Modern Fantasy?

Has anyone tried creating a "modern" fantasy setting other than Eberron and Shadowpunk?

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You just wanted to post this pic, didn't you?

D20 modern?

That's assuming you need elves and dragons and shit and not any of the billion equally-fantastical urban fantasy/horror games like the worlds of darkness or dresden files.

Honestly, I would be 100% if he Did. It looks like a damn fine pic.

But there's not an actual setting for d20 Modern right?

And yeah, I specifically mean that Medieval Fantasy but taken to modern times setting. I think Zero no Tsukaima did a little bit of that, but the books were so bad I couldn't bother with them. And Gate seems to do a little bit of it but only in a small area and it's all alien technology.

Have people tried extrapolating out from bog-standard medieval fantasy out to modern era?

Maybe.

I'm also interested in this.

You see a whole lot of urban fantasy with elements of horror like Unknown Armies and World of Darkness. You also have Shadowrunner, but that's more fantasy cyberpunk.

I'd be interested in seeing modern fantasy but not necessarily with the standard fantasy races. I know these examples are vidya, but Final Fantasy 7, 8, 13 and 15 have modern aesthetics in a fantasy world, as does that Platinum game Scalebound. It's an underutilized aesthetic because I guess it can be jarring or dissonant to people? I don't get it.

Seriously nigga?

Mercedes lackey was writing urban fantasy back in the eighties. Harry dresden is more recent but certainly not new. China mieville writes a complex pseudo modern fantasy world. Sheri s. Tepper also writes some urban or modern fantasy /Sci Fi. Spider Robinson also has some fantastic elements in his writing. Gary kilwell has some Victorian Era funny animal books but also has a book called midsummer nightmare which is about Oberon and titania fucking with some hippies.

Basically I'm saying read a fucking book idiot

See: Fullmetal Alchemist

Modern Fantasy is an idea that I've been rolling around in my head off and on for around 5 years now. That whole, "man, this would be so cool if someone did it, I should just write a book" thing. Except I'm lazy as fuck. Anyway, I've come to the conclusion that magic just doesn't work thematically in the present day. If you DO want magic to work in the present day, then it has to be this secretive thing that only a few people can do and no one really knows it's a thing sort of deal. If you do the opposite and magic is super common and everyone can do it, it fails, because magic is a thing that affects the world in a HUGE way. Cell phones and cars become completely unnecessary when you can communicate via telepathy or crystal balls or fly or even cast haste on yourself and run as fast as a car could. The two themes just don't jive. One makes the other obsolete, and you end up with a setting where "that makes no sense."

Meanwhile, In Fullmetal Alchemist, you have pseudo-tech, which fills in the gaps where magic can't really make much headway. Alchemsts have this taboo where you can't do much with humans because their magic will backfire, so automail becomes a thing. Science covers the things that magic can't handle. Alchemy similarly doesn't really cover the whole "transportation" thing very easily, since there's a no-ongoing-spells rule, so cars get to still be a thing. Alchemy is magic built into the world at a technology level where it makes sense, and is a kind of magic that's flavored to work in and around the setting.

I should probably have proofread all that before posting. Don't drink and post, everyone.

>I Couldn't Become a Hero, So I Reluctantly Decided to Get a Job.

There's always magitech. Come to think of it, is FMA shit magitech?

No. The vast majority of stuff is mundane.

mmm does she got fatter for eating fast food?
or I'm crazy?

I had the start of an idea, but then I realized that I would have to make it 5e, FATE, or White Wolf compatible for people to play it, and that I've never actually played in or run in any other system.
So now I'm trying to overcome my subtle self-hatred and trying to consider how I would actually go about making such a system.

You're crazy, the one outfit is rather slimming in design, the other is just a t-shirt.

Oh, and I've also played in 3.5/PF/Modern, but I just can't bring myself to DM for those. I DMed one D20 Modern game and it blew up in one session. My one-time 2d6 homebrew for Fallout got swamped by That Guys.
But I'm gonna stop blogging and drop an idea so someone else can carry on the torch.
>The world you see on the silver screen or television is filled with real people, and things there work like they do on the reel. Live there long enough, and you become one of them- another background character for James Bond or Mickey Mouse to walk by.
>Getting there is quite a problem, and most people who enter wish they never did. However, freely moving from one television screen to another has enough benefits that some people are willing to risk it...

but the one with the t-shirt is sligtly more shuby in the abdomen see the lines on the hips

Yes and no. If you have your cell phones powered by magic, why are they still cell phones? Why aren't they just small mirrors that you talk to people on? And now we're just fantasy, because everything got reworked so that magic makes sense.

