2016 EARHT IS UNDER ATTACK (Small WAAAGH)

It's a very small waaagh, lets say 12 million with backup (Spaceship, stompa, tanks, "planes", etc)

The earth is todays earth, but lets say the arabs don't allah ackbar suicide bombs the big western cities during the panic of the Orks arrival and everybody is BFF (north korea etc)

You decide whenever the UN looses time masturbating to whenever this is cultural enrichment or riposting from the beginning.

The orks use their standard invasion tactics, the World armies are where they are right now>

Given the small amount of orks vs human (12Millions vs 7 Billions) you may decide if the reproductive fungus poses a threat or not.

The orks warped out next to Saturn, so the UN may have a few hours to understand what is happening

CAN WE WIN ? Will humanity consider using nuke on their own population/land ?

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>12 million
>small

youtube.com/watch?v=0vh0zP-TesU

Might aswell paint ourselves Green and trick some orks we are so fucked

> 12 million vs 7 billion
Only a small percentage of those are soldiers though.

We are fucked.

even then, dont you think that during the months of fight the governements will arm the citizen like in the US ?

it surely is much easier to go throught 1 billions of naked indians than 300 millions of armed americans ?

It wont be over in 1 afternoon so does that let us any chance whatsoever?

Nigga just stop orks decimate armies in the 41st millennium.

Not to mention you gave them fucking Stompas.looted tanks, and what ever ships they bought we do not even have passable space craft compared to ork engineering you also gave them "planes"


I for one welcome our new ork overlords

>CAN WE WIN ?

the problem as I see it is that the orks will arrive in a cohesive force wherever in the world that they want, considering they are just looking for a fight they'll probably drop where there is the biggest concentration of population. It takes weeks for us to arrive in any decent concentration to pose any meaningful resistance - and there's no chance whatsoever that any force on earth is going to use bombs on their own country in those precious first moments. after that we're fucked as the orks spread out to find something to krump and the infestation takes hold.
>>mfw yearly ork waaghs in india/china even if we manage to kill the actual invasion force of.

not to mention that even IF we manage to beat the first wave, we have no method of taking out spaceships so they can just hang about until there's enough orks again. in fact, killing of the first wave will probably be seen as enticement for those orks that remained in orbit to come down as well.

Orks are a fucking genetically engineered weaponized biosphere.

One ork dying = spores = you can never remove the orkoid species from the planet.

The best we can hope for is to keep them in the feral phase for the long term.

How many orks would be a good match then ?
is it fucked even with like 10 orks because of the fungus ?

Welp I'm becoming a Digga. Which is funny because I'm an ausfag.

Maybe a hundred. Providing we set them on fire. But yeah we're probably fucked. Even on worlds where they do beat back and burn all the greenies they still hang around.

>Orks fighting humans
>Any outcome other than the Orks losing
Have you even read 40k?

>Digganobs
>unnagrounders

Yes. Between the munitions stockpile every country has slowly accumulated and assuming there is some cooperation between countries then yea. And thermoberic bombs

I've run the math, using males alone, approximately 30% of the Earth's population is able to enter uniform if required.

To put it mildly, the orks wouldn't achieve much. Lay waste to a country or two, depending on where they land, but will be quickly demolished by the world's militaries, especially if they have manpower and resources dumped into them. The longterm effects would be containable. Occasionally orks would grow in enough numbers to warrant destruction, but for the most part, wouldn't be an issue.

Remember, the Orks will crash their Rokk on Earth.

Assuming there are 12 million Orks on that Rokk, the dust caused by that Rokk will blot out the sun for hundreds or thousands of years.

Humanity is already fucked and inches away from extinction, and the Orks haven't even left their Rokk yet.

Longterm effect containable?

Are you retarded?

The Imperium nukes and firebombs entire Ork spore infested continents, TO KEEP IT UNDER CONTROL, not even to get rid of it.

