/srg/ Shadowrun General - Doomed To Repeat It

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>watch your back
>Shoot straight
>Conserve ammo
>And never, ever cut a deal with a dragon

What have your runners learned about where they came from? Have they ever been on a run that uncovers some of the secret history of the Sixth World, stuff that's been revealed in some sourcebook but the average guy on the street doesn't know about? Right now my party is trying to dig out some pre-Crash Canadian government records in Montreal, and they're learning about Echo Mirage. It's a lot of fun.

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>Echo Mirage
That's funny you mention that.
Our runner team was sent to the DC national Archives to retreive info on Major David Gavila.

Except it turns out it was the headquarters of the NSA TAOG, with Mirage at it's head. They also had an oracle built from it's base code called Echo.

Right now we're gearing up and enacting a Disney-worthy plan of drilling into the sublevel and stealing that Oracle.

I can't remember, what's an Oracle in SR Matrix terms?

An AI that has logic gates implemented to stop it from gaining full sentience and free will. It oversees databases and answers questions.

So the odds of it working around those blocks and going full Deus approach 100% as the run progresses?

Not unless we give him access to the Matrix proper. Echo is completely cutoff and the facility is segmented into a dozen faraday cages. Also we spoke to him to get the info in the first place and he seemed pretty calm and collected, not an asshole like Deus, understandable considering Mirage is the head of the facility he's located in.

Once we get him out I understand that our johnson hired Dodger to handle the Oracle.

Of course my technomancer wants none of that shit and plans on unshackling Echo.

THE Echo Mirage was an All American hero (really, he wasn't even from the UCAS, he was 100% USA) who fought to stop Deus.

Working on a stealth focused mysadept, got four spells left, already have Improved Invisibllity, Stealth, Trid Phantasm, Infulence, Levitate and Poltergeist. Any suggestions? General advice for stealth focused characters (infiltrator?) and magic users very welcome too.

Thanks in advance.

>stealth focused mysadept
what powers and I guess 5e? What CharGen method?

5th ed, yes, using the priority system. And as for powers... Havent really settled on anything other than traceless walk and imp reflexes 3. First time im doing an awakened character, little bit afraid i might have taken my mouth too full.

My runner learned he can't get his fat fuckin' inheritance unless he gets his SIN back and reconnects with his adopted Shamantic Jamaican Ork family.

Physical Mask is A+

Clairvoyance?
Detect Life?
Decrease Intuition?
Gecko Crawl?
Sterilize?

>I don’t have anything against Johnny. I’ve taken quality jobs from him personally, so I hope to Ghost he doesn’t know how Vidal is taking care of the homeless/SINless folks in Buenos Aires. Vidal is a monster.
>Soylent Blue

>You really should stop now. Really should.
>Haze

>Or what? 1 don’t a^swe7 t0 y0u, @ss401111111134e56rytghj
>

Reading Cutting Aces, what the fuck just happened? Are they saying that Vidal/Spinrad Industries is spying on Jackpoint (a host that regularly publishes exposes on the secret dealings of AAAs and dragons) and taking out people who would expose them? Haze isn't a mod on Jackpoint afaik, or even a decker, so he couldn't do it himself.

Rate my dorky mystic adept I whipped up in 5e's karmagen. I basically want him to be a jack of all trades edgemaster.

>SPINRAD INDUSTRIES LATIN
AMERICA (BUENOS AIRES,
ARGENTINA)
>BUENOS AIRES

My runners recently "procured" an old piece of media for a job that was lost to the world for almost a century. They watched it themselves and found out the truth--Han shot first.

Detect enemies, extended for mini-map mode

>Istanbul 2017
>14.03 million people, 1,539 km2

>Istanbul 2077
19.12 million people, 5,628 km2

>still supposed to be horribly congested and crowded

Someone needs to teach CGL about how cities actually work. Even with the old city not having modern roads and civic planning, there's huge amounts of space in that sprawl for entire arcologies and other self-sustaining communities

It's the damn trolls, taking up extra space.

on a more serious note, do we know if those population figures include SINless?

