/hwg/ - Historical Wargames General

Flying Banana Edition

Previous thread: Get in here, post games, miniatures, questions, whatever you like.

List of mini providers:
docs.google.com/document/d/1uGaaOSvSTqpwPGAvLPY3B5M2WYppDhzXdjwMpqRxo9M/edit

List of Historical Tactical, Strategic, and Military Drill treatises:
pastebin.com/BfMeGd6R

ZunTsu Gameboxes:
mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes

/hwg/ Steam Group:
steamcommunity.com/groups/tghwg/

Games, Ospreys & References folders:
mediafire.com/folder/lu95l5mgg06d5/Ancient
mediafire.com/folder/81ck8x600cas4/Medieval
mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
mediafire.com/folder/bbpscr0dam7iy/ACW
mediafire.com/folder/bvdtt01gh105d/Victorian
mediafire.com/folder/b35x147vmc6sg/World_War_One
mediafire.com/folder/z8a13ampzzs88/World_War_Two
mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
mediafire.com/folder/7n3mcn9hlgl1t/Modern

mediafire.com/folder/6jrcg496e7vnb/Avalon Hill
mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
mediafire.com/folder/r2mff8tnl8bjy/GDW
mediafire.com/folder/whmbo8ii2evqh//SPI
mediafire.com/folder/ws6yi58d2oacc/Strategy_&_Tactics_Magazine
mediafire.com/folder/lx05hfgbic6b8/Naval_Wargaming
mediafire.com/folder/s1am77aldi1as/Wargames
mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ

Other urls found in this thread:

mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
mediafire.com/download/o5x6blwoczojmfr/Black Powder.pdf
mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
mediafire.com/folder/28i9gevqws518/Impetus
mediafire.com/folder/7b5027l7oaz05/Modelling_&_Painting_Guides
mediafire.com/folder/eupungrg93xgb/Next_War
mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
mediafire.com/folder/alj31go19tmpm/SAGA
mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
mediafire.com/download/cghxf3475qy46aq/Wargaming Compendium.pdf
mediafire.com/download/uttov32riixm9b0/Warhammer Ancient Battles 2E.pdf
mediafire.com/download/ta7aj1erh7sap1t/Warhammer Ancient Battles - Armies of Antiquity v2.pdf
mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
mediafire.com/download/cifld8bl3uy2i5g/Warmaster Ancients.pdf
mediafire.com/download/3emyvka11bnna1b/Warmaster Ancient Armies.pdf
mediafire.com/file/ozafaisihiq6w5b/Osprey - ELI 029 - Vietnam Airborne.pdf
mediafire.com/file/c1czo4h3394d13f/Osprey - ELI 038 - The NVA and Vietcong.pdf
mediafire.com/file/27b4rwpqpudw0hi/Osprey - MAA 104 - Armies Of The Vietnam War 1962-75.pdf
mediafire.com/file/rlou8gk5d5l1fms/Osprey - MAA 143 - Armies of the Vietnam War (2).pdf
mediafire.com/file/9ruoho787n4e6pt/Osprey - MAA 458 - Army of the Republic of Vietnam 1954-75.pdf
mediafire.com/file/f95s36h9z00z0mh/Osprey - WAR 116 - Viet Cong Fighter.pdf
sotcw.co.uk/articles/The_Battle_of_Ap_Bac.pdf
lib.utexas.edu/maps/historical/index.html
youtube.com/watch?v=kf5_HmfP2_c
youtube.com/watch?v=Zm2mncGwuE8
perfectcaptain.50megs.com/beyond.html
web.archive.org/web/20080705040111/http://zeitcom.com/majgen/24mtsc.html
sagatapestry.com/
wargamevault.com/product/181483/Chevauchee-Medieval-skirmish-campaigns?term=Chevauchee&test_epoch=0
subsim.com/radioroom/showthread.php?t=147572
forum.axishistory.com/viewtopic.php?t=170523
boardgamegeek.com/boardgame/113873/hunters-german-u-boats-war-1939-43
buildsomething.com/plans/P8F69A73D5713862B/16DrawerDresser
twitter.com/SFWRedditImages

