Rolling a spess muhren chapter

I need some help rolling up a space marine chapter for my dark heresy game that I'm going to be GMing, anyone interested in helping me out?

dice+1d10

That never works for me for some reason

Rolled 6 (1d10)

What part never works?

Can't get the dice to roll

Dice+1d10

You to put it in the options field. Also, remember not to capitalize.

Rolled 1 (1d10)

Thanks bro, I'm a bit of a newfag (kinda)

I'm going with the 1. Now they're a Strategic Prognostication founding so someone roll a d100

Rolled 17 (1d100)

Rolled 6 (1d20)

fugg it, testing

Rolled 9 (1d10)

34th millennium founding, nice
Now for gene flaws