Last time on Song of Swords: Feliz Navidad, Art, and a conversation about Halo conversions
This time on Song of Swords: Do the AVs in Ballad work for melee weapons too, or would they require adjustment to bring them in line with SoS?
Song of Swords is a a tabletop RPG centered around realistic medieval fightan' with a ludicrous variety of weapons and fighting styles, centered around a dice pool system. It's currently in beta, and can be used for both fantasy and historical games.
Call of the Void: Ballad of the Laser Whales is a pulpy sci-fi tabletop RPG about fighting space-nazis and hunting giant whales with harpoons made out of the moon. Its combat system is more modern, based in the early 20th century, but can probably handle combat up to the present day.
MEGA folder containing current version of the game and all supplementary materials. At this time the latest version is v1.9.9: mega.nz/#F!S89jTT7J!ozFi9GvzaFGHfBa59Ik2-Q
Are peasants equipped with poleflails and poleslings still a best?
Nolan Williams
Both are still real fucking good, but Pole Flails aren't a universal god weapon.
Evan Diaz
Jimmy Rome is a fag
Adam Perry
Jimmy Rome sucks cocks in hell
Angel Clark
Jimmy Rome, Happy New Year to you
Austin Richardson
If you keep flattering him like this, he'll never finish the game. You need to insult him.
Jimmy Rome is a Protestant who likes women, and those women are all adults who are older than him.
Jonathan Gomez
Jimmy Rome is antifa(g)
Jonathan Wood
Jimmy Rome is a fan of Hannibal Barca.
Jace Mitchell
What's your favorite thing about the Song of Swords system, anons?
Isaac Ward
that it's coming soon
Julian Green
The character creation, assuming it gets polished instead of broken.
Landon Hall
How much combat actually matters. It's fun to play, but it's also dramatic and tense, and makes even small skirmishes really matter.
Christian Ross
Is it possible to do anything other than MAYBE 2v2 without it being a tremendous pain in the ass that takes a week?
Easton Reyes
Yeah. Just use the new updated initiative rules. Large groups are now fairly easy.
Isaiah Turner
The spectacle of these threads and the development process.
Andrew Rodriguez
How characters feel just a bit more real than a lot of RPGs I've played.
Mason White
The obvious answer is the combat. I think the best part of that though is how much of a difference the specific weapon you're using makes on your tactics. No other game comes even close to the Riddle-family in that regard, and SoS is the most extreme of the subgenre.
Brayden Cook
I love the historical opportunities. I can stat up all sorts of historical soldiers accurately and fight with them realistically
Hudson Price
Jimmy Rome is a protestant
Nolan Bell
>antifa(g) He's in the Westboro Baptist Church?
Adam Gray
Are there any new home brew published or in works?
Aaron Morgan
Maybe we should add the Discord to the OP?
Ethan Moore
Or he's a member of Antifa. Hard to tell which is worse.
Josiah Sanchez
The combat. Selling people on the game by describing combats is really easy.
Jack King
>48 seconds
Henry Reed
Here's to another year of strong coffee and stabbings in the dick.
BOOK WHEN, JIMMY!?
Joseph Peterson
Soon.
Speaking of coffee, where's mancer?
Luke Butler
The fatality of the system forces your players into roleplaying, often without realising it.
Joseph Wood
Yeah it me. I just didnt wanna namefag when I wasnt drawing.
Luke Ward
So people can hear "Soon" in real time? here's the link from last thread: discord.gg/h3HFwVx
Noah Scott
Discord is just another sekrit club. I come here for content on Veeky Forums you queers.
Jacob White
Hear ye hear ye
Nathan Barnes
Well, it's a sekrit club that you can join, so there's that.
Jaxson Cruz
Happy New Years, ya bastards. Here's to Soon.
Angel Wilson
I heard they worship the Devil in there.
Hudson Rodriguez
Jimmy Rome is the worst kind of roman. A barbarian loving bottom bitch. Trust only in Me! Johnny Cartage.
Bobby Carthage is our true lord and savior, you fucking hack fraud.
Jason Diaz
>tfw you will never duel Jimmy with a partisan
Evan Ortiz
It's been a wild ride. I look forward to Soon becoming Now, yet I do.
Hunter Allen
Reee fuck off cunt
Nathaniel Ortiz
How should I stat a Dendra Panopoly?
Cooper Powell
...
Ethan Russell
This thread over at my armoury has a good discussion of the Dendra Panoply, with pictures and feedback from a reconstruction that is fairly close to the original. The reconstruction weighed 25kg all together along with the helmet and while somewhat bulky was functional enough to allow foot combat without too much trouble. The original is a bit lighter but this might not reflect how heavy it was when it was used.
Within Song of swords, the panoply can be broken down into several pieces of bronze plate. The helmet found with the armour was a boar's tusk lamellar conical helm.