>even then, dont you think that during the months of fight the governements will arm the citizen like in the US ?
Good luck protecting critical infrastructure and manufacturing output against a space based force of 12 millions for that amount of time.

>The longterm effects would be containable.
>implying berzerk brutes growing from mushrooms wouldn't completely change earth culture.
What are you gonna do when an ork attack a farmer? Put a squad next to each tractor?
I remind you that those things can survive losing limbs and even the head in some cases. Old Joe with his assault rifle ain't gonna survive that.

Yes, 12 million is actually pathetically small. Over 60 million soldiers served in WW1. That's with a population a fifth of what we have now. The world currently has 27 million soldiers.

Furthermore, depending on the nation, about 20-30% of the population is fit for military service. During World War Two, 10% of America's population served in uniform. 10% of 300 million is 30 million men in uniform. Notice I said men. You could double that for women, if it were truly necessary. 60 million people in uniform. And that's in a country that wasn't facing extinction and had fairly strict standards. Germany, facing annihilation, utilized approximately 30% of its total population, again almost only men. You start to realize how absurd the number of people under arms there could be if truly necessary. If we applied that to the US, that's 200 million possible combatants. And that's just the US.

And that's failing to account for the fact that current technology exists and is in general superior to 40k.

40k is retarded at parts, but if you look at most places it has the occasional ork attack, and then maybe tribal orks start getting uppity and in sufficient numbers to warrant the PDF coming through and clearing them out.

>What are you gonna do when an ork attack a farmer? Put a squad next to each tractor?
The farmer gets his neighbors and they shoot the tribal ork that has AT BEST an extremely shitty firearm. Then maybe more orks show up, and the police or local military forces respond in force, destroy that band of orks, leaving only a few scattered orks here and there. Then the process repeats.

And yes, modern firearms should work against orks just fine. Need more than a few rounds to do the job properly, but luckily that's not as big a challenge as 40k makes it out to be.

>12 million orcs shitting out spores across what ever continent they crashed on
In the grim dark future of earth there is only war.

Like I said, Orks will lose of course. They aren't going to beat humans

And how would you detect an ork before it attacks you? It isn't some wild animal, it's a (relatively) intelligent killer that is born adult.
Even if you manage to shoot it before it jumps on you half the time, you'll have a massive rural exodus, with only fortified villages remaining.
So overcrowded cities+agriculture plummeting=massive disaster in a vry short amount of time.

Maybe because orks don't tend to be very good at stealth and those that are are the exception rather than the rule? And let's say that this ork DOES kill the farmer. Eventually, someone finds the body, realizes there's an ork or multiple orks in the area, the local farmers band together in their militia, call in local police as well, and they go ork hunting. Kill the ork or orks. Really, it's less of an issue than large predators were 200 years ago.

Implying Africa wouldn't join the Orcs. That said, if their forces aren't to dispersed they could be easily nuked into oblivion.

>there are people in this thread who think the result will be anythin other than earth getting BTFO

The Imperium has pathetic technological levels. We would develop a fungicide to deal with the Ork spores in no time. Heck, maybe we already have effective fungicides.

>implying we do not instantly lose because ork spores

this thread is utterly pointless

We're fucked as our Psykers have only recently become active and they're all too busy shitposting on /pol/ to help

But how quickly can those numbers be replaced? An Ork just has to scratch his chin, and a few days later a fresh adult Ork will pop out of the ground where he was standing. This Ork doesn't need any training to be combat-ready (or what counts as "combat-ready" among Orkz), and is liable to possess other advanced knowledge like how to build guns, how to build simple vehicles, how to brew biofuel, how to mix up explosives, and other skills valuable to an army. And that's assuming they're not a Mek, in which case their innate knowledge will be even more advanced.

Meanwhile, it takes at least 10 years for a human to grow into a decent soldier, and even longer to become a good one. And that's just if you want people who can hold guns and shoot straight - training specialists will take even longer, and cost even more resources. There's a good reason why the Imperium has to ship billions of troops into Ork-infested warzones - there's no way most local populations could ever stand up to them.

