/hwg/ - Historical Wargames General

We Will Kill You In Your Sleep On Christmas Edition

Previous thread: Get in here, post games, miniatures, questions, whatever you like.

List of mini providers:
docs.google.com/document/d/1uGaaOSvSTqpwPGAvLPY3B5M2WYppDhzXdjwMpqRxo9M/edit

List of Historical Tactical, Strategic, and Military Drill treatises:
pastebin.com/BfMeGd6R

ZunTsu Gameboxes:
mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes

/hwg/ Steam Group:
steamcommunity.com/groups/tghwg/

Games, Ospreys & References folders:
mediafire.com/folder/lu95l5mgg06d5/Ancient
mediafire.com/folder/81ck8x600cas4/Medieval
mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
mediafire.com/folder/bbpscr0dam7iy/ACW
mediafire.com/folder/bvdtt01gh105d/Victorian
mediafire.com/folder/b35x147vmc6sg/World_War_One
mediafire.com/folder/z8a13ampzzs88/World_War_Two
mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
mediafire.com/folder/7n3mcn9hlgl1t/Modern

mediafire.com/folder/6jrcg496e7vnb/Avalon Hill
mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
mediafire.com/folder/r2mff8tnl8bjy/GDW
mediafire.com/folder/whmbo8ii2evqh//SPI
mediafire.com/folder/ws6yi58d2oacc/Strategy_&_Tactics_Magazine
mediafire.com/folder/lx05hfgbic6b8/Naval_Wargaming
mediafire.com/folder/s1am77aldi1as/Wargames
mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ

Other urls found in this thread:

mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
mediafire.com/download/o5x6blwoczojmfr/Black Powder.pdf
mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
mediafire.com/folder/28i9gevqws518/Impetus
mediafire.com/folder/7b5027l7oaz05/Modelling_&_Painting_Guides
mediafire.com/folder/eupungrg93xgb/Next_War
mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
mediafire.com/folder/alj31go19tmpm/SAGA
mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
mediafire.com/download/cghxf3475qy46aq/Wargaming Compendium.pdf
mediafire.com/download/uttov32riixm9b0/Warhammer Ancient Battles 2E.pdf
mediafire.com/download/ta7aj1erh7sap1t/Warhammer Ancient Battles - Armies of Antiquity v2.pdf
mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
mediafire.com/download/cifld8bl3uy2i5g/Warmaster Ancients.pdf
mediafire.com/download/3emyvka11bnna1b/Warmaster Ancient Armies.pdf
mediafire.com/file/e3vt0bydoidhdcc/Osprey - CAM 203 - Trenton & Princeton 1776-77.pdf
mediafire.com/file/f6ya81szzgk8nqe/Osprey - MAA 273 - General Washington's Army (1) 1775-78.pdf
mediafire.com/file/76r5e6xflb7ge09/Osprey - MAA 039 - The British Army in North America 1775-83.pdf
mediafire.com/file/2i859gwsc11nu39/Uniforms of the American Revolution v1 - British and American.pdf
mediafire.com/file/wa07q4j7u5lz87q/Uniforms of the American Revolution v2 - French and Germans.pdf
naval-war.com
mediafire.com/file/l9i0yghkvnrpo89/Attack Sub.pdf
boardgamegeek.com/boardgame/1413/attack-sub
mediafire.com/file/zr012s8t2iad1yn/Faustus Furius.pdf
boardgamegeek.com/boardgame/210470/faustus-furius
jimwallman.org.uk/wargame/tankduel.pdf
snv-ttm.blogspot.co.nz/2016/08/lobositz-refought.html
altefritz.blogspot.co.nz/2014/04/book-review-wargaming-in-history-volume.html
youtube.com/watch?v=Li58voy6xXM
twitter.com/SFWRedditVideos

>Advanced Squad Leader
mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>Battleground WWII
mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
mediafire.com/download/o5x6blwoczojmfr/Black Powder.pdf
>Bolt Action
mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Fleet Series
mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>Hail Caesar
mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
mediafire.com/folder/7b5027l7oaz05/Modelling_&_Painting_Guides
>Next War (GMT)
mediafire.com/folder/eupungrg93xgb/Next_War
>Phoenix Command RPG
mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
mediafire.com/download/cghxf3475qy46aq/Wargaming Compendium.pdf
>Warhammer Ancient battles 2.0
mediafire.com/download/uttov32riixm9b0/Warhammer Ancient Battles 2E.pdf
mediafire.com/download/ta7aj1erh7sap1t/Warhammer Ancient Battles - Armies of Antiquity v2.pdf
>Warhammer Historical
mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
>Warmaster Ancients
mediafire.com/download/cifld8bl3uy2i5g/Warmaster Ancients.pdf
mediafire.com/download/3emyvka11bnna1b/Warmaster Ancient Armies.pdf

