Tell me about your villain's plot

Tell me about your villain's plot

In Dark Heresy 2E
>Group of Eldar are kidnapping rogue psykers from across the Askellon sector
>Going to use them with an ancient Eldar device in a kind of psykers bomb on Juno, the sector capital
>This will cause the Pandemonium, a permanent warp storm in the sector, to surge forth and consume Juno
>They are doing this because, otherwise the Pandemonium will surge in the path of their Craftworld, forcing them to take a dangerous route around it that will reveal its location to the Imperial Navy
>Needless to say, this is all based on the vision of a Farseer

I don't think we've met the villain yet, but there's some mysterious dark elves harvesting souls into an orb that we keep encountering.

So far we've each been keeping our distance but that's probably not gonna last very long
>tfw haven't had a session since summer

DM here
>Villain is evil wizard who once read about a sorcerer king who sealed his own eternal life with the stars themselves, and was slain when one of those stars was pulled from the sky.
>Villain really wants to bring that dude back, mainly because advancements in magic would allow him to easily steal that spell and use it for himself.
>To do so the wizard needs to temporarily recreate the firmament in which the sorcerer king ruled.
>He has a spell that will summon a comet which will, for an instant, unchain and resurrect that sorcerer king of old, during which time he plans to claim his power.
>To do this, of course, he must have mass human sacrifice, and has formed many cults and slaver-gangs to make that shit HAPPEN.

They don't know it, but by instinct they aim to feed, to congregate, and to evolve.
Zombie campaign with a hyper mutation causing parasite as it's source. I'm the dm.

I don't know is he's a villian. He does what he can to keep his people alive.

He has come to take the world promised to him very long ago by the first human wizard, who is also responsible for founding two of the worlds most prominent realms, so the promise is actually kind of a big deal.

In this world there are three magics (named simply first, second and third) and three races. Well. kind of. Beside Human, Nngmaphau (known in their times as Rinfej) and Daevei, there is also a fourth race, called simply The Fourth (or Fourths). Each of the races has had a golden age where they ruled the world, but ultimately lost it when their civilisation faield. The Nngmavau before Men became afraid of their own power in the uncontrolable second magic, and through discarding it made way for the wraiths of their past to dislodge their civilisation. Now Humans are close to their own fall as well. The Fourth are here at the ready to take their rightful place to the natural order.

The Villain's aim is to create a Dragon (a dragon in this world is any creature of sufficently strong magic to change the very laws of the world) he has secured a vessel for this dragon which would give it properties that would essentially render the third and second magics impossible, while significantly weakening certain parts of the first magic, but leaving most of the powers of the Fourth essentially intact. Fourths mostly use the oldest form of the first magic, being in actual fact the oldest of all races, in spite if playing little role in the world beside an event or two.

The vessel in question was provided by the villains great allies in the Irgm, the sister species of man, who were born of the first man's brother, and are very much like men, but assist him out of reverence for their grand mother, who was a Fourth.

To animate the vessel, the Villain has secured the southernmost city of the land, which was at the time cut off by the winter snows which blocked the mountain passages. Using his magic, he contorted space and made it seem like the city had disappeared from the face of the earth. He then began sapping on the wills of the confused citizen to gain the necessary energy.

Before that, the realm had been decimated by a plague, which came of the Villain's sister's failure to control her power after he had ressurected her slightly different than she had been before (she slowly poisoned herself by licking the fungal outgrowths in the dungeon she was kept in to be wed to a Lord who had conquered the land in which she and the Villain lived in their childhood, masquerading as the children of a low end noble who had taken a liking to them).

In spite of failing to control her power, she makes it to the capital of the westward Empires of Iron, and attempts to absorb the monks of the Red Order (organisation attempting to ascend their members into gods) to be renewed. This plan partially works, but she loses a lot of her originial personality, becoming violent and demonic. She is a major red herring in this plot, but does offer hints to the players about the nature of villain himself, should they figure out things about her.

Of course, it is unlikely that they would follow her all the way to the other side of the continent. After all, the players are simply tasked to find out what happened to the disappeared city, and what it migth have to do with the plague. The plague being in check, thanks to the efforts of a Doctor, whose child had been blessed by the villain's sister so as not to die from her presence, and therefore had attained resistance to the plague that could be exploited to make a cure.

