The base races...?
No Dragonborn though, you'd have to drown the poor fuck who chooses it in Dragonrific Lore that goes on for hours and hours till boredom hits.
Sounds like what you're really asking is: How do I introduce the races to my players who are casuals?
Which is
Halfling:
Say hobbits but they're not midgets because they look good, and vary from comfy people who leave their doors unlocked at night and welcome guests to thieving little street urchins/travelling gypsies
Dwarf:
You don't have to tell them shit.
Elf:
Give them the choice of the High ones, and the wood ones because they're casuals, no Dark elves though, tell them the dark elves here earned that title for a reason
Humans: Normal and Higher, because We need Ubermensch.
And a mandatory unconventional party mascot race of choice: Tie this character to the two friends in the group who are closer than most in a bromance relationship or some shit, no homo I.E Kobold.
Limit the wizard to generalist, and the cleric to most of the good deities, try to dissuade them from worshiping YHWH tier mopheads if possible, wargods may be a good idea.
If anyone wants to play a half-orc, they have to make him dumb. at least.
Party should consist of:
Fighter
Wizard
Thief/Bard?
Cleric
Thief needs to be jack of all trades, the Cleric is supporting the fighter because Wargod and because Fighter's probably getting casualties the most, and the Wizard is support until he's the appropriate level to get smart with everything.
Fighter is Just smash all the time.