Pathfinder General /pfg/

Pathfinder General /pfg/

Have any of your characters fallen in love recently? Whom did they fall in love with? Is it just lust or true love?


Unified /pfg/ link repository: pastebin.com/JTj1yEmU

Avowed Playtest: drive.google.com/open?id=0B5HkyGRtGZy3SWVhdWFBWERWWjg
Malefex Playtest: docs.google.com/document/d/1W3LrE8WyIxxYRr8d9dHsWioeUk_-HZaSMqVWRnzc9Fc/edit?usp=sharing
Legendary Kineticists II Playtest: docs.google.com/document/d/11_w1o5dSef2tzu2GDLnJKElHY3uyETzuzFHDAjI6P6k/edit?usp=sharing

Old Thread:

Other urls found in this thread:

d20pfsrd.com/classes/prestige-classes/other-paizo/a-b/bloatmage
d20pfsrd.com/classes/prestige-classes/other-paizo/c-d/chevalier
nhentai
app.roll20.net/lfg/listing/65224/monster-girl
pastebin.com/EawwZPKi
twitter.com/NSFWRedditGif

So what's the latest hot class I should love?

Here's my home brew laser guns and laser swords:

I have variant cantrips that spell casters can attack with

So a laser gun is just a charged (or at will but it costs more) magic item that casts a cantrip

Yes, my character fell in lustve with a beautiful catboy waitress and left him broken and abused on her hotel room bed. There we finished the conversation.

NEW TOPIC: Does your character have any special rituals or superstitions they follow despite not being divinely-associated? Like blessings upon the dead, or luck-related avoidances from their village, stuff like that?

Have you considered forming your own opinions

He believes if a hag looks you in the eyes she can steal your soul.

Me, I think you should love me!

Reminder that overPoWered is just homebrew material.

I mean, they probably were brewed in a home. I imagine most material for PF was.

reminder that Pathfinder is just homebrew material

Should? Why should I love you?

I already love you, user. From my heart of hearts, I love you!

My female ranger fell in love with the princess, another PC. My character was well-traveled and world-wise but terribly awkward in the court and in intimate situations. The princess was inexperienced but headstrong and not afraid of love. It was probably the most fun I've ever had in a TTRPG.

The Avowed.

I very much have my own opinions. /pfg/ usually lusts over things I've not heard about yet, which is why I asked.

You are a weeb, not a class.

>You are a weeb, not a class.
Isn't weeb a commoner archetype?

Ah, Forrest's thing. Wasn't sure it was going anywhere, so I didn't look at it when it was first shown. Arcforge and the truenamer stalled, so I stopped looking at things not at least in playtest. I'll take a peak.

I love you, user, kawaii weeaboo is my favorite class.

My character grew up in a village culture that feared the undead above all else. If she kills anything she thinks was sick, crippled or behaving strangely, the body must be burned, and someone must watch the entire process as it turns to ash. This is passed on as a matter of honor and purified transition to the afterlife (ie if you were disabled she doesn't want your ghost in heaven to be disabled eternally too) but undead are the root cause of the tradition.

Because she's a warrior who slays ill things all the time, it is normal and traditional for her to wear the decorated mouth and nose mask that hides her half-rotten jaw.

More like a template that reduces CR.

Big titty kitsune foxwife matriarch should marry immortal shota trap for love everlasting!

It's currently in open beta - feature complete and being playtested. Also has a fancy PDF.
And the co-writer shilling it in the thread constantly. I just got so goddamn excited to write this, okay.

>want to run a mecha game with the rules from Gonzo 2
>can't count on normies to aquire the book
>can't count on /pfg/ to not stir up drama
>can't count on myself and my anxiety-riddled psyche
Suffering.

>spoiler

It was brewed in the office

As you gaze into the abyss...

Let's talk about how your country defends itself. I'm reposting one that has been posted before.

So, I decided to do this for game as a "how the country defends itself from the fact there are walking human weapons around". Any town you enter of reasonable size, population bigger than 150, will have two gifts from the capital. These are a sending stone and an animated object construct with construct eyes. If the town gets into a situation that they can't handle they're supposed to take the sending stone and shoot off a message to the capital with as much details as they have.

In the capital there is essentially an office where the country has gathered every person of high level they have. They have people who sit around waiting for messages to pop into the sending stone. When one does they scry that town's animated object, who runs around to try and find out what caused the message to be sent. If they find whoever it is they teleport an extermination squad in, otherwise they teleport in an investigation squad.

An extermination squad consists of the following:
>the teleporter
These are just some class capable of teleportation, they also are normally a counterspeller
>Four group trained martials
Team work feats out the ass.
>A support/battlefield control specialist
A cleric/oracle/alchemist/etc.

Can they?

These six go in and attempt to apprehend whoever caused the disturbance. Failing that they kill them.