>Advanced Squad Leader
mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>Battleground WWII
mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
mediafire.com/download/o5x6blwoczojmfr/Black Powder.pdf
>Bolt Action
mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Fleet Series
mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>Hail Caesar
mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
mediafire.com/folder/7b5027l7oaz05/Modelling_&_Painting_Guides
>Next War (GMT)
mediafire.com/folder/eupungrg93xgb/Next_War
>Phoenix Command RPG
mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
mediafire.com/download/cghxf3475qy46aq/Wargaming Compendium.pdf
>Warhammer Ancient battles 2.0
mediafire.com/download/uttov32riixm9b0/Warhammer Ancient Battles 2E.pdf
mediafire.com/download/ta7aj1erh7sap1t/Warhammer Ancient Battles - Armies of Antiquity v2.pdf
>Warhammer Historical
mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
>Warmaster Ancients
mediafire.com/download/cifld8bl3uy2i5g/Warmaster Ancients.pdf
mediafire.com/download/3emyvka11bnna1b/Warmaster Ancient Armies.pdf

Desired scans :
Rank and File supplements
Harpoon 3 & 4 supplements
Force on Force supplements
Hind Commander
At Close Quarters
War and Conquest

2nd January in military history:

366 – The Alemanni cross the frozen Rhine in large numbers, invading the Roman Empire.
1492 – Reconquista: the Emirate of Granada, the last Moorish stronghold in Spain, surrenders.
1777 – American Revolutionary War: American forces under the command of George Washington repulsed a British attack at the Battle of the Assunpink Creek near Trenton, New Jersey.
1863 – American Civil War: The Battle of Stones River (a.k.a. Battle of Murfreesboro) resumes in central Tennessee after a day's respite, resulting in a significant Union victory.
1865 – Uruguayan War: The Siege of Paysandú ends as Brazilian and Coloradans capture Paysandú, Uruguay.
1905 – Russo-Japanese War: The Russian garrison surrenders at Port Arthur, China.
1942 – The Federal Bureau of Investigation (FBI) convicts 33 members of a German spy ring headed by Fritz Joubert Duquesne in the largest espionage case in United States history—the Duquesne Spy Ring.
1942 – World War II: Manila, Philippines is captured by Japanese forces.
1945 – World War II: Nuremberg, Germany is severely bombed by Allied forces
1963 – Vietnam War: The Viet Cong wins its first major victory.
1992 – Leaders of armed opposition declare the President Zviad Gamsakhurdia deposed during a military coup in Georgia.
1993 – Sri Lankan Civil War: The Sri Lanka Navy kill 35-100 civilians on the Jaffna Lagoon.

So how's everyone's New Year going? Any plans, resolutions that are /hwg/ related?

I finished the last of the infantry for my almost exclusively Airfix Para army for Battlegroup today and converted a 60mm mortar and a .30cal - I need to do two Jeeps, crew for those and three Shermans, then it's 500 points, ready to war.

It is 54 years since the battle of Ap Bac, the first major victory for the Viet Cong in the Vietnam War. It was fought in Định Tường Province (now part of Tiền Giang Province), South Vietnam.

A week before the battle, US intelligence had detected the presence of a radio and a sizable force of National Front for the Liberation of South Vietnam (NLF/Viet Cong) soldiers, reported to number around 120, in a hamlet in Dinh Tuong Province, home of the Army of the Republic of South Vietnam (ARVN) 7th Infantry Division. To destroy the NLF force, the South Vietnamese and their US advisers planned to attack from three directions by using two provincial Civil Guard battalions and elements of the 11th Infantry Regiment, ARVN 7th Infantry Division. The infantry units would be supported by artillery, M113 APCs, and helicopters.