Orkz can rapidly adapt to fungicides.

I think they think that current day earth is on the same tech level as 40k earth. While the majority of 40k people think tech is magic. That tech is thousands of years more advanced than our own. And Orks were building gargants and roks while we where smashing two stones together and saying ug.

No the Imperium has great tech levels. Its just that the majority has no real idea how most of it works. case in point the cheapest weapon used by the Imperioums forces fires fucking lasers.

Heck, I don't think you can even beat an unarmed ork while you wield a 9mm

You vastly overstate how fast orks reproduce. In lore, long term ork infestations are dangerous because after decades or centuries, the orks will have high numbers due to the number of spores spread around by an ork, not because they mature after days. This is why infestations are centuries long affairs. Also in lore, tribal orks tend not to have many firearms, and when they do, they're EXTREMELY shitty sluggas. And that's saying something.

The real danger of orks is their high initial numbers upon landing. Considering that this particular case only has 12 million orks, honestly, the orks don't have a chance. That isn't actually that high a number. No, WAAAAGHs are dangerous because they consist of billions or trillions of orks. What you people consistently fail to understand is the scale of 40k.

So yes, the initial ork invasion will be crushed by superior numbers, superior organization, and far superior technology in all but a handful of cases. The ork infestation will continue for hundreds of years, but if the world is on its toes, those orks that do grow back on earth will be scattered and relatively few in number or stuck in a few holdout areas, such as the Amazon. Not to mention they'd lack the firepower they once had.

And most worlds that have beaten the initial invasion keep the ork population on their world in check with just their PDF. That's been a part of the lore for longer than I've played the game, matey.

>The Imperium has pathetic technological levels.
You're talking out of your ass.

On the subject of fungicides, they do have selective virus bombs.

In the vast majority of the Imperium, tech is nowhere near what it is currently. There are some exceptions, but those are the exception and not the rule. Not to mention that something like the Leman Russ has had its stats revealed as is inferior to current tanks by a wide margin. Not to mention the far superior aircraft. Or sights. In 40k, more advanced tech than now is RARE.

The lasers are not significantly more powerful than existing hand weaponry. Do note that an autogun has the same strength as a lasgun.

And you overstate how powerful modern weaponry is compared to 40k weaponry. Not to mention them popping up on their space ship, and having stompas.
The problem with Geedubs lore is that their is so much hearsay mixed in with it. For instance The auto gun had its stats reveled as superior to modern rifles by a significant margin. But I'm not sure if that's something Geedubs came out with or some random fan. The same goes for your leman russ example. I had heard that it was just something people pulled out of their ass.

>And you overstate how powerful modern weaponry is compared to 40k weaponry.
I'm really not. Modern weaponry is very powerful. The problem is fucks like you that have no idea how powerful they are or why that is. The space ship is the only real problem that the orks possess. That by itself is unlikely to take over the world. Leave parts of it a ruin, perhaps.

>For instance The auto gun had its stats reveled as superior to modern rifles by a significant margin
Bullshit~

>The same goes for your leman russ example. I had heard that it was just something people pulled out of their ass.
Nope, that was an actual thing. Imperial Armor or Forge World or somesuch. The Leman Russ is only half as fast as an Abrams (with its governor on) and the armor thicknesses were pitiful. This is especially true if they were in eRHA, which is considered the standard for armor measurement, as the actual composition of the armor plays a large part in effectiveness. However, the material used would need to be at least 4x more effective to match estimated effective thickness of the M1A1 (HA), a 25+ year old design which has had its armor increased since then. From everything that we understand, the Abrams should have FAR superior FCS than the Leman Russ, meaning far higher hit rates.

Even if that were true, orks regularly fight enemies with far greater tech than modern earth like eldar, necrons and tau.
They also think that modern Earth can quickly and easily divert all of its military resources into this campaign without suffering at all. We'd be draining all of our resources into a war with casualties far in excess to any previous war, and wih no way of gaining anything other than another day of survival.

