Sword Art Online

What would the tabletop RPG version of Sword Art Online, in all its cringey glory, be like?

No, not an RPG based on Sword Art Online though that could be funny too, maybe to contrast that Log Horizon tabletop, but a light novel, manga, and anime series about being trapped in a tabletop RPG, with the same kind of chuunibyou protagonist.

The same, except with TTRPG mechanics instead of MMORPG mechanics?

Overlord is basically a "Trapped in another world based on a VRMMORPG based on D&D based on the creators RL RPG group" anyways.

wasn't the last arc of pre-duel monsters yugioh basically yugi & friends being trapped in bakura's D&D campaign?

and wouldn't that be a better equivalent?

Why the fuck was she wearing a shoe in the pool?

The same reason so many others wear towels while submerged. It's just as unsanitary.

Probably got pushed in

One Piece

I know someone here has that picture.

Buddy, D&D did it way before some Jap got the idea.

They never really interacted with game mechanics or anything.

It would be an awesome show if the players were all munchkins. Makes me almost want to go looking for a fanfic like that.

I imagine it would basically be campaign consisting of that guy and that guy's girlfriend.

>Why the fuck did you make me go with you tonight, Henry?

You definitely need to have mechanics to acquire a harem.

That's actually kinda the next big arc of the novels. Kirito helps the military test a game that directly hijacks your soul and runs at absurd speed. The game runs on a standard fantasy setting with monsters and the not-catholic church and all. Most importantly, everyone is the most NPCish NPC imaginable, because the point of the system is to develop truly sentient AI. But for now, everyone just sticks to the rules and status quo like an idiot.

So, those player killer guild from part one comes back and almost succeeds in murdering Kirito. He's put in a coma and for some reason the correct treatment is to ship him to a secret military base and hook him to a VR game that runs on quantum souls.

Within a few days he lives a PCs backstory in the game, missing-childhood-friend-probably-turned-evil included. It's his job to cut down a tree, forever. The people of his line of work have been cutting down that tree for all their lives, each and everyone of them since this world was started. So Kirito says fuck that and becomes a murderhobo. He gets a shiny sword that he can't use because his level is to low, but now the curch is on his ass because he dared to do anything other than his job.

This is were the campaign starts and I stopped reading, because I shit you not, that's the entirety of the next book. Anyway, wacky adventurers ensue and other players join the game. We get a female rapist for a change and lots and lots of racism.

Now you may say "user, that doesn't sound like a TTRPG, it doesn't even have any mechanics!" and you're right. The game only has two stats that work more like access rights on a unix system. But you forgot that the author of SAO doesn't know shit about MMO, and probably less about TTRPGs.
So this is just a really shitty freeform game. Generic NPCs that never do anything, pacing that tries to murder you and completely retarded bullshit from overpowered snowflake PCs that the entire world bending around them.

this sounds awful.

>So this is just a really shitty freeform game.

Fitting.

Lets see.

The Aincrad arc would be like playing D&D with no magic, the only class is fighters, the only weapons are melee weapons.

>No, not an RPG based on Sword Art Online

aw

I am sure it would like like any other bog standard LN series. Where the MC ends up becoming this super special class that so OP that the other party members become useless.

It wouldn't be much different from those "The MC ends up in a world that runs on bad game mechanics" WN/LN, just with slightly different rules. Which would just get ignored to make the MC more badass

But in a TTRPG, the world actually does revolve around the experiences of the "main characters" unless your GM is obsessive as hell and builds a fully functional world that could easily keep going without the PCs around (which is awesome when it's done right)

>The Aincrad arc would be like playing D&D with no magic, the only class is fighters, the only weapons are melee weapons.
There aren't also any usable items except for health potions, no magical items that do anything other than boost your stats and poison is basicly save-or-die.

Or, if we in mind that this is still supposed to happen in the real world, a bunch of people are chained to stairs and forced to play DnD in That Guy's basement and when a PC dies, the DM shoots the players in the head.

Rolled for stats, no rerolls, penalty for breaking RP when youre buddy gets murdered and the DM constantly pulls out more splatbooks that end up making the MC more overpowered.

I mentioned MC as singular.

