Name a Kingdom

Anyone have a good name for a kingdom with the following details: Cold, Icy. Atop a large hill.

OH and ruled by humans

Cold icy hill kingdom

Ice cold kingdom

Ortaagh

Iriythll of the Boreal Valley

Ice hill kingdom

Greenland.

Ice human kingdom.

Hill human kingdom.

Cold Kingdom of Icy Hill.

You've described a city, or a castle, not a Kingdom.

Plus, geographic details alone aren't much to go on for naming a location.

Cold hill kingdom

Andorra

Ice hill kingdom

Albionoria
"Albion of the North"
A proposed name for Canada way back when

Mountainhome.
The highest high, where the coolest cats dwell.

Hill ice human kingdom

Mentula Verpa

>Cold Hilltop city
Snome

You're all terrible at this. Lemme try

Volskarr
Dragaard
Norsweden
Buttfuckcastlenoonegivesashit

Colorado

something-Weiss

the frozen eeryie

I got 4 names for you, user.

The city is actually a micro-nation, with 4 cities, each with about equal land, that each claim they are independent states.

>Coldzone

Steampunk ice waste zone. A city only by the refusal of the other cities to lay claim to it.

Industrial-magical experimentation with cold elemental labor went wrong, rendering the area far colder than surrounding areas, and frozen winds ice-blaze all who pass through from the border towards the sea. Eyeless hermits (they're all born with eyes, but the moisture in their eyes inevitably freezes when in their surviving industrial pockets a heat-lock bursts) live in sprawling burrows in the snow, living (and fighting) by sound, which more people would know if anyone was brave or stupid enough to bother to search for them.

Tales of wealth are passed around among the miners who secretly moil for gold near the border of Coldzone to trade on the black market. They gossip about the Scarved Merchants, who speak a strange tongue and are fiercely defensive of their cargo, who come from across the icy sea each full moon to trade with the survivors of the zone deep below. They don't seem to mind the cold. I wonder why?

>Alterria

Positioned on the highest section of the hill. Rich with gold deposits, Alterria runs a brutal regime of resource extraction from the frosted mountain, and aggressively cracks down on illegal side mining in the coldzone.

Frozen, ragged peasants work the land and eat stock piled staple crops gained purchased from traders who take the solo pass into town in summer, which snows in during fall. Pray you do not get trapped here. Alterria is always looking for replacement miners due to a high death rate among the workforce, and I'm sure there's a law on the books with a fifteen year sentence of hard labor for whatever it is you might be doing there.

(1/2)

>The Liberated Person's Federation of Frost

Positioned away from the sea, in the rain shadow of the hill. A lightly-frozen river serves as a natural defensive barrier across which a resistance movement is forming.

Quietly founded four years ago by a spy (if you asked him, he'd want to know "What your favorite color scarf was"), the organization's stated goal may be to free the people of Alterria, but primarily exists to foment dissent among its populace to destabilize the region for invasion.

Butting up against the coldzone and alterria, travel is difficult, even when not entirely landlocked in the winter.

They're strangely prolific weapons designers for a ragtag crew. They rescue work crews regularly, which don't seem to be very well defended, despite the nation's power. Perhaps Alterria is having more trouble managing then they let on. Or perhaps these work crews were left for capture. I wonder why?

>Watershed

Formed at the far downstream end of a separate, warmer branch of the same river, a bit away from the hill.

Watershed is a town that, while still very cold, does not see snow very often. A pleasant town which banks the Alpen river, which meanders a great deal more on its way to the frozen sea. It is a bustling, rich city, though it is not militarily powerful.

Merchants often spend the night here for a strong drink, a (final) warm night's sleep, and to pick up permits to sell goods in Alterria. The city has a symbiotic relationship with Alterria: They have rich and expansive rice fields, which they flood using a series of dams of various size. Their most important dam, blocking immense quantities of water, "great damn", as they call it, also generates electricity distributed through gold wire they trdae for, powering newfangled technology to defend their city despite a richer and more powerful neighbor.

"The great damn" is a source of city dread. Watershed would be swept away and the remains would be swiftly captured by Alterria were it to break.

I think we should change this into a Space Jam thread.

>Hurr durr I can't come up with 1 goddamn name
> This fucker comes up with a goddamn module and 4 names

Is Veeky Forums always this stupid or is it just a winter thing?

10/10 would steal

Frostspirestania

The Kingdom of Coldicyhill.

The Inverted Necromountain Of Necrodeathmortem

Stone Cold Steve Austin

Kingdom of Bjorn

Kainuu

Impoverished Shithole Raiders Come From

West Philadelphia?

Norway

P. Much constant here.

Chill Hill.

Freyjheim

>Cold icy hill kingdom

Now google translate this to French
Then to German
Then to Swedish
Then to Chinese
Then to Hindi
Then to Portuguese
Then to Wolof or some other obscure tribal language
Then back to English
Then throw THAT into a "tolkien elvish" translator

That's the name of your new kingdom, motherfucker.

somehow it remained Ice Kingdom throughout that journey.

>Royaume des Glaces
>Ice Kingdom
>Ice Kingdom
>Ice Kingdom
You're right. It is destiny, OP's kingdom is now called Glaces.

I had a snowy city recently. Named it "Oathfall" and was full of humans inspired by vikings/inuits. If that's what you're going for you can steal it.

Also kinda reminiscent of Majora's Windfall in name only.