Their range, due to CL increasing magic items, is approximately 1500 mile radius around the capital. But they can double teleport for a 3k range around the capital.

In addition, if the first extermination squad goes down they don't send another immediately. Instead they teleport in a construct with a handful of delayed blast fireballs.

Then they send in 3 more squads with heavy lifter constructs and other equipment.

There are 40 squads like this in the capital. The highest level individual is level 16 while most are between level 8 and 12. These are people who have been gathered and bought by the capital, they're willing to pay a lot for such individuals.

To normal folks they're generally referred to as the Wicker Men.

please, user. Love yourself a little more. suffer a little less.
Go here

You should marry a shotgun for very brief love.

Oh, definitely not homebrew then!

Yes!

Gonna end up playing this for my friend's Tokyo Ghoul-inspired campaign.

How fucked am I?

As if that wouldn't get horrifyingly abused to unbelievable levels...

There's basically no transparency and they're the most powerful things around so they answer to nothing.

The entire reason a system like this would exist would explicitly be for "civil assets forfeiture": Anytime any kind of adventurer walks into town, someone will make the call, the group gets telefragged and looted, so no low levels ever get to become a threat.

No "good" would ever come of this.

Go away, no one wants your literally-evil system. Go back to groping people at the airport and telling them you'll find drugs in their anus if they don't give up the ipad that you want.

I never said the system was good aligned nor implied it was. It's an extremely authoritarian system, but often a needed one in case a town gets attacked by a dragon. Fast response and on call response has both its strengths and weaknesses.

>Anytime any kind of adventurer walks into town, someone will make the call, the group gets telefragged and looted, so no low levels ever get to become a threat.
It really depends on the intent of those who run the system and the assumption that those in town always get their way when they make the call.

Conceptually the squads don't have time to go beat up level 2-3s because they are busy, so a mayor who keeps calling about it is gonna get replaced. Limited funding/time. That would be if a good entity is in charge of the system, or just a lawful neutral entity. If a lawful evil entity is then yes, likely they find and loot anyone entering the country carrying a bit too much magic.

I find it very odd that in a system where actual angels do exist, and exist as hyper authoritarian beings, people can't conceptualize a good aligned authoritarian system. It's the same thing Paizo has a issue trying to wrap their heads around.

Just because a system has the potential for abuse doesn't mean it is.

>Just because a system has the potential for abuse doesn't mean it is.
>he said in /pfg/

If you see an orc, kill him

>actual angels do exist, and exist as hyper authoritarian beings
In your games. In my games angels are libertarians, since they can actually trust each other not to dick other people around, unlike humans.

What if you're just walking along the road and it turns out the orc is buddha?

The thing is, it assumes the PCs can harness the system, or that the PCs are in charge of the system.

Or that the GM uses the system to abuse things.

At some point either a player has to have evil intentions and the GM allows those intentions to bear fruit, or the GM has evil intentions.

>In my games angels are libertarians, since they can actually trust each other not to dick other people around, unlike humans.
I mean sure. That more describes NG than LG. There are in fact NG angels, I always forget that.

I should have said Archons.

Just eliminating authoritarian as a concept tied to law seems silly. Libertarianism is a system that can be functional, but not a lawful one at its core as it relies on loose regulation and mutual trust in an unregulated environment.

If he was Buddha, he wouldn't be an orc.

Are prestige classes EVER worth taking?

You want to see an example of good fictional functional Libertarianism, go read Eclipse Phase's Extropian faction. (>inb4 muh anarchkiddies). They're anarcho-capitalists, but the system they've got set up in their habitats works. It's all based around give and take and consent to interact with others at the same level; they have some sub-factions (including full on randroids, who are called out for even other extropians not liking them) with different specifics of the ideaology, but overall as a faction they *work*, because ultimately the different political groups in eclipse phase are opt-in.

fun / fluff

A good aligned authoritarian system is laissez-faire with their rules, and trusts that the majority of people will behave in a manner beneficial towards society a majority of the time. They are reactive, not proactive, in preventing evil from occurring, because the people who live in such a society are both not inclined towards evil as a general rule, but also because proactive measures against evil tend to fall into a morally grey area, as they require you to begin with the presumption that anyone can be evil (even when, in most societies, the vast majority of people are not).

A reactive and benevolent society with a code of law that is enforced equally is Lawful Good.

A proactive and beneficial society with a restrictive code of law that is enforced equally is Lawful Neutral.

A proactive and less than beneficial society with a heavily restrictive code of law that is enforced with an iron, uncaring fist is lawful evil.

(All of them tend to be fairer places to live than their chaotic counterparts, but there is an argument that a Chaotic Good society is better than a lawful evil society)

Yes.

for a some very specific builds, yes.

Which ones?

No I have before. I like Eclipse Phase a great deal.

Really? Such as?

