> Last Thread Which class would you add to 5e? Keep in mind that psionics are already returning to DnD in shape of mysics, and a lot of character concepts are subclasses now.
First of all, you're dumb for making the players to roll stats in the first place. Now, the wisest thing you can do is saying: > Guys, I really fucked up, and we should all work together to fix this mess. Can you remake your characters in pointbuy 27?
Jayden Hill
Honestly, if you don't have to approach them, you can step back and eldritch blast instead. It's way less effective, but a party stepping back and making ranged attacks is much more effective than a party that just wanders into melee and takes a load of hits.
Most monsters are most effective at melee range, so forcing the enemies to dash up to you is generally a good strategy to save yourself for a round.
It's unlikely all monsters will get into range in one turn unless it's very claustrophobic.
You can also move away from monsters of your own accord to force them to re-engage melee with you.
To be honest, it works best if you're using a 1d10 polearm since you can attack with reach and avoid opportunity attacks and reposition yourself in front of a teammate or something, but you can't quite do that with a quarterstaff. Even so, careful positioning should ensure you get a few attacks with it every encounter.
If only. Fuck DMG flying boots that work 8 hours a day or something ridiculous.
It'll probably be wasted somewhat. You can often persuade people without good charisma checks, for example, and struggle to convince monsters that would rip you apart. Unless your DM runs 'gold is XP' or milestones, you want to blindly kill everything you see.
Matthew Martinez
>Which class would you add to 5e?
I mean what iconic archetypes are missing? We have the weapony guy, the holy guy, the sneaky guy, the magicy guy, the devily guy, the shapeshifter, the warrior poet...
Maybe the talky/charmy guy, but you can already do that with a bard or wizard
Hunter Clark
Warlord. Warlord is missing. Since when you try to do warlord as a fighter archetype, you get a mess that is Purple Dragon Knight.
Tyler Cox
>take battlemaster >change the maneuver list to stuff that heals and supports your party instead of increasing your damage
HURP DE DURP
Nathan Taylor
Play a charisma-based paladin with the 'give everybody a load of temp HP' feat.
All those team buffs.
Colton Sanders
Yeah, EB is great for solving problem two. I think the lesser use quarterstaves get from it is intended as some kind of balancing factor.
Owen Smith
You can always consider the +2 AC from the shield a side benefit for not getting a fourth attack all the time, I guess.
Even if you put them down to 3.3 attacks a round average or something, they still have good AC, burst damage, auras and all those paladin goodies.
Also I guess if they don't want to take EB they can use their action to cast bless or use sacred weapon or something in preparation for a melee fight. I think agonizing blast is probably a good invocation to take because it gives the paladin a decent ranged attack if they have to resort to ranged combat rather than charging in alone and getting beaten up by everything that would otherwise be denied attacks.
Brayden Ward
Personally I give my players the choice-
You can point buy, or you can roll. Admittedly I also rule soft caps at 6 and 16, but it's worked out alright so far.
Nicholas Scott
Maneuvering strike, rally, distracting strike, and commander's strike, except they mostly suck and don't change that you're a fighter.
A warlord would be like a cleric with an emphasis on short rest resources.
What's the point of spell components that don't have a GP cost?
Matthew Gray
Some sort of Alchemist/Artificer inventor style class that's kinda like a gish but it's all built into the gear/items you make.
Nicholas Barnes
What are some easy motivations for beginners?
William Turner
For situations where the PC that doesn't need a spell focus but the DM may want a situatoin where they're essentially 'disarmed' of their spells.
Grayson Johnson
Does anyone of the Mind Flayer armor concept art?
Justin Long
Flavor, but mostly jokes. Hope you have your magnifying glass for sunbeam. Did you pack enough legume seeds for gust of wind? I think there may be some intentional choices about what does or does not use them too.
Luke Long
Can the squire see combat at all? If not and my DM decides to let my squire fight (flaky friends thus short on players) How is this meant to be/should be handled?
Pretty clueless on how the mechanics of this are supposed to work.
James Martin
So hey, if you twin Witch Bolt onto two guys, do you use your action on future turns to deal 1d12 to both of them or just one of them?
