Warhammer 40,000 General

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>Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Older stuff in PDFs:
mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>As current as the FAQs get
games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (Eldar poetry is shit):
mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb

>List Builder if BS doesn't add enough bloat for you
webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

First for Alpha Legion.

>I tend to trust Veeky Forums about 40k more than your local neckbeard, but as someone who doesn't know a lot about the hobby, they're better about explaining it than I imagine we are.

I mean you're describing variance, first and foremost Veeky Forums is super biased to be negative, if something isn't tournament competitive we call is shit and cry about how big bad evil GW has shit in our sundae, then we go take our marine demi-battle-companies to a local store with all our free rhinos and complain how AoS squatted fantasy.

On average a random in a local store will be much less...opinionated than us, and they might even admit that warp talons are super cool looking and would be fun to paint.

The fact is we can explain the hobby, but teaching a game requires visual stimulation which a character limited and anonymous image board can't provide. Hence in person demos and/or youtube tutorials.

What people here forget is that just because something isn't tournament viable doesn't mean it's unplayable, not everyone is WAAC and in fact most people don't play tournaments.

you're doing alpharius' work user, I love you

How does a Stormsurge fare against a Knight? I'm debating getting one but I haven't seen them on tabletop before.

That's exactly what I meant. If you're a player looking to git gud and WAAC, Veeky Forums is the better place to be than GW or a FLGS.

If you actually want to discuss the game (and not argue the whole time) and have fun, this isn't exactly the best place.

Gentlemen. I challenge you to make the emperor's children rapture battalion good.

>Orks are a melee race!
>I2
>s3
>ap-

poorly, the stormsurge is easily the most bloated and over costed model in the whole game

Counts as Oblits. Y/N?

what if we made world bearers the army instead, it's just like the emperor's children except with relevant stat bonuses that aren't to inituative

see the word eaters are among the best in the supplement and there's no law saying you have to play EC

t. taufag

>I mean you're describing variance, first and foremost Veeky Forums is super biased to be negative, if something isn't tournament competitive we call is shit and cry about how big bad evil GW has shit in our sundae, then we go take our marine demi-battle-companies to a local store with all our free rhinos and complain how AoS squatted fantasy.
THIS. This so much.

I've seen multiple fluffy, fun, or even newfag lists that weren't that bad, and anons just straight up said to use the most WAAC or optimized units or options. Just ain't right.

Do they have the right base size?

sure, why not

...

More Chaos bits and some green stuff maybe and they'd look good. Much better than a mass of chewing gum with armor stuck to it.

Do you mean world eaters, or word bearers?

I think the stormsurge could easily be fixed, just give it a couple meltaguns and a multimelta

Care to give a reason as to why?

Yup same size by default. 40mm.

Yeah, and t9.

Gonna repost since I updated at the end of the last thread. So I'm taking Jacobus and the Sisters Banner to give buffs to the Guard blobs for fun, but I'm not sure what else to put in their unit since I don't have many points left. I put a single Multi-Melta before and user laughed. I really just want that unit to be around to buff the blobs, so maybe a Hospitaller in case the vehicle blows up?

[Inquisition]
Coteaz

[Ministorum Delegation]
Jacobus
Sororita Command Squad, Sacred Banner, Immolator with Multi-Melta

[Imperial Guard CAD]
Company Command Squad, 2 Plasma Guns, Lascannon, Astropath, Chimera
2x Priest

Veterans, 3 Plasma Guns, Chimera
Platoon Command Squad, 2 Grenade Launchers, Autocannon
3x Infantry Squads, Autocannon, Grenade Launcher
40 Conscripts

[Emperor's Wrath]
Company Command Squad, 2 Plasma Guns, Lascannon, Astropath, Chimera
Engiseer, 2 Servitors

2x Basilisk 250
Manticore 170
2x Wyvern 130

1990

They have no idea how to make Orkz work. In fluff they have terrible tech that works, somehow. Weapons that tend to blow up in their faces more often than not. Bloodlust that can only be rivaled by Khorne. Strength to crush a man to bits easily. And seemingly endless numbers.