On the morning of January 2, 1963, the South Vietnamese Civil Guards spearheaded the attack by marching toward the NLF hamlet at Ap Tan Thoi from the south. However, when they reached the hamlet of Ap Bac, which is situated southeast of Ap Tan Thoi, they were immediately pinned down by elements of the Viet Cong 261st Battalion. Shortly afterwards, three companies of the 11th Infantry Regiment were committed into battle in northern Ap Tan Thoi, but they too could not overcome the NLF soldiers who had entrenched themselves in the area. Just before midday, further reinforcements were flown in from Tan Hiep. The fifteen US helicopters ferrying the troops were riddled by NLF gunfire and five helicopters were lost as a result.

The ARVN 4th Mechanized Rifle Squadron was then deployed to rescue the South Vietnamese soldiers and US aircrews who were trapped in the southwestern end of Ap Bac, but its commander was highly reluctant about moving heavy M113 APCs across the local terrain. Ultimately, their presence made little difference as the NLF stood their ground and killed more than a dozen South Vietnamese M113 crew members in the process.

Late in the afternoon, the ARVN 8th Airborne Battalion was dropped onto the battlefield and in a scene that characterized much of the day's fighting; the paratroopers were pinned down and could not break the NLF's line of defense. Under the cover of darkness the Viet Cong withdrew from the battlefield.

Shortly afterward, more than 18 hours too late, the South Vietnamese hit Ap Bac with an artillery barrage. The artillery rounds killed another five South Vietnamese soldiers and wounded 14 others.

American advisor John Paul Vann, who had made key decisions during the early phases of the battle, blamed the South Vietnamese for the debacle. "It was a miserable damn performance, just like it always is. These people won't listen. They make the same mistake over and over again in the same way". According to Moyar (2008), in blaming the South Vietnamese, Vann wanted to conceal the Americans' flawed intelligence and poor leadership. He hoped to pressure the South Vietnamese to accept future changes he favored.

South Vietnamese casualties included 83 killed in action and at least 100 wounded. The American participants, who included advisors and aircrews, counted three dead and eight wounded. Of the fifteen American helicopters sent to support the operation, only one escaped undamaged, and five were either downed or destroyed.

For the Viet Cong, the battle marked the first time they decided to stand and fight a large South Vietnamese formation, although outnumbered by more than five to one. Against overwhelming odds, the Viet Cong achieved their first major victory. They successfully stopped the well-equipped South Vietnamese army, supported by a combination of artillery and armored units as well as American airpower. Their casualties were just 18 soldiers killed and 39 wounded, despite the fact that the fighters were hit by more than 600 rounds of artillery, napalm and other ordnance released by 13 warplanes and five UH-1 gunships.

Most wargame simulations of the Vietnam War cover US vs NVA stuff from the later 60's. But Ap Bac provides the chance for an interesting early war ARVN vs VC encounter. The VC player is seriously outnumbered and will have to make full use of their mobility and experience to survive. The ARVN player has to struggle with poor leadership, corruption and court politics while trying to pin down their elusive enemy.

mediafire.com/file/ozafaisihiq6w5b/Osprey - ELI 029 - Vietnam Airborne.pdf
mediafire.com/file/c1czo4h3394d13f/Osprey - ELI 038 - The NVA and Vietcong.pdf
mediafire.com/file/27b4rwpqpudw0hi/Osprey - MAA 104 - Armies Of The Vietnam War 1962-75.pdf
mediafire.com/file/rlou8gk5d5l1fms/Osprey - MAA 143 - Armies of the Vietnam War (2).pdf
mediafire.com/file/9ruoho787n4e6pt/Osprey - MAA 458 - Army of the Republic of Vietnam 1954-75.pdf
mediafire.com/file/f95s36h9z00z0mh/Osprey - WAR 116 - Viet Cong Fighter.pdf

I'm avoiding /hwg/ related activities and legging it south to get some sunshine. Apologies if there's a secret Santa parcel waiting for me when I get home.

Can we get a consensus for the theme and duration of the next community project?

>That moment when you wanna get into pike and shotte or black powder but your friends aren't interested.

Fuck me.

>legging it south to get some sunshine

I'm doing literally the opposite, I'm vanishing into the Highlands to camp and freeze for a little bit.

When I'm back I'll be getting to work on my /hwg/ secret santa and some 15mm African Imagi-nation armies.

>Cold weather camping, 15mm Imagi Nations.

are you me?