Desired scans :
Rank and File supplements
Harpoon 3 & 4 supplements
Force on Force supplements
Hind Commander
At Close Quarters
War and Conquest

26th December in military history:

1481 – Battle of Westbroek: Holland defeats troops of Utrecht.
1776 – American Revolutionary War: In the Battle of Trenton, the Continental Army attacks and successfully defeats a garrison of Hessian mercenaries.
1793 – Second Battle of Wissembourg: France defeat Austria.
1805 – Austria and France sign the Treaty of Pressburg.
1806 – Battles of Pultusk and Golymin: Russian forces hold French forces under Napoleon.
1825 – Advocates of liberalism in Russia rise up against Czar Nicholas I and are put down in the Decembrist revolt in Saint Petersburg.
1861 – American Civil War: The Trent Affair: Confederate diplomatic envoys James M. Mason and John Slidell are freed by the United States government, thus heading off a possible war between the United States and United Kingdom.
1862 – American Civil War: The Battle of Chickasaw Bayou begins.
1862 – Four nuns serving as volunteer nurses on board USS Red Rover are the first female nurses on a U.S. Navy hospital ship.
1943 – World War II: German warship Scharnhorst is sunk off of Norway's North Cape after a battle against major Royal Navy forces.
1944 – World War II: George S. Patton's Third Army breaks the encirclement of surrounded U.S. forces at Bastogne, Belgium.
1972 – Vietnam War: As part of Operation Linebacker II, 120 American B-52 Stratofortress bombers attacked Hanoi, including 78 launched from Andersen Air Force Base in Guam, the largest single combat launch in Strategic Air Command history.
1991 – The Supreme Soviet of the Soviet Union meets and formally dissolves the Soviet Union.

It is 240 years since the Battle of Trenton, a small but pivotal battle of the American Revolutionary War. After General George Washington's crossing of the Delaware River north of Trenton the previous night, Washington led the main body of the Continental Army against Hessian soldiers garrisoned at Trenton. After a brief battle, nearly the entire Hessian force was captured, with negligible losses to the Americans. The battle significantly boosted the Continental Army's flagging morale, and inspired re-enlistments.

The Continental Army had previously suffered several defeats in New York and had been forced to retreat through New Jersey to Pennsylvania. Morale in the army was low; to end the year on a positive note, George Washington—Commander-in-Chief of the Continental Army—devised a plan to cross the Delaware River on the night of December 25–26 and surround the Hessian garrison.

Because the river was icy and the weather severe, the crossing proved dangerous. Two detachments were unable to cross the river, leaving Washington with only 2,400 men under his command in the assault. The army marched 9 miles (14 km) south to Trenton. The Hessians had lowered their guard, thinking they were safe from the American army, and had no long-distance outposts or patrols. Washington's forces caught them off guard and, after a short but fierce resistance, most of the Hessians surrendered. Almost two thirds of the 1,500-man garrison was captured, and only a few troops escaped across Assunpink Creek.

Despite the battle's small numbers, the American victory inspired rebels in the colonies. With the success of the revolution in doubt a week earlier, the army had seemed on the verge of collapse. The dramatic victory inspired soldiers to serve longer and attracted new recruits to the ranks.

The Hessian forces lost 22 killed in action, 83 wounded, and 896 captured–including the wounded. The Americans suffered only two deaths from bare feet causing frostbite and five wounded from battle, including a near-fatal wound to future president James Monroe. Other losses incurred by the Patriots due to exhaustion, exposure, and illness in the following days may have raised their losses above those of the Hessians. The Patriots also captured approximately 1,000 arms and much-needed ammunition. Last, but not least, was the capture from the Hessians of their entire store of provisions—tons of flour, dried and salted meats, ale and other liquors, but also shoes, boots, clothing and bedding—things that were as much needed by the ragtag Continental forces as weapons and horses.