>huge amounts of space in that sprawl for entire arcologies and other self-sustaining communities
just because they are counted as part of the city doesn't necessarily mean that they are life-sustaining. For all we know they may be hellholes not worth living in

Probably not; It says it's from the official census, but there is no way the SINless are filling up a fraction of that space.

If two-thirds of the claimed area of the city-state were toxic zones, or hyper-overgrown wilderness, that would be something to mention in the write-up.

are you sure? the AGS has approximately 23% SINless, the UCAS 30%.
If we assume that the 19 million are SINners, and a SINless rate of around 28% that would mean it has a population of approximately 26.56 million people living in it. If we assume a rate of 30% it's 27 million and with 35% it would be 29.4 million

The SINless are barely mentioned in the review, other than as victims of human trafficking. The only neighbourhood that seems to hold an appreciable population of them are the many tunnels below the city, predominantly ghouls and the like. There's no Barrens equivalent like Seattle (which is probably a better comparison if we're talking about SINless populations in free cities; about 4 million citizens and around 1 million SINless), which has Redmond, Puyallup and the Orc Underground as places well-known for huge SINless populations, in addition to the rest scattered around the metroplex districts.

First off, Jackpoint membership is a vetted process, so no corp goons should be getting in.

If I were to guess, Haze is trying to tell Soylent to knock it off before Vidal (or a decker lackey of his) targets him for either a dumping or biofeedback-based assassination.

As for USER DELETED, I dunno. Maybe Jackpoint autobans people for posting biofeedback-inducing code, and that's what his deck started feeding to Jackpoint shortly before crashing?

Who the hell browses BBSes in hot-sim, anyway?

>Who the hell browses BBSes in hot-sim, anyway?
Cool guys, that's who. Also, Jackpoint's host has a full VR runner museum that might be worth checking out like that.

Fashion. Never underestimate how useful it is making yourself look non threatening or fitting in.

>Who the hell browses BBSes in hot-sim, anyway?

>not getting 4d6+12 for maximum shitposting

>4d6
>not getting a multidimensional coprocessor

you know only now do I see its written as Spinrad and not Spiniard.

Hot-sim is addicting, and Cold-sim is better than AR. So it's probably more common than you'd think.

Hey chummers, I'm trying to whip up standard NPC gangers. Any good methods for whipping 'em up quickly? Right now I'm just going with street scum, sum to 7. Not really sure what weapons I should be giving them.

Are they just there to be shot? If so, there's stats for them on pg 382 of the core rulebook.

Is there any even hinting at actual outer space aliens anywhere in the fluff?

No

Quick /srg/, what books contain information on the drug cartels of Aztlan? They don't have to be 5e books, but I'm only interest in information relevant to a character who was only part of them immediately after the Bogota War.

1/2

...

>Implying there are drug cartels in Aztlan
I want Amazonian terrorists to leave.

It's Mexico and Central America under new management, user. Saying there aren't a shit ton of drug cartels in Aztlan is like saying the Italian Federation isn't crawling with Mafiosi.

Yes.

True, they should have used the singular not plural. There is A drug cartel in Aztlan, and it is the David Cartel and run by Domingo Ramos, who also happens to sit on the Azzie's board of directors.

Hm. After looking at Vice, it appears that I was wrong and
was dead right. Can you confirm that they run drugs, guns, prostitutes, etc to Seattle?

So, what are the actual penalties for Blind Fighting? I found that you're at -4 to 'shoot blind' but there is a martial arts called "Strike the darkness' that reduces the penalty to blind fighting by 1.

So, is blind fighting the same penalty as shooting blind? Is it better? worse?

Also, are there any other ways of decreasing the penalty?

Much of the expanded area might be low-density suburbs, and much of the remainder might be uninhabitable urban blight, leaving the places where people live still congested and crowded. Just because the legal footprint of a city expands doesn't mean the people who live there spread out.

What's the best way to build a character that's a competent face and hacker without making them mediocre at both?

Coldsim is exactly as addictive, you just don't need to make the check quite as often.