And yet they somehow got all of that wrong. We can't shoot. We can't assault. Our vehicles suck. Our weapons nearly never work as intended. Our best unit are bikers and they used to rule the meta back in 6th. Now they're pretty bad too.

There's no winning.

Bring back the S4. I2 is fine, I suppose. Orkz aren't very smart. Bring back Mob Rule so Leadership isn't such a fuckstick for Orkz. I wouldn't mind Shootas being S3, Assault 4 or something like that. The whole 'barrel of dice' thing was the best part of Orkz.

yes

...

Yeah if it was even T7 it would solve it's main problem. Being wounded by boltguns and lasguns is rather shit for a suit like that.

looks like nipples

gw give me sob

ME WANT SEX GIRLS

He's computed some shit.

I'm that user. I guess if you're taking them for the banner that's an...okay choice? I guess? But that's a bit of a price to pay for a single gimmick for your babbyflab guardsmen. +1 attack isn't going to really help.

Bs1 across the board, balance by number of shots instead.

Same with ws, but balance by number of chops.

All Ork weapons should have both Rending and Gets Hot by default.

I wouldn't mind this at all. Anything that plays off of their 'luck' is much better than the unfluffy garbage we have right now. Also, MANz need so much rebalancing it's ridiculous.

Kek, this is not the worst idea I've seen for fixing Orks.

What about making it a vehicle? :^)

Well, it's +1 Attack, Fearless, Counter-Attack, the Priests in the unit give Re-Rolls to hit first turn of combat and War Hymns give Re-Rolls to wound.

It's not amazing no, but all those pieces working together to give the blobs tons of attacks if they get charged, and the staying power to not run away. That's the fun part, hopefully.

Ork Boy, 6 points

1 1 4 4 1 2 12 7 5+

slugga is pistol with 6 shots
shoota is assault 18

Wouldn't that make it 1000% worse?

They are not anti-knight weapons. You can grab a D-version and have a bit of fun running around charging vehicles, though.

>tfw the Maulerfiend buff from the draft FAQ didn't make it into the September update
Looks like Magma Cutters are back to being inferior to lashes.

Threadly reminder that Walkers are not Vehicles.

>12 attacks

>D-missiles
>S:D gun
>S10 cannon
>not anti-knight

It's a GMC so you can even shoot its anti-infantry missiles at the infantry while its missiles and heavy ordnance total the Knight.

>Ork Boy, 6 points
>1 1 4 4 1 2 12 7 5+
>slugga is pistol with 6 shots
>shoota is assault 18
Jesus christ user, what are you smoking.

ITT: Talk about your dudes. What makes your dudes YOUR dudes?

I'll start:
>The Apostate Kings are a group of traitor Space Marines fully devoted to Slaanesh. Led by the charismatic and enigmatic Apostle known only as The Prophet, the soon-to-traitor Gold Crusaders turned from the light of the God-Emperor after the fall of their homeworld to a massive Eldar incursion. Lost in the void and broken, The Prophet offered them retribution against the Xenos horror - for a price.

>Now, the Apostate Kings are fully devoted servants of Slaanesh, and focus their worship in the form of extreme martial perfection, terror-tactics, and of hedonistic excess. Their preferred methods of assault are lighting-assaults and raptor tactics, dropping down from the sky in Thunderbirds and the rare Storm Eagle Gunship and hunting their quarry like massive birds of prey on jump packs, bikes, or Rhino carriers. Among their number are large numbers of the creatures known as Warp Talons, all of them long since twisted into half-daemons of Slaanesh, who often operate in massive hunting packs that rend through enemy weak points like a hot knife through animal fat with gleeful abandon. While they count the abominations known as Noise Marines among their number, they are not the average line trooper - if the Kings even have such a thing - so much as a small, moderately respected cadre of specialists among the Chapter, and often hold down fixed positions and act as a twisted anvil that the hordes of Raptors, Talons, and Armored troops drive the foe mercilessly into.