Additional nice little write-up about it here
sotcw.co.uk/articles/The_Battle_of_Ap_Bac.pdf

Theme ideas:

Second string/obsolete
Engineering/construction/repair
Home guard
Prestige unit
Animals

The inaugural patrol of U-33. A Type VIIA U-boot under command of HptLt Steiger Kross. Assigned to patrol off the east coast of the British Isles. Managed to catch the 4700 ton freighter Yuva in the North Sea after clearing Denmark. Trailed her until the night time then surfaced and engaged her with the deck gun. Ship was sunk with only 1 fatality to the 35 man crew.

A couple of days later came across the 5500 ton freighter Kennebec with destroyer escort. In a cat and mouse battle that raged to the early dawn the U-33 fired 5 torpedos, over a period of 4 hours and only managed to achieve 1 hit that slightly damaged the freighter. The destroyer escort managed to drop several depth charges in the vicinity of the U-33 that managed to destroy the deck gun and damage the batteries of the sub before the U-33 managed to slink away.

The rest of the patrol was uneventful and the U-33 pulled back into Kiel on Oct 2nd for refit and stores replenishment.

Still quite jealous of you for winding up with a copy. Keep the reports coming!

I've scoured google and can't find anything suitable, but maybe you guys can help me. Does anyone have any artwork of 1985-ish troops from various Warsaw Pact and NATO nations? I can find some Soviet stuff, but the rest is just impossible.

I just googled "1985 warsaw pact art"

If you look up in our Moderns folder in the OP you will find some Osprey titles and a few reference books which should help

anyone have the new foreign legion osprey?

They always dribble through slow this time of year user, although I definitely expect it to be the next one

>Becoming interested in Russian Civil War
Any books or films you guys can suggest?

I'lll provide a RCW section when I get around to doing the Westfront campaign book.

Current campaigns + maps I'm planning to cover:
>Middle-Europe/North Africa
Standard "WW1" theater - from Spain to eastern Russia, from Britain down to Egypt
>East Africa
Schutztruppe and KAR face off in a map of east Africa. Units like Askari and Ruga-Ruga described, as well as specific field guns that were east-Africa only.
>Gallipoli
ANZACs et al. against the ottomans, starting with good old fashioned amphibious landings
>Russian Civil War
Map of Russia from east to west, the 2 sides described in detail, units like tachanka and aerosan described

Any other theaters I've missed or that would make a good campaign? Russo-Polish war could potentially be do-able... probably cut off around 1922

Also if anyone knows some good sources for nice WW1 period maps, please let me know!

There are a couple of good MAAs about the RCW up in our folders. Will you be going full Back of Beyond? That shit gets pretty crazy after a while. You have these incredible events that played out in Siberia and they've been virtually forgotten.

For other WW1 campaigns you could use Palestine, Sinai and Mesopotamia. The first two have more ANZACs as well as a lot of cavalry, and later tanks. The latter is more of an old-fashioned colonial slog.

For maps, you could look at the archives of the Perry-Castañeda collection:

lib.utexas.edu/maps/historical/index.html

amazing, thanks.

Yep for RCW I'll be doing a complete map of Russia, all the way up to siberia and irkutsk.
Just got done watching the Russian film Admiral (2008), which featured a lot of civil war battles in the frozen northwest, so definitely have to include all those back areas. Would be simple to implement troops running out of ammunition completely and having to charge with bayonets!

Recommend me some 15mm moderns

Peter Pig, Quick Reaction Force, Khurasan, Eureka Miniatures.

Didn't meant to quote you brother

>Quick Reaction Force
Oh my god, they sell seals and sea-lions! I'm going to need those for my naval gaming

QRF looks kind of barebones in comparrison to Khurasan and Eureka

Regarding Bolt Action, which of Warlords german infantry boxes are the newest?

In terms of what? range? quality?

QRF has a LOT of things that neither Khurasan or Eureka especially in terms of soft skins and support vehicles.

The infantry looks like 6mm to me. Might be because they are upnpainted but they look characterless.

Grenadiers & falli's I think.