See:

>Day 1
The orks fleet drop out of warp near Saturn and power through the system at a speed that makes our best rockets look like turtles.

NASA's sensors for large orbital objects simply panick, as the trajectory of those "small asteroids" is damned weird.
Report is sent to the white house, informing it of a potential impact event.

Nations across the world start picking weird radio signals, as if thousands of drunk cockney soccer fans were chanting.

>Day 2
The fleet barely stops in orbit.
As it appears that rocks are going to hit the major cities, annihilating millions of people in the impact, hasty evacuations are organized.
It fails, because one cannot evacuate New Delhi or Tokyo in just five short hours.

Close to 100 millions people die in the impact itself. The rest of the population is either fleeing or being slaughtered as the teleporters of the rocks activate, vomiting hundred of thousands of boyz in the hearth of urban areas.

>Day 3
That shit about the USA being capable of projecting forces anywhere in 48 hours ?

That proved closed enough to the truth, if only for the Air Force.
Modern jet fighters are engaging the ork fighters, using beyond visual range missiles which, because ork planes have rather LARGE metalic signature, hit most of the time.

NATO countries, along with Japan, SK and a few other countries aligned with the USA, are able to gain air superiority quickly and, from there, to provide close air support to their troops.
Not that it helps much : there are millions of orks fighting in urban areas still packed with wounded civilians.
USA and its allies hesitate to use heavy weapons on their own civilians and therefor, the fight on the ground is up close and personal, as the orks love it.

(cont)

Nice, finally we will have reason to build the aussies

Ork technology blows modern human technology out of the fucking water, are you retarded? Just because they don't understand how it works or because it's ramshackle doesn't mean it's worse than ours. Until we get teleporters, force fields, tractor beams, weaponized asteroids, and basic infantry weapons that blow fist to basketball sized holes in people, sit the fuck down with your HFY wank

We already know the Leman Russ can shrug off bolts of plasma that is THE TEMPERATURE OF THE SUN like it's nothing.

When does a couple dozen mm of eRHA do that?

Yeah, and it's a known fact that GW can't into numbers. Like at all.
They contradict themselves and have absurd figures most of the time (like macro weapons; in one book they have a energy output of 10^18 J, in another it's 10^1).

In a setting where people can hipshoot autocannons in full auto (see necromunda and WD minis), survive hefty doses of radiation and stop automated blast doors with their bare hands, it's reasonable to think that 10 millenia of DAoT gene-engineering resulted in people that are only human in name (and after that you have 15 millenia of survial against a grimdark galaxy, creating abhumans in the process). So I expect weaponry to follow the same path to keep up.

>giving orks spaceships

why does it even matter at this point

>Ork technology blows modern human technology out of the fucking water, are you retarded?
How exactly? Imperiium using WW1 tanks against them and it's works

>knowing what modern technology does is HFY
Mate, orks have some stuff that is high tech for our time. I readily admit that. However, the vast majority of it is not really that different from what we have today, and the stuff that is is not in wide usage, especially not at the small scale we have here. You overestimate the effects that a few flashy things have and ignore the common aspect. Orks are horrendously outmatched technologywise in all but a handful of systems.

And no, shootas and sluggas are really not all that impressive. That sort of technology is possible today, if not particularly useful. Further, similar, more effective weapons are very widely circulated. Your average grenade launcher, for example. In most militaries, at least one of every four men has one. These have much larger booms than a shoota or slugga. And they have the advantage of not being used by orks.

And these same Orks can win battles against Necrons and Tau

>Day 4
Moscow has fallen.
Not that it matter for the russians : they have air superiority too, what with being the second air force in the world, both in quality and quantity.

Exactly five hours after the fall of Moscow, several ICBMs are flying, raining nuclear hell where ork concentration is estimated the largest which, by the way, means the main cities.
Around 10 millions russians die from this alone.
It is deemed an acceptable price for victory.

