/pow/ Powerlisting Wiki

Here's how the thread works: powerlisting.wikia.com/wiki/Special:Random
Click this to get a power, but make sure to post dice+1d100 in the options field to roll for how strong your power is. Teams are made up of five members, with the first five powers rolled as the first team, the next five as the second, and so on.

New stuff! We have a system for hero to hero combat. Combat is best of rounds, using D20's. Depending on the amount of power you have determines your rank, PL 1-9 being the lowest and 90-100 the highest. Additional dice are gained depending on your rank.

>PL 01-09: 1d20
>PL 10-19: 2d20
>PL 20-29: 2d20
>PL 30-39: 3d20
>PL 40-49: 3d20
>PL 50-59: 4d20
>PL 60-69: 4d20
>PL 70-79: 5d20
>PL 80-89: 5d20
>PL 90-100: 6d20

You also get a +modifier if you are a higher power than your opponent, equal to the difference in power.

Other urls found in this thread:

powerlisting.wikia.com/wiki/Murder_Inducement
powerlisting.wikia.com/wiki/Perpetual_Consciousness
powerlisting.wikia.com/wiki/Umbrakinetic_Whip_Generation
powerlisting.wikia.com/wiki/Hatred_Detection
powerlisting.wikia.com/wiki/Precognitive_Crafting
powerlisting.wikia.com/wiki/Higher-Dimensional_Manipulation
powerlisting.wikia.com/wiki/Luck_Embodiment
powerlisting.wikia.com/wiki/Ancestral_Paradox_Defiance
powerlisting.wikia.com/wiki/Cosmic_Radiation_Evolution_Manipulation
powerlisting.wikia.com/wiki/Vibration_Infusion
powerlisting.wikia.com/wiki/Serenity_Manipulation
powerlisting.wikia.com/wiki/Fear_Empowerment
powerlisting.wikia.com/wiki/System_Manipulation?useskin=oasis
powerlisting.wikia.com/wiki/Bone_Attacks
powerlisting.wikia.com/wiki/Almighty_Ascension
powerlisting.wikia.com/wiki/Magma_Ball_Projection?useskin=oasis
powerlisting.wikia.com/wiki/Healing
powerlisting.wikia.com/wiki/Dragon_God_Physiology?useskin=oasis
powerlisting.wikia.com/wiki/Magical_Blade_Construction
powerlisting.wikia.com/wiki/Power_Physiology
twitter.com/AnonBabble

Rolled 3, 78, 46, 38, 93 + 50 = 308 (5d100 + 50)

Also for further new things, here's a thread villain:
>powerlisting.wikia.com/wiki/Murder_Inducement

The first team to beat his power level become the protag team of the thread. Until then he will kill off any hero that forgets to roll with their initial post.

Rolled 29 (1d100)

powerlisting.wikia.com/wiki/Perpetual_Consciousness

I will stop Murder-maker with my awesome power to... not be knocked out, ehh...

So how does one fight against this villain?

Say i have a power level of 79 do i roll 5d20 and hope that other heroes join in until they go above the villains score? Do these other heroes need to be part of my team or can anyone help out.

How do we lose?

Rolled 6, 20, 18, 14, 9 = 67 (5d20)

Thog grab a gun, turn it into a club, and hit him with it.

Thog already have murderous intentions, so his power no work.

Yep, and it is a team effort with the other four posters who you are aligned with. Each team gets one crack at him, otherwise he keeps on going with his killing spree of semi-rolled heroes.

Yello, Pollen man is here.

Old thread.

Rolled 63 (1d100)

powerlisting.wikia.com/wiki/Umbrakinetic_Whip_Generation

The power to create whips from darkness/shadow.

Rolled 16, 17 = 33 (2d20)

Eat a dick Mr Villain.

Rolled 39 (1d100)

powerlisting.wikia.com/wiki/Hatred_Detection

Oh sweet, I get a power that can be easily replicated by anyone with the ability to read facial expressions.

Rolled 16, 20, 9 = 45 (3d20)

I pull up a therapist chair and use my powers of hatred detection to ask him questions about his father.

Perhapz vee can get to zee bottom of zeez outbursts.

Rolled 2, 17, 11, 14 = 44 (4d20)

Fine, I'll roll for combat.

>Demiurgos a physical god has decided to become a Hero. Though in the spirit of fairplay he limits himself through taking on alternate heroic identities each with a limited powerset.
>for this villain he adopts the guise of "Metallo".
>"Metallo's" powers are a toggleable bio-steel body granting incredible strength, durability, and stamina. He is able to create metal constructs such as chains, shields, and throwing weapons to aid himseld in combat.

"Have at thee villain"

67+33+45+44=189

Oh shit guys, I think we better run and let the fifth guy take the beating.

My superhero identity is Sigmund Fraud, a 3rd year psychology dropout, with mysterious powers to... become aware how much people hate him...

He first learnt of these powers in elementary school. When he was being dunked head-first into the toilet, he had an inkling that this was because of hatred.