Which I mean as party balance is going to be shot to hell with the protagonist is going to do everything important with the exception of a few token things which he has to use with otherwise useless party member to do.

So... playing 3.5 with a druid in the party and no cleric?

I'd say it's essential for a good campaing that the world is interesting without players to get the players to interact with it in the first place.

And you got one thing wrong: TT-SAO doesn't revolve around the player characters, it revolves around ONE player character and all the other ones are just there to fawn over him.
The guy walks in and every girl must make a will save or fall in love with him. And every male pc must make a con save not to spontaniously turn into a chick, if male PCs are allowed in the first place. Every other PC gets one magical item that's completely useless but supposed to be their signature style while the MC gets showered in broken shit.

Think of the worst DMPC you have ever encountered, with any traces of personality removed.

The Narrartor has an antagonistic, magical-realm, avatar loli, and gets into frequent arguments with the MC and his party. Forces them to go on arbitrary quests. They listen only so far as it gets them EXP.

MC is a caster. Rest of his crew is a bunch of special snowflakes. MC hates them all for not choosing to be human in this world.

MC is a rollplayer. Because he's the MC, has loaded dice. Literaly, dice. Everyone carries around dice and requires checks to do shit. Everyone else fails at basic tasks frequently for low rolls. There are people who want to steal the MC's dice.

People behave like retards because of their alignment. MC is chaotic neutral/stupid. They realize their behavior is erratic, but it's like a compulsion they can't fight.

Maybe some kind of organized play? Like Pathfinder Society but instead of playing in Golarion or Faerun or whatever as your PCs, everyone is sucked as themselves into the game world and has to fare for themsleves.

5 players; a munchkin, a hardcore roleplayer, an "explorer" type roleplayer, a newbie to the game and that one guy who's always on his phone or doing something else during game time, along with their DM (one of those really intense DMs who constructs a fully-functioning world), are sucked into the world of the Tabletop RPG they're playing

All the PCs are put into the bodies of their characters, while the DM is just put into the game in his real body, which is far weaker, but he's the one armed not only with near-perfect mechanics knowledge (alongside the munchkin), but also knowledge of what the motivations and characterizations of the major NPCs are, and where the plot was going to go (although he can't influence it anymore now that he's a part of it instead of writing it)


The problem here is that it could actually be not-shit if it was just that, and we're aiming for SAO-levels of cringe, so take what I've already written, and make every PC a cute girl and the DM a guy that they all secretly have a crush on because shitty LN reasons

That's not generic enough man. This is how it goes:

>MC-kun moves to a new town and is a total outsider at school because he's to cool for this shit
>Big-breasted student council president doesn't like that and sings him up for the RPG club because they need one more member to stay open
>MC-kun doesn't want to, but everyone in the club is a cute girl(except the trap we learn about later) and he just can't stand to break their hearts
>None of the members can GM, so MC-kun volunteers
>He crafts the most masterful system ever imagines, because he's too cool for your games
>The day before the game MC-kun notices he's missing a set of dice
>On the way to get them, he comes across a biker gang about to rape a girl because she protected the puppy they were kicking
>MC-kun beats all twenty-six members, including the mascot elephant, and escorts the girl home
>But oh no, now all the hobby shops are closed!
>On his way home, MC-kun sees a set of dice in the window of an antiquity shop
>Buys them despite the warning of the gypsie-grandma shop owner
>Game starts
>The special dice glow and everyone is transported into the game world

Cont.

>Players become their character
>Trap becomes curvy, busty cleric
>Shows her new assets whenever possible and makes constant sexual innuendo
>Never has sex and gets always flustered when MC talks to her
>Tomboy becomes monster girl(succubus) paladin
>Now has to fight her racial instincts that try to make her act feminine
>Constantly insults MC-kun, but is totally into him
>Emotionless girl with glasses becomes elf ranger that never talks
>Is impossibly graceful while not giving a fuck, also flat as bread
>Becomes clumsy, busty hentai-elf when not in combat
>The girl that's way too young for this show to be redeemable after what it does to her becomes the druid with a cute familiar( her wild forms are also monster girls)
>I refuse to type out how the show will treat her
>Student council president becomes mage that wears too little clothing and is way too much into this scenario
>Makes all the injokes and spouts tabletop and anime memes
>Always points out how MC-kun's system/world is so much better than any other
>MC-kun is just himself but knows everything about this system
>Party starts adventuring through the lands
>Somehow, all the quest givers and important characters are also cute girls
>Standard slice-of-life and harem shenanigans in between adventures
>Fights monsters that are way too strong for their level
>Girls somehow get constantly molested by monsters
>Every time MC-kun pulls out a new obscure rule that shows that he had already won from the very start
>Party becomes known as heroes and rouse the population against the dark overlord
>Start campaing to destroy evil and restore the thrown to royal family
>MC-kun becomes a feared general and the Overlord's troops surrender just because they hear is army is near