I would say that if you're going to get infantry you're better off getting them from Peter Pig, can't speak for the other suppliers but I was pleasantly surprised by how nice the Peter Pig models look.

Pretty table. I like what they've done with little triangular pieces for the diagonal roads.

I like how they look, the biggest problem is that he doesn't make any Mujahedeen/Insurgents I want some Middle Eastern boys to fight clan-wars and maybe to attack some us-convoy

A while back one user was posting his low-model Medieval Skirmish game in here- does anybody have the rulebook pdf?

Thanks and Happy New year.

How does a para armored unit work? Ive always assumed the Herman Goering Fallschirmpanzer division were paras in name only but Hungary in 1988 would be a totally different situation.

> IVAN I AM NOT SURE THIS IS GOOD IDEA

something like this:
youtube.com/watch?v=kf5_HmfP2_c

or this:
youtube.com/watch?v=Zm2mncGwuE8

Any of you folks played Saga? I'm reading the rules and it seems pretty straightforward so far. A couple buddies and I are looking to grab something that's easy to play casually when we have our gaming meet-up in a few months. I already play Infinity, but that's pretty rules-heavy and looking at some of the 4 point boxes for Saga it looks like a good size.

There was also the intervention by virtually everyone against the Soviets immediately after the war. I don't know enough about it to know if it would make a good campaign.

A card-driven RCW map campaign system you might find interesting: perfectcaptain.50megs.com/beyond.html

Also for something not usually covered you might include the Balkan wars

Peter Pig make some PLO.

>How does a para armored unit work?

LASTENSEGLER HANS. LASTENSEGLER

SAGA is a nice and quick game. A battle rarely lasts much more than an hour, and you still don't feel cut short. The rules are really as simple as they appear, but the game can be surprisingly intricate thanks to the battle boards.

Not that user, but are there any good AAR's / Let's play's available for Saga?

For Balkan terrain you could do this: web.archive.org/web/20080705040111/http://zeitcom.com/majgen/24mtsc.html which would be easy to store.

Another option is to cut cardboard strips, glue them together with hot glue and drape plaster-soaked paper towels over the framework. You can make a giant mountain in under an hour this way. Storage might be a problem but these kinds of hills/mountains are surprisingly durable for what they are. Still pretty delicate though. I suppose you could do it with fiberglass if you wanted indestructible mountains. See attached.

Cool, thanks user. I've got a boner for viking history so I think I'll like it a lot as a lighter but still strategic game.

sagatapestry.com/ has a few good ones (as well as a few looks at different warbands), though it hasn't been updated in way too long.

Do you mean chevauchee? I have only the beta

ty!

Anyone can suggest a good low-model Med themed skirmish game?

>Levy
>Unwillingly plucked from their former lives, these
conscripts are poorly trained peasant warriors, armed
with whatever weapons their lord can spare.

This is not the most recent version because I remember that this was removed.

What part of "he's got only the beta" did you fail to comprehend?

I've been playing it a lot. It is a very good game, the resource mechanic with the SAGA dice and the battle boards keep battles fresh and interesting. A lot of interesting choices to make, depending on how the rolls turn out and the out of turn battleboard abilities make games much more interesting than a traditional IGOUGO-system.

Sofar they have been able to keep a good balance between stats and special rules but I expect rulescreep to pick up soon as expansion come out. One can reasonably say that the later expansion (Ravens Shadow) have much stronger warbands than the core rulebook.

The part where I did not read a word of the post.

Whoops.

If I have the first edition of the Bolt Action rulebook, I can play with people who play 2nd Edition? Is there a FAQ or something like that, or do I need to buy the new book?

Im real happy i got a copy as well. this is a small side project so ill toss up little AARs as i progress through the missions. maybe 1 every couple of days

The full version + a fantasy expansion is available on WargameVault

wargamevault.com/product/181483/Chevauchee-Medieval-skirmish-campaigns?term=Chevauchee&test_epoch=0

A lot changed between the release of that version and the beta I gave you guys way back when. I suggest you check out the final version if you can, it's been much improved.

Nice to see people are still interested in the game.