Then again, later in life, when he got into a car accident and the guy got out and started punching him, he felt it again. Definitely hatred.

It was only when he failed out of university, that he realized the hatred he was feeling.... was his own.

Determined never to assault another professor again, he has set out to spread love and understanding; and to right wrongs... to the best of his ability.

Oops.

I thought i rolled.

Someones havin' a laugh.
Cant roll for some reason.

Guess ill keep trying til it works.

Oh no, murderman has killed the dice, we're all fucked!

Ill try a single die

Ill give it a shot

Rolled 92 (1d100)

Why have the dice forsaken us in our time of need?

Rolled 45 (1d100)

Out of curiousity, I'm gonna roll for powerlevel since I never actually did in the original thread / subsequent.
I was in team 1, Talent Theft as ability. Let's see how good I am at taking peoples abilities!

The dice seemed to have returned so ill add in my roll... hopefully.

Please.

Is team black still at the top?

Rolled 92 (1d100)

Team 1 represent.

Rolled 5, 4 = 9 (2d6)

Who or what was team black

Rolled 3, 11, 18 = 32 (3d20)

Woops, wrong dice.

No, I am at the top.

Rolled 9, 4, 10, 14, 9 = 46 (5d20)

Life is pain

Rolled 82 (1d100)

powerlisting.wikia.com/wiki/Precognitive_Crafting
Not the worst power out there I guess.

Question about my evolution: Do I actually count that towards my power level or just throw it out and pretend it never happened? I don't want to fuck up the threads for everyone else.

Rolled 39 (1d100)

powerlisting.wikia.com/wiki/Higher-Dimensional_Manipulation

Here I go!

Rolled 40 (1d100)

powerlisting.wikia.com/wiki/Luck_Embodiment

Do I represent good or bad luck though

Seems like it.

I would copy and adjust the new Tier List but I'm distracted and currently on mobile. If you guys can sift through the last thread an show the new list that'll be awesome.

That was fun for the moment but it would fuck up the PL already place, or else everyone with disappointing rolls would evolve.

See my proposition here about leveling up. It's slow and grindy but it seems the most fair There was a lot about this ranking system discussed but you guys would have to agree with it too.

Sounds like a good system to me. Plus, I like the idea of my team being a bunch of incompetent minor villans.

Can I already roll or do I have to wate till my team is complete?

Rolled 16, 20, 12 = 48 (3d20)

Lets see what I can do.

Dolmen Dimension Cutter!

One issue is having to hope all or some of your team are on to be even somewhat effective. I mean even someone who rolled 100 could hardly solo this villain.

I propose people be able to sign up against a villain as perhaps freelancers who can fight with any other freelancers who post soon afterward. Maybe give a small bonus to teams who fight together. Like +X to their total for "teamwork"

NO NEED TO FEAR I CAN DRIVE THIS BUS I THINK

CURRENT POWER RANKINGS
------------------------------------------------
300+ God tier:
Team Black: 397
Team 4: 386
Team C: 360
Team H: 350
Team M: 338
Team O: 337
Team Green: 310

200+ Super tier:
Team I: 299
Team K: 292
Team E: 289
Team 2: 285
Team B: 282
Team G: 280
Team Red: 272
Team J: 259
Team 1: 256
Team N: 255
Team 7: 253
Team Blue: 241
Team 9: 240
Team L: 233
Team A: 232
Team F: 211
Team White: 208

100+ Joke heroes are heroes too tier:
Team Purple: 193
Team Yellow: 191
Team Orange: 164
Team 3: 144
Team D: 136
Team 6: 129

and for those who weren't there here is Team Black's composition

Metal Generation (83) -- The Metallurgist
Omnicompetence (95) -- The Jack of All Trades
Almighty Link (74) -- Not God
Temporal Monster (50) -- ???
Solar Energy Manipulation (95) -- Solar Tempest

Rolled 11 (1d100)

powerlisting.wikia.com/wiki/Ancestral_Paradox_Defiance

So my power is to still exist despite someone going back in time and killing my ancestors. I can't think of how my roll will affect this.

So are these guys a team and the next five people are mine?
Its late and I have a hard time warping my head around how this works,

If the final guy from the last thread [Glyph Creation (83)] doesn't appear, then you would be on the team you posted.

If they do appear, then you would be on
Luck Embodiment (40)
Ancestral Paradox Defiance (11)

Ah thanks, I didn't know that the last thread would be tied into team creation in this one.

Rolled 94 (1d100)

powerlisting.wikia.com/wiki/Cosmic_Radiation_Evolution_Manipulation

Who wants to ne a space ubermensch

You forgot which had a total of 374 (God Tier)

Rolled 4, 19 = 23 (2d20)

>Frigokinetic Invisibility Lv 11
>Ability to become invisible in snow

Fear not death, fellow capes! We just have to distract him until the Perfectionist finishes doing his hair.

This is why we cant have nice things.

Also team get in here. We have a villain to krump.

Excuse you, Team Green was 380.

