cults. The hierarchy of the tetrachial religion's grassroot level is basically a wide collection of various cults with a formal religious administration on top which binds them all together. The official priesthood (i.e the members of the administrative organisation) are mostly located in the more populated places of the empire and the foreign states which have converted to The Truth. This priesthood is organized similarly to the catholic church with various ranks having a particular area of "dominion" in which they are obliged to see to the wellbeing of the faithful, root out potential heresies and manage the upkeep of the properties and responcibilites assigned to them. Such a "dominion" can include a region in which a priest is sent as a missionary to.
I have yet decided whether or not the High Priest is one office or four seperate ones with one for each god.
What further complicates my worldbuilding surrounding the clergy is that it originally was a mystery religion.

>What do people believe happens to them after death? How, if at all, can they influence this?
Most followers of the tetrarchy lack a belief in the afterlife. The official doctrine, in most times, is that when you die you cease to be and your body, which is something you have borrowed from the gods, provides nourishment for new life to come into existance. However there are some cults and heresies who hold to different believes, spanning from a heaven/hell scenario to reincarnation. Rejection of the official understanding isn't usually seen as such a big deal however, which means that most priests are fine with leaving it be. It isn't all that uncommon either for a priest to support one of these alternative ideas.

>What happens to those who disagree with the majority on questions of religion?

Depends on the severity of the disagreement and on what the official standing is at the time.
Small disagreements are usually left to themselves and major ones are usually rooted out and persecuted as much as possible. Some emperors/high priest are more lenient than others in this regard.

>What do people want from the god or gods?
Favours and a good life.

>How do they try and get it?
By sacrifices and other ways of pleasing the gods (like having a child, spreading the faith, going to war, doing their job satisfactory) and adhering to The Truth.

>How is the clergy organized, if there is one?
Centralized education (Only a few cities have recognized religious schools) and then sent to parishes. Leadership is elected from bottom to top, ie parishes in a province would elect local leader, who will represent their province and elect country leader who will get to vote for the next pontiff.
>What do people believe happens to them after death? How, if at all, can they influence this?
They will return to the sea of soul and have their memories and personality dissolved, then return into a new body.
>What happens to those who disagree with the majority on questions of religion?
Those who disagree with the church are usually some kind of witches and while church doesn't have authority (yet anyway) local secular authority think them as undesirables.
>What do people want from the god or gods? How do they try and get it?
People who follow this religion mostly want god to return and turn the world into paradise.

>Are there monastic groups? What do they do and how are they organized? How do you join one?
Yes there is. The other questions' answers various from cult to cult.
What I can say is that the cult known as the Holy See of Nürn is focused on predicting the future and is thus tightly associated with prophecy. People from all over the known world, even heathen unbelievers from time to time, make the voyage to this remote island to have a prophecy read about them. As a result this cult has become wealthy to a ludicrous degree and have a severe influence on the politics of the Empire of the Tetrachy. This cult only take recruits that are the fourth son/daughter of a fourth son/daughter.
After the collapse of the empire, this cult become a major geopolitical empire in the ruins of the collapse.

>How are those who follow different faiths treated?

It depends primarily on the offical stance of the church at the time and how closely resembling the faith is to the Tetrachical one. Most faiths are actually seen as distorted versions of the Tetrachical Truth with the result that followers of the tetrachy often view followers of other faiths with sympathy in the same way you'd feel towards a childs half-understandings of things. However if the followers of other faiths become to vocal in their dismissal of the Tetrachical religion then all manner of shit can happen.
Holy wars aren't all that uncommon.

If the Americans invaded France (and that part of south America is viewed as part of France) then they might very well do so. A poor france would likely be even more likley to threaten nukes as it would be one of the few ways it could maintain its borders.

If you want to make south america all that, then you need perhaps to have some history that that area was taken over after a long algerian style civil war.

>What relationship do religious and political leaders have?
The offical head of the Tetrachical church is the Emperor. He rules earthly matters in the gods' stead (deciffering The Truth is seen as an earthly matter).
Some emperors have thus been mainly focused with religious matters while others prefer to leave that area to the clergy.

>What superstitions are common?

I've actually haven't really thought about this.

>What kinds of supernatural events/beings do people fear?