>Their preferred foe above all others is the xenos Eldar, specifically Craftworld Eldar, though they have also shown a preference for Imperial Shrine worlds and Forge Worlds - the latter likely due to strategic necessity, the former likely ideological - yet reserve their fury and devotion to bringing the hateful Eldar to heel.

>Have to generate all dice rolls by computer macro otherwise games take 10 hours to get to turn 2 if the enemy has saves.

At least that means that my maulerfiends are immune to grav, which is awesome.

The whole point of Orks, in my mind, is that they have worst stats but are cheaper so get more toys.

Why the fuck are their power fist equivalent 25 points? slash that 5-10 points. Slash the cost of burnas and scorchas, slash the cost of kans, slash the cost of KKFs and SAGs, slash the cost of mega armour and give nob squads discounts on wargear.
And for fucks sake fix mob rule and make boss poles give +1ld!

>play against big blobs of Peltasts
>Ork player camps cover forcing SKitarii to spam the small blasts
>Ork shooting takes forever because reroll 1s and FNP
>Assault takes even longer

Give orks invulnerable save options
Give orks power weapon options

Maybe the armourless nob with power klaw in a slugga boy unit doesn't need to cost more than a MANz.

"lolrandom" is not a fun gimmick, and should not make everything over costed because "1/10 games it works the way it should, and things going right is something you gotta pay out the ass for unless you're not an npc army"

The Str D profile for one of the weapon systems is only at 10' though. Personally I think a constant of Str 10 ap 2 at 72' is better as it's more reliable and can still pile on the hurt.

Grav shits on MCs just as much as walkers.

Grav shits on everything in fact. It is the cancer killing 40k.

That's the idea, I thought. They're sort of like Nids in that regard. Like, some kind of Dieselpunk Mad Max Tyranid.

They need A LOT of work. We're talking the kind of overhaul that took them from 3rd to 5th kind of nonsense.

Wouldn't have known that given it has Vehicle in the unit type.

Anons, I'm building a 40k Alpha Legion force using Calth Mk4 marines. Would anyone care if I used the Cataphractii from that box as Chaos Terminators?

>only at 10' though.
>only 10 feet

I know what you meant.

>D-missiles
I keep forgetting about those. I either field a stormsurge or a field markerlights, never both.

>yeah, it actually has OPTIONS and both of them can still deal with Knights
>I'm still not sold on whether it's anti-Knight or not
Taufags, everyone.

Show me more proxies, converts, and kitbashes

>would anyone care if I used terminators as terminators

no, especially since terminators are garbage

lots of people would even let you use them as cataphracti terminators

I asked about Genestealer chaos cults a while back. I found the images but I posted them here

That's an excellent idea, user. If they care, they're shitters. Just gear them appropriately and try not to use too much counts-as unless it really can't be misinterpreted.

Do noise Marines work in space?

The only people who would care are the insanely autistic people who can't handle ANY conversion or counts-as, and you should never be playing against them anyway.

CSM are more likely to even have Cataphractii anyway, because of their maintenance and production of Heresy-era gear on special Forge Worlds in the Eye of Terror and other areas, as well as being literally issued it during the heresy itself.

A single str 10 shot has to make it past a knigjht's 4++. If he passes that then the stormsurge has little else to do.

yes

Should be fine since Chaos doesn't have access to actual Cataphractii armor. "Counts as" generally only is an issue when it becomes unclear what is what or if you're truly stupid about what is used.

>72" range
>can fire twice
>D missiles

The Stormsurge will be fine so long as it isn't played by a total retard.

...

Boyz also need to be able to take way more special weapons and the ability to take burnas.