And one more

>Rebels march on the Overlord's castle
>Overlord still manages to beat up the party easily
>MC-kun jumps in to defend them
>Despite lack of powers, MC-kun beats the Overlord's secret super-mega form in a fist fight
>Now MC-kun can free the princess and marry her, ensuring the loyalty of the entire country and begin a rule of peace and prosperity
>Soldiers bring the princess from the dungeon so that she can thank MC-kun
>She is the girl that MC-kun saved the day before the game!
>Season 2 never, author suffocated while sucking MC's dick

While wearing only one shoe?

Why can't light novels be good instead of shit like this?

That shit is barely even an exaggeration of the shit LN protagonists get up to

It probably just was someone's fetish and OP pic is from porn.

>barely even an exaggeration
It's the characters, right? I knew they had too much personality.

90% of everything is shit. That's why.

LNs are pretty much the lowest form of literature and that is pretty impressive considering how shit bad literature can be.

To be fair, it wasn't always like that. In the beginning, LNs were just stories that blended fantastic realism with a bit of pop culture. But along with the rest of anime sub culture, the self-referencing and meta jokes in LNs went out of control, causing the medium to go further and further up it's own ass until it has become a singularity of feces.

In that regard, SAO isn't actually that bad. It's "only" an unfinished, poorly thought out first draft of a story that's been sitting on the internet until it suddenly got popular. I did the same sans the popularity, except I was 12 and am willing to admit that the story was shit and the methodology being stupid. And now the author is just churning out material to keep the train going because it makes him a shitload of money.

The author even admitted that he writes the story that's less interesting to him just because that's what people like. You may call it a discrace to artistic integrety, but once the secondary franchise are running, Kawahara is settled for life and can create whatever the fuck he wants. Of course that won't be anything great because he's a bad writer.

>tfw you will never pound a now female trap and cum inside them

alternate reality when?

Kawahara used to show a lot of self-awareness about the faults in his writing, and whenever he did something stupid. (e.g. he apologized for how Asuna was handled in the Fairy Dance arc, and wrote Mother's Rosario to make up for it. He also said he never realized his sidestories were resulting in a Kirito harem until it was too late, and started using more male supporting characters after that.)

His goal when writing Accel World was to create a setup that would prevent him from falling back on bad habits, which included designing the MC to be the opposite of Kirito. And this is what got him noticed - the publishers didn't care about SAO, but they thought AW was actually decently written, so they licensed all his works.

But then the AW anime flopped and the SAO anime was a huge success, so here we are.

Isn't Accel World essentially a PnP fighting game?
Like, it's a fighting game, but all characters are hand-crafted in a fashion that only makes sense when done by humans.

This is retarded.
The premise is essentially "stuck in an RPG setting", because mechanics in a P&P RPG have an entirely different meaning than in a videogame.
For one, mechanics are mutable. The GM will adjust them on the fly, because they don't model every edge scenario.

Meanwhile, videogames are mathematically constructed worlds. If something unusual happens, the world will have a response to it without contradicting its own rules, because the world is internally coherent.

Unless you are stuck in a Bethesda game.
In that case, good luck.

The original LN was rather self contained. Just all the main Aincrad stuff & ended with the protag in the hospital promising to find his waifu IRL.

>The premise is essentially "stuck in an RPG setting"

Well, that's the only way to really do it. There's no fancy Sci-Fi handwave that forces players to play a TTRPG, because when you throw the technology into it, it's not a traditional game anymore.