The one thing that is perhaps feared the most is the god's direct intervention into earthly matters. The most notorious of these claimed events was a regional armageddon that saw to the complete destruction of the proto-tyrannian Empire by tsunamis and earthquakes that drastically changed that part of the world geography and lead to a dark age. What caused this righteous destruction was the curse laid upon that empire by the last remaining opposition of the Unami civilization.

The thing is, during the French economic collapse, not only were there mass riots, but the crisis spread to countries like England and Spain as well. With US support withdrawn from Europe, the French would have their hands tied (especially with the economicly-powerful Germany watching and supplying them) to make any moves to retain their territories in South America. While I don't doubt that the South Americans in French-controlled territories would resist, its hard to resist against American corporations and military pressure when your foregin support is nonexistent.

Okay, its your world - I am just saying that France would use nukes to defend those lands.

And even Russia in the deepest darkest failings as a state in the 1990s as the soviet union fell apart, they kept their nukes, and so would france or any of its follow up nations.

But as I said, it your world, your alt history. Perhaps have France give up is possessions in the 1960s after the Algerian and indo-china wars so there France didn't care about a former part of it in south america.

But hey, its your world - make it happen the way you want it to be :) . Just if you detail south america make a note on why france, UK, and the Dutch didn't defend their lands. Easiest way is that they gave it up before there was a fight about it as part of decolonization.

>And even Russia in the deepest darkest failings as a state in the 1990s as the soviet union fell apart, they kept their nukes
Yes but France isn't Russia and they were placed under different circumstances.
>Perhaps have France give up is possessions in the 1960s
France couldn't make a play to protect its holdings because it was extremely weak militarily and politically (and especially economically). I think also something that I didn't emphasize was that these regions only became American "territories" later. At the time the French were undergoing their economic collapse and recovery, American corporations infiltrated and exploited the South American economies. By the time they had recovered (with Germany's help) it was too late. The same thing is true of the UK and the Dutch.There is also the issue of Germany possibly pulling funding to support said country's funding if they make political moves they do not agree with. Their hands were tied.
>But hey, its your world - make it happen the way you want it to be :)
Ok, Mr. Passive-Aggressive

He just pointing out that logic is like "Well, The US was in a bad spot, so when Hawaii was taken over, the US didn't do anything"

There's a difference between a superpower being in a bad spot and a singular country devastated by public unrest and economic collapse being in a bad spot.

Hi /wbg/, love lurking and reading your guys' work.

Been developing my worlds creation lore for a while now, what tips do you have for the first city of a civilization?

I'm thinking small, but more advanced than tents, since the starting 9 settlers are all demigods with unique traits. I really just want a solid base of a city that I can start running quests out of.

tl;dr what are the basic necessities of a first city?

Even a country devistated by public unrest and economic collapse is no going to sit around and let other countries take over a part of itself.

Serbia and Kosovo, Russia and Chechnya, Ukraine and Crimea, Eithopia and ethiopia and eritrea are all examples of countries that where basketcases of nations that still faught hard for its own land. Hell, Somalia, which is as unworkable of a nation state as you can be, still fights punt-land.

the "Mr. Passive-aggressive" is right. It a shitty idea once you realize that french guiana is a department (state) of France.

That isn't quite how cities form. 9 people getting together and making a settlement is a village at best. Unless they're very good at stone working and can basically make a city's worth of buildings very quickly, it'd hardly count. And why would they if there's only 9 of them?

Cities form over time in places where people gather.

Hello, /wbg/

I'm here to shill the new Evogame that just started. It's basically a collective worldbuildning exercise/game where you decide the evolution of the planet's different species.

See you guys there, If you're are interested!


I'm in no way affiliated with the OP, just thought some of you guys might be interested

Are there any good fantasy races that work particularly well in a Late Antiquity setting? I'm looking to have only a small number of playable races in this world, so I need to be choosy.

I'd say Elves might be a good fit as the declining empire of sorts, though it depends on what other focuses and tones you're going for.

I do feel that as a period of transition, the main things you would want are a race on the decline and a new one rising up, but that can apply to a lot of things.

Or, if you're after aesthetics more, then it's probably better to draw from the respective mythologies from the old and new. Pick a race from Roman mythology like Satyr, Nymphs, or Minotaur, and then pick one more steeped in Medieval folklore.

First ask yourself if you need them at all. How would your world be improved by adding non-human races? What can you do with fantasy races that you could not by simply making a human culture do the same thing?