Juan Nelson
Some of those weapons seem like they have too much faff and not enough reason to exist, but some of those are actually quite nice. Say, 'you can shave your hair as a ritual once every 10 days when you have long enough hair to power up the weapon until the end of a long rest' was an interesting one.
Some properties such as 'leaves no blood/traces' behind seemed like they'd have way too niche a use unless you're a criminal. If it was a little broader somehow, such as keeping the target vaguely quiet, players might be able to think of a stealth mission use for it.
Jayden Myers
Depends on how much the DM hates fun, but I would think yes.
Samuel Collins
Fun?
Jose Scott
The first 78 pages of my PHB fell out, and I don't have any Elmer's Glue to put it back in
Cameron Green
Complain to WotC. No really. They have a replacement program for faulty bindings on an early print run.
Luis Watson
>they do not fight for you
Adam Watson
squires will not fight period they won't even enter dungeons or caves and are probably not too keen to even wait outside
Dylan Cook
>just one of them Is the RAW answer. Your DM might be nice, because Witch Bolt would be a shitty spell even allowing for the favorable ruling.
Carson Bennett
>Why so few druid PCs?
Because unless you're really keen on turning into Animals or dropping a sackload of Marmots on dudes there's always Nature Cleric. Mainly Druids suffer from a more limited spell list so if you're going to play a caster unless you're aiming to turn into a Bat or a Dolphin then your cocks broke and you've got gay nigger dicks in your ears and your head in your ass there's casters with better spell lists and with a little refluffing can make pretty decent "Druids".
Jose Lewis
>>Chaotic Neutral Bard/Rogue who still thinks RandumbXDDD is cool and considers pansexuality to be a character trait. i am truely sorry for your lots
Honestly you can just pull from backgrounds in the PHB and such but >I have been wronged in some way and wish to seek the means for restitution >I have wronged someone and seek a way to resolve their pursuit of me >I seek a particular kind of knowledge, either in general or a specific artifact >I am on the run from the law >I am the law
And the classic >I'd like to retire fat, rich, and known for being a badass
Mason Cooper
> I need a lot of money, fast, and I'm too principled to rob merchants on the road.
Bentley Hill
Nice Quads Satan, but what if my DM decides to let my squire fight (he's hunted towards it), how would that be handled?
Adam Cox
I recently superglued my pages back in and that's working fine BUT You might be able to get it replaced, as people have mentioned.
I'm waiting to see if the pages fall out again to try and get a refund. Although I'm considering getting a second copy anyway because nobody at the table owns the books aside me, fuck.
Mason Thomas
Thanks for the help, I'll get around to it I'd rather have a PHB where the pages are falling out than no PHB at all for the time being
Joshua Perez
> He has stats of a Guard from DMG. > Not only he's useless in combat, he's a fucking liability, as you must ensure he doesn't die when a vampire farts too loud. It's how my DM would do it.
Zachary Peterson
...he would create a statblock and play the NPC in combat, just like anything else? Probably CR 1/8 (guard or similar).
Jackson Lee
Pathfinder has this same issue, really. Personally I believe that it's just not a very popular character style, since not a lot of people have fantasies about being a treehugger
Leo Bell
>I have been wronged in some way and wish to seek the means for restitution Made a dwarf rogue that wanted to restore his family's home. Human family, not related. Think Alfred while Bruce is still a kid. >>I have wronged someone and seek a way to resolve their pursuit of me Got mixed up with a marshal's prisoner exchange and now our necks are on the block if we don't get them back. >>I am on the run from the law My ranger's party is saving this for a backup plan. >>I am the law Ranger used to be this. >And the classic >>I'd like to retire fat, rich, and known for being a badass Made a halfling bard with this motivation for exploring a megadungeon. It's classic for a reason.
Parker Murphy
Hey guys, need a quick brainstorm.
Starting a campaign soon where the PCs begin at a university where they have just completed their training.
I want to develop a rival group of students that are like Team Rocket in that they would be malicious but are just too inept and instead come off as bumbling and annoying.
What are some good pranks the rival group can try to pull on the PCs? I especially need ones that have funny backfiring potential.
Jack Campbell
are there even ANY benefits to forcing your squire to fight
>weak as shit, untrained >when he dies, other retainers run away >you get a reputation for being an asshole >best case scenario he steals your exp while providing nearly no actual help in combat
Alexander Taylor
>like Team Rocket
PIT
TRAPS
ALL
DAY
EVERY
DAY
!!
