How do you feel about the lively, strong willed, homely village/peasant girl archtype...

How do you feel about the lively, strong willed, homely village/peasant girl archtype? Does your GM you put them in your games as NPCs?

They needs rugged and rough hands of a lifetime of working the land. There is no princess here.

...

Makes me feel bad when they get raped or murdered which tends to happen. Not just the girls either. It's like that picture of the limes guy, "Why can't I save all these innocent, naive underprivileged folks?"

I found one of them as a demigod and laid with her, then left. One of the twins she had birthed killed me later on

>tfw might marry a rough-n-tumble farmgirl who will inherent her family's entire dairy farm
>tfw she's a Christian who wants as many children as God is willing to allow
>tfw all my dreams since I was a wee lad will come true, living the simple life and being a good father and husband

we're all gonna make it, lads

Why do they usually have such high charisma? Or, at least enough to get the bard wiley.

You can't brag about a great life and then say we're all going to make it.

Tomboys are my fetish.

>Walking around barefoot in legwarmers.

Holy fucking shit.

My character doesn't care much for peasant girls. He is already madly in love.

I can never decide whether to love them tenderly or sexually victimize them. It's that kind of archetype, you know?

>at least enough to get the bard wiley.
So... the highest charisma in the immediate vicinity?
Anywhere you go, one person nearby will meet that description.

My DM always turns them into the team baby/mascot/heart who turns out to be an important tool in the villains plan who we have to save

>That pic
>It even does the head-bobbing

My current character is married to one.
They flipped a coin to see who'd go out on the adventure and who'd stay and run the family farm. He won, but goes home to visit wherever he can and always comes back limping slightly, but with a smile on his face

>strong willed
Unless that strong will translates into any form of action, she's worthless.

>tfw she's a Christian who wants as many children as God is willing to allow
I'd call her the salt of the earth if it weren't for retarded divorce/paternity laws.

One of them went to our party asking help to fight some bandits stealing our crops. Sweet girl.

I feel that "cheerful woman" is so generic a concept it barely qualifies as an archetype worth identifying

There also shy timid wallflower
brash tomboy
mature motherly demeanour

they end up tagging along with the party

We ended up escorting one and her newly wed husband. We were kind of jealous.

>mature motherly demeanour
I'm grateful this is so uncommon in RPGs, because I fear my dick would not survive it.

depends on if she can do embroidery or not.

>Christian
0/10 would chop off own dick go escape

Why is embroidery important?

>When your parents invite over your arranged wife for embroidery and chill and she gives you this look

We were all playing middle-aged professional soldiers who had at least a dozen years on her, so we took a certain sort of older-brother pride in setting her up with the local teenage guy we'd picked up as our distiller, cook and watch-stander

These village girls are always serious waifu bait. How about husbando material who work as bkacksmiths or shoemakers. Perfect settling down types for female adventurers

>husbando material
>shoemakers
Just like in my Japanese anime!

Imagine a dragon with that. This is what I must deal with every session, because she's the Sorcerer's grandma.

Did she died?

In some unfortunate cases, "strong-willed" means "I'm going to ignore every warning given to me about a certain danger and try to solve this problem myself, even though I'm likely unprepared for this." It's the Lois Lane problem: they perpetually get in over their heads and need to be bailed out one way or another. It gets irritating when this happens.

That happens, too. When you're a champion of the gods (willing or otherwise), you need something stable to come home to.

Nah, you then grab a popcorn and watch life lessons unfold.

My female vengeance paladin has loving husband craftsman and children waiting for her. Her family grounds her so she doesnt go the deep end.

I wish my blacksmithing hobby would attract some qt girls.

It's not a totally fair comparison. You're not using yours, user.

>ded husband
>both kids are crazy as fuck
not a good mother.

Rape

>embroidery and chill
...

Fuck you.

I had a lot of fun creating a character like that in a quest I ran here, ages ago. There's so much room to explore when you make NPC characters like that. Wasting them on a tragic backstory is so cliche and predictable. The PC's husband was a box loader in an armory, and he would come home at the end of the day to chat with his wife about work between her days of adventuring. It was so much fun.

Best party.

>I just sticks to me blacksmiffin

>make a female NPC
>gunsmith on an exile prison planet (instead of being traditionally imprisoned you're galactically sanctioned to a single planet with a military bastion in orbit)
>she's strong willed and tomboyish, also a loner
>instant boner bait for half the party
>"yeah, this is how you court a lady" one player gives clothes he found on an abandoned caravan trunk to her
>"o-oh. Uh. Nice. Thanks."
>so when do we bone
>she's uninterested
>roll to seduce
>succeeds, but multiple successes required to bed her (like, 5 or 6 in a row, she's pretty adamantly "I'm not getting involved in the scum that's employed here")
>fails
>player gets buttmad when the strong willed gunsmith doesn't bang him
>says he courted her PERFECTLY
>he even offered to BUY HER A DRINK
>mfw he picks up women this easily
>mfw I could do it too but I don't like using people

Blacksmiths are good, carpenters/woodworkers are also good for husbindo bait, and there's always the classic farmer/rancher's son. I've also seen a good one who was a cook in the local tavern