Is this too diffuse?

Well, it's more of a "they" than a single villian, but it's more just a traveling rampage, seeing what they want and taking it, and nobody really being strong enough to stop them. They don't really have any long term plans.

Made a deal with a mnemoclast demon to alter the memories of every sapient being to believe that his race has ruled over the planet for thousands of years. In reality it's been about 4 years. Part of the demonic caprice is that he himself was written out of existence. Now all that's left of him is a book of "holy scriptures" written by an elusive figure that the ruling race hails as an invisible prophet.

The party consists of races deemed outcasts or worse by society as they try to kill a nameless prophet that never existed.

Not my plot, but helped DM a bit.

>Open sandbox
>1 Super evil unknown villain in background
>4 villainous bosses themed after 4 horseman
>7 Supbosses themed after 7 deadly sins
>Attempting to overthrow kingdom via total collapse
>Fucking with economy, society, resources, and everything that leads to a stable society
>Plan to swoop in and "save" the day, become people kings (even though evil as fuck)

>villain really hates all divinities
>conspires with others who feel similarly
>they end up making him a deity
>still can not kill other deities
>manages to banish all divine followers (including his own) to a demiplane
>gods effectively no longer exist in the normal world
>centuries later the campaign starts with the PCs stumbling into the demiplane from the normal world

A different group of players might've sided with him or even have taken his role. It seems like this group intends to jailbreak the divinities though, therefore making him the villain.

Wait, can you make a diagram of who is where? Did the villain just move his own followers to a demiplane? Why then was it necessary to imprison the gods? Who's left outside?

Nonbelievers. He doesn't want any deities to interfere with the outside world, including himself and his followers, but becoming a deity himself was the only way he could accomplish this.

How many nonbelievers were there if there were actual factual gods? Especially after all the people who DID believe suddenly vanished...

I suppose I should say non-worshippers rather than nonbelievers. Gods were taken as a factual thing, so there were barely any people who didn't believe in their existence.

However, in this setting, the power of a deity is determined by his worshippers, who are also the only one who can convert others. Without any of them around, the religion would be unable to reemerge in the outside world, so the gods effectively held no power there.

>Open sandbox
>Definitive villains to defeat.

uwotm8?

>Put the sun god out of commission so there's no more sunlight and the goddess of the moon either has to work doubletime or allow twelve hours of darkness
>Feed off the resulting panic to put out the light for good and take away the ability of other gods to interfere
>Defeat all remaining resistance and make the conquest permanent
>Reshape the Material Plane to taste

>convert the material plane into an efficient soul farm

There's just too much waste as it is now.

>tfw haven't had a session since summer

I've got bad news for you if you've got hopes of completing that particular campaign.

Aliens that sow life on earth then in 50 million years time they come to judge the worthiness of the species that grew, if they pass they get taken from earth to join the other space races, if they fail they get scrubbed clean and it all starts over again

the aliens appear as they want really, but to us they appear as golden skinned humans. While they have decided humanity was a failure they're not nasty about it, and before the end they throw a big party kinda like a wake where they share some of our greatest achievements before condemning us to be erased from earth. The alien king was also a Detroit Lions fan.

Rogue Trader:
>Step 1: find the ruined craftworld floating somewhere in the Expanse
>Step 2: Posessess the infinity circuit with the souls of the Yu'vath
>Step 3: Having turned the craftworld into the vessel for the souls of a cosmically evil xenos race, with yourself as the instrument of their will, proceed to fuck up Koronus Expanse
>Step 4: Having done above, recreate the Yu'vath empire, fuck up Calixis Sector, and hopefully eventually the whole Imperium.

My gaming group still meets semi-regularly to play other stuff. Our GM still has all the notes and says he knows where the story is heading when we're finally all on the same page. I'm hopeful we'll continue it next year

A great dragon has taken the elven princess captive with the intent of using her as a mating partner.

