Why are psionic powers underappreciated?
/psionic/
Because people have kneejerk adverse reactions to them, such as accusing them of not belonging in fantasy (ignoring all the classic pulp fantasy stuff which included them) or talking about them being overpowered (due to misunderstanding the mechanics of their original implementation in 3.5)
I love psionics. I think it's a really cool theme that can be interestingly distinct from magic as an alternate way of affecting the world.
Then again, I also love the Tome of Battle/Path of War and supernaturally potent Martial characters without making them explicitly magic, so I tend to be in the minority on those sorts of things compared to the traditionalists.
Because their not ready to WITNESS THEIR DOOOOOOOOOOM
They get as much as they deserve
What's the difference between psionic powers and the more "mystic" or mind-affecting styles of magic?
Genuine question
At least in D&D, psionics is fluffed as an internal power and coming about through things like self-reflection and understanding your mind, body, and yourself. Magic is fluffed as an external power, like the mage is working with ambient magic in the area and it its through training and inborn ability they can access this.
psionics are nothing personnel kid version of magic
Underused and underappreciated along with a lot of players and dms who didn't bother to really read the rules and think it's overpowered so they don't allow it.
The bigger issues though are questions of balance and interactions with magic and honestly not enough to set it apart from magic besides so vague thematics.
I actually think that the soulknife would do much better as a tome of battle style class rather than a psychic kensai with some gimmicks.
>(due to misunderstanding the mechanics of their original implementation in 3.5) It was the 2ed DnD and Traveler rules that piss everyone off starting. Alone with settings like Dark Sun where only the broken psionic were allowed in place of magic. Then you had to make a roll to see you you could learn them (both system). To many bad DM/GMs who could not handle players with magic but wanted to use them selves used this as a cover . BTW I still see this in new systems like Eclipse Phase. Playing a someone with psionic powers is shooting your self in the foot and then the arm starting. So they can say you could play one but not really. Then the bad GM has cover to pull out a high power psion that should have to insane to last 1 rounds in a fight if they followed the rules set for players
What I getting at is Bad GMs and systems abuse psioncs a lot. Leaves a bad taste in everyone's mouths over the years.