Those lines still exist but the weight is being kept in by the tighter outfit.

It anything that's more like a smart phone of today, a reflective surface which you interact with.

yeah and the fat dissapears
if that was the case then the suit should have a bulge somewhere

I've got a strong feeling that modern fantasy may end up more popular than traditional fantasy relatively soon.

>but Final Fantasy 7, 8, 13 and 15 have modern aesthetics in a fantasy world,

They also have future aesthetics as well, with extremes of science fiction like giant robots, cloning, and mobile fortresses.

They might be the kitchen-sinkest of settings, and I wish there was a catch-all word for something that combined historical/fantasy/scifi/future/modern.

FFXV is a good example of a modern fantasy that's very similar to reality, and it's pretty interesting.

I think FFXII and FFXIII are good examples of what a fantasy modern setting could look like if you base it off of existing fantasy.

please tell me this is a real manga and not just a goofy picture also where I can find it cause searches give me nothing girls with weight issues who aren't actually fat are one of the most bizarre parts of my magical realm

Those aren't RPG settings.

As I made the comparison, I considered my own phone. I see your point, but posted it anyway.

And now, having typed that, I wonder.... if they're effectively the same thing, why DO we have magic? If our cell phones are basically fantasy already, why do we need to include fantasy?

So, really, it doesn't make much difference whether your wizards are using magic or science, the mundane person has no idea how to make a cell phone OR a magic mirror. What matters is the story you're telling, and the characters you create.

New series, just started.

My last game was about a special counter terrorist unit trying to prevent armageddon by a cult of extremist wizards with cells around the world

It seems like the big difference between pre-Industrial and post-Industrial society is what takes magic from being something that only wizards deal with to something that underlies everything like electricity or radio. Like, in Eberron, there still isn't mass-production of anything other than magical weapons. You don't have people walking around with wands that let them cast Sending limitlessly every day, for instance. So magic is still limited until you hit some kind of industrial revolution where it becomes commonplace and leads to modernity.

Irrelevant. That requirement was not stipulated in the op and further with a tiny amount of effort and creativity any of these settings could have an rpg set in them. Also both mieville and Gary kilworth worlds have splat books or explicit rules for the settings.

Does it feel liberating being so wrong?

Underrated post right here.

Do you even know what board you're on?

Also, if those are the first books that came to your mind, it's you who needs to read more.

called?

I guess my question for that would be, how and why are people mass producing magical weapons, and how is that more efficient than other things that we would have in a more modern setting?

Really, all we'd be doing is saying that there's just as much demand and available schooling for a Mage Degree as we have for Engineering Degrees, as far as industrializing goes. I'm more concerned about what the world would look like after that industializing happens.

Sure, but the idea is that it's still in a fantasy world, so you still have the fantastical, just that a magical force has been harnessed to underlay much of the technology, like as a power source and medium from which information can travel. Hell, the Weave of magic can essentially be programmed with spells, so why can't it be utilized for more general means? Does that prevent it from being magic?

More settings than you have offered bucko.

>how and why are people mass producing magical weapons

It's still a fantastical world, things like monsters, demons, and the like still exist so weapons are needed to combat that.

Also, as our own history tells us, lines will be divided in a people due to any disagreements, and many escalate to violence. The weapons can be designed for overt use, or as a matter or protection. Either way, it will be developed.

I have a friend who's trying to do an "hobopunk" or cardboardpunk setting. The players are a bunch of hobos trying to find beers in fallout style vault.

the hiragana is something like erufusan wa yasararenai and above that in English is "elf can't on a diet" so I'm guessing that's the title searching both results in nothing unfortunately

>why DO we have magic? If our cell phones are basically fantasy already, why do we need to include fantasy?
Typically, magic is "simpler" than technology, with magic you grab a mirror that's at most a polished slab of metal and some glass, cast a spell, and presto-chango you have a two-way communicator thingy that works somehow. But the caveat is that you need to know the spell.