Washington's force moved across the Delaware back into Pennsylvania, taking their prisoners and captured supplies with them. This battle gave the Continental Congress a new confidence, as it proved colonial forces could defeat regulars. It also increased re-enlistments in the Continental Army forces. By defeating a European army, the colonials reduced the fear which the Hessians had caused earlier that year after the fighting in New York.

An officer in Washington's staff wrote before the battle, "They make a great deal of Christmas in Germany, and no doubt the Hessians will drink a great deal of beer and have a dance to-night. They will be sleepy to-morrow morning." Popular history commonly portrays the Hessians as drunk from Christmas celebrations. However, historian David Hackett Fischer quotes Patriot John Greenwood, who fought in the battle and supervised Hessians afterward, who wrote, "I am certain not a drop of liquor was drunk during the whole night, nor, as I could see, even a piece of bread eaten." Military historian Edward G. Lengel wrote, "The Germans were dazed and tired but there is no truth to the legend claiming that they were helplessly drunk."

Trenton wasn't a big battle in terms of great historical clashes, but the outcome was just as significant as any of them. It's certainly a "must play" of the AWI, and has particular appeal for those wanting to field Hessian troops.

mediafire.com/file/e3vt0bydoidhdcc/Osprey - CAM 203 - Trenton & Princeton 1776-77.pdf
mediafire.com/file/f6ya81szzgk8nqe/Osprey - MAA 273 - General Washington's Army (1) 1775-78.pdf
mediafire.com/file/76r5e6xflb7ge09/Osprey - MAA 039 - The British Army in North America 1775-83.pdf
mediafire.com/file/2i859gwsc11nu39/Uniforms of the American Revolution v1 - British and American.pdf
mediafire.com/file/wa07q4j7u5lz87q/Uniforms of the American Revolution v2 - French and Germans.pdf

I don't know my head from my arse when it comes to naval gaming... So looks like it's time to get out the books and start a nautical new period!
Thanks and Merry Christmas USAanon!

THe GHQ ships are so lovely. It's a shame they're so damn expensive. Some of them are also 25ish years old and still look amazing.

...

Thank you. Obviously I'm blind.

As USA user in question, first, I am glad you like them. Second, those ships specifically had like 3 engagements over about 6 months against one another; the Warspites wiki article will give you the basics. Have fun, and Merry Christmas.

>I get home Tuesday and I'll do the unboxing of what you sent then. Looking much forward to it, Canada-user.

Oh that sounds pretty cool!
I will definitely read up on it!

>I get home Tuesday

Yikes, I though I had it bad; yesterday was my first day off this month but I'm at least home for Christmas

I'm looking for a particular game. I don't see it in the folders. It's a game for tank duels in WW2. The gimmick was you needed like 12 people to play. Each person on each team had a role and they had to do something physical. The driver was the only one who could move the miniature tank on the table, the commander was the only one who could rotate its turret, the loader had to run over and place a marble in some dish or something, the gunner had to yell FIRE to fire the gun.
I don't remember this game's name. Can anyone help me out?

...

...

Aww, NEA, you sent that nice man some Sphaghetti. You got good taste.

Let me make the usual recommendations of Victory at Sea and General Quarters 3 in the naval MF in OP, and Naval War at
>naval-war.com
Welcome aboard.

Sounds like a tank-based version of the Space Cadets board game for Star Trek fans
>great game, laughed a lot

Another new naval find, Avalon Hill's Attack Sub from 1991

Attack Sub is a card based wargame similar to Up Front. The topic is modern submarine warfare (Mostly US/Nato vs. Soviet/Warsaw Pact, but there is an occasional Falklands War scenario.) Each player has one or more submarines and/or surface ships. Each ship is represented on an individual large card with counters showing current contact status and damage. Each player plays cards to increase their "contact level" relative to their opponent. Contact level abstractly represents relative position and sonar readings. It is possible for one ship to have a better contact on his enemy than the enemy has on him. When high enough contact level is reached, torpedoes can be fired.

mediafire.com/file/l9i0yghkvnrpo89/Attack Sub.pdf
boardgamegeek.com/boardgame/1413/attack-sub

>2faustus
>2furius

mediafire.com/file/zr012s8t2iad1yn/Faustus Furius.pdf
boardgamegeek.com/boardgame/210470/faustus-furius

Faustus Furius is a fast and furious, tongue in cheek table-top racing game based very loosely around the chariot races of the ancient world and adaptable to any racing situation. Designed for 2-8 participants, it allows players to pit chariots from any culture or period against one another in a no-holds-barred race to fame and glory.