Never let the PCs walk without wondering if there's a fucking pit trap a few steps ahead of them
Brandon Hall
>First of all, you're dumb for making the players to roll stats in the first place.
Nope. Rolling for stats is perhaps the only interesting or unique mechanic that 5e has left to offer. Most other systems have abandoned it, for understandable reasons. But D&D, being a structured class-based system rather than a point-buy min-max masturbation exercise, can afford to have rolling for stats.
See if you don't roll for stats, you are saying "I am incapable of enjoying a roleplaying game unless our characters are all of the exact same power level, which isn't even possible given 5e's (lessened, to be fair) caster supremacy."
So basically, you have no excuse for using point buy unless you are doing Adventurer's League. If you are using it in a home campaign that is fine as well, I suppose, but if you act like it is the best and only possible way of chargen, you are equivalent to those dumb cunts who think companies should have to be 50% black people when they only make up 13% of our population.
I had a new player quit my group on the first session when I told him we were rolling for stats. Last week my friend was getting his house fumigated so we played at the FLGS in my city. We saw him there, actually, and he was harassing another D&D group playing there as if trying to join. They seem to have rejected him, as he walked away sadly, bought a candy bar and a few dice, then left the store.
Point buy is for fucking faggots.
Jose Roberts
>just when I thought I was out, they pulled me back in
Anthony Myers
Seconding this
Samuel Howard
Spoony, you're off your meds again.
Zachary Hall
this
Also, lots of cliffside battles where team rocket can fall off. Or potentially have explosive traps that they'll trigger themselves
>looks like we're blasting off agaaain
Xavier Perez
I feel the issue is that wild shape is daunting because you have to know the monsters you want to transform into well, and those aren't in the PHB. Also, you simply might not want a druid that turns into animals. While non-moon druid is actually pretty okay for that, not using the feature feels like a bit of a waste. They really should have designed wild shape as an archetype feature.
Jayden Ortiz
>you are equivalent to those dumb cunts who think companies should have to be 50% black people when they only make up 13% of our population.
>I am incapable of communicating without mentioning """reverse racism"""
Aaron Foster
Anons? I don't know if this is relevant to this thread, but, I've got a bunch of races I've been trying to homebrew for 5e, and I could use some help on balancing out what I have written and picking which ones to write next. Any opinions?
>Reasonable response >Followed by strawman >Diversity politics somehow brought in >And I saw this nerd that was totally a loser >ps. you're a fag
Chill my man, your opinion is valid, it's fine.
Evan Turner
If you're concentrating on a spell and then cast another concentration spell, the effects of the first concentration spell end immediately, yeah?
For example, if I have some guy Bane'd and cast Crown of Madness on him, he won't have to roll 1d4 and reduce that from his save, right?
John Hughes
I want to make a Robot Master Warforged. How do I do it?
Ryder Morris
Please enlighten us how having a mary sue character such as a fighter that rolled stats so high they have no attribute-score-related flaws and somehow has better charisma than the party face and is better at talking than the party face makes the game any more fun.
You're dividing up a party cake where each person has certain roles they're good at and bad at, except you've taken some of the bad-stats warlock's cake and given it to the fighter because the fighter's stealing their 'manipulative' part of their charisma.
And, honestly, it doesn't introduce anything interesting. That's all you've done - changed the numbers a bit so somebody's more powerful. Does it really reflect in any way other than making a character roll higher numbers than everyone else? No, not really.
If you want variation, roll stats in order. That way you'll see less 'Aside from my main stat, I put dex/con/wis as my highest stats and str/int/cha as my lowest stats' and more variation.
Leo Allen
You'd need to tell us which robot master first.
Dylan Gray
I'm creating a cursed magic ring that causes either the previous owner or all the humans that you kill after attunement to come back as revenant(s). In the first case it would exceed the one year age limit, and in the second case I would lower it.
What could be a beneficial effect that I could give this ring in the theme of having some control over life and death that wouldn't be too overpowered? I was thinking maybe using hit points as charges for some necromancy spells or something along those lines, but it feels like it would become overpowered too quickly as the character grew in level.
Keep in mind that I plan to give this to a level 1 character for story reasons.