>For one, mechanics are mutable. The GM will adjust them on the fly, because they don't model every edge scenario.
The same could have happened in SAO to, really. 99% of the game system is just replicating a world you can walk around in. Throw out the never explained damage calculation and you can the players LARP each other to death.

The way Kirito ignores what few rules exist is basicly GM fiat.

That first post you referenced talked about the Alicitation arc of SAO, not Accel World. But I think it's supposed to tie the two series together anyway.

Brain Burst has "impossibly good" graphics and physics because it runs inside its players' brains. Everything they see is a consensus of how players think things should look and act. The reason avatars look hand-crafted is because the game reads a player's mind when they install it, extracts a few meaningful images/complexes, then filters them through the playerbase's minds to translate them into an appearance and powers.

But then some people figured out how it works and came up with the "Incarnate System", essentially a type of self-hypnosis that lets you alter the game environment by altering your own perception of it. They keep it secret because otherwise all the powergamers would give themselves schizophrenia from Incarnating too hard.

there are only two different things
first: it makes actually sense, that the main could have done this, or that, cause he is Munchkin, and relates to poorly written rules, who are in this or that splatbook
second: not many people would be trapped

>Brain Burst has "impossibly good" graphics and physics because it runs inside its players' brains. Everything they see is a consensus of how players think things should look and act. The reason avatars look hand-crafted is because the game reads a player's mind when they install it, extracts a few meaningful images/complexes, then filters them through the playerbase's minds to translate them into an appearance and powers.
I am well aware.
Just saying that the mechanics are basically people crafting characters.

>But then some people figured out how it works and came up with the "Incarnate System", essentially a type of self-hypnosis that lets you alter the game environment by altering your own perception of it. They keep it secret because otherwise all the powergamers would give themselves schizophrenia from Incarnating too hard.
I fucking love the Incarnate System. It reminds me a lot of my time as a competitive player. Back when we used every single crack in the Matrix that we could get our grabby hands on to win the game and further the metagame, until the balance suddenly had to consider an entirely new and unexpected game mechanic.

Coincidentally, I would have wished more of this shit in SAO. Imagine the variety of secret exploit techniques that would be possible with a two year life-and-death 24/7 R&D process run with 10k people in a fucking life-scale MMORPG.
You'd have clans that learn how to double jump and spies who try to steal those secrets.

I woukd rather see an anime about your standard D&D group being transported Into their game

The female drama student half elf ranger with... Questionable fetishes

The munchkin playing an elven wizard

The chaotic neutral dick ass thief halfling

The brotier dwarven fighter trying to have a dramatic Character arc

The human cleric who is way too into roleplaying Deus vult

Yes I know there are similarities to order of the stick but the premise is different shut up

>Or, if we in mind that this is still supposed to happen in the real world, a bunch of people are chained to stairs and forced to play DnD in That Guy's basement and when a PC dies, the DM shoots the players in the head.
>Rolled for stats, no rerolls, penalty for breaking RP when youre buddy gets murdered and the DM constantly pulls out more splatbooks that end up making the MC more overpowered.
Kickstart this. It could be either a short horror (comedy) film or a very meta TTRPG.

What would be really cool is Kaiji except with gambling replaced with tabletops.

high-stakes tomb of horrors

Actually, SAO does have ranged weaps but they're very rare & uncommon. I don't think any endgame levelled people used them. The game's maker is Khorne levels of anti-magic & is obsessed with honorable CQC. In other words, the faggot who made the game deliberately made shit like this.

didn't he also make every trap and every boss room turn the only sources of spells, healing and escape into just useless wastes of space while in the room?

This is the best idea in the thread.

What would it be like if everyone in Pathfinder Society got trapped in Golarion with their mains?

Other than half of them being kitsune, anyway.

>What would the tabletop RPG version of Sword Art Online, in all its cringey glory, be like?
Garbage because Kawahara knows nothing about games.

In the book, "The Sleeping Dragon", published back in 1983, the characters are indeed sucked into the fantasy world. It made for a pretty entertaining story (with multiple books).

>What would it be like if everyone in Pathfinder Society got trapped in Golarion with their mains?

The world would become a better place.

He's more like pic related - obsessed with swords to the point of stupidity.