Pal of mine is thinking of running a campaign, but he's inexperienced. Are rise of the runelords and shattered star good?

Many actually. It really depends on your build.

Bloat Mage
Brewkeeper
Evangelist
The Hellknights
Horizon Walker
Master Chymist
Mage of the Third Eye
Chevalier
Sleepless Detective
Low Templar

It'll never get used for dragons though; you need "attacks" so people still 'know' they're at-war/being-attacked/theirchildrenareindanger/therebeterrorists. The dragons probably get a cut.

I don't recognize any of that. What's bloat mage and chevalier?

off the top of my head dragon disciple8/bloodrager 12 is just better than default draconic bloodrager 90% of the time

Oradins are awesome to PRC into Holy Vindicator

I prefer RotR. And yes, it's good.

Technomancer if you're trying to get technology to not be utter and completely irredeemable shit!

What do you consider 'worth taking'?
I took Student of War on one of my characters. Two levels let you use int for AC, which seems pretty worth it, but it's undoubtedly a gimmicky build, as you need 5+ BAB to get it and a high int to make use of it.

What are you saying buddy? That the state pays dragons to make the people afraid?

I mean yes, if you run your game like that sure. I still don't get why people can't conceptualize a world where it's dangerous enough to warrant a system like this. Heck, golarion is a world dangerous enough a system like this would often be beneficial.

Bloat Mage is also known as the Bloodmage
>d20pfsrd.com/classes/prestige-classes/other-paizo/a-b/bloatmage

>Chevalier
d20pfsrd.com/classes/prestige-classes/other-paizo/c-d/chevalier

Any law or regulation should always be carefully examined; the worst abuses of it - often handwaved away by those pushing for this legislation as things "no one would ever think/want/dare do" or "that's not how it works" are the exact intent.

>What's bloat mage
d20pfsrd.com/classes/prestige-classes/other-paizo/a-b/bloatmage

So did everyone in the village die and go on in undeath continuing to think undead will invade at any moment, not realizing they did get invaded and turned, or what?

I mean yes. At no point am I denying that such a system is abusable. I am saying that because a system is abusable doesn't mean it is.

Libertarianism is a system with abusable features. Authoritarianism, Communism, Capitalism, Anarchism, etc.-ism do as well.

Every system both political and economic has features that are abusable.

What's chevalier good for? Don't most martials need to stick it out for class abilities in their base?

That would be a twist worthy of Shyalaman but I think it'd be functionally unworkable if too much scrutiny is taken to it. No, it's just her that's fucked up. She gets potions to halt it and tries to pretend she is normal, best that can be done for her meager means.

3 levels for a smite evil is pretty great

Anyone who comes up with a system like this is not doing it with the interests of anybody else at heart.

It's not that people can't conceptualize a world where it's dangerous enough to warrant a system like this.

Rather, it's that BECAUSE the world is dangerous enough to warrant a system like this that it's guaranteed to go horribly wrong. Even if created by paladins the entire system is ONE corrupt king, bureaucrat, minister, director or possibly even hitsquad member, from turning against its original purpose. And oh is the temptation ever there...

For what build? Obviously Paladin doesn't need it. Doesn't Barbarian prefer more rage shit? Doesn't fighter want more advanced training abilities?

Reminder that D&D is homebrew material.

nhentai net/g/182663/

Have you been reading Maou no Hajimekata?

Yes, but you might have to 3pp. Otherwise, take it for specific circumstances.

Kill him.

in a circumstance in which you are not a paladin, but smite evil would be good for your campaign.

No, not generally. Class features are good. For 3 levels you get a smite evil and other good stuff.

Casters taking not full pell progression get screwed over much more than martials just taking stuff for neat class features.

In a world dangerous enough to warrant this system you require a system like this or have all your population centralized. Relying on adventurers to handle it is what gets your villages wiped off the map. Like they do constantly in parts of golarion.

Heck, LG parts of golarion have systems relatively similar to this that just don't make use of teleport.

I find it really hard to believe that you can't conceptualize good people staying in power.

But user, you have no class

...

Alright which of you degenerates did it?
app.roll20.net/lfg/listing/65224/monster-girl

Okay /pfg/, I've got four ideas for a campaign for you chucklers. Gon' be generous with the character creation rules, not sure if gestalt. Hero points will be granted, based on your Charisma score (minimum 0). Here we go:

>Dragonriders on the wild frontier of a multiple post-apocalyptic/singularity setting.
>Students of sword and sorcery on a death world covered by hellish nightmares.
>Numerian adventures loosely based off of Iron Gods but completely retuned.
>Golarion: the Darkest Timeline (AKA "Kill Six Billion Cyberdemons).

Doesn't seem very comfy desu.

I have no idea.

>Students of sword and sorcery on a death world covered by hellish nightmare

>Numerian adventures loosely based off of Iron Gods but completely retuned.