On their turn a player will roll between 1 and 3 dice (player choice), with each success gaining them an Action, and multiple failures causing potentially negative effects. A player might choose to play it safe, and roll only 1 die, or may push their luck and roll 2 or all 3. One of the neat spins in this version of that dice system is the idea of Normal dice and Fatigue dice. Normal dice succeed on a roll of 3+, while Fatigue dice succeed on a 4+, as the race wears on Normal dice are replaced by Fatigue dice, and the risk of having some sort of negative consequence from rolling multiple failures becomes more significant.

Spending the Actions a player gets from their dice allows them to do things, such as move further, turn, attack fellow Charioteers, and more, with complex actions like Sharp Turns and Inciting the Crowd, costing more Actions to perform.

The player that manages to complete a set of laps (decided before the game, and typically two) will win the day.

That's available on Jim Wallman's site.

jimwallman.org.uk/wargame/tankduel.pdf

Based Jim

Guys, over at Warlord Games is a 50% discount on sprues (and other deals) AND free shipping world wide.

Yeah, I work in theatre, and I got a call if I could replace a featured stunt performer for a week while the lead recovered from an injury. It ended up being about 3 grand for the job since it was a last-minute gig over Christmas, so it was worth taking with the amount of expensive shit that's gone wrong around my house over the last 18 months. I don't normally work over the holidays.

I have a noon (local) call time, I'm on the clock until 5pm, and then I get a 300 mile drive home. Depending on how tired I am I may do my unboxing tonight instead.

Damn, and my check won't clear till after the new year.

here.

My apologies user, I forgot that Noble Knight only put the ship class on the Italian ship. The specific ship which fought the Warspite was the Vittorio Veneto, which is a Littorio-class BB. If you haven't been able to track down the engagements yet, that should do the trick.

I only got one directly /hwg/ item for Christmas this year, and it's pure wargaming porn. Wargaming in History Volume 9, by Charles S Grant & co.

It's beautiful. Thick, heavy paper. Colourful photos. Rambling introductions where he updates regular readers on the state of his armies. Four SYW battles, each with a brief overview & map, some useful and interesting discussion on how best to adapt it to the tabletop, a tabletop scenario, and then a battle report. There are also some rules changes for The War Game (grenadier changes, cavalry organisation, dead ground), with a ton more discussion on how they were arrived at and how they should work.

It's a pretty chunky book - only 200ish pages, but they're good ones, and I'm seriously not kidding when I call them wargaming porn. The 2016 reprint is £35, and definitely a "premium product," to go into marketing speak. It's seriously comfy and has a great tone throughout.

The photo isn't mine, I just googled one up and stole it from someone who refought one of the scenarios: snv-ttm.blogspot.co.nz/2016/08/lobositz-refought.html

As for the interior photos, well, I have shit lightning. But the one on the cover's cool, and someone scanned it for a review.

altefritz.blogspot.co.nz/2014/04/book-review-wargaming-in-history-volume.html

I also got a hardcopy of Playing at the World, which is more /osrg/ than /hwg/, but still has a fair bit of wargaming early on. Christ, that's a big, thick book. I only had the ebook before, I was not prepared.

>Rambling introductions where he updates regular readers on the state of his armies
So it's like a printed out blog?

It's coherent, well-written, and edited.

Like a good, charming blog? With production values, and history.

I don't normally bump, but I figure Iron Maiden's The Trooper is /hwg/-related.

youtube.com/watch?v=Li58voy6xXM

Oh, Iron Maiden? Well, Finns are pretty metal.

that is pretty great

Thanks a bunch!

Just bought the Perry European Mercenaries box to use for my late 14th century Scottish pikemen but all the dank helmets and crossbows really make me want to start a continental mercenary force instead. Don't know what to do fuuuuuuuuuuuuuuuuuuuckk.

Build a small mercenary warband and use the main part of the box for your scots.

I usually play FOW, and V4 is coming out March 2017. If the new edition ruins everything what other 15mm scale ww2 rules are either popular now or look promising for a release around that time? Just in case.