James Green
>Please enlighten us how having a mary sue character such as a fighter that rolled stats so high they have no attribute-score-related flaws and somehow has better charisma than the party face and is better at talking than the party face makes the game any more fun.
Be real, no one who rolled stats like that would pick fighter.
Hunter Bell
>buckets of ice water over every door >remove the trap from the sink >Kool-Aid powder in their bed (it's itchy and stains the skin when they sweat) >Whoopie Cushion of Thunderwave >replace their shampoo and bodywash with Nair >bouillon cubes in the showerhead >toothpaste in their food >rubberband depressing the sink sprayer handle >creamcheese in their shoes >date rape them
Carson James
That's true. They'd probably pick paladin and be an OP piece of shit, as strong as the fighter, as healy as the cleric, as tough as the barbarian and as controlling as the wizard. Well, that's if everybody else rolls poor stats, which is unlikely considering usually it's 4d6d1 and that results in higher stats than normal point buy / array. Expect at least two people with 18s.
Ryan Russell
>as healy as the cleric, as tough as the barbarian and as controlling as the wizard.
This is how I know you're baiting.
Jackson Allen
How would you improve Champion Fighters?
John Davis
Paladins do have various features that allow them to control things. Say, reduce an opponent's speed.
High charisma will give them a high DC. If the wizard has a low DC (it'll even out at the higher levels if the wizard has any sense with their ASIs) then the paladin can match the wizard's more diverse and spammable control effects with a much more reliable effect.
Also, a paladin can easily outdo a cleric without any stats. They can heal a party member for 1 HP at a time, which is enough to get them standing again. Compared to having to use an entire spell slot. The main issue here is that the cleric has a bonus action heal, but if they use this bonus action heal they can't cast a full action spell. Also, the Cleric might be wasting all their spells on other things anyway.
Jonathan Lewis
Give them maneuvers
Isaac Allen
Why is everything in this game so FUN There's practically no bad options aside from some spells that are more situational than anything else, but everything else works if you want it to
Charles Sanders
Multiclass them. Multiclass at 5 into rogue, or multiclass at 3 into barbarian. GWM and half-orcness are mandatory.
Are posts like this even possible? Without raging about something? Edgelords? Rolled stats? Monks? That Guy?
What are you on? You come to the most hate-filled place with the holy grail and we're all about to piss in it.
Carson Williams
amen
Julian Hill
Still perfectly viable options, they just struggle at higher levels.
Which, if statistics are to be believed, few people play anyway.
Robert Jenkins
yeah he wouldn't have to roll for bane
Cooper King
i mean im a pretty positive guy and all but you gotta admit that posts like these, if enjoyable, don't actually bring anything to the thread.
I've played a bunch of rpg and 5e is an amazing game, yes. If it wasn't, we wouldn't be here discussing it, would we?
Sebastian Reed
>date rape them Well this escalated quickly
Ethan Carter
I'm new, what is wrong with monks?
Josiah Gray
Point buy and default array fuck them, and their best features are at high levels that most of Veeky Forums doesn't play.
Break either of those assumptions and monks are fine.
Luis Barnes
Monks are fine if you wear armor. Don't need Dex anymore so the stat problem is solved.
Justin Wood
>spear isn't reach >trident does same damage as spear and can be thrown just as far >using a morning star or war pick are the exact same weapon >Sickle, the most pointless weapon in dnd >quarterstaff does the same damage as spear, is better than mace in everyway
why are weapons in dnd so inaccurate? would it take too long for them to research historical combat?
all of these are quck fixes if you use your brain.
Samuel Reed
Have him use a bow from far away. Have him use med kits on downed players. Placing caltrops. Bait when things go bad. Tons of options, i dunno what these other guys are on about. Not everything is about meatpoints.
Thomas Johnson
D&D is a fantasy game.
Jordan Collins
You can make the same arguments by comparing the various "attack" cantrips
Long answer is that this is a setting where you can stop time and punch a guy in half, so who cares about accuracy
Short answer is NEEEEEEEEEEEERD
David Cox
Well, they're all supposed to backfire, right?
ha.
ha.
right?
Grayson Myers
There's a handful of essentially useless options, yeah, but regardless they're not meant to actually represent the weapons "realistically". That's not the design philosophy for the basic weapons table.