With a cellphone you need all that complex circuitry, exotic materials, complex manufacturing processes and tons of knowledge and software and infrastructure to back it up, but then when you get there anyone can use it.

That shitty webcomic comes to mind, "Any sufficiently analyzed magic is indistinguishable from technology."

Software and computers are actually a good analogy for magic. It started with only a few people (mathematicians) building and being able to use them, but they did amazing things with them and made them better and more efficient and then using them became easier and then more people trained in them (programmers) and the progress continued until everyone can get some use out of them, but there are still mathematicians and programmers who can do amazing things with them that the regular public can't even begin to understand.

Elf-san wa Yaserarenai by Synecdoche (Methonium).
Untranslated.

>That shitty webcomic comes to mind, "Any sufficiently analyzed magic is indistinguishable from technology."
Freefall?

>methonium
Oh boy my dick is in for a treat

In Eberron they just had a magical world war that led to the development of golems, flying fortresses, and magical superweapons. At some point they applied magic to creating "lightning rail" maglevs and mass-produced +1 arms and armor.

I wouldn't say it's more efficient than in a modern setting, but it's one application of technology + magic that's lead to something much more efficient than anything in Forgotten Realms.

>That french fry munching
Hot.

Apparently now that this is serialized he's not going to be doing hentai.

>I wouldn't say it's more efficient than in a modern setting, but it's one application of technology + magic that's lead to something much more efficient than anything in Forgotten Realms.
I always liked Forgotten Realm's explanation for those torches and candles that burn forever in dungeons, castles and towns. Just sticks of wood or wax that have the illusion of fire attached, mass produced in workshops in Thay as their main export product.

Here you are
comicgum.com/browserviewer/index.html#cid=elf1&pid=pbwnb82a&title=エルフさんは?せられない。

Thay exports nothing anymore. Post 3.5e Szass Tam took over in a bloody civil war and now rules over an empire of undeath seeking to conquer the world. It's Vecnaland now.

How long until a group picks this up?

Aw. I liked the idea of magitech factories and blue collar wizards.

I take it Halruaa is probably also gone, land of education and magic where everyone gets training to cast even cantrips to aid in daily life.

No, Halruaa came back in 5e. Supposedly it's exactly the fucking same as it was in 3.5e.

Netheril and Myth Drannor are also gone too.

Lantan is back but they decided that it's a super mystery now.

Doing God's work

>Lantan is back but they decided that it's a super mystery now.
I'll miss those steampunk gnomes, they were my go to source of muskets and airships.

That's always sad, like when Tosh became the artist for Souma

Last little while I've been slowly writing up stuff for Planescape having shifted into a more 1920's theme (Gangsters, Tommy Guns, Trains). Taking place years and years after the current D&D/planescape events. Enough so that the Ward names in Sigil have once again changed, and other planar changed hinted at in the old stuff is finally coming to pass.

I've never read Eberron, but i've heard it's inspired by pulps and noir genres, so im seeting a sort of post WW1-eque world but a fantasy one, with cars and airships, trains, and magic guns. Also robots.

>changed
changes

>Correct, minor edits below.
Post WWI, and throw in a lot of Cold war Conspiracy. Unless you go to Xen'Drik- then it's all Congo/Indina Jones/Land of the Lost.

That sounds pretty awesome, does the aesthetic follow through or is it mostly the weird house style fantasy.

Well it's pulpy. So long as you understand that and buckle in that is certainly what you get. I'm not the biggest fan of pulp around so maybe I'm not the best to ask.
But yeah seems to flow, a lot of reconnection trying to happen in the modern world after the world. Sects form or houses wars which allows VERY political games to occur- even sometimes by mistake. Aforementioned adventure land for those looking for riches or new resources to plunder.

>A few nit picky down sides, IMO
Not the greatest fan of how they handle the Demon/Devils/Outer world stuff. Feels too forced-Cthulhu. And the Draconic prophecies which the core of a lot of the setting revolves around is a giant big "meh," because for all it's important- it doesn't matter.