>Elven noble family possesses strong intrinsic magic in their blood
>This magic is passed to their descendants, and is a blessing from the gods themselves
>A dragon wishes to acquire this magic and imbue it into his descendants
>Elves aren't very keen on dragon fucking, and diplomatic attempts have failed
>Dragon finally gave up diplomacy and simply stole the princess, destroying most of the elven capital in the process
>Plans to use the princess for mating and, once he is granted enough descendants, steal her blessings for himself and dispose of her
>Elves have been at war with the neighboring dwarf kingdom for quite some time now
>Elves offer a deal to a group of their captured dwarves - rescue the princess, and they will surrender the lands between the dwarven and elven kingdoms

>Nngmaphau
Gesundheit!

I think the DM could pull that off if they know what they're doing. The Big Bad is wrecking stuff on a national scale. Whatever the PCs choose to care about can be in danger. Even if they want power for themselves, the villains are unlikely to share.

It's Nox from Wakfu, just with Wakfu and a non-character related McGuffin. None of my players have watched Wakfu.

I've already introduced Quilby, so he can be a surprise villain too without needing to spend several sessions on a filler arc

>without wakfu

phones

MahNigga.png

He sits in his castle being evil and generally unwilling to relent his claim to the throne.

>I think the DM could pull that off if they know what they're doing. The Big Bad is wrecking stuff on a national scale. Whatever the PCs choose to care about can be in danger. Even if they want power for themselves, the villains are unlikely to share.


But that, almost by definition, isn't a sandbox. A sandbox has PC motivation and action as the driving forces of the plot, not setting them as reactive to some villain's motives.

...which one?

Ok so like she wants to rule the wasteland and have her kids inherit it and they're all pig mutants.

At least I think that's her plan, in the long run. She's a fellow player so it's hard to tell, most of the time she's just eating nonstop to sustain her pregnancies.

>break into the god of secrets library and steal forbidden tomes
>half for himself, half for a tribe of Druids
>warn the Druids of the encroaching civilization on this new continent, hoping to get them to slow the cities expansion
>so that he can have enough time to fully raid a forgotten city on the far side of the continent, break into its vault which has an entire kingdoms gold in it
There's more that happened but he's dead now and so are the Druids and now the players are trying to raid the city instead.

...I don't even.
That is a plan, I guess.
But why would they be pig mutants? Is she a pig mutant? Do pig mutants get some sort of bonus to relevant things?

Don't let me define your groups fun but what in the fuck user, what the fuck.

A mix of MGSV and Metroid Prime. Villain wants to awaken an ancient beast to unleash it on the world to either kill or subjugate the planet in revenge for him being mistreated as a child. The beast was created when a meteor centuries ago slammed into the planet which released a substance that corrupted the planet and corrupted a local creature to become the guardian of the area.

Awaken the World Dragon in order to travel back in time and kill all filthy immigrants before they arrive, preventing his own race from becoming second-class citizens.

The immigrants are humans fleeing from a dying Earth and his own race is lizard aliens. It's clever political commentary like that.

My patrician.

Hosting a race across America along a bunch of leylines so he can activate a ritual that will allow him to open up a portal to the realm of the dead so he can try and grab his girlfriend's soul out.

It's just omnicidal aliens. The PC's side is where the plotting is. It's a choice between "human rights violations now but the retaken land is livable" and "nuke them till they glow"

yes, it's a Muv-Luv campaign

My party are the villains, less work for me.
I don't know what they want.

That's hot . But what the fuck is the conext here? Do you have somebody playing as the BBEG (like, telling them what the players have bene up to and having them decide how the BBEG would react), or is a member of the player party actually the BBEG of the campaign (presumably without the other PCs knowing)? And why pig-mutants?

He created a planar spark that would grant magical ability to all creatures in the world in order to better their lives, but was betrayed and slain just as he was about to achieve Lichdom, casting his spirit into the Void from hence he forced his way back from, only to witness that the Planar spark had grow out of control into a Chtonian entity of madness and hubris bent on devouring creation.

he is planning on summoning a long forgotten deity to make it his waifu

Villain for a chatroom RPBased on Homestuck:
>Ensure that the racist totalitarian alien empire he administers keeps running at utmost efficiency
>Prevent the rebellion from dethroning the emperor
>Prevent the emperor from jeopardizing the empire with rash actions
>If the emperor dies, prevent the other high-ranking officers from destroying the empire in a civil war before a suitable heir can be found

Yeah she's a pig mutant, she used to be normal and mutated a little, but rather than freaking out and trying to deal with it, she embraced it. Now she's like a 10 foot tall massive pig woman. There is a benefit to the pig mutants though in that they're hardier, can eat normally inedible things, and she has litters of young now that mature quite quickly rather than just one baby a time that takes many years to be independent.