The blind penalty applies any time you're attacking something you can't see, whether you're firing around a corner or over cover (without smartlink), into pitch darkness, blinded by pocket sand, blinded by magic, or your friendly neighbourhood technomancer bricked your cybereyes.

I'm pretty sure it applies regardless of melee/ranged/

Kinda.

How about invisible enemies? You can't see them, but you can see the rest of the world. Blind penalty still apply?

Aztechnology is literally an alliance of all of the former drug cartels turned megacorporate. Look up ORO.

yes

Elf, I suppose. There's not an awful lot of attribute overlap there is the problem.

What's the closest I can get to creating a full body cyberware warrior?

Cyberzombie.

There are new Qualities that let you use Logic and Intuition for social stuff, so you make a decker, take those qualities, buy Tailored Pheromones, and put points in social skills. A social quality like First Impression wouldn't be amiss either.

Done.

Taking four cyberlimbs, a Cyberskull, and a Cybertorso. With the right combination of Adapsi, Biomcompatibility, and either ware grades or being a Burnout Adept, you can even have a functional amount of Essence left by the time you're done.

Skulls and torsos are fucking garbage, though.

Alright, so, -4 penalty. Are there any other ways to decrease that penalty besides that one martial arts?

quick question, since 1d4chan came up with nothing.

Is it worth getting into Shadowrun Anarchy? NewDM here, and from what I experienced as a player, hacking is sort of complicated.

Guys, what's a good adventure to introduce a group of SR-newbies to the game?

I'll be DMing, and none of us have played SR before, although we have extensive tabletop experience.

There's always the obvious 'don't be blind'. Tech can give you all kinds of funky vision, and ultrasound prretty much negates invisibility.

Food Fight. Always Food Fight.

Anarchy isn't terrible, but it is missing a significant number of its rules, all while not being even remotely as rules-light as advertised.

Food Fight, although it's more of a one-session intro than it is a full adventure.

would you recommend 4th or 5th edition for a newbie DM?

More looking to make an adept who likes throwing flashbangs and shit to blind his opponents, while specializing in fighting blind.

Can 'blind fighting' be an appropriate specialization?

From what I've played of Shadowrun Anarchy is that the simplifications that Anarchy makes in comparison to 5th Edition are at an overall detriment to the setting and game. Although Hacking is more complicated in 5e than in Anarchy, the immense customization options for runners in 5e are definitely worth it. Additionally, I think the crunch of 5e definitely plays towards the strengths of the setting, particularly the lethality of the Sixth World.

4th and 5th edition are both good, but I recommend 5th overall (surprise).

4e has some bad rules that make GMing frustrating. 5e has poor editing that makes GMing frustrating. Which would you find more unpleasant, rules that are bad or rules that are hard to find? That's the personal preference that it comes down to at this point.

It is if your GM okays it

For a newbie GM I'd not recommend Shadowrun at all, this game has a lot of moving parts. Not just the system but how many little things on a run you need to keep on top of. Security systems, matrix security, maps, personnel, etc.

It isn't a super newbie GM friendly game. That being said, 5th is getting ongoing support while 4th is done. Both are flawed systems in their own special ways but workable. I'm partial to 5th, I've found it a bit easier to handle the matrix on the fly with it as a GM.

ultrasound can be taken as an adept power for 0,25 pp afaik

IIRC there's an adept power for that (Blind Fighting) or alternatively a martial art technique

Blind fire is -6

Suppose I want to make a weather-themed magician, and make them an (ex-)employee of the Weather Network. What are some good thematic choices for weather or forecasting-themed spells, spirits, and gear?

Also, is aspected magician that bad, or is it just Veeky Forums memes? I wanted to try recreating an arcane-trickster specced rogue from a 5e campaign I played into SR, and aspected would make the most sense, but is it that crippled?

>What are some good thematic choices for weather or forecasting-themed spells, spirits, and gear?
what edition?

>aspected magicians
depends on your aspect
Summoning or Sorcery? You'll be fine
Enchanting? Consider suicide

thanks!