In a TV announcement relayed across the Internet, Vladimir Putin explain the situation to the population, shed a manly tears for the victims, ask his people to accept the "first of many sacrifices for survival" and then calls for total mobilization.
Every man between 18 and 25 is to report to the nearest military base for incorporation.
Retired pilots are called back.
Old soviet-era military plants are restarted.
Obsolete jets and bombers are undusted.

>Day 5
Japan burns, with JDSF fighting viciously street by street.
Java drowns in blood.
India is a black hole.
North Korea... crossed the DMZ to "liberate their southern brothers from the alien invaders".

>Day 15
Europe's countryside is flooded with refugees.

First known destruction of a Gargant by massive airstrike at the Jordan border.
The poor metal beast never stood a chance.

China announced that its casualties are estimated to be above 200 millions.
PLA forces are estimated to now be above 20 millions men. Though barely trained, they have more than enough fire power to oppose locally the numerically inferior invaders.
A deal is struck with Russia and USA, where China is buying ALL the old jetfighters from their graveyards.

>Day 30
Liberation of London

>militia and farmers
>capable of killing beings that can shrug off lasblasts like they're nothing
Flashlight memes aside, the weapons the IG has in 40k are much more advanced and powerful than our own for the most part. If the orks can survive that, anything except our strongest weapons would be completely ineffective.

>WOW GUYS LOOK, A GRENADE LAUNCHER, NO ONE IN 40K HAS SEEN SUCH A THING!!!!

>Yeah, and it's a known fact that GW can't into numbers. Like at all.
I'm well aware. That's half the point of what I'm on about. OP says 12 million orks like it's some impressive figure. It's really not. He, like everyone else, has absolutely no idea of the scale that would necessarily be involved if 40k were to be realized as how it is painted in the broad strokes.

As for the second half of your post, I tend to file those under "author has no idea what he's talking about".

>And these same Orks can win battles against Necrons and Tau
So what? Tau using large robots which very easy target for modern weapon

It merely takes a number of hits to stop an ork. Nothing more.

And yes, militia and farmers should be more than capable of hitting an ork enough times until it stops. If a single guardsman can kill an ork with his lasgun, several farmers could do it.

Grenade launchers are practically ignored in lore (and in game, if my local meta is anything to go by), nor are they ever fielded at the scale they would realistically be. But yes, 40mm HEDP will literally blow an orc to pieces. And we've got a lot of that.

>implying all Tau field are giant robots or event field them as most of their army

you must be really dense, aren't you? Orks have been mentioned before in the fluff winning ranged fights against Tau hovercraft that could easily race circles around an abrams.

By weight of numbers. That's how Orks work. They send absolutely ludicrous numbers at the problem. 12 million is falling way short of that bar.

Knowing love of orks for melee combat and knowing that machineguns can do with an hordes of unarmored enemies who go into melee, I project this will be over really soon.

>Moscow has fallen.
Ahem...

Bullet caliber like 5.56 and small ones would be inneficient utterly. Large calibers and RPGs would be the most useful.

>practically ignored in lore
how and where

Where in the lore has it ever been indicated that they are a rare sight or are hard to obtain?

Also mentioning in-game meta is completely lulz, considering it's entirely unrelated to the discussion at hand.

This is...surprisingly great, especially about throwing all the decomm'd stuff back into action (insane cost notwithstanding)

Also,
>Having to fight orks primarily in urban warfare
>Moscow falls in spite of superior air support
Somewhere, somehow the Chechens are laughing their tits off throughout

Enough intermediate rounds will do the job just fine. I wouldn't trust my chances with just one rifle, but if you get enough rifles, or a machinegun, it'll definitely do the job. Still would feel better with a full size rifle round.

>Orks have been mentioned before in the fluff winning ranged fights against Tau
Well yeah since ranged fight is all what orks can do.