Rolled 19, 4, 11, 4, 19 = 57 (5d20)

Hey is anyone here from the 380 group? I'm the class change guy and I'm ready to help. Switching classes now for support and defense. I'm posting my build just to align with his power being based on character sheet stuff.

Boosting myself with Dragon Force (+ all my stats), Debuffing Him with Guard Off (- on wep/mag defense), Hastebreak him (Slow debuff), Attacking with Subdue (nonlethal damage), and finishing off with Parley (non-damaging effect to force him to yield/turn himself in peacefully) . My Ruby Ring prevents charm/mind effects comboed with my shield so I'm more focused on stopping him from hurting somebody. Someone tell me if it would be okay for my buffs/debuffs affect our rolls.

>Paladus
Final Fantasy Tactics Advance Class Style
>Main Class
Paladin
>Secondary Action Skill
Blue Magic
>Reaction Skill
Bonecrusher
>Support Skill
Shieldbearer
>Combo Skill
Knight Combo
>Equipment
>Weapon
Excalibur
>Shield
Sacri Shield
>Armor
Petryal
>Accessories
Ruby Earring
Fairy Ring

Rolled 20, 6, 7, 15, 16, 5 = 69 (6d20)

Hope I'm not late to the party(and hope I don't screw up), but let's give fighting the villain a go.

Oof. Botched that attempt pretty hard. Power level isn't everything, eh? I suppose this is retribution for godlike rolls before.

dice+1d100

powerlisting.wikia.com/wiki/Vibration_Infusion

Well. looks like I'm the support hero. Fuck.

Well, I'm just a real waste of human flesh, huh

You gotta put the dice+1d100 into the Options field. It's above the Main field(where you type on), and below the Name field.

Rolled 3, 1, 9, 3, 8 = 24 (5d20)

Rolled 77 (1d100)

Ah. thanks for that.

Now lets try this again.

My hero has been chosen as TREY MOORE, and my power to infuse weapons with Vibrations allows me to be vaguely acceptable in fighting.

Nuffle has not shown us his favour this day.

I got

powerlisting.wikia.com/wiki/Serenity_Manipulation

Can I be a villain or some kind of crime lord?

powerlisting.wikia.com/wiki/Fear_Empowerment

What are we, some kind of suicide squad?

Rolled 68 (1d100)

Apparently so.

Rolled 11 (1d100)

Opps sorry forgot to roll for how strong i am

If you can invert your power, we could be powerful allies.

powerlisting.wikia.com/wiki/System_Manipulation?useskin=oasis

Lot's I can do with this. Just need the time and knowledge to use it effectively.

Damn this dice roller

I guess I need a name, now. A SCARY name.

Rolled 38 (1d100)

powerlisting.wikia.com/wiki/Bone_Attacks
Why do I always get edgy powers in these threads?

Welp, 4 casualties in row, all lost to Murder Villain.

>edgy
It doesn't have to be. Just make a bunch of skeleton puns.
>I'VE GOT A BONE TO PICK WITH YOU!
>BONE APPETIT!
>YOU SHOULD MEET MY FRIEND, NAPOLEON BONEAPART!
>GAHAHAHAHAHA!

>not NAPOLEON BLOW-YOUR-BONES-APART

missed opportunity

Ah shit, you're right. Looks like it's time for the Punmaster to hang up his cape.

Spoopy Man

Perfect. What should my costume be.

Rolled 65 (1d100)

gg guys I got this

Wait, no.
I think I got it.

Forgot to post my power. I'm an idiot. powerlisting.wikia.com/wiki/Almighty_Ascension

Nailed it

...

A skeleton costume

Rolled 57 (1d100)

I can do one thing... I hope I can do that one thing well...

powerlisting.wikia.com/wiki/Magma_Ball_Projection?useskin=oasis

Rolled 87 (1d100)

powerlisting.wikia.com/wiki/Healing

I guess i have no choice.

Rolled 40 (1d100)

powerlisting.wikia.com/wiki/Dragon_God_Physiology?useskin=oasis

Watch this somehow be hilariously underpowered. Either way, I think I'll be pretty solid

Rolled 63 (1d100)

powerlisting.wikia.com/wiki/Magical_Blade_Construction

Rolled 99 (1d100)

After getting that Equipment Usage bullshit from last thread, I rerolled and got this. Let's hope my powerlevel is decent.

powerlisting.wikia.com/wiki/Power_Physiology

I would like a frame-by-frame analysis of this .gif with sauce of each image segment.

So uh, didn't expect to hit that high.
Well despite the power level I don't think anyone would like a condescending asshole, so I think I'll try to stay as human and humble as possible. If I got the power, then I got the confidence to help and share some ideas or advice to other people to help them with their problems. I'm good with that too apparently.
I'm just gonna wear a comfy, a blaclava and a mask of some sort to hide my identity.

Rolled 1, 17, 9, 16, 15, 13 = 71 (6d20)

I shall try, Lord Demiurgos. But I don't actually think my power would be useful here.