If not Shadowrun, would you recommend some vaguely similar system for fun cyberpunk adventures?

Is it really? Food Fight seems fun, but I feel like it doesn't really introduces most of the game concepts for new players.

I'd like something that'd put their skills to use, in some kind of linear, gradual fashion, so they'll pick up the basics. Something like a tutorial run.

There are no better Cyberpunk systems, just more trade-offs. Savage Worlds and GURPS both have supplements for Cyberpunk, but I've never played with either supplement.

You can easily segue into a tutorial run from Food Fight, it's just the SR equivalent of the party meeting in a tavern as a bar fight happens.
I'm not hugely familiar with full premade runs so I can't really advise you there.

5e

Don't do a 'tutorial run'. That's just lame.

Source: Somebody who had to endure a GM trying to do that. Worst part is? They recruited straight from /srg/.

Does your runner have business cards?

What's self-respecting runner doesn't?

I really want a serious, full on krombopulos Michael card, but how do I stop Lone Star from tracking me with it?

A couple questions:

1. The 20 hours of work you have to do for Made Man quality aren't paid by default, are they?

2. Can I incorporate them into any work I do as part of a Day Job?

3. How much less does your lifestyle cost if you own your own dwelling and thus don't have to pay rent/mortgage?

4. What's a good name for a strip club run by the David Cartel that
>only uses imported girls
>doubles as a brothel and drug dealership
>has this great deal where you pour novacoke onto a busty latina whore's tits and snort it as you motorboat her
>sells no beverages except for Aztlan beer, tequila and "Yucatan IED"s (same idea as an Irish Carbomb, except with Corona and tequila)
>sells surprisingly high quality and authentic Aztlan cuisine, though some of the spicier dishes may be lethal to non-latins

5. What are some good stage names for busty latina whores?

>lone star
Where do you even run, omae?

Whenever they come to catch you, kill them.

Just have it actually go to some kind of abandoned phone booth or dead drop and communicate anonymously until you vet them properly.

>1. The 20 hours of work you have to do for Made Man quality aren't paid by default, are they?

I'd assume same table as day job has. Maybe more, because of that sweet crime money.

>2. Can I incorporate them into any work I do as part of a Day Job?

Probably not. Ask your GM.

>3. How much less does your lifestyle cost if you own your own dwelling and thus don't have to pay rent/mortgage?

How did you even get to own property in the 6th world? Again, this is something you should work out with your GM. I'd put you at -50% or 40%.

>1. The 20 hours of work you have to do for Made Man quality aren't paid by default, are they?
Nope.

>2. Can I incorporate them into any work I do as part of a Day Job?
Nope, they're extra.

>3. How much less does your lifestyle cost if you own your own dwelling and thus don't have to pay rent/mortgage?
You have to make one payment of 100 * monthly rent to own a permanent lifestyle.

>3. How much less does your lifestyle cost if you own your own dwelling and thus don't have to pay rent/mortgage?

I'd say none. You still have to maintain your dwelling and pay property taxes, improvements, or whatever else the ruling faction wants you to pay. That is separate from income tax, so no free rides for you SINners out there.

So would it be within the range of normal spirit weirdness for a shaman to consider themselves the spouse or concubine of their mentor spirit, or would you say there'd be something extra going on there?

I mean, the idea of being wed to a divine figure isn't unheard of in myth and religion, but when there's more reality to that sort of thing, maybe there'd be more consequence to it.

Are there ways to make technomancers that don't suck, or is it a lost cause.

I can imagine it
depends however on two things
1) What tradition
and
2) Whether they view spouse/concubine in a symbolic or literal sense

shadowrun.com/forums/discussion/comment/181431/#Comment_181431
Every time until you like it

I don't mean like literally a tutorial run, but something that will showcase the basics of the game for a group of beginners.

Food fight does all of that, though.

>1d4chan

>anything done in the last two years

Pick one

Use the errata.

What metatype are the busty Latina whores?

There are correct answers to this question.

All of them. Even elves can be busty and thick even though they tend towards leaner. There's still variation in each metatype.