>popular
Nothing is really popular for WW2 outside of Bolt Action in 28mm and Flames of War. however, things that are well rated that'd fit would be something like the Battlegroup series. 15mm is a bit of an oddity as far as I can tell, most stuff seems focuses on smaller or larger for WW2.

Does anyone have any crescent root studios 15mm terrain? It looks like it'd work fine for 20mm stuff, but they also have a 20mm range that is still TBA.

Do both!

What do you have for your scots allready?

>If the new edition ruins everything
is this likely?

Even if it doesn't. You can play other games anyway.

>Do both!
I'm a poorfag

>What do you have for your scots allready?
A box of knights I've painted up to represent those who fought at the Battle of Otterburn and some archers. I could add some European mercenaries (probably Swiss) to fight alongside but I am struggling to find a source which mentions something like this.

Could you do a pic of the sprues?

...

infantry sprue

Thanks user.

You could try Ostfront, Crossfire, Rapid Fire, Battlegroup and Chain of Command. I wouldn't say the new FoW edition will ruin everything, they tend to be pretty careful with their updates.

>I wouldn't say the new FoW edition will ruin everything

Don't worry, I would.

It's a tragedy that the only WW2 games for which one can find players are the two worst. Bolt Action and FoW should never have existed.

Those aren't designed for multi based figures; he'd need to modify those skirmish rules to re-use FOW figures.

He would be better off using the FoW figures for games like Spearhead or FFoT3 etc

Crossfire and ostfront are both designed for multi based miniatures, CoC too iitc

Mostly finished a few WW2 Chinese vehicles. Hand-painting Chinese characters at 1/72 was pretty fun. The sunburst "transfers" are from my printer, cut out and glued on with PVA

Oh god..we are really doing this! A Type VIIA in September of 1939! Can KptLt Steiger Kross and the crew of the U-33 (known by its crew as "The Rust Bucket") manage to even get the sub out of the docks in Germany and into the war? Will it end in disaster or glory for the crew?

So Christmas was pretty good for me, also got some /hwg/ related books.

They'll be nothing to hit for about a year other than trawlers and the odd Royal Navy tub passing along. Then comes your Happy Times when the Atlantic turns into a shooting range, so just camp off the west coast of Ireland and go for it. Assuming you don't meet a mine or have an unlucky encounter with a destroyer then you'll get to the end of 1942. From that point on, of course, you're fucked.

Incidentally, can anyone recommend a good way to clean up these counters and make them look presentable?

FOW is always a gateway into things like I Ain't Been Shot, Mum anyway. Or the Peter Pig rules, or Crossfire, or CoC/Big CoC, or even Fistful of TOWs (which covers WW2 as well - has separate unit lists for pre- and post-1950s).

>Battle of Otterburn
Then the Perry mercs are awfully late and out of place.

These are comically bright almost. It looks like they were painted with unthinned craft paint.

>Bolt Action and FoW should never have existed.

I disagree. Both games created a large playerbase with interest in WW2 games (from where other games can get players) and also created a large range of plastic miniatures and tanks in 28mm and 15mm.

For the future: Thin the paints more. It looks really thick.

I also recommend going over the whole vehicle with a thinned sepia wash and a very light drybrush of a dusty color to raise the edges a bit.

But they aren't historically accurate, even by the loose standards of historical wargaming. So what's that point? They're a trap, making people THINK they're playing historicals, when what they really are is a cancer killing the player bases of other, better, historicals.

Purity testing and elitism isn't going to solve anything, the people who want to play more realistic historicals will find their way to them as they always have.

These games just provide a gateway for people to get interested in historical wargaming.

FYI you can make historical lists and play it historically. Nobody forces you to take maxed out Brandenburgers with StGs and noone forces you to take a tank parking lot.

What's wrong with FoW besides tank parking lot stuff? I thought it was supposed to be decent. Isn't Team Yankee the same system as well?

>everyone always replies to the guy who shitposts about fow and BA
one day it will end

Mate, you should see the back-of-a-postcard rule sets I've scribbled down and used to play fun games with 1/72 and 40mm soldiers, 15mm & 1/56 tanks, books under a blanket for hills, and books as houses with christmas cards perched and blu-tacked on top as roofs.

40K is more historically accurate, and yet . . .

>1/72 and 40mm soldiers, 15mm & 1/56 tanks
at the same time, if that wasn't clear.

in the same game.

some unbased, some stuck to a piece of card.

unpainted card.

Someone, somewhere is getting real triggered over this post.