It's mostly the player, the DM tried to make the ongoing mutations really unappealing, but she went off the deep end and tried to see how well she could work the more mutated she got. They were supposed to be detrimental but she found ways to make them kind of work.

When she started to pull away in terms of power, and killed the former BBEG, she came into a position in the setting where she was calling the shots basically and steered the plot. The DM as expected has provided different antagonist forces for us but it's not the same as it was. Some, I think most of us players think of her as the actual BBEG now because of the threat she poses to the wasteland. Also she's generally pretty evil and does stuff like eat enemies. In a recent game a player turned NPC betrayed her in a failed plot, and she swallowed said NPC whole.

As for why pig, it was just a random table the DM had. She mutated a little, and the DM did like a spinner, it landed on "animal trait" so he did it again and got pig.

literally born to die, die after reaching enough power to be considered a threat for the whole planet.
twist is: he works for the planet.
technically the real villain is the planet

Everyone is born to die.

>Setting consists of an extremely hostile world
>Civilization only exists in walled cities with protective artifacts
>BBEG believes it's only a matter of time before the protection fails and monsters overrun the cities
>His solution is to transform the mortal races into a form that can survive on their own
>It's not evolution; he slaps people that suggest this is evolution
>Has enlisted a cult of werecreatures because his research is on shapeshifting and damage resistance/regeneration
>Promises them they'll get to spread their "gift" and won't be hunted
>Has enlisted downtrodden groups of half-elves/half-orcs and other outcasts because xenophobia is rampant
>Promises them that when he's done everyone will effectively be the same race
>Doesn't care about either group and isn't actually sure if his plan gives them what they want
>Starts collecting monsters to examine and graft useful features from
>Proceeds to cause chaos with his experiments and two different extremist groups getting turned into partial Ultimate Life Forms before the mass ritual version is complete
>He also slaps the lieutenant that first called himself the Ultimate Life Form and got the others to start doing it too

>Immediate Villain
Overthrow the city's aristocracy and sell a fuckton of drugs

>Villain Funding Immediate Villain
Install a puppet leader and create instability in order to force the puppet to increasingly rely upon and delegate powers to her from the shadows.

>Villain Possessing Second Villain's Puppet
Consume his host's identity and bring back the fragmented shards of his corpse in order to be reborn once again as an immortal eldritch entity.

And plenty of other lesser characters swirling around in the midst, but the primary three in order of importance and power as drug lord revolutionary, the Magistrate of Public Health, and the former Chief Kachaga, the Great White Serpent That Consumes All Eyes.

but it is not our duty to die to defeat a greater evil

Anima: Beyond Fantasy campaign that's over two years old now, things have gotten out of hand. In order of individual strength:

>Villain 1 wants the party dead to tie up loose ends, as the party Wizard knows his goal to weaken the power of non-casters to eventually restore the ancient mage empire to power.
>Villain 2 wants to make the empire great again, and is willing to fuck over literally anyone in his bid to dethrone the Empress and install himself as emperor. The Warrior Summoner believes it's her destiny to renovate this fellow's face with Mjolnir.
>Villain 3 is hell bent on killing all humans because they were responsible for the destruction of the last elven city on the continent. He is currently seeking an ancient battlestation to wipe humanity, but also has plans to drop a living artifact full of angry elf souls on the largest concentration of round-ears he can find as a distraction.
>Villain 4 is a former party member whose player moved away and left instructions for her character. is currently trying to provoke the other characters into getting strong enough to give her a good fight. Shares her soul with an Ashura Oni, is bonded to the Gaira Dragon of GAINS, and has a tiny Daimah sidekick.
>Villain 5 wants to wipe out the entire damned world because insane. Is currently trapped, but has the party destroying the locks keeping him trapped. Party believes they're preventing a dragon from showing up in the world.
>Villain 6 wants to kill the gods and fates, but needs one of his special Godkillblades back from Villain 5, and was the one who asked the party to collect the locks keeping 5 trapped, knowing full well 5 would interfere and get them to destroy them. Just as planned.