Lamellar Pot hem; possibly knock a pip of AV off but keep the hard quality as boar's tusk is quite tough, especially compared to leather.
Gorget: Weight increased to 2 since it lacks any support and jumps around as you move. Breatplate/backplate Faulds: Bottom of ribcage to mid-thighs. Pauldrons: Shoulder, half coverage for upper arm? Vambraces: Forearm Greaves: Shins, knee
It doesn't seem that the Mycenaean's wore much in the way of arming garments, beyond a basic lining that is included in the armour's base stats. The one exception seems to be the greaves which could be worn over quited linen leggings.
Michael Murphy
>so people can hear "Soon" in real time? So far that and reeeing about Mass Effect
Noah Nguyen
>Abhuman fucking shits How do we stat the Diskos in SoS?
Carter Bennett
Circular saw on a pole. Deals lots of damage, high AP, can't hook, M range, ATN7. Not a good weapon, desu.
Carson Perez
I wish there was a base option for Greaves that covered the knee as well. And for greaves that aren't plate.
Jason Young
VERY SOON
Ayden Hernandez
To be fair there are between maille chausses, laminar leg armour and various textile leggings most non-plate leg defenses are covered to some extent.
However while the weapons list is fairly expansive and covers most (though not quite all) items you could hope for in a variety of settings, the armour list is much more focused on late medieval/renaissance Europe and environs.
Which is understandable but does mean you have to homebrew some equipment outside this remit. One solution is to break things down by time period and region with equipment packs in order to get comprehensive coverage of all the options (such as knee-covering greaves that don't need a poleyn in a Greek setting) available while keeping things manageable.
Christopher Thomas
So any of you are up for a fight?
Xavier Taylor
It's a sorry day when this doesn't gather interest. Then again, it's a holiday.
Carter Robinson
What are some glaringly missing armors? Most I can think of are earlier armor types like lininthorax.
How should different materials be handled? The current material rules suck. Should things like bronze plate have the same AV but higher weight, or have a lower inherent AV?
Camden Adams
I will try again later. Prepare your character sheets if you guys are interested in senseless bloodletting.
Zachary Lopez
ddddd
Colton Richardson
>the night land
MA FUCKIN NIGGA
Hunter Rogers
Isn't that what the Metal Glades are rippe-inspired by?
Liam Barnes
22 or 26 PCP? Murderhobo or Sensible Starting Character?
Ayden Phillips
I like 22 while learning, but 20 once someone knows the system. Higher pcp values should be reserved for games where you know players will balance themselves or if you want them to be superheroes from the getgo.
Liam Brooks
Possibly, but not 100%. Jimmy has said he likes the story.
Liam Bell
I think the armor system works pretty well right now so long as you are creative. What I would like though is some stuff to balance out light armors like talents that give you cp for wearing light armor or bonuses similar to light noble but more restrictive to light noble. Like the party reduction bonus, but with a hard cap to armor wt allowed.
Adam Richardson
Those scales look like they come off of steamer baskets.
Noah Hernandez
I'm talking about you wanting to fight today, I don't think I've got any 20 PCP characters lying around.
Jaxson Lewis
I really don't like things like that. As crazy as this sounds, balance isn't really a factor in armor. With very few exceptions, you're going to be wearing the heaviest armor you can afford. Light speedsters are a gamey thing that doesn't really fit what SoS is going for. Those few exceptions are covered by the rules for keeping armor on for a long time. If anything, those penalties just need to be made harsher for extended wearing. I'd also like a time table for how long it takes to put on or take off armor, so that people aren't just traveling in their heaviest armor and so it's clear what you can or cannot put on in case of an emergency.
Kevin Howard
As someone who would like to get into Song of Swords, but finds the character creation system(specifically the equipment and proficiency section) somewhat daunting, how would one go about learning about the game? Or even finding a group to play with?
Camden Wilson
Could a kind user help me make a character for Riddle of Steel? I've never played before. My concept is a skald, leaning on the warrior side with an ax and shield.
I have no magic, race/culture of one trait and one flaw, under gifts I have one minor gift and one minor flaw, 7/7 in skills, 11 (max 7 in one) proficiencies, and 47 in attributes.
Thomas Nelson
Badger one of the oldfags into tutoring you in the R20 room. Recruit or be recruited for games in the thread here. Once you have acquired proficiency, teach your IRL friends and spread the infection.
Jose Lopez
It's only daunting because a drunk idiot wrote the book. Once you have it down, it's pretty simple. The best way to go about it is having someone teach you character creation and run you through a sample fight. Once that's done, you'll have a pretty good understanding of everything.
I'd help you out, but I have a tooth to get drilled early tomorrow morning. Once you do learn, however. Shill. Shill like a motherfucker. Reach down into the depths of your soul and shill harder than a snake oil salesman during the Great Depression. Recruit your friends, teach them, and watch them teach others.