>Day 100
The Waaagh is losing steam.
It is winning most battles on the ground.
For every ork that dies, there are an average of 4 human soldiers that die. The civilian casualties are even worse.

And therefor, it is a success for Mankind :
They lost about 2 billion people in the last 3 months but the orks are down to a few thousands.

Humanity won by attrition.
Sure, new orks will soon pop from the ground by the thousands but still, the brunt of the attack has been dealt.

NATO is in full gear now, having finally pull the glove off regarding urban warfare.
Russia has close to 10 millions men and women in arms.
China is up to 30 millions and decided to stop there.
India and Pakistan are working together, bringing an additionnal 500 divisions to the fight.

And Japan... the once-shy-and-weak japanese proved that you don't have to be manly to be an effective soldier : just follow orders from your hierarchy fanatically. And they are good at that.
Sure, close to half their population is dead but the other half is already rebuilding on the ruins while hunting orks at the same time.

There is still the problem of the ork fleet above.
World leaders are aware that orbital bombing is now the biggest threat.
They are working on it.

>It merely takes a number of hits to stop an ork. Nothing more.
And how many is that?
>If a single guardsman can kill an ork with his lasgun, several farmers could do it.
A single guardsman can't normally kill an ork with his lasgun, though, unless he's either lucky or at a long distance. This is why they send in a shitload of guardsmen.

That's incorrect. There have been several cases (such as the war of Dakka) where the Ork's ranged equipment and firepower proved superior to the Tau and allowed them to achieve victory. Furthermore, the lore has made a number of points about how many ork commanders possess the cunning and tactics to outpace and outmaneuver Imperial, Tau, and Eldar forces.

AA missiles won't do much against something like this falling on the city and then 'porting boyz in.

Lolwut? Orks are mentioned getting into melee all the time

>how and where
As in, nobody ever talks about them or thinks about what they actually do. I think I've read something that included them ONCE. Considering how useful they are and how prevalent they probably should be, very few people ever stop to consider them.

>Also mentioning in-game meta is completely lulz, considering it's entirely unrelated to the discussion at hand.
That's why it's in parentheses. Because it's an aside within an aside.

You can ignore the actual argument in that post, though.

Orks have working teleporter technology. Orks have war machines with city-leveling munitions and Power Field which survive city-leveling return fire. Orks can fire weapons from their spaceships to simply selectively destroy any targets bothering them. Orks can create Force Fields powerful enough that asteroid impacts directly on the same field of battle as them do not harm or affect any of their troops within their shield.

In addition to this Orks have their Weirdboyz, psychic, and even virulent Tyranid Toxins, pathogens and such have been unable to eradicate them so far.

Furthermore Mega-Armour is comparable to Terminator Armour in terms of endurance.

>Orks are mentioned getting into melee all the time
>he felt to "orks are melee race"-meme
Tee-hee

>orks are not a melee race
nigga what

are we talking rules or fluff here, explain yourself

and why aren't they?

Initiative 2

Furthermore assuming Orks munitions are worse than modern firearms is ridiculous.

By stint of being a scifi setting the Lasgun and Autogun can already be presumed superior to all modern firearms and it only has a Str of 3. By contrast Ork weapons have a Str of 4 meaning that they most likely translate as portable, rapid-firing heavy canons compared to modern assault rifles.

Furthermore, as stated above but no-one seemed to notice, Plasma produces energy bolts far more potent than anything we can produce today, and Battlewagons, Leman Russ' and such shrug off Plasma Cannon shots to their Front Armour

We then also have the Orks possession of Roks, alone enough to end the fight quite convincingly.

Traktor Teknology also allows Orks to largely innure themselves to modern-day air attacks and to simply throw Asteroids at their leisure into Earth.

What argument? Your inherent premise is so vague that there's almost nothing to argue against.
Your point is basically "WELL I DIDNT READ ANYTHING ABOUT GRENADE LAUNCHERS, SO THEY MUST NOT EVEN BE THERE!"

