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Previous thread Have you ever chosen an aquatic animal for your beast companion?

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Might a GOOlock have a pact with a beholder? They're from the far realm, right?

youtube.com/watch?v=YAHExJE53gs
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youtube.com/watch?v=u5Ov_FEcXJ8
In order to wrap around something properly, you NEED to crack it.
Apparently it doesn't even hurt, based off that last video.

What are some good lesser minions, greater minions, and pets for a cabal of Alhoon?

Reposting from end of last thread
Trying to make a cursed item from a bone collective (tome of beasts), I'm thinking of the cloak with either cast raise dead 1 per day or summon two skeletons from thin air once per day. What downside could I give this item? Not particularly looking to fuck my players over just want some sort of neat downside to using things taken from evil sources. Double points if it's a downside that, with clever use could be an upside/negated

While worn, you take on the appearance of a skeleton, you have to unattune and have it off for 24 hours to return to normal.

It requires blood sacrifice.

It doesn't have to be their blood though, they could stab a guy and then spawn skeletons.

DMing Curse of Strahd, let one of my players play a revenant paladin. He's cosplaying Dark Souls really, really hard, complete with calling his character the Chosen Undead.
He died in the very second combat, and is now back in a woman's body. I think I'll try to kill him as much as possible, as a joke.

I was thinking more along the lines of a cursed item that can't be taken off, though I like this. Skeletal face, disadvantage on persuasion, possibly advantage on intimidation if used right?
Ngl I don't want my neutral party to go full murder hobo evil necromancers, so I'll probably go with summon 2 skeletons for 1 minute once a day or something

Remember to apply some indefinite madnesses for dying in Barovia.