Elaborate on these.

That's not true; commoner IS a class now.
We're not in 2e anymore

Darkest Timeline!

In our darkest hour we shall burn the brightest!

Finally time to break out my Ultimate Destiny build.

He fell in love and it's the reason he can't go home again.

It could very well be that he's promised himself he'll never love again - not because it hurt him, but because he can't trust himself with it.

>Have any of your characters fallen in love recently? Whom did they fall in love with? Is it just lust or true love?
He fell in love with a noble woman. He was overjoyed when she seemed to love him as well, despite his blood being that of a commoner. She betrayed him. She revealed the betrayal in a moment she thought she was safe from his wrath. He strangled her to death in the gardens while her birthday celebrations were happening not a hundred yards away. He did not regret this. He wept beneath the moonlight.

Did he not regret it or did he weep?
decide!

He did not regret it. He still wept. He wept at her betrayal, not his.

My character is a heartbreaker who people can't stop getting involved with.

The worst thing is, she suffered a horrible heartbreak herself a few years back that she hasn't recovered from. Having to let people down is really, really painful. It's led to her becoming more and more of a recluse.

>Elaborate on these.
>Students of sword and sorcery on a death world covered by hellish nightmares

Characters would start around 18-19 years old.
Would be attending the Pendragon Institute in the Sanctuary of Camlann, one of the five city-states scattered throughout the world.
The Pendragon Institute is a trade school with a bit of higher education mixed in, meant to produce Adventurers, men and women with the skills to safely traverse the lands in between the sanctuaries.
Players would progress through their time as students at the Pendragon Institute, which would involve as much field work under supervision of a licensed Adventurer as it would book work, if not more so.
Magic comes from within in most cases, with the occasional use of Nightmare Crystals to supplement power, or calling upon the Red Dream for knowledge.
The Red Dream is the Gestalt Spirit of every humanoid who ever lived and died with an intact soul.
Nightmare Crystals form when you slay one of the Dreaded, and can be used to enchant items, power magitech, or supplement spellcasting.
The Dreaded are seemingly mindless abominations which break the souls of those they slay, denying them an afterlife and weakening the Red Dream.
It's theorized that the Dreaded were meant to kill the Red Dream, though who created them is a mystery.

>Numerian adventures loosely based off of Iron Gods but completely retuned.

The loose plot of Iron Gods, but aiming for a bit more consistence in the theme, and a bit more of a challenge for the PCs.

So not date a Strangler Brawler Gestalt Serial Killer Vigilante. It is generally a bad idea.

So who all has things in the wings for Dragon game?


What do you hope its gonna be like?

Molthune Knights now has 20 applicants.

Separate them into 3 parties with 2 extras, name the parties!

This is why commoners are nothing but filthy animals~

The DM for the 1 on 1 RotJR campaign closed it.

I feel like this was probably predictable but I was excited for it.

The character was a soldier. Which is why he ended in a position he could impress a noble woman.

The betrayal in question was she not only knew but directly condoned a strategy that was obviously designed to get not only him but his friends killed. It succeeded at killing one of his friends (another PC). She had been using him the entire time and revealed this in a moment after he suggested that perhaps they should be apart (due to his life becoming more and more dangerous as he made enemies). She did it as a sort of "fuck you" to him spurning her. He never found out why she did it because the person who could tell him was dead.

pastebin.com/EawwZPKi

I like it for the simplicity. Cute little brother, runt desires power, coming of age, etc. I can't think of any way to really enhance what you have going on other than elaborating or hinting at his true origins.

Give us a list of all characters.

Sorry. I'm a bit weary of running APs and nothing but APs, and want to try something homebrew that isn't a one-shot, which I haven't been able to do in a while. I'm also... not "lewded out", but HV has me more covered than I had thought on that front.

Okay, I was wrong, Pendragon Institute has some serious comfy potential.

Would anyone be willing to a campaign where you switch between playing one of three characters every 1-2 sessions.

I have been conceptualizing a game. Essentially there are 3 interwoven story lines. Each group of PCs are feeling the ripples of the same events. They were be on different parts of the continent and likely not aware of the other two groups of PCs (though the stories might cross occasionally).

All start out at level 3, one group of PCs would be mythic.

The three would be:
>Mythic Group
Members of the The Crow Men mercenary company, the party along with several others were present during the death of a mythic hero and absorbed a bit of power after his demise at the hands of another another mythic creature, which he slew as he died.
>Mage College Group
Members of a place of higher learning on the opposite side of the continent. The group would be students who accidentally stumbled upon proof of a "secret war", which is essentially mythic individuals (godlings) attempting to kill and devour each other to reach godhood.
>Street Gang Group
Another group in a city far away, drawn into gang wars with a new group that has muscled into everyone's territory.