Most 40k books don't go into detail about how people eat or shit, even though that's a pretty damn important part of people being able to function. Should we assume taking a dump and eating horeshit is a rare event in 40k?

My goodness the hard-on for humans winning everything has gotten bad on Veeky Forums

and with that, completely ridiculous assumptions about how every human is fanatical, prime combatant ready to lay down their life in the front line.

>And how many is that?
However many it takes. Several rounds is likely. Depends on where they hit and what those hits do.

>A single guardsman can't normally kill an ork with his lasgun, though, unless he's either lucky or at a long distance. This is why they send in a shitload of guardsmen.
I mean, there are plenty of references to this not being the case. Orks die to lasgun fire all the time. The problem is that there are just so goddamn many of them, usually bearing down on you ready to bash your skull in.

As a related topic that deserves discussion, let's talk about distance for a moment. What is generally considered the edge of effective range of a rifleman against a point target is 300 meters. This is roughly how far the average bloke can hit a single man shaped target at a decent chance. As it turns out, 300 meters is a very long way to run, and if you're an ork spraying automatic fire, you're not likely going to hit much of anything at that distance. However, do note that I said point fire. Area fire goes out well beyond that, and considering standard ork tactics, is going to be very relevant. Thus, you're going to be engaged effectively by even intermediate cartidged rifles at 500 meters. And yes, engagement distances will likely start at least 300 meters away. In fact, I'd label that as extremely close range.

Those are the exception rather than the rule. Most ork forces are nowhere near that, and are generally combined with the hubris of the opposing commander keeping them blind to what the orks are doing.

Orks are going to have shorter effective range on their weapons. They just have a lot of them and thus even when they DO fire at long range, if they mass enough of them they can have effect even then.

Once again, that's just how orks do things. They toss LOTS of whatever at the problem.

If they have the patience for it, sure they can.
But mostly, orks are dropping the roks themselves, full with a small garrison and teleporters.
Then it just becomes a combination of instant fortress and landing zone.

They can understand the strategic value of a good orbital bombing but don't expect them to stay at it for weeks :
They'll send what they have on hand and then rush down there to have some real fun.

>what argument
I quite clearly mentioned that they aren't shown often at all in any 40k related anything, really. But that wasn't my point.

My point was that grenade launchers are not even considered by most anywhere you look at and that in this world, they happen to be extremely widespread (far more so than 40k), and that 40mm HEDP will indeed splatter an ork. Was that so hard?

You realize there are Orks who have literally just smashed asteroids into planets to blow it up? No landing or anything.

Then there was another one who decided to just suck one up into a Shokk Attack Gun

Then we have Attack Moons who just gravity whipped planets to chunks.

Lots of Orks can just bombard a planet

You forgot the Power Fields which survive city-annhilating blasts and meteor impacts as well.

Mate, it's just logic. Run the numbers. Earth has more soldiers than the orks do at the present time. There are far more humans that are able to be tossed in the fight than even that. Earth has not inconsiderable technology, much of it easily being able to take on most anything the Orks have. With that all in mind, the situation that OP provided, with only 12 million orks invading, is quite clearly going to be a victory for Earth. If you want the orks to win, you have to throw more of them in the fight. A hundred times more.

The Tauros and Goliath Trucks are barely mentioned in lore either, yet they are stated as extremely common vehicles. And hell, there would be plenty of useful applications for both of these vehicles in the battlefield, but their presence is almost never touched upon. Just because you might not be seeing them a lot in bumfuck BL novels doesnt mean they aren't there dumb-ass.

You're a dense motherfucker, y'know that?

>(far more so than 40k)
LOLWUT NIGGA

SOURCES PLEASEEEEE

Because sheer numbers is all it takes to win wars mirite?

M8, the orks don't even have to land on the planet and they'll win. Nuke nation's capitals as they please, watch as Earth begs for mercy, don't listen anyway and continue the slaughter.

This pic gave me an idea.
Why not paint ourselves in colors that orks see as orky/dangerous?