It's more swashbuckling then I thought and still have that heavy fantasy aesthetic. I can work with this though to make it more modern.

That sounds pretty cool. What've you done with it?

There is a setting for d20 Modern. There are several settings in fact. Agents of Psi, Shadow Hunters, Dark Matter, and Urban Arcana.

Dark Matter is about conspiracies and aliens. Urban Arcana is about the supernatural being somehow unseen by the mundane despite being right there.Both got campaign books and seem quite fun. They even share a bunch of mix and match potential.

Modern fantasy is easy

1) Choose aesthetic for setting - usually some form of X-punk
2) Set magic ceiling - usually system dependent
3) Create the story you want the players to explore - think small, tight stories over epic adventures; travel is point to point and not across sweeping wilderness set pieces LotR style
4) Ask the players what they want to play
5) Fot their requests into the story, usually around what races there are and what the characters do for work or whatever
6) Make a timeline showing the tech growth and where it differs from ours - typically by how magic impacted things; sort of like explaining gunpowder in D&D was never a need with magic so the Age of Exploration was hit without it
7) Make a map or two - leave the edges blank
8) Place NPCs into the map
9) Tie the PCs together
10) Start the first session

Oh I don't know, most of it is in my laptop which I do not have here.
>Factions, shifted, moved, but mostly the same. Ring-Bearers rise in power and are basically loan sharks that you must pay back, or karma will get you.
>Sigil and the planes, a little more modernized. Electric Streetcars and lamps for roads. Demi-Steam/electric cars (similar to last air bender). Train rails taking up the best way to travel along the great wheel and through portals. Even Limbo- but the fog covered streets shift and change often.
>Gehenna now heavy with Fiendishly Casinos- run of course by the Yugoloths- where you can lose more than just money. Krangath is drifting off and being replaced with the next mountain.
>Acheron's got a planar chop-shop.
>Many powers needing to adjust their portfolios, sometimes in interesting ways, or die from lack of interest/worship. Set is a favorite of mine and tries to muscle in on everyone's territories. (Pic related)
>Mechanus makes large DC Batteries- even building sized ones. Hot commodities since they are the most reliable sources of Electrical power for generators or off world factories.
>Celestia is having issues due to previous faction rhetoric. I've been wanting a way to have Devils and Angels mainly opposing each other through legal representation. Even having the either side needing to smuggle in opposing contraband.
>Beastlands/Elysium/Carceri have become closer to 1950 British/African "Big-Game hunters" due to long winded reasons.

I really wish I have my laptop because now that I'm being asked I'm drawing blanks.

I'm having the hardest time thinking of what to do with Ysgard and Arborea. Because the Greek and Norse themes need to go- yet- that's HUGE portions of those plane identities as a whole.

I knew I recognized that art style.

>pseudo-tech
I think this is a fair middle ground if you want a fantasy setting that still is recognizable as modern society. Reign in what magic can do and let science meet it in the middle.

No, the quote is from Girl Genius.

Freefall had it the other way - "Any technology, no matter how primitive, is magic to those who don't understand it."

Was Girl Genius really that bad? I've seen worse offenders that are far more popular.

Nah, GG is pretty good.
But everything has some people that loathe it.

...

...

The suit most definitely should have a bulge somewhere, but for other reasons than you're thinking of.

...

>girls with weight issues who aren't actually fat are one of the most bizarre parts of my magical realm
It's called anorexia and it should not be encouraged.

No, FMA's tech is just tech, though there's a suggestion alchemy has made some of that tech more efficient.

Neither should faggotry or cross-species miscegenation, yet they're fucking rampant.

isn't it past midnight in texas already? Go to bed, granpa.

...

How does my take on "modern fantasy" hold up?

I run moé-fied, monstergirl/boy-ified Planescape campaigns (see image) wherein technology is effectively modern-day by way of enchanted items.

The Society of Sensation's recorder/sensory stones can record data, so they are used as the basis for computers, digital media, audio/video/smell captures, and the like.

The Harmonium desires to connect everyone together in harmony, so they have tapped into their musical affinity to transmit data via magical sound waves that pass through the Astral Plane. This is called the "Harmonet."