As to what race to include, satyrs can be fun.

>tone
Definitely want to go with a "it's the end of the world" vibe. The Fey are resurgent, Hell has begun invading, and the restless, hateful dead stalk the night. The Empire is still a large and omnipresent force, but it's obviously making a death rattle sound now and it's being picked apart by civil war as much as by barbarian invasion.

>aesthetic
I like the idea of Ancient and Medieval races, and Elves as the dying Empire. My original plan was Human Empire, but that is also intriguing.

>why not humans
I want to make this a High Fantasy, in every way. It is an odd way to think about it, but I sort of like the idea that with the fall of the great empire, and civilization itself, magic returns to the world. Not always in a good way, and frequently in a bad way, but it returns nevertheless. And that sort of high fantasy fits well with fantasy races. I also like to leave in as much variety as possible for my players.

>satyrs
I like them aesthetically, but I feel like there's a very strong magical realm stigma there.

In that case, you may want to stick with humans as the baseline caught in the middle, Elves as the ancient culture struggling to hang on to power, and have a new race like Orcs cropping up aiming to be the new power in this darker world.

I would suggest more Greek/Roman equivilents, though it you're concerned for magical realm with Satyrs there aren't many alternatives.

Cyclops might be an angle to consider, though may need to be scaled down is size. They could be played up as both the ancient wise yet strong masons who forged the empire with crafts and war, or as a race that was once little more than savage barbarians, but has gained a lot of potential from the harshness of the new world and is able to withstand and prosper in it.

>humans caught in the middle
Like the remaining legions camped out near the frontier, or the Gothic tribes getting run down by the Huns/orcs?

I like the idea of cyclops as the ancient race, but I also find myself thinking about elves in that role. Probably old habit. What do people think about Aasimar or Tieflings?

I figured humans would be present both as people living under elvish rule as well as other tribes and cultures outside of it. Eseentially, have then be what other nations were to Rome, some joining to a degree, some separate, others slaves.

Tieflings would be a better for for this world than Aasimar by a long shot, and they may be a good fit for that newcomer race. Not necessarily Evil, but their demonic advantages in a dying world may give them an edge, particularly if they start being born in greater numbers and banding together to swell their ranks.

>once you realize that french guiana is a department (state) of France.
But Guiana literally isn't. You just have no idea how politics work.

Hm. Tieflings as villains sounds neat. My reason for having Aasimar as well was due to the period's abundance of religious fervor. But I really like the idea of evil Tieflings (for once).

So we got mundane humans, strong/magic/smart cyclopses of a dying empire, and Hun-like Tieflings just fucking everyone's shit up. What more do I need?

>But Guiana literally isn't. You just have no idea how politics work.

French Guiana (pronounced /ɡiːˈɑːnə/ or /ɡiːˈænə/, French: Guyane française; French pronunciation: [ɡɥijan fʁɑ̃sɛz]), officially called Guiana (French: Guyane), is an overseas department and region of France, located on the north Atlantic coast of South America in the Guyanas. It borders Brazil to the east and south, and Suriname to the west. Its 83,534 km2 (32,253 sq mi) area has a very low population density of only 3 inhabitants per km2, with half of its 244,118 inhabitants in 2013 living in the metropolitan area of Cayenne, its capital. By land area, it is the second largest region of France and the largest outermost region within the European Union.


en.wikipedia.org/wiki/Departments_of_France

en.wikipedia.org/wiki/French_Guiana

Want to try again?

French Guiana literally is a department of France user. They are like Hawaii is for the united states. It is also one of the 18 regions of France.

So perhaps you should do basic research like google before you insist people do not understand poltics

I don't think you actually need much more. Maybe have another race in the same vein as humans of being caught in the middle. Maybe halflings or something else dex based so there's a sort of Fighter/Mage/Thief triangle with the non human races.

So I had this idea, and I'm going to throw it against the wall to see if it sticks.

The world is one based on Europe in the 17th & 18th centuries. There are monsters, and apostasy, and heresy and a lot of that kind of disturbing stuff. Vampires and werewolves are there, of course.

So, from time to time, a member of the clergy or the inquisition get "infected" by these creatures. Instead of giving in to the beast, they resist the influence and embrace their religion with fanaticism and an obsession with expiating their sins and gaining God's forgiveness. They still hunt monsters and heretics, but you know, in a pretty brutal manner,

How can I flesh this out? I mean, they're religious fanatics and they want nothing more than to die serving the Church and being good servants of the Lord. What kind of religious practices would be common among these people? Other than flagellation, which is pretty obvious as a sign of fanaticism.