Once again, completely missing the point. Comical.

The Imperial Guard Codex seems to mention that in a 10 man squad, there can be 1 special weapon and 1 heavy weapon. This means at MOST there is one grenade launcher in a squad. Contrast this to the 9 man US Army squad. That has two grenade launchers minimum. You might even see up to five per squad, if in addition to the grenadiers both
teamleaders and the squad leader carry them. In most other armed forces that I know the organization of, it's generally at least two per squad.

While yes, the codex has the Veteran Squad, which could have three per squad, these are supposed to be the veterans and thus far fewer in number.

Even without the tech edge, humans are just too numerous.

We have over 100 millions people being born each year.
The most intense war we ever saw was WW2, with about 10 millions deads per year, meaning it barely slowed population growth.

The worst part of an ork invasion would be the initial orbital bombing and asorted mass destruction strikes.

But the orks themselves ? Once on the ground, they are just going to die to attrition.
Even if we lost 10 humans for each ork, we would not feel it as a species.

A small Waaagh could wipe out our main cities from orbit and then go down for mopping up.
But even then, there would be billions of humans left, including most of our armed forces, fleets, airforces and nuclear power.

That's not even going into chemical weapons, which can be manufactured in a few months with a two-hundred years old technology if needed.
It might not be that effective against the orks because of their physiology... but then you realize that they have no NBC gear just because of that physiology.
So if we cook up something nasty enough, it's going to decimate any pocket of troops.

>Because sheer numbers is all it takes to win wars mirite?
It certainly helps. Remember, we're talking about orks, whose entire schtick is they're supposed to be the ones outnumbering their foe.

>M8, the orks don't even have to land on the planet and they'll win. Nuke nation's capitals as they please, watch as Earth begs for mercy, don't listen anyway and continue the slaughter.
That's not very orky of them. As the OP specified "standard invasion tactics", the orks are going to land to get into the fight one way or another. Not to mention that's probably what they'd be doing anyways, unless they had something that could make the planet go boom and wanted to use that. Even that is an extreme rarity.

>This means at MOST there is one grenade launcher in a squad.

How retarded can you be? You go on to call me missing the point, and then you attempt to pull shit out of your ass by assuming TT army list restrictions are hard rules for the lore.

Hey, dumbass, did you know that the lore doesn't have to abide by Army list restrictions? There aren't options for aux. grenade launchers in the list, but those still find their way into the guard. The Sgts. have to take a chain-sword and laspistol, but the DKoK list they can take lasguns. This doesn't mean the regular Guard has some doctrinal difference that forbids them from taking lasguns as compared to Death Korps (In fact the Korps, with their greater leaning towards melee in training, would make more sense to have mandatory chainswords!)

>Not to mention that something like the Leman Russ has had its stats revealed as is inferior to current tanks by a wide margin.

This has been retconned out of canon for quite some time.

40K tech is better than ours. Imperial tech, however, is static. They don't create new, practical methods for dealing with problems, they just apply more of what they have. So it's entirely possible that we could create a fungicide that deals with orks, as the Imperium pretty much doesn't try - it just firebombs everything on a massive scale because fuck finding new solutions, that involves more paperwork, and they can just ship a new population in to exploit the planet they've bombed to shit anyway.

>The Imperial Guard Codex seems to mention that in a 10 man squad, there can be 1 special weapon and 1 heavy weapon. This means at MOST there is one grenade launcher in a squad.

the only reason versus threads even last this long is because dyslexic fuckshits forgot where the lore ended and the rules began

If we don't nuke Orks landing zones we are shrekt.
If we do we might stand a chance with fungi infestation.

Well, it seems to me like it's a fairly good thing to base our discussion off of, but if you want to stick your head in the sand because it wasn't the answer you wanted, you can cede the point. Or are you telling me that the average Imperial Guard squad has three or more grenade launchers per squad, and why haven't we ever seen this in any piece of lore?

Feel free to provide a counterpoint if you want.