I need some help rolling up a space marine chapter for my dark heresy game that I'm going to be GMing, anyone interested in helping me out?
dice+1d10
I need some help rolling up a space marine chapter for my dark heresy game that I'm going to be GMing, anyone interested in helping me out?
dice+1d10
That never works for me for some reason
Rolled 6 (1d10)
What part never works?
Can't get the dice to roll
Dice+1d10
You to put it in the options field. Also, remember not to capitalize.
Rolled 1 (1d10)
Thanks bro, I'm a bit of a newfag (kinda)
I'm going with the 1. Now they're a Strategic Prognostication founding so someone roll a d100
Rolled 17 (1d100)
Rolled 6 (1d20)
fugg it, testing
Rolled 9 (1d10)
34th millennium founding, nice
Now for gene flaws