Hm. I typically dislike halflings, but that'd fit pretty well.

Huh...maybe primitive Wood Elves?

You do realize mainland France and a South American territory of a previously French colony are two separate things right?

Wood elves could be a good fit as well. Don't need to necessarily be primitive, but in the same vein as humans where some of their lands and nations have become part of the Cyclops empire, while others have stayed separate.

>territory
it's a state, user

It not a french colony, it is a department and region of France. It is like Alaska or Hawaii for the united states. I am not sure why you are having a hard time comprehending that it is a a integral part of France.

Corsica is part of France, even if it not part of the Mainland.

So is French Guiana.

This is of course a good opportunity to post my fave Corsican.

To sidestep the discussion about france.


mathemagician.net/Town.html

Found this useful to flesh out villages and the like.

I'll add this to future OPs

I meant primitive in the sense of Britons primitive. Or Iberians. Or really any less developed region now in a position to flex power with the Empire receeding.

Sorry about the delays btw. My cat is dying.

sup Veeky Forums, I need some spell names for the following spells, they need to sound like they come from a rich magical tradition going back a jillion years, so feel free to make it long and fancy.
>Lightning Spell
>Lesser Summon
>Illusion

Yeah, that's fair. Essentially having Elves and Humans be 'barbarians' in the send that they aren't members of the Cyclops empire.

The main thing I'd say to keep in mind is to not draw the lines too firmly, as with so few races the should have more room to breathe in the world. Ideally, there should be members and portions of each race that have joined the empire as well as others being members of other nations or tribes.

For example, as a player in such a world, I may want to make a human who was the son of a merchant who dealt with the Empire, who fought in the Imperial armies, who was from another nation and fought against the Imperial armies, is from an isolated tribe of barbarians, or is part of a human tribe that opted to join the Tieflings to survive.

That's the sort of thing I'm trying to get across, that while the main chunks of such races exist in those places, exceptions should be rather easy to find.

Do you want them in D&D format, like Arcyrion's Arc? Or Morkarion's Minor Minions of Mockery?

Oh of course. I'm just painting broadly before going in for fine details. I imagine most of the Imperial Legions are made up of humans by this point, as are the barbarian hordes.

French and relatively fringe English make everything sound fancy
>Lightning Spell
Infulminate
>Lesser Summon
Evoke
>Illusion
Semblence

I always think using obscure languages works well. so...

Tamil

Miṉṉal naṭikarka
Kuṟainta aḻaikkiṟatu
Māyai

Turkish

Yıldırım İmla
küçük Çağır
Yanılsama

>Storm's Score of Striking Thunders
>Call of the Five and Forlorn
>Lies within Eyes

Something between the two.

Making new math system for regional culture. Have everything down but roots.
I can't think of a logical way to do roots with this system.
Ideas?

Dog, turn that shit. Im not gonna break my neck over fake math.

Wtf.
Thought I did.
Sigh, gimme a sec.

...

I guess I not sure what you are doing there...

Just demonstrations of math n shit with this system.
Top had value key + some visual representations of how it works since I'm too tired atm to physically write it out.
I go thru addition, subtraction, multiplication, and raising to a power.
Boxed section is me dying trying to figure out a way to make rooting work.

If I were you I'd go with a dwarven empire as the roman state was heavily "industrialised" and one of the reason why feudalism became a staple of the next age was due to the roman nobility abandoning state life for the reasonably autonomy of their large country latifundas, which easily can be turned into noble lines of dwarfs abandoning the state in favour of focusing on their own mine-network.
I'd cast elves as resurgent/revolting barbarian tribes from forested and remote regions such as scandinavia and britain. Humans could be the worlds version of germanians who for a long time was fully alien barbarians without much semblance of civilisation who after centuries of conflict with the dwarven empire have grown much more sophisticated and now make up a considerable amount of the armed forces of the empire in exchange for "unpleasant" topside land inside the empire.

Oh and centaurs would be the equivalent to arabians. Hardy nomadic people who have been used as mercenaries and allies on both sides of a century long conflict untill they for some reason unite as one and quickly overwhelm one empire while being a major threat to the other.