Tankbustas are what I think Orks units should be like.
Their weapon is basically a missle launcher, a 15 point option in other codexs, that only costs 13 points but is Bs2.

Will they ever resculpt any of the Phoenix Lords?

Personally I'd rather use a y'varha for anti-knight.

I see Eldar bits and I'm immediately triggered.

Seeing as how half of their weapons are Warp-fuckery, I'd say yes, because fuck you the Warp does whatever it wants.

why is it tripping over

Would the Stormsurge fare better against a knight than an optimized stealth cadre then? IIRC a fully decked out SS is 400pts. I can't remember what a Paladin is.

How? Also, are doom sirens any good?

As someone who had to play against one of these things recently, how the FUCK is that model balanced in that pose? It would tip right over on the table unless it has some heavy weights under the base or some shit.

Those made me sad. I thought I did good with these guys, but shit. Wish I had some actual talent.

orks shouldn't be eldar, they should be one squad which can take 0-5 big shoota, 0-5 rocket launcher, 0-5 burna, 0-5 power klaw, 0-5 big choppa

Well, it's a Slaaneshi Knight, and Slaaneshi daemons actually resemble Eldar somewhat because of the fact that 90% of their existence was due to the Eldar. Using Eldar bits in a Slaaneshi conversion - especially one like this - is pretty okay because it adds to the corruption aspect of it.

Can you be raped in a vacuum?

Well with your brand new mark of Slaneesh(tm) you now can!

Features include
>Flaying people
>Flaying yourself
>Making jackets out of people
>Making Jackets out of your self
>Sex
>Murder
>Noise
>MurderNoiseSex
>SexMurderNoise
>Horns
>Multiple penises
>Multiple vaginas
>Dual genitals
>Freedom from gender
>Sexual fluidity
>Death

ORDER NOW!

A Paladin is 375 points base and will be hard-pressed to even scratch the Stormsurge until it gets to melee, if it ever gets there.

I think the issue about weapons/BS and WS as far as Orkz are concerned is that GW is still basing their weapons on Imperial tech too much. They're scared to go outside the norm. So an assault 12 Shoota is ridiculous in their mind. Except even at BS2 you're only hitting with maybe 3 of those at most. Compared to Marined who hit over half their shots at all times? It's just not fair.

Orkz need to be rule of cool above all other armies.

Now you're getting it. That rock is a counterweight.

Thanks, Alpharius. Time to pick up some AL Cataphractii pauldrons.

I think it's just jumping over the mutants beneath it.

Probably weighted base. I use pennies for my Raptors, and I've had good results.

yes

What do those count as?

But that resin is fucking heavy, is that rock made of lead or something? How did they even pin this shit?

Not a lot of anti-flyer, but I don't know your meta obviously.

knight's don't jump

>Probably weighted base
normal people use METAL WASHERS to weight bases

follow the reply chain, they're obliterators

Yes they are, but unfortunately, kitting noise marines for CC isn't that great. Could function as a solid countercharge weapon though.

Because of that cost, I'm not too sure about it. Points to consider:
-only goes on champ
-15 points
-champ has to challenge/accept
-champ cant get shit but a power weapon to hope he survives

Thanks. So meme's aside the Stormsurge while it isn't on the same level as a taun'ar, can still deal with knights effectively?

Which is more hits than a marine with a boltgun would put out for half the price.

>grav vs vehicles: haywire
>vs MC/GC: inverse toughness test
>everything else wounds on 6, +1 for each level of Bulky

Fixed?

I figure I'd take Hydras instead of Wyvern if they have flyers. Would that be enough?

Oblits, just like are.

I personally think that any new Obliterator kit should be based on Centurion armor, because it simply works better and really adds to the bulk that Oblits are supposed to have, as well as making sense for why they're going to have shit like lascannons and the like

Hey, those are pretty good user. Very DarkMech feel.

What's eldar on it? All I see are nid/chaos/knight pieces.

yeah but I like my metal oblits better than your cents