Moving forward, I'm hoping to get my naval game off the ground and potentially re-work the Troubles homebrew I wrote for FMiN and remake Gang Wars from the ground up.

Anyone know where I can get a couple BTR-82As in 15mm?

QRF do them.

AAV

Can anybody recommend suitable 28mm handguners for 100yw?

Essex does some but they don't look too good.

Some 28mm Brits that I'll be painting up as Canadians! Just two more squads to go...

We have a mediafire for that. Check out the OP. It's under Bolt Action.
But I have the same problem as you since all of my gamer friends have updated their rules. As long as you're being transparant that you don't know the nuances of the new rules they'll be happy to explain for you what's new and what's not. The new rules and the old are really alike.

Well, for RCW I can't recomend Richard Pipes eunough.

BRDM

Idea: something based off literature

Make some commandos from The Guns of Navarone, a bridge from The Bridge on the Drina, a boat from Patrick O'Brian's work

Expand it to include movies too and I'd get behind it.

Modeling the Sophie or the Surprise would be awesome.

I already have too many projects, you monster.

Maybe this for the constantly delayed monthly hobby project?

Maybe the theme would be just any work of fiction?

Not that user, but: I haven't been able to find any Richard Pipes' rules on the 'net ... could you give me an example?

I can get behind this idea. I had something along those lines that I had knocking around in my head to do sometime anyway. Only problem is I don't know if my stuff will arrive from Shapeways in time or not for me to be able to do the conversions.

>Idea: something based off literature
>Maybe the theme would be just any work of fiction?

I think this is a great idea. Consider the huge range of subjects provided by "war in popular culture". Pic related is a bit of a classic/cliched example - Sharpe and friends in 28mm

Pipes is a historian user, I believe the earlier reference was to consult his many books on the Revolution and RCW.

Anyone here play pike and shotte? Rules pretty hard to get into? Wanted to get into kings of war but rather would do something far more historical and thought I'd ask.

Any really good references easily accessible about what being inside a tank during battle was like? Failing that what are the best purchasable books on the topic.

read memoirs of tank crews, or perhaps check out some of the osprey tank duels in the OP folders. Tanks in WW1 and WW2 would be very different, I'm assuming you mean WW2? If so, check the OP WW2 folder, then osprey folder and look for some of the duel books.

There's a story from a Tiger crewman here:
subsim.com/radioroom/showthread.php?t=147572

The books "Panzer Destroyer", "Troop Leader: A Tank Commander's Story" would be worth checking out.

Some more memoirs to check out:
forum.axishistory.com/viewtopic.php?t=170523

Rules are pretty simple after a reading. Guess it'll take a couple of games to master it, but it's far better for historicals than KoW. Plus it has the added benefit of Hail Caesar and Black Powder, so theoretically you can use the same ruleset (or at least the same mechanics) for every period.

Fooling around making a Russian Civil War campaign map

What think?

The deployment areas are just the starting positions, after that it gets pretty free form. The production centres produce more forces each turn.

You know, it was kinda more complicated.

Reds wished that Finalnd and Poland were simply part of their deployment zone.

They can easily expand that way, but need incentive to do so like capturing a production centre. I could put a production centre in poland and expand the map a bit that way, although it looks like whites advanced from that side during the early years. I used pic related as a rough guide to where each faction should start, but yeah its a complicated war, and I'm pretty new to it. Definitely good to simplify things for a campaign map, although I could potentially do more accurate starting positions (that aren't boxes). The territory shapes tend to be much more fluid once the campaign starts - the deployment zones are meaningless once the campaign starts - forces immediately move all over the place trying to capture production and annihilate the enemy.

I think you should sneak a peek to boardgames on topic, for example:
-Red Russia
-Triumph of Chaos
-Reds!

Red Russia is simplest, so maybe start there. Just read the instructions and dev notes. The shitshow of RCW is uncapturable without acomodating various minor factions and differences in White Camp.

Nice, those games look amazing, although they're legit campaign games, whereas I'm just aiming to provide a framework for tabletop battles. Really aimed at people who have red and white forces. Other factions could be used (as westfront is somewhat generic in its handling of infantry, cavalry and artillery), but ideally its down to the players and what kind of miniatures they have.