Hm. I like some of this, but I think I've already settled on Cyclops as The Empire. It allows me to throw a lot more Greek stuff into their culture, if only for variety's sake, and it's an unusual choice, meaning it will at least draw attention. Hopefully I can flesh out the idea enough to be worth it.

And...no to centaurs. They're a logistical nightmare to play as (due to space requirements). I would definitely use them as monsters, but not a PC race.

Update: Cyclopian Greco-Roman Empire, Human "Gothic" tribes and Romano-British/Gaulish folk, Elven celtic remnants and berber tribes, Tiefling Huns.

The Gods have abandoned us. The tomb-doors hang wide. The forests march against civilization, and are winning. Hell has unleashed its worst upon the land. All this while Imperial armies slaughter one another to place a bloody crown upon their commander and all the great centers of learning burn before the barbarian campfires.

The church is in disarray. Enemies previously thought defeated return with a vengeance. Plague sweeps through the capitol. The weather grows colder year by year, and the crops begin to fail.

The best you can hope for is to hide a candle of civilization from the oncoming storm. There is no saving this world, only preserving its memory.

I think it's a pretty good setup. 4 major races seems like a good number to go with if you're trying to keep things smaller.

What kind of culture are you designing that for? Bronze age? Iron Age? Medieval? You might not even need a special symbol for "root", check out how the Babylonians did theirs. Also, you might not need roots other than square root.

One criticism right off the bat, you can tell at a glance if there are 4 or 5 bars, but you can't tell without counting whether there are 8 or 9 bars. Nobody is going to want to count that shit. Also, your numbers are too slow to write by hand. Mistakes will be made. At the very least, make a symbol for 5 units, or have an arrangement that makes it easy to tell how many they are (Babylonians used a 3x3 square for 9, for example).

Also, if you want to make math that's foreign, make is some other base that's not 10. Although do be careful with that, I once gave my players a puzzle in base 3 and it completely stumped them.

Going for a very advanced, mathmematical-based engineering culture in a sort of Bronze age, kinda.
Also, I do not have a special symbol for root, I just denote it as the opposite of raising to a power. Ex. C^2=36; C^2(subscript 2)=36(subscript 2)

Thank you for all these suggestions, I will take your advice on changing the base and making it clearer.

So in the south of England there a great big radioactive desert where all the robots congregate, like primordial, they build small towns, scavenge, trade parts etc. What can i call their main city? and what would a good name be for a big patriotic British war robot?

>Main city: Asim
>"Whys this place called asim,?"
>"Got it off a burnt book i found

general bump since it on page 8

I'll help out.

How would I go about building a world for my first time being a GM? I've been making a relatively serious world, but I'm not sure if doing something more lighthearted would be easier/better for my players.

What kind of game are you thinking of running? Any system in particular?

First off, it depends on the players, some people like deadly serious stuff, some like serious with the joke now and then, and others like lighthearted stuff.

Most of my stuff is "serious but with moments of humor", and sometimes you just run with stuff with the players. For example, the general store owner in my starting town was called Samford, a serious name. The players started to think it was a lot like Sanford, and asked if it was junky, and he had a well meaning son who was trying to clean up the place (As the old show Sanford and Son), so you know what, I ran with it, with him always trying to sell some sort of junk as the greatest thing ever.

The key idea for me is to be flexible to listen to the players on tone, but also just keep it internally consistent.

Also, for first time worlds, small is good, focused is good. I have done entire planets before, but the best ones are the ones (at least when I do stuff ) is a area that allows travel, but is at most a region, sometimes just one kingdom.

I'm of some kind of near-future/cyberpunk setting in GURPs.

I've been getting ahead of myself writing history, I think. A small, focused setting sounds pretty good, though.

Nigel Prime

>my favorite Corsican
>he doesn't post Napoleon

Alizee looks better

kek

>"WARNING WARNING YANKEE INCURSION DETECTED
>"THE LAST DOMINO FALLS HERE PRESIDENT OBONGO WILL FAIL"
>"LIVERPOOL WILL BE LIBERATED"
>"HAIL BRITANNIA, LIBERTY MARCHES ON"
>"ENGAGING YANKEE BLUE INVADERS"
>"ACCESSING HISTORICAL DATABASE: THE ONLY THING I AM AFRAID OF IS FEAR.