Anyone here try running a Pokemon Mystery Dungeon campaign? How'd it fare?
Anyone here try running a Pokemon Mystery Dungeon campaign? How'd it fare?
Small bump
Larger bump since I'm also curious.
Seems like it might make for a neat setting without the character sheet bloat of PTA/PTU
/qst/
I have.
We used pokerole's mystery dungeon supplement and had a blast.
The team was a Larvitar, a Cyndaquil and a Drilbur living in a cave far away from anything, it was pretty much a macro dungeon made out of smaller dungeons with different habitats, such as an underground river, a lava flowing chamber, the den of a giant ariados and her babies etc.
How is Pokerole anyway? I've never touched a Pokemon system except for PTU,
It's a lot more rules light than PTU, mostly because PTU went for the video game details as their main tool and pokerol went more fore an anime-like feeling.
Pokerole still requires some prepping, specially for encounters since it still doesn't have as many tools as PTU, but they got a mod on tabletop simulator we are using for our next campaign, so that's cool.
Over all i wish more people tried it, it can be really fun and making a character is really quick.
Neat. Any other story examples?
I've never attempted this because it just seems like I'd be willingly attracting the worst kind of players imaginable.
This. It's an open invitation to furfags.