Its pretty much a forces, production and supply lines map, no real diplomacy or politics covered,and ideally kept as simple as possible to allow players to focus on their tabletop games and have each game influence a larger map campaign.
Triumph of Chaos in particular looks great, I would love to buy and learn that game, very in-depth.

Maybe try the Perry's European Mercenaries box? Plenty of handguns in there, could combine them with the French Infantry set for a bit more period accuracy.

I've got that box but the guns seem to be the ones from the end of XV century, I was looking more for the boom sticks fired with a piece of slow burningn cord.

Well they're mid-late, but Perry has what you require in the Agincourt range.

Seems like that would give unfair advantage to biblical ancients

The 2nd patrol in November 1939 of the U-33 was a complete snooze fest. sailing up and down the west coast of the british isles. Not even a single fishing trawler was spotted. But it did allow the crew a chance to get home for christmas and a hope of better patrols in 1940....

Slipping out of Keil in a dreary january morning the U-33 headed out for its 3rd patrol, covering pretty much the same area the last patrol had covered. Early in the patrol things started looking up when they came across the 9900 ton tanker Caledonia steaming all by its self. A night approach and several shells from the deck gun and a spread of 3 torpedos broke the tankers back and sent her to the bottom.

a few days later the U-33 managed to come across the carrier Courageous and her escorts heading to Scappa Flow! Its escort force of 4 destroyers forced the U-33 to try a long range approach. Firing off 3 of its electric torpedos to not give away their location only 1 managed to hit the british carrier but failed to do any noticeable damage. The U-33 managed to slip away with little difficulty.

Near the end of the patrol she managed to come across another lone ship- the Royale Sceptre, a 4800 ton freighter. 2 torpedos fired at her, 1 managed to impact her ripping a hole in her hull sinking her in 34 minutes.

The crew was in high spirits when the returned to Keil after this successful patrol!

As a Silent War player, these torpedoes make me want to cry. And that's in 1939!

How are attacks, damage and escaping checks done in this game?

Are the rules for this uploaded? I can't find it in the WW2 or naval wargaming folders.

You can grab the rules from the publisher, and there's probably more stuff on the BGG page: boardgamegeek.com/boardgame/113873/hunters-german-u-boats-war-1939-43

It's a board game, and I would assume not every component necessary for play is available, but sometimes they do that.

How does the "AI" work? Is it card or dice driven? Your stories/AARs are fun

Sweet, my copy of AK-47 Republic arrived. First edition, because why not. Oh god, I'd forgotten how awful Peter Pig was at printing rules, back in the day. still, it's nowhere near my worst official Peter Pig publication.

Their more recent games are great products and really well done, but some of the older stuff, now OOP, is just... single-sided prints onto coloured paper, for some reason. Yes, great, I appreciate that you put the movement rules on blue or whatever, but it's kind of hard to read. I suspect they're actually (official) photocopies of the master document.

> Ivan, I am of thinking this is startings of beautiful friendship

I often wonder if they went to a printers/stationers and looked at what was the cheapest.

'Ah yes this blue and pink is what the readers want AND we save 2p a sheet!'

They change colours every few pages, it's bizarre. At least The Company Rules was pure orange.

On the downside, The Company Rules was pure orange.

It seems to be a thing with many smaller (and older grogs) rulesmakes. Their formatting and editing as a whole is atrocious.

But I do love me some AK47, I keep wanting to develop a full system for campaigns and imagi-nation running but I already have enough on my plate.

Mini storage dresser
buildsomething.com/plans/P8F69A73D5713862B/16DrawerDresser

Amicalement
Armand

hot

I'm turning a spare room into a library this year, I'll probably want to get some tray-style shelves in there too. Those might be a little thin for 28mm with banners and cav, but still stylish.

I know some people have done entire game boards in map drawers/plan chests/whatever you call them. Pretty nice to just be able to pull out a small-scale game set-up or in-progress and put it back into the chest when you're done.