They're mechanical. There's a reason why you can refluff them. Also it's FUCKING FANTASY.
Bentley Cooper
Considering that almost all DMs who let players roll for stats let them arrange the rolls however they like. the only thing rolling for stats does is create power variance. It doesn't create characters with weird combinations of ability scores that inspire characters the players wouldn't have otherwise thought of, like rolling for stats in order would do. It just means that some players have good numbers to work with and others have shitty numbers to work with.
Sure, some power variance is inevitable, and it doesn't always make the game unplayable, but why the fuck would you intentionally introduce more?
Brandon Moore
>spear isn't reach >trident does same damage as spear and can be thrown just as far I might give you those >using a morning star or war pick are the exact same weapon What is abstraction? retard
Ethan Harris
>why are weapons in dnd so inaccurate? would it take too long for them to research historical combat?
Only 3.PF autists care about differentiating weapons. People care about two things:
Is this optimal? Do I like how this weapon looks?
Austin Martinez
Is it a problem if I know absolutely nothing about the setting?
I figured I'd make a character who set out from his boring rural town and is neither involved in nor aware of the setting he lives in, since... neither am I.
Henry Green
well from a gameplay prospective it's still frustating to have items that are completely outclassed. it means you see the same shit every single game.
okay I admit it, I wanted to run a spear, shield mace combo as a fighter. then I noticed that there was no reason to use mace and not morning star other than the trivial piecing/bludging difference. then I went on to notice that if I pick a morning star theres no reason to pick a spear other than to have something to throw as it does less damage and gives me no range advantage and unless you seriously want piecing damage, theres no reason not to just choose a warhammer.
so again we fall back to the same old weapons. that everyone uses. why in the hell isn't a morningstar versitle? it's big enough to use in two hands, and lord knows swinging with two hands makes a blunt object do more damage.
Isaac White
uhh honestly as someone who lets players roll if they want to its not that bad
it can help players who want to play something MAD actually not garbage
how much are you really bothered if the groups fighter has a 1 point higher charisma mod
also if someone somehow rolls worse than the standard array, the rules straight up demand that they reroll
Connor Cox
You should probably get to know the setting. If you're not invested in the game, why are you playing?
Aiden Adams
What, that bad? Has the DM told you absolutely nothing?
Xavier Russell
You'll find that the vast majority of D&D players know nothing about the setting they're playing in, even if they think they do. Even DMs don't know a lot about the settings they use.
So when you're making a character, just point to a spot on the map and say you're from there. Ask your DM if he knows about that area. If he does, great, he can help you. If he doesn't, even better, you can make up the craziest shit you can imagine. Kind of like when Eric Cartman wrote a book report that one time.
Ryder Howard
s e s s i o n 0
Brody Sanchez
Point-buy versus rolling tends to be a bit of a religious argument.
Particularly min-maxers are passionate about it.
Dominic Ramirez
dnd has no canon world map so you always learn about your setting each time you play. if you play as a sage your dm will inform you of what your character already knows.
>what you know/ =/= what your character knows also means what your character knows =/= what you know.
say for instance theres a mechanic in the game where drow poison knocks you out, yet you can be woken up quite easily by a friend. if you had no idea what was going on and thought you were fucked. you could just ask your dm. would my character know anything about this and if your DM isn't trash he'll give you an honest anwser or make you take a nature, history or medicine role. usually the one your best at to keep you from dying.
Easton Campbell
>It's not bad because if you roll low you can reroll Then medium becomes the new low and high becomes the new medium. It really doesn't change the fact that you're just making some characters randomly stronger or weaker for no reason.
>muh MAD classes If you want the players to have a nicer array of good scores, there's a solution that doesn't involve pointless randomness. Give them more points to spend, or give them a better array to use.
Sebastian Taylor
>A creature that partakes of the feast gains several benefits. The creature is cured of all diseases and poison, becomes immune to poison and being frightened, and makes all Wisdom saving throws with advantage. Its hit point maximum also increases by 2d10, and it gains the same number of hit points. These benefits last for 24 hours.
Does "immune to poison" mean only the poisoned condition, not poison damage?
Easton Butler
Both.
Brandon Jenkins
"Why so few druid PCs?" edition.
Has anyone ever made a poll to see how many people are playing which class currently?