>The best way to learn swordsmanship is though a mentor >Second best way is old texts (fechts in the archives) >SoS now models learning to fight in a meta sense as well
That and a desire to have Alien in your fantasy setting.
Matthew Gutierrez
>tfw the hideous subhuman abominations the Burdinadin are looking at from their redoubts are just humans
Evan Martinez
And Lendians!
Charles Hernandez
What are your priorities? A for attributes, B for Profs, C for Skills, D for gifts?
You didn't list your social class and have 2 more Proficiencies than B priority allows (9 Profs). You don't need to worry about race/culture. Base setting for TRoS is notoriously bad and most people roll with whatever homebrew or alternative history settings they have,
Brayden Russell
22 PCP
Michael Campbell
>mfw always getting 18 PCP Being a peasant is suffering
Adam Bell
No. No, this is stupid and bad and wrong.
Josiah Ward
Let me refer you to the Leather Armor section for Opaques views on light armor. "Leather wasn't generally worn as armor. While leather clothing was common enough, and plenty of warriors wore gloves, jerkins and so forth, it wasn't really expected to protect the wearer from swords or spears. Rawhide, or thick leather like that used in buffcoats, however, could definitely thwart a swordblow, and for a time, leather coats were issued to infantry and cavalrymen alike to wear as armor. This suit takes it a bit further, it's just a full suit of leather. It weighs virtually nothing, isn’t that expensive, and it provides comprehensive, if minimal, protection to the whole body. Helmet not included, but why would you bother? Just buy a hat."
Aaron Harris
Everyone always says combat in Song of Swords is fast and lethal, but every goddamn time I run a practice fecht, it lasts for three hours for one combat, because everyone is wearing armor out the whazoo, and it takes forever for people to actually do the fighty bits.
How do you guys do it as fast as you claim? The mental math >Okay so I've got 6 Strength, and 2 AP Swing, and +2b, and wait are you wearing Hard armor on that location? Okay yeah you'll check it - okay so yeah it's Hard so that's 10 damage before BS and with 2 BS that's uh, 12 damage, okay so 12 damage to your Face, and you have how much DR? >Uh I got layer 1 on my face, and uh I've got 8 TOU, so with my uh, okay I have 15 DR on my face >Great, fucking nothing happens then, amazing. How much CP do you have left? >Uh I dunno, didn't you write it down for me? >Yeah I did but you targeted my Lower Arms so you got one back and then there's a bunch of other mods here like +2, what's that from? >Flourishing Drills? >Okay yeah but your Swing got canceled so what, do you keep the +2? >I dunno, I'd look it up in the rulebook but the rulebook's like the fucking Voynich manuscript you have to do alone slows the game down to a crawl,
Also, what reason is there to ever go anything but Red? Flee is useful, Total Block requires a shield though, but I can kinda see Blue sometimes (very, very rarely), but why ever go Yellow? Like, unless you actively want to give up the Initiative for Disarm or other all-in maneuvers that aren't actually any good, what's the friggin' point?
Carson Davis
>Everyone always says combat in Song of Swords is fast and lethal, but every goddamn time I run a practice fecht Jimmy shouldn't have bumped Armor Value and Damage of weapons. It was a pretty dumb move.
Jayden Richardson
Unless you are very confident that you can win the red/red initiative test, going Red is dangerous as hell.
Daniel Cox
>going Red is dangerous as hell It is not and it's one of the flaws in TRoS in its successors. While Red dangerous, trying to defend against all-in attack and take the initiative is hardly better. Chances to do that are low and most of the time you just soften the blow. Next round situation repeats, attacker has the initiative and you must defend. In Red-Red you at least threaten the opponent.
Juan Torres
Simultaneous maneuvers sorta laugh at that notion, though.
Yeah they're not ALWAYS optimal, but they often are
Red/Red isn't the only viable option, but it's the choice in like, 80% of scenarios I've seen
Adam Roberts
Steal Initiative is more likely to succeed than the Red/Red initiative roll, though. You can add dice to your regular initiative total, and the only counter an opponent has is that they can do it back--an ability they give up if they go All-In.
Generally speaking I'd say this is a medium-hard counter to the all in strategy as it is. TROS had several much stronger counters to the strategy than this, like Evasive Attack. The all-in all the time meta is just a phase players go through, you will realize as time goes on that it isn't the end-all be-all of the system at all.
Mason Morris
>Steal Initiative is more likely to succeed than the Red/Red initiative roll, though True but technically it's the same thing, attack counters attack. It's still better option than defense and weak riposte afterwards given how high AV negates this pitiful attempt. >like Evasive Attack Evasive Attack was broken, just saying, it was one of the best maneuvers available.
Tyler Anderson
The point is that throwing Red and going all in is dangerous because a Yellow followed by a Steal Initiative counters it hard. Cautious engagements are less likely to be countered that hard, but they're also less effective at killing outright. Slower and more methodical engagement strategies lack these instant counters.