In the streets of Sigil and other planar cities, one can frequently see celestials, fiends, cordians, elementals, faeries, and mortals walking around with little crystals, bones, or shards of metal. These trinkets project "tactile illusion screens" that respond to touch and serve as the interface for what amounts to smartphones. Each of these phones has a helpful sapient A.I. within them called a "mimir," which is really just the awakened object-spirit of the phone itself.

Belief is power in the planes, and thus Harmonet memes are extremely serious business.

In the average planar creature's household, there might be a scry-levision that receives feeds from the Harmonet in the Astral Plane, a refrigerator and a cooling system powered by eternal ice from the Paraelemental Plane of Ice, and a computer with a quad-soul processor.

Businesses and buildings are likewise rather modern. There are department stores, beauty salons, nightclubs, and more. You might be attended to by a lesser guardinal store clerk (those compassionate Elysians simply love to help people!) as you go about shopping for a lightbulbs powered by Continual Flame spells.

There are no cars though. Intra-city and inter-city portals are a more convenient method of transportation, and for when people do need vehicles, they can always take spelljammers (which work more like 4e's spelljammers in that they can traverse the planes).

Shin Megami Tensi and the Nasuverse does modern fantasy.

Just throwing it out there.

this is already stale pasta.

I don't think it's pasta user, since it's rarely posted I think it's totally genuine, which is all the more baffling.

I've seen it posted in at least 2 or 3 threads tonight. Shit's weird.

Texas here, don't go lumping us with that faggot.
Most if us Texans prefer to keep to a "live and let live" philosophy, as long as you keep to your own business and don't go fucking with anyone else's business, we'll keep to ours.
Unless your in Austin, those guys are assholes.
Honestly though, I've lived and moved all over the US, including in different parts of "Deep South", and Texas is easily the least zealous of the Bible Belt and tends to be more Libertarian than Conservative.
Except for when you threaten to take their shit, because that's when Texans get violent when you talk about taking or revoking their property.

Instead I think that faggatron Fri earlier was probably from either Tennessee, Kentucky, or even Detroit.

Same, which is why I think it's the same genuine user since it's posted fairly rarely, it's like once a week at least.

SMT is more like high-concept catastrophe/post-apoc fantasy, isn't it?

unless you're talking about persona, then fucking die in a hole, i guess, since those are vividly described as psychic abilities.

Alright, thanks for clarifying from your closer position.

>Detroit
We kill all people equally tyvm.

Though historically you've killed and lynched enough black people to make Georgia blush.
Also I swear you guys always have another riot every 3-5 years or so.

Not all the Shin Megami Tensei are post-apoc.

Raidou (1920's), Soul Hackers, IV:Apocalypse, Catherine, Devil Survivor, and If.

Persona does technically count.

Pretty terrible to be honest.
Modern fantasy is more towards urban adventures and less so about the setting.

Detroit hasn't had riots since '69, and its always blacks killing blacks because those are the only people in Detroit in the first place. Not to mention, Texas has the third most lynchings after Mississippi and Georgia. Michigan is nowhere near that list.

Just a fringe thought, but after 20 years my familiarity with Detroit and Michigan is probably higher than yours.

You can be concerned about gaining weight without being anorexic. She's got a legit muffin top and doesn't want it, that's pretty normal.

Persona isn't part of the SMT franchise, except in the west because they need the brand name to sell there.

You know, this is all making me want some stereotypical Modern Fantasy in the South now.

Like, even with all the 'religiousness' of the place, they still wind up putting Dragons as Mayors and Governors. Lizardfolk complaining about paying taxes for hospitals because humans can't just regrow limbs and all that jazz.

>Modern fantasy is more towards urban adventures and less so about the setting.

>it's about urban (a setting) adventures
>it's not about the setting
Have you stopped to think about what you're saying?

You have brain damage and should reconsider first what the post you are replying to is replying to and is implying.

Take as long as you needed since you are slow.

Explain how urban isn't a setting.

This is a stretch, but Gym of the Romantic Journey is soooort of a modern fantasy setting. dawnsomewhere.com/gotrj/first-day-of-class
It has some fantasy elements like magical powers, ancient god, and other things.

Panachronistic Fantasy. If that's not already a term, it should be.