BA is a game for people who have lives and not as much time for gaming as others.

some people have not got the time to play a full grog session where the player needs to roll to see if the commander farted and how badly it affected concealment. that shit is tedious for some people.

As for fow, i don't see how its THAT ahistorical. A few lists might stretch the truth but the fact is that real armies are boring. they're a job. a chore. thats why people get paid to run them.

there has to be a good balance between simulationist and fun.

It's me, I'm getting real triggered about that post.

>people who play historically accurate ish rules don't have lives
>all other rules are grog sessions involving needless minutia
>real armies are always a chore

If I was feeling cynical I would say you were just trying to trigger people too.

pretty sure there's a few of us that don't like BA and FoW. FoW: too many special rules, too much to remember, just becomes un-fun. BA: WW2 40K with rules that seem to dissuade historical lists, also not combined-arms enough.

TY is even more complex than FoW from what I've heard.

>TY is even more complex than FoW from what I've heard.

Well, ya heard wrong.
In fact, they've done away with many of the special rules, complex resolution for things like hit allocation and seriously improved the fluidity of the game.

In fact, with their FoW 4th edition taking many of those lessons into account, it has potential to be quite an improvement.

>when what they really are is a cancer killing the player bases of other, better, historicals.

I claim that nobody would leave a "better" historical game to play a "worse" one.

On the other side, people will leave 40k and other games to play historicals, even if they are just "lite" ones like BA, FoW or even Saga.

If thats all they look for in a historical game, then so be it. Some of them might want more after a while though, and they will try out other games as well, especially if they already own the necessary miniatures for it. And if these games are truly better, then the people will stay.

There is a reason some games are describes as "beer & pretzel". For some people games like that are great, others want more.

not sure what this has to do with my post.

I know they exist and are good and never said otherwise.

What's in the box?

No dragon dildos today. Maybe someone in /WIP/ has some though.

Aaaaaaand I'm fucking retarded today. Two hours of sleep goes great with personing.

>K-34
T-34s and a K-9 dildo?

Not to mention interest in "casual" historical generates enough demand that companies can make profitably make miniatures.

I bet it is miniatures.

The Atlantic has a little puffpiece asking a panel who the worst leaders of all time are. The responses are basically poorly argued "People I don't like" such as George Bush for the most part than actually terrible leaders.

Being more historically literate than average, who does /hwg/ consider to be the worse leaders of history?

What would a /hwg/ relevant dildo look like?

Graham Crackers?

...

Off the top of my head I'd name someone like Mussolini.

This is a fairly difficult question to answer however, as first we must define what quantities the leaders are being measured by.

You ordered a bunch of those flat ship stickers from that company that gave away a freebie? Cool.

Level of meth consumption? It's pretty hard to top the Hitler clusterfuck.

And I don't mean "if he'd just listened to his generals...!" because a lot of them were just as fucked up on his pure ideology *sniff* and they couldn't logistic their way out of a paper back.

The Coronel/Falklands set. I had a 20% promo code, and I already have minis for WWII stuff, so I picked up some WWI stuff instead. I was impressed enough with the sample to pick these up as an easy way to branch into WWI. Hoping to use the scenarios for these two battles to learn Grand Fleets.

Don't be absurd.

Idi Amin was pretty bad, both in terms of incompetence and general awfulness.

True. Putting Neville Chamberlain on a list of worst leaders in history is hardly fair given the international situation and domestic sentiment he was dealing with.

We might define worst leader as someone who's actions led to a major negative consequence that (might?) not have happened without that leader's choices/actions.

I don't know much about the period but perhaps King George III's handling and loss of the American colonies would qualify.

Ala ad-Din Muhammad II provoking Ghengis Khan was a bad idea but conflict with the Mongols was likely unavoidable eventually

FoW rulebook: 289 pages
Team Yankee rulebook: 88 pages

Nice.

Is that a sailing ship in the top row?

Yes. A Norwegian barque that wandered into and out of one of the battles. Can't really find much more about it than that.

Damn this host on Time Commanders is annoying as fuck, he's just getting in the way and being loud constantly.
I think I'm done watching this new series, I can't stand him any longer. Really serious misstep in choice of presenter.

Reading about it now!
Naval stuff is cool, I've always been too nervous to get into it o.o

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Know of any good rulebooks/sources for modern